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another type squish in Agent header
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1 changed files with 1 additions and 1 deletions
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@ -55,7 +55,7 @@ public:
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void activateLocalSocket();
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void activateLocalSocket();
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AgentData* getLinkedData() const { return _linkedData; }
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AgentData* getLinkedData() const { return _linkedData; }
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void setLinkedData(AgentData *linkedData) { _linkedData = linkedData; }
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void setLinkedData(AgentData* linkedData) { _linkedData = linkedData; }
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bool isAlive() const { return _isAlive; };
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bool isAlive() const { return _isAlive; };
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void setAlive(bool isAlive) { _isAlive = isAlive; };
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void setAlive(bool isAlive) { _isAlive = isAlive; };
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