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Merge pull request #5830 from ZappoMan/entityScriptsReload
add reload all support for entity scripts
This commit is contained in:
commit
da74d4b1e1
5 changed files with 19 additions and 0 deletions
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@ -4347,6 +4347,8 @@ void Application::stopScript(const QString &scriptName, bool restart) {
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}
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}
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void Application::reloadAllScripts() {
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void Application::reloadAllScripts() {
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DependencyManager::get<ScriptCache>()->clearCache();
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getEntities()->reloadEntityScripts();
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stopAllScripts(true);
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stopAllScripts(true);
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}
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}
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@ -93,6 +93,15 @@ void EntityTreeRenderer::clear() {
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OctreeRenderer::clear();
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OctreeRenderer::clear();
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}
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}
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void EntityTreeRenderer::reloadEntityScripts() {
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_entitiesScriptEngine->unloadAllEntityScripts();
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foreach(auto entity, _entitiesInScene) {
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if (!entity->getScript().isEmpty()) {
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_entitiesScriptEngine->loadEntityScript(entity->getEntityItemID(), entity->getScript(), true);
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}
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}
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}
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void EntityTreeRenderer::init() {
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void EntityTreeRenderer::init() {
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OctreeRenderer::init();
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OctreeRenderer::init();
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EntityTreePointer entityTree = std::static_pointer_cast<EntityTree>(_tree);
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EntityTreePointer entityTree = std::static_pointer_cast<EntityTree>(_tree);
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@ -62,6 +62,9 @@ public:
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/// clears the tree
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/// clears the tree
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virtual void clear();
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virtual void clear();
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/// reloads the entity scripts, calling unload and preload
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void reloadEntityScripts();
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/// if a renderable entity item needs a model, we will allocate it for them
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/// if a renderable entity item needs a model, we will allocate it for them
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Q_INVOKABLE Model* allocateModel(const QString& url, const QString& collisionUrl);
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Q_INVOKABLE Model* allocateModel(const QString& url, const QString& collisionUrl);
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@ -27,6 +27,10 @@ ScriptCache::ScriptCache(QObject* parent) {
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// nothing to do here...
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// nothing to do here...
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}
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}
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void ScriptCache::clearCache() {
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_scriptCache.clear();
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}
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QString ScriptCache::getScript(const QUrl& unnormalizedURL, ScriptUser* scriptUser, bool& isPending, bool reload) {
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QString ScriptCache::getScript(const QUrl& unnormalizedURL, ScriptUser* scriptUser, bool& isPending, bool reload) {
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QUrl url = ResourceManager::normalizeURL(unnormalizedURL);
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QUrl url = ResourceManager::normalizeURL(unnormalizedURL);
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QString scriptContents;
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QString scriptContents;
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@ -28,6 +28,7 @@ class ScriptCache : public QObject, public Dependency {
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SINGLETON_DEPENDENCY
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SINGLETON_DEPENDENCY
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public:
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public:
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void clearCache();
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void getScriptContents(const QString& scriptOrURL, contentAvailableCallback contentAvailable, bool forceDownload = false);
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void getScriptContents(const QString& scriptOrURL, contentAvailableCallback contentAvailable, bool forceDownload = false);
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