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https://github.com/overte-org/overte.git
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Merge pull request #764 from Atlante45/fix_key_press_event
Fix key press event
This commit is contained in:
commit
dbc1152fba
3 changed files with 129 additions and 134 deletions
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@ -571,9 +571,8 @@ void Application::keyPressEvent(QKeyEvent* event) {
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_myAvatar.getHand().setRaveGloveEffectsMode((QKeyEvent*)event);
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_myAvatar.getHand().setRaveGloveEffectsMode((QKeyEvent*)event);
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}
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}
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bool alt = event->modifiers().testFlag(Qt::AltModifier);
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bool isMeta = event->modifiers().testFlag(Qt::MetaModifier);
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bool meta = event->modifiers().testFlag(Qt::MetaModifier);
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bool isShifted = event->modifiers().testFlag(Qt::ShiftModifier);
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bool shifted = event->modifiers().testFlag(Qt::ShiftModifier);
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switch (event->key()) {
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switch (event->key()) {
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case Qt::Key_BracketLeft:
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case Qt::Key_BracketLeft:
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_viewFrustumOffsetYaw -= 0.5;
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_viewFrustumOffsetYaw -= 0.5;
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@ -646,9 +645,9 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_C:
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case Qt::Key_C:
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if (shifted) {
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if (isShifted) {
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_occlusionCulling->trigger();
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_occlusionCulling->trigger();
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} else if (meta) {
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} else if (isMeta) {
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chooseVoxelPaintColor();
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chooseVoxelPaintColor();
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} else {
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} else {
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_myAvatar.setDriveKeys(DOWN, 1);
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_myAvatar.setDriveKeys(DOWN, 1);
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@ -660,7 +659,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_S:
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case Qt::Key_S:
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if (shifted) {
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if (isShifted) {
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doTreeStats();
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doTreeStats();
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} else {
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} else {
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_myAvatar.setDriveKeys(BACK, 1);
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_myAvatar.setDriveKeys(BACK, 1);
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@ -673,7 +672,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_G:
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case Qt::Key_G:
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if (shifted) {
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if (isShifted) {
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_gravityUse->trigger();
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_gravityUse->trigger();
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} else {
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} else {
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_eyedropperMode->trigger();
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_eyedropperMode->trigger();
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@ -681,7 +680,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_A:
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case Qt::Key_A:
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if (shifted) {
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if (isShifted) {
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_renderAtmosphereOn->trigger();
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_renderAtmosphereOn->trigger();
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} else {
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} else {
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_myAvatar.setDriveKeys(ROT_LEFT, 1);
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_myAvatar.setDriveKeys(ROT_LEFT, 1);
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@ -701,23 +700,23 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_Up:
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case Qt::Key_Up:
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_myAvatar.setDriveKeys(shifted ? UP : FWD, 1);
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_myAvatar.setDriveKeys(isShifted ? UP : FWD, 1);
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break;
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break;
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case Qt::Key_Down:
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case Qt::Key_Down:
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_myAvatar.setDriveKeys(shifted ? DOWN : BACK, 1);
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_myAvatar.setDriveKeys(isShifted ? DOWN : BACK, 1);
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break;
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break;
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case Qt::Key_Left:
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case Qt::Key_Left:
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_myAvatar.setDriveKeys(shifted ? LEFT : ROT_LEFT, 1);
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_myAvatar.setDriveKeys(isShifted ? LEFT : ROT_LEFT, 1);
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break;
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break;
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case Qt::Key_Right:
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case Qt::Key_Right:
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_myAvatar.setDriveKeys(shifted ? RIGHT : ROT_RIGHT, 1);
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_myAvatar.setDriveKeys(isShifted ? RIGHT : ROT_RIGHT, 1);
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break;
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break;
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case Qt::Key_I:
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case Qt::Key_I:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(0.002f, 0, 0)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(0.002f, 0, 0)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -727,7 +726,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_K:
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case Qt::Key_K:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(-0.002f, 0, 0)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(-0.002f, 0, 0)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -737,7 +736,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_J:
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case Qt::Key_J:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(0, 0.002f, 0)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(0, 0.002f, 0)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -747,7 +746,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_M:
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case Qt::Key_M:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(0, -0.002f, 0)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(0, -0.002f, 0)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -757,7 +756,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_U:
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case Qt::Key_U:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(0, 0, -0.002f)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(0, 0, -0.002f)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -767,7 +766,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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break;
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break;
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case Qt::Key_Y:
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case Qt::Key_Y:
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if (shifted) {
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if (isShifted) {
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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_myCamera.setEyeOffsetOrientation(glm::normalize(
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glm::quat(glm::vec3(0, 0, 0.002f)) * _myCamera.getEyeOffsetOrientation()));
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glm::quat(glm::vec3(0, 0, 0.002f)) * _myCamera.getEyeOffsetOrientation()));
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} else {
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} else {
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@ -782,14 +781,14 @@ void Application::keyPressEvent(QKeyEvent* event) {
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_lookingInMirror->trigger();
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_lookingInMirror->trigger();
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break;
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break;
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case Qt::Key_F:
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case Qt::Key_F:
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if (shifted) {
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if (isShifted) {
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_frustumOn->trigger();
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_frustumOn->trigger();
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} else {
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} else {
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_fullScreenMode->trigger();
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_fullScreenMode->trigger();
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}
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}
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break;
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break;
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case Qt::Key_V:
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case Qt::Key_V:
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if (shifted) {
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if (isShifted) {
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_renderVoxels->trigger();
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_renderVoxels->trigger();
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} else {
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} else {
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_addVoxelMode->trigger();
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_addVoxelMode->trigger();
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@ -799,7 +798,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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_manualFirstPerson->trigger();
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_manualFirstPerson->trigger();
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break;
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break;
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case Qt::Key_R:
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case Qt::Key_R:
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if (shifted) {
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if (isShifted) {
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_frustumRenderModeAction->trigger();
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_frustumRenderModeAction->trigger();
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} else {
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} else {
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_deleteVoxelMode->trigger();
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_deleteVoxelMode->trigger();
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@ -809,7 +808,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
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_colorVoxelMode->trigger();
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_colorVoxelMode->trigger();
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break;
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break;
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case Qt::Key_O:
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case Qt::Key_O:
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if (shifted) {
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if (isShifted) {
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_viewFrustumFromOffset->trigger();
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_viewFrustumFromOffset->trigger();
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} else {
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} else {
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_selectVoxelMode->trigger();
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_selectVoxelMode->trigger();
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@ -825,14 +824,10 @@ void Application::keyPressEvent(QKeyEvent* event) {
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}
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}
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break;
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break;
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case Qt::Key_Plus:
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case Qt::Key_Plus:
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if (alt) {
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increaseAvatarSize();
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increaseAvatarSize();
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}
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break;
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break;
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case Qt::Key_Minus:
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case Qt::Key_Minus:
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if (alt) {
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decreaseAvatarSize();
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decreaseAvatarSize();
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}
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break;
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break;
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case Qt::Key_1:
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case Qt::Key_1:
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@ -1930,8 +1925,8 @@ void Application::initMenu() {
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"First Person", this, SLOT(setRenderFirstPerson(bool)), Qt::Key_P))->setCheckable(true);
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"First Person", this, SLOT(setRenderFirstPerson(bool)), Qt::Key_P))->setCheckable(true);
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(_manualThirdPerson = renderMenu->addAction(
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(_manualThirdPerson = renderMenu->addAction(
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"Third Person", this, SLOT(setRenderThirdPerson(bool))))->setCheckable(true);
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"Third Person", this, SLOT(setRenderThirdPerson(bool))))->setCheckable(true);
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renderMenu->addAction("Increase Avatar Size", this, SLOT(increaseAvatarSize()), Qt::ALT | Qt::Key_Plus);
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renderMenu->addAction("Increase Avatar Size", this, SLOT(increaseAvatarSize()), Qt::Key_Plus);
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renderMenu->addAction("Decrease Avatar Size", this, SLOT(decreaseAvatarSize()), Qt::ALT | Qt::Key_Minus);
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renderMenu->addAction("Decrease Avatar Size", this, SLOT(decreaseAvatarSize()), Qt::Key_Minus);
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QMenu* toolsMenu = menuBar->addMenu("Tools");
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QMenu* toolsMenu = menuBar->addMenu("Tools");
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