Merge pull request #3794 from thoys/20176

CR for Job #20176 - Ability to clone Overlay in Javascript
This commit is contained in:
Brad Hefta-Gaub 2014-11-15 08:27:36 -08:00
commit db3755f4a6
39 changed files with 575 additions and 33 deletions

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@ -0,0 +1,294 @@
//
// clonedOverlaysExample.js
// examples
//
// Created by Thijs Wenker on 11/13/14.
// Copyright 2014 High Fidelity, Inc.
//
// Demonstrates the use of the overlay cloning function.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
const NUM_OF_TREES = 40;
const NUM_OF_SANTAS = 20;
// Image source: https://openclipart.org/detail/447/christmas-tree-by-theresaknott (heavily edited by Maximillian Merlin)
const CHRISTMAS_TREE_SPRITES_URL = "http://test.thoys.nl/hifi/images/santa/christmas-tree.svg";
// Image source: http://opengameart.org/content/santa-claus (CC-BY 3.0)
const SANTA_SPRITES_URL = "http://test.thoys.nl/hifi/images/santa/Santa.png";
Array.prototype.contains = function(obj) {
var i = this.length;
while (i--) {
if (this[i] === obj) {
return true;
}
}
return false;
};
function getRandomPosAroundMyAvatar(radius, height_offset) {
if (height_offset == undefined) {
height_offset = 0;
}
return {x: MyAvatar.position.x + Math.floor(Math.random() * radius * 2) - radius, y: MyAvatar.position.y + height_offset, z: MyAvatar.position.z + Math.floor(Math.random() * radius * 2) - radius};
}
function OverlayPreloader(overlay_type, overlay_properties, loaded_callback) {
var _this = this;
this.loaded_callback = loaded_callback;
this.overlay = Overlays.addOverlay(overlay_type, overlay_properties);
this.timer = null;
this.timer = Script.setInterval(function() {
if (Overlays.isLoaded(_this.overlay)) {
Script.clearInterval(_this.timer);
_this.loaded_callback();
}
}, 100);
}
function SpriteBillboard(sprite_properties, overlay) {
var _this = this;
// set properties
this.overlay = overlay;
this.overlay_properties = {};
this.sprite_properties = sprite_properties;
this.edited_overlay_properties = [];
this.defaultFPS = 30;
this.currentSequence = "";
this.sequenceIndex = 0;
this.sequenceFPS = 0;
this.sequenceStepToNext = false;
this.sequenceTimer = null;
this.prevSequenceIndex = -1;
this.sequenceX = 0;
this.sequenceY = 0;
this.spriteSize = {x: 0, y: 0, width: 32, height: 64};
this.editedProperty = function(prop_name) {
if (!_this.edited_overlay_properties.contains(prop_name)) {
_this.edited_overlay_properties.push(prop_name);
}
};
// function definitions
this.getPosition = function() {
return _this.overlay_properties.position ?
_this.overlay_properties.position : {x: 0, y: 0, z: 0};
};
this.setPosition = function(newPosition) {
this.overlay_properties.position = newPosition;
this.editedProperty("position");
return _this;
};
this.setAlpha = function(alpha) {
this.overlay_properties.alpha = alpha;
this.editedProperty("alpha");
return _this;
}
this.setScale = function(scale) {
this.overlay_properties.scale = scale;
this.editedProperty("scale");
return _this;
}
this.setSpriteSize = function(spriteSize) {
this.overlay_properties.subImage = spriteSize;
this.editedProperty("subImage");
return _this;
};
this.setSpriteXIndex = function(x_index) {
_this.sequenceX = x_index;
_this.overlay_properties.subImage.x = x_index * _this.overlay_properties.subImage.width;
_this.editedProperty("subImage");
return _this;
}
this.setSpriteYIndex = function(y_index) {
_this.sequenceY = y_index;
_this.overlay_properties.subImage.y = y_index * _this.overlay_properties.subImage.height;
_this.editedProperty("subImage");
return _this;
}
this.editOverlay = function(properties) {
for (var key in properties) {
_this.overlay_properties[attrname] = properties[key];
_this.editedProperty(key);
}
return _this;
};
this.commitChanges = function() {
var changed_properties = {};
for (var i = 0; i < _this.edited_overlay_properties.length; i++) {
var key = _this.edited_overlay_properties[i];
changed_properties[key] = _this.overlay_properties[key];
}
if (Object.keys(changed_properties).length === 0) {
return;
}
Overlays.editOverlay(_this.overlay, changed_properties);
_this.edited_overlay_properties = [];
};
this._renderFrame = function() {
var currentSequence = _this.sprite_properties.sequences[_this.currentSequence];
var currentItem = currentSequence[_this.sequenceIndex];
var indexChanged = _this.sequenceIndex != _this.prevSequenceIndex;
var canMoveToNext = true;
_this.prevSequenceIndex = _this.sequenceIndex;
if (indexChanged) {
if (currentItem.loop != undefined) {
_this.loopSequence = currentItem.loop;
}
if (currentItem.fps !== undefined && currentItem.fps != _this.sequenceFPS) {
_this.startSequenceTimerFPS(currentItem.fps);
}
if (currentItem.step_to_next !== undefined) {
_this.sequenceStepToNext = currentItem.step_to_next;
}
if (currentItem.x !== undefined) {
_this.setSpriteXIndex(currentItem.x);
}
if (currentItem.y !== undefined) {
_this.setSpriteYIndex(currentItem.y);
}
if (_this.sequenceStepToNext) {
canMoveToNext = false;
}
}
_this.prevSequenceIndex = _this.sequenceIndex;
var nextIndex = (_this.sequenceIndex + 1) % currentSequence.length;
var nextItem = currentSequence[nextIndex];
var nextX = nextItem.x != undefined ? nextItem.x : _this.sequenceX;
var nextY = nextItem.Y != undefined ? nextItem.Y : _this.sequenceY;
if (_this.sequenceStepToNext && !indexChanged) {
var XMoveNext = true;
var YMoveNext = true;
if (Math.abs(nextX - _this.sequenceX) > 1) {
_this.setSpriteXIndex(_this.sequenceX + (nextX > _this.sequenceX ? 1 : -1));
XMoveNext = Math.abs(nextX - _this.sequenceX) == 1;
}
if (Math.abs(nextY - _this.sequenceY) > 1) {
_this.setSpriteYIndex(_this.sequenceY + (nextY > _this.sequenceY ? 1 : -1));
YMoveNext = Math.abs(nextY - _this.sequenceY) == 1;
}
canMoveToNext = XMoveNext && YMoveNext;
}
if (canMoveToNext) {
_this.sequenceIndex = nextIndex;
}
_this.commitChanges();
};
this.clone = function() {
var clone = {};
clone.prototype = this.prototype;
for (property in this) {
clone[property] = this[property];
}
return clone;
};
this.startSequenceTimerFPS = function(fps) {
_this.sequenceFPS = fps;
if (_this.sequenceTimer != null) {
Script.clearInterval(_this.sequenceTimer);
}
_this.sequenceTimer = Script.setInterval(_this._renderFrame, 1000 / fps);
}
this.start = function(sequenceName) {
this.currentSequence = sequenceName;
this.sequenceFPS = this.defaultFPS;
this.startSequenceTimerFPS(this.defaultFPS);
};
if (this.sprite_properties.url !== undefined) {
this.setURL(this.sprite_properties.url);
}
if (this.sprite_properties.sprite_size !== undefined) {
this.setSpriteSize(this.sprite_properties.sprite_size);
}
if (this.sprite_properties.scale !== undefined) {
this.setScale(this.sprite_properties.scale);
}
if (this.sprite_properties.alpha !== undefined) {
this.setAlpha(this.sprite_properties.alpha);
}
if (this.sprite_properties.position !== undefined) {
this.setPosition(this.sprite_properties.position);
}
_this.commitChanges();
if (this.sprite_properties.startup_sequence != undefined) {
this.start(this.sprite_properties.startup_sequence);
}
Script.scriptEnding.connect(function () {
if (_this.sequenceTimer != null) {
Script.clearInterval(_this.sequenceTimer);
}
Overlays.deleteOverlay(_this.overlay);
});
}
var christmastree_loader = null;
christmastree_loader = new OverlayPreloader("billboard",
{url: CHRISTMAS_TREE_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_TREES; i++) {
var clonedOverlay = Overlays.cloneOverlay(christmastree_loader.overlay);
new SpriteBillboard({
position: getRandomPosAroundMyAvatar(20),
sprite_size: {x: 0, y: 0, width: 250.000, height: 357.626},
scale: 6,
alpha: 1,
sequences: {"idle": [{x: 0, y: 0, step_to_next: true, fps: 3}, {x: 3, step_to_next: false}]},
startup_sequence: "idle"
}, clonedOverlay);
}
}
);
var santa_loader = null;
santa_loader = new OverlayPreloader("billboard",
{url: SANTA_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_SANTAS; i++) {
var clonedOverlay = Overlays.cloneOverlay(santa_loader.overlay);
new SpriteBillboard({
position: getRandomPosAroundMyAvatar(18, -1),
sprite_size: {x: 0, y: 0, width: 64, height: 72},
scale: 4,
alpha: 1,
sequences: {
"walk_left": [{x: 2, y: 0, step_to_next: true, fps: 4}, {x: 10, step_to_next: false}],
"walk_right": [{x: 10, y: 1, step_to_next: true, fps: 4}, {x: 2, step_to_next: false}],
},
startup_sequence: (i % 2 == 0) ? "walk_left" : "walk_right"
}, clonedOverlay);
}
}
);
Script.scriptEnding.connect(function () {
Overlays.deleteOverlay(christmastree_loader.overlay);
Overlays.deleteOverlay(santa_loader.overlay);
});

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@ -31,6 +31,17 @@ Base3DOverlay::Base3DOverlay() :
{
}
Base3DOverlay::Base3DOverlay(const Base3DOverlay* base3DOverlay) :
Overlay(base3DOverlay),
_position(base3DOverlay->_position),
_lineWidth(base3DOverlay->_lineWidth),
_rotation(base3DOverlay->_rotation),
_isSolid(base3DOverlay->_isSolid),
_isDashedLine(base3DOverlay->_isDashedLine),
_ignoreRayIntersection(base3DOverlay->_ignoreRayIntersection)
{
}
Base3DOverlay::~Base3DOverlay() {
}
@ -178,8 +189,4 @@ void Base3DOverlay::drawDashedLine(const glm::vec3& start, const glm::vec3& end)
glVertex3f(end.x, end.y, end.z);
glEnd();
}

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@ -23,6 +23,7 @@ class Base3DOverlay : public Overlay {
public:
Base3DOverlay();
Base3DOverlay(const Base3DOverlay* base3DOverlay);
~Base3DOverlay();
// getters
@ -64,6 +65,5 @@ protected:
bool _isDashedLine;
bool _ignoreRayIntersection;
};
#endif // hifi_Base3DOverlay_h

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@ -24,6 +24,17 @@ BillboardOverlay::BillboardOverlay() :
_isLoaded = false;
}
BillboardOverlay::BillboardOverlay(const BillboardOverlay* billboardOverlay) :
Base3DOverlay(billboardOverlay),
_newTextureNeeded(true),
_scale(billboardOverlay->_scale),
_isFacingAvatar(billboardOverlay->_isFacingAvatar),
_fromImage(billboardOverlay->_fromImage),
_url(billboardOverlay->_url),
_billboard(billboardOverlay->_billboard)
{
}
void BillboardOverlay::render(RenderArgs* args) {
if (!_visible || !_isLoaded) {
return;
@ -215,3 +226,6 @@ bool BillboardOverlay::findRayIntersection(const glm::vec3& origin, const glm::v
return false;
}
BillboardOverlay* BillboardOverlay::createClone() const {
return new BillboardOverlay(this);
}

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@ -22,7 +22,8 @@ class BillboardOverlay : public Base3DOverlay {
Q_OBJECT
public:
BillboardOverlay();
BillboardOverlay(const BillboardOverlay* billboardOverlay);
virtual void render(RenderArgs* args);
// setters
@ -36,6 +37,8 @@ public:
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const;
virtual BillboardOverlay* createClone() const;
private slots:
void replyFinished();

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@ -33,6 +33,22 @@ Circle3DOverlay::Circle3DOverlay() :
_minorTickMarksColor.red = _minorTickMarksColor.green = _minorTickMarksColor.blue = (unsigned char)0;
}
Circle3DOverlay::Circle3DOverlay(const Circle3DOverlay* circle3DOverlay) :
Planar3DOverlay(circle3DOverlay),
_startAt(circle3DOverlay->_startAt),
_endAt(circle3DOverlay->_endAt),
_outerRadius(circle3DOverlay->_outerRadius),
_innerRadius(circle3DOverlay->_innerRadius),
_hasTickMarks(circle3DOverlay->_hasTickMarks),
_majorTickMarksAngle(circle3DOverlay->_majorTickMarksAngle),
_minorTickMarksAngle(circle3DOverlay->_minorTickMarksAngle),
_majorTickMarksLength(circle3DOverlay->_majorTickMarksLength),
_minorTickMarksLength(circle3DOverlay->_minorTickMarksLength),
_majorTickMarksColor(circle3DOverlay->_majorTickMarksColor),
_minorTickMarksColor(circle3DOverlay->_minorTickMarksColor)
{
}
Circle3DOverlay::~Circle3DOverlay() {
}
@ -358,9 +374,6 @@ bool Circle3DOverlay::findRayIntersection(const glm::vec3& origin,
return intersects;
}
Circle3DOverlay* Circle3DOverlay::createClone() const {
return new Circle3DOverlay(this);
}

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@ -18,6 +18,7 @@ class Circle3DOverlay : public Planar3DOverlay {
public:
Circle3DOverlay();
Circle3DOverlay(const Circle3DOverlay* circle3DOverlay);
~Circle3DOverlay();
virtual void render(RenderArgs* args);
virtual void setProperties(const QScriptValue& properties);
@ -48,6 +49,8 @@ public:
void setMinorTickMarksColor(const xColor& value) { _minorTickMarksColor = value; }
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const;
virtual Circle3DOverlay* createClone() const;
protected:
float _startAt;

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@ -22,6 +22,11 @@
Cube3DOverlay::Cube3DOverlay() {
}
Cube3DOverlay::Cube3DOverlay(const Cube3DOverlay* cube3DOverlay) :
Volume3DOverlay(cube3DOverlay)
{
}
Cube3DOverlay::~Cube3DOverlay() {
}
@ -102,3 +107,7 @@ void Cube3DOverlay::render(RenderArgs* args) {
delete glower;
}
}
Cube3DOverlay* Cube3DOverlay::createClone() const {
return new Cube3DOverlay(this);
}

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@ -18,8 +18,11 @@ class Cube3DOverlay : public Volume3DOverlay {
public:
Cube3DOverlay();
Cube3DOverlay(const Cube3DOverlay* cube3DOverlay);
~Cube3DOverlay();
virtual void render(RenderArgs* args);
virtual Cube3DOverlay* createClone() const;
};

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@ -20,6 +20,13 @@ Grid3DOverlay::Grid3DOverlay() : Base3DOverlay(),
_majorGridEvery(5) {
}
Grid3DOverlay::Grid3DOverlay(const Grid3DOverlay* grid3DOverlay) :
Base3DOverlay(grid3DOverlay),
_minorGridWidth(grid3DOverlay->_minorGridWidth),
_majorGridEvery(grid3DOverlay->_majorGridEvery)
{
}
Grid3DOverlay::~Grid3DOverlay() {
}
@ -127,3 +134,7 @@ QScriptValue Grid3DOverlay::getProperty(const QString& property) {
return Base3DOverlay::getProperty(property);
}
Grid3DOverlay* Grid3DOverlay::createClone() const {
return new Grid3DOverlay(this);
}

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@ -29,12 +29,15 @@ class Grid3DOverlay : public Base3DOverlay {
public:
Grid3DOverlay();
Grid3DOverlay(const Grid3DOverlay* grid3DOverlay);
~Grid3DOverlay();
virtual void render(RenderArgs* args);
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual Grid3DOverlay* createClone() const;
private:
float _minorGridWidth;
int _majorGridEvery;

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@ -27,6 +27,17 @@ ImageOverlay::ImageOverlay() :
_isLoaded = false;
}
ImageOverlay::ImageOverlay(const ImageOverlay* imageOverlay) :
Overlay2D(imageOverlay),
_textureID(0),
_textureBound(false),
_wantClipFromImage(false),
_renderImage(imageOverlay->_renderImage),
_imageURL(imageOverlay->_imageURL),
_textureImage(imageOverlay->_textureImage)
{
}
ImageOverlay::~ImageOverlay() {
if (_parent && _textureID) {
// do we need to call this?
@ -161,3 +172,6 @@ QScriptValue ImageOverlay::getProperty(const QString& property) {
return Overlay2D::getProperty(property);
}
ImageOverlay* ImageOverlay::createClone() const {
return new ImageOverlay(this);
}

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@ -33,6 +33,7 @@ class ImageOverlay : public Overlay2D {
public:
ImageOverlay();
ImageOverlay(const ImageOverlay* imageOverlay);
~ImageOverlay();
virtual void render(RenderArgs* args);
@ -46,6 +47,8 @@ public:
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual ImageOverlay* createClone() const;
private slots:
void replyFinished(); // we actually want to hide this...

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@ -18,6 +18,12 @@
Line3DOverlay::Line3DOverlay() {
}
Line3DOverlay::Line3DOverlay(const Line3DOverlay* line3DOverlay) :
Base3DOverlay(line3DOverlay),
_end(line3DOverlay->_end)
{
}
Line3DOverlay::~Line3DOverlay() {
}
@ -87,3 +93,7 @@ QScriptValue Line3DOverlay::getProperty(const QString& property) {
return Base3DOverlay::getProperty(property);
}
Line3DOverlay* Line3DOverlay::createClone() const {
return new Line3DOverlay(this);
}

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@ -18,6 +18,7 @@ class Line3DOverlay : public Base3DOverlay {
public:
Line3DOverlay();
Line3DOverlay(const Line3DOverlay* line3DOverlay);
~Line3DOverlay();
virtual void render(RenderArgs* args);
@ -30,6 +31,8 @@ public:
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual Line3DOverlay* createClone() const;
protected:
glm::vec3 _end;
};

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@ -18,6 +18,13 @@ LocalModelsOverlay::LocalModelsOverlay(EntityTreeRenderer* entityTreeRenderer) :
_entityTreeRenderer(entityTreeRenderer) {
}
LocalModelsOverlay::LocalModelsOverlay(const LocalModelsOverlay* localModelsOverlay) :
Volume3DOverlay(localModelsOverlay),
_entityTreeRenderer(localModelsOverlay->_entityTreeRenderer)
{
}
LocalModelsOverlay::~LocalModelsOverlay() {
}
@ -48,3 +55,7 @@ void LocalModelsOverlay::render(RenderArgs* args) {
}
}
LocalModelsOverlay* LocalModelsOverlay::createClone() const {
return new LocalModelsOverlay(this);
}

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@ -20,11 +20,14 @@ class LocalModelsOverlay : public Volume3DOverlay {
Q_OBJECT
public:
LocalModelsOverlay(EntityTreeRenderer* entityTreeRenderer);
LocalModelsOverlay(const LocalModelsOverlay* localModelsOverlay);
~LocalModelsOverlay();
virtual void update(float deltatime);
virtual void render(RenderArgs* args);
virtual LocalModelsOverlay* createClone() const;
private:
EntityTreeRenderer* _entityTreeRenderer;
};

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@ -28,6 +28,12 @@ LocalVoxelsOverlay::LocalVoxelsOverlay() :
{
}
LocalVoxelsOverlay::LocalVoxelsOverlay(const LocalVoxelsOverlay* localVoxelsOverlay) :
Volume3DOverlay(localVoxelsOverlay),
_voxelCount(localVoxelsOverlay->_voxelCount)
{
}
LocalVoxelsOverlay::~LocalVoxelsOverlay() {
_voxelSystem->changeTree(new VoxelTree());
_voxelSystem.clear();
@ -103,6 +109,10 @@ void LocalVoxelsOverlay::setProperties(const QScriptValue &properties) {
}
}
LocalVoxelsOverlay* LocalVoxelsOverlay::createClone() const {
return new LocalVoxelsOverlay(this);
}
QScriptValue LocalVoxelsOverlay::getProperty(const QString& property) {
if (property == "scale") {
return vec3toScriptValue(_scriptEngine, getDimensions());

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@ -32,6 +32,7 @@ class LocalVoxelsOverlay : public Volume3DOverlay {
Q_OBJECT
public:
LocalVoxelsOverlay();
LocalVoxelsOverlay(const LocalVoxelsOverlay* localVoxelsOverlay);
~LocalVoxelsOverlay();
virtual void update(float deltatime);
@ -40,6 +41,7 @@ public:
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual LocalVoxelsOverlay* createClone() const;
private:
static QMap<QString, WeakVoxelSystemPointer> _voxelSystemMap; // treeName/voxelSystem

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@ -22,6 +22,22 @@ ModelOverlay::ModelOverlay()
_isLoaded = false;
}
ModelOverlay::ModelOverlay(const ModelOverlay* modelOverlay) :
Base3DOverlay(modelOverlay),
_model(),
_modelTextures(QVariantMap()),
_scale(modelOverlay->_scale),
_updateModel(false),
_url(modelOverlay->_url),
_rotation(modelOverlay->_rotation)
{
_model.init();
if (_url.isValid()) {
_updateModel = true;
_isLoaded = false;
}
}
void ModelOverlay::update(float deltatime) {
if (_updateModel) {
_updateModel = false;
@ -166,4 +182,6 @@ bool ModelOverlay::findRayIntersectionExtraInfo(const glm::vec3& origin, const g
return _model.findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, extraInfo);
}
ModelOverlay* ModelOverlay::createClone() const {
return new ModelOverlay(this);
}

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@ -20,7 +20,8 @@ class ModelOverlay : public Base3DOverlay {
Q_OBJECT
public:
ModelOverlay();
ModelOverlay(const ModelOverlay* modelOverlay);
virtual void update(float deltatime);
virtual void render(RenderArgs* args);
virtual void setProperties(const QScriptValue& properties);
@ -29,8 +30,10 @@ public:
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, QString& extraInfo) const;
virtual ModelOverlay* createClone() const;
private:
Model _model;
QVariantMap _modelTextures;

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@ -39,12 +39,30 @@ Overlay::Overlay() :
{
}
Overlay::Overlay(const Overlay* overlay) :
_parent(NULL),
_alpha(overlay->_alpha),
_lastPulseUpdate(usecTimestampNow()),
_alphaPulse(overlay->_alphaPulse),
_anchor(overlay->_anchor),
_color(overlay->_color),
_colorPulse(overlay->_colorPulse),
_glowLevel(overlay->_glowLevel),
_glowLevelPulse(overlay->_glowLevelPulse),
_pulseDirection(overlay->_pulseDirection),
_pulseMax(overlay->_pulseMax),
_pulseMin(overlay->_pulseMin),
_pulsePeriod(overlay->_pulsePeriod),
_visible(overlay->_visible),
_isLoaded(overlay->_isLoaded)
{
}
void Overlay::init(QGLWidget* parent, QScriptEngine* scriptEngine) {
_parent = parent;
_scriptEngine = scriptEngine;
}
Overlay::~Overlay() {
}

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@ -36,6 +36,7 @@ public:
};
Overlay();
Overlay(const Overlay* overlay);
~Overlay();
void init(QGLWidget* parent, QScriptEngine* scriptEngine);
virtual void update(float deltatime) {}
@ -78,6 +79,7 @@ public:
void setAlphaPulse(float value) { _alphaPulse = value; }
virtual void setProperties(const QScriptValue& properties);
virtual Overlay* createClone() const = 0;
virtual QScriptValue getProperty(const QString& property);
protected:

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@ -22,6 +22,12 @@
Overlay2D::Overlay2D() {
}
Overlay2D::Overlay2D(const Overlay2D* overlay2D) :
Overlay(overlay2D),
_bounds(overlay2D->_bounds)
{
}
Overlay2D::~Overlay2D() {
}

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@ -28,6 +28,7 @@ class Overlay2D : public Overlay {
public:
Overlay2D();
Overlay2D(const Overlay2D* overlay2D);
~Overlay2D();
virtual bool is3D() const { return false; }
@ -43,7 +44,7 @@ public:
void setX(int x) { _bounds.setX(x); }
void setY(int y) { _bounds.setY(y); }
void setWidth(int width) { _bounds.setWidth(width); }
void setHeight(int height) { _bounds.setHeight(height); }
void setHeight(int height) { _bounds.setHeight(height); }
void setBounds(const QRect& bounds) { _bounds = bounds; }
virtual void setProperties(const QScriptValue& properties);

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@ -196,6 +196,16 @@ unsigned int Overlays::addOverlay(Overlay* overlay) {
return thisID;
}
unsigned int Overlays::cloneOverlay(unsigned int id) {
Overlay* thisOverlay = NULL;
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
}
return addOverlay(thisOverlay->createClone());
}
bool Overlays::editOverlay(unsigned int id, const QScriptValue& properties) {
Overlay* thisOverlay = NULL;
QWriteLocker lock(&_lock);
@ -397,15 +407,15 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& object, R
bool Overlays::isLoaded(unsigned int id) {
QReadLocker lock(&_lock);
Overlay* overlay = _overlays2D.value(id);
if (!overlay) {
_overlays3D.value(id);
}
if (!overlay) {
Overlay* thisOverlay = NULL;
if (_overlays2D.contains(id)) {
thisOverlay = _overlays2D[id];
} else if (_overlays3D.contains(id)) {
thisOverlay = _overlays3D[id];
} else {
return false; // not found
}
return overlay->isLoaded();
return thisOverlay->isLoaded();
}
float Overlays::textWidth(unsigned int id, const QString& text) const {

View file

@ -61,6 +61,9 @@ public slots:
/// adds an overlay that's already been created
unsigned int addOverlay(Overlay* overlay);
/// clones an existing overlay
unsigned int cloneOverlay(unsigned int id);
/// edits an overlay updating only the included properties, will return the identified OverlayID in case of
/// successful edit, if the input id is for an unknown overlay this function will have no effect
bool editOverlay(unsigned int id, const QScriptValue& properties);

View file

@ -26,6 +26,12 @@ Planar3DOverlay::Planar3DOverlay() :
{
}
Planar3DOverlay::Planar3DOverlay(const Planar3DOverlay* planar3DOverlay) :
Base3DOverlay(planar3DOverlay),
_dimensions(planar3DOverlay->_dimensions)
{
}
Planar3DOverlay::~Planar3DOverlay() {
}

View file

@ -26,6 +26,7 @@ class Planar3DOverlay : public Base3DOverlay {
public:
Planar3DOverlay();
Planar3DOverlay(const Planar3DOverlay* planar3DOverlay);
~Planar3DOverlay();
// getters

View file

@ -20,6 +20,11 @@
Rectangle3DOverlay::Rectangle3DOverlay() {
}
Rectangle3DOverlay::Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay) :
Planar3DOverlay(rectangle3DOverlay)
{
}
Rectangle3DOverlay::~Rectangle3DOverlay() {
}
@ -106,9 +111,6 @@ void Rectangle3DOverlay::setProperties(const QScriptValue &properties) {
Planar3DOverlay::setProperties(properties);
}
Rectangle3DOverlay* Rectangle3DOverlay::createClone() const {
return new Rectangle3DOverlay(this);
}

View file

@ -18,9 +18,12 @@ class Rectangle3DOverlay : public Planar3DOverlay {
public:
Rectangle3DOverlay();
Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay);
~Rectangle3DOverlay();
virtual void render(RenderArgs* args);
virtual void setProperties(const QScriptValue& properties);
virtual Rectangle3DOverlay* createClone() const;
};

View file

@ -21,6 +21,11 @@
Sphere3DOverlay::Sphere3DOverlay() {
}
Sphere3DOverlay::Sphere3DOverlay(const Sphere3DOverlay* Sphere3DOverlay) :
Volume3DOverlay(Sphere3DOverlay)
{
}
Sphere3DOverlay::~Sphere3DOverlay() {
}
@ -70,3 +75,7 @@ void Sphere3DOverlay::render(RenderArgs* args) {
}
}
Sphere3DOverlay* Sphere3DOverlay::createClone() const {
return new Sphere3DOverlay(this);
}

View file

@ -18,8 +18,11 @@ class Sphere3DOverlay : public Volume3DOverlay {
public:
Sphere3DOverlay();
Sphere3DOverlay(const Sphere3DOverlay* Sphere3DOverlay);
~Sphere3DOverlay();
virtual void render(RenderArgs* args);
virtual Sphere3DOverlay* createClone() const;
};

View file

@ -31,6 +31,19 @@ Text3DOverlay::Text3DOverlay() :
{
}
Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) :
Planar3DOverlay(text3DOverlay),
_text(text3DOverlay->_text),
_backgroundColor(text3DOverlay->_backgroundColor),
_lineHeight(text3DOverlay->_lineHeight),
_leftMargin(text3DOverlay->_leftMargin),
_topMargin(text3DOverlay->_topMargin),
_rightMargin(text3DOverlay->_rightMargin),
_bottomMargin(text3DOverlay->_bottomMargin),
_isFacingAvatar(text3DOverlay->_isFacingAvatar)
{
}
Text3DOverlay::~Text3DOverlay() {
}
@ -172,7 +185,6 @@ void Text3DOverlay::setProperties(const QScriptValue& properties) {
setBottomMargin(properties.property("bottomMargin").toVariant().toFloat());
}
QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar");
if (isFacingAvatarValue.isValid()) {
_isFacingAvatar = isFacingAvatarValue.toVariant().toBool();
@ -208,6 +220,10 @@ QScriptValue Text3DOverlay::getProperty(const QString& property) {
return Planar3DOverlay::getProperty(property);
}
Text3DOverlay* Text3DOverlay::createClone() const {
return new Text3DOverlay(this);;
}
float Text3DOverlay::textWidth(const QString& text) const {
QFont font(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); // Same font properties as render()
QFontMetrics fontMetrics(font);
@ -215,3 +231,4 @@ float Text3DOverlay::textWidth(const QString& text) const {
return scaleFactor * (float)fontMetrics.width(qPrintable(text));
}

View file

@ -24,6 +24,7 @@ class Text3DOverlay : public Planar3DOverlay {
public:
Text3DOverlay();
Text3DOverlay(const Text3DOverlay* text3DOverlay);
~Text3DOverlay();
virtual void render(RenderArgs* args);
@ -51,6 +52,8 @@ public:
float textWidth(const QString& text) const; // Meters
virtual Text3DOverlay* createClone() const;
private:
void enableClipPlane(GLenum plane, float x, float y, float z, float w);

View file

@ -25,6 +25,16 @@ TextOverlay::TextOverlay() :
{
}
TextOverlay::TextOverlay(const TextOverlay* textOverlay) :
Overlay2D(textOverlay),
_text(textOverlay->_text),
_backgroundColor(textOverlay->_backgroundColor),
_leftMargin(textOverlay->_leftMargin),
_topMargin(textOverlay->_topMargin),
_fontSize(textOverlay->_fontSize)
{
}
TextOverlay::~TextOverlay() {
}
@ -124,6 +134,10 @@ void TextOverlay::setProperties(const QScriptValue& properties) {
}
}
TextOverlay* TextOverlay::createClone() const {
return new TextOverlay(this);
}
QScriptValue TextOverlay::getProperty(const QString& property) {
if (property == "font") {
QScriptValue font = _scriptEngine->newObject();
@ -146,7 +160,6 @@ QScriptValue TextOverlay::getProperty(const QString& property) {
return Overlay2D::getProperty(property);
}
float TextOverlay::textWidth(const QString& text) const {
QFont font(SANS_FONT_FAMILY, _fontSize, DEFAULT_FONT_WEIGHT); // Same font properties as render()
QFontMetrics fontMetrics(font);

View file

@ -37,6 +37,7 @@ class TextOverlay : public Overlay2D {
public:
TextOverlay();
TextOverlay(const TextOverlay* textOverlay);
~TextOverlay();
virtual void render(RenderArgs* args);
@ -53,12 +54,12 @@ public:
void setFontSize(int fontSize) { _fontSize = fontSize; }
virtual void setProperties(const QScriptValue& properties);
virtual TextOverlay* createClone() const;
virtual QScriptValue getProperty(const QString& property);
float textWidth(const QString& text) const; // Pixels
private:
QString _text;
xColor _backgroundColor;
int _leftMargin;

View file

@ -28,6 +28,12 @@ Volume3DOverlay::Volume3DOverlay() :
{
}
Volume3DOverlay::Volume3DOverlay(const Volume3DOverlay* volume3DOverlay) :
Base3DOverlay(volume3DOverlay),
_dimensions(volume3DOverlay->_dimensions)
{
}
Volume3DOverlay::~Volume3DOverlay() {
}

View file

@ -26,6 +26,7 @@ class Volume3DOverlay : public Base3DOverlay {
public:
Volume3DOverlay();
Volume3DOverlay(const Volume3DOverlay* volume3DOverlay);
~Volume3DOverlay();
// getters