diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 9a85f6c732..7b79215cd2 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -6273,7 +6273,7 @@ void Application::update(float deltaTime) { // TODO: Fix this by modeling the way the secondary camera works on how the main camera works // ie. Use a camera object stored in the game logic and informs the Engine on where the secondary // camera should be. - // updateSecondaryCameraViewFrustum(); + updateSecondaryCameraViewFrustum(); } quint64 now = usecTimestampNow();