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fix warning about implicit cast from 64 to 32 bits
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parent
886422cbef
commit
d9ba75ca72
1 changed files with 4 additions and 4 deletions
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@ -120,7 +120,7 @@ void GeometryCache::ShapeData::setupBatch(gpu::Batch& batch) const {
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}
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}
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void GeometryCache::ShapeData::draw(gpu::Batch& batch) const {
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void GeometryCache::ShapeData::draw(gpu::Batch& batch) const {
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gpu::Buffer::Size numIndices = _indicesView.getNumElements();
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uint32_t numIndices = (uint32_t)_indicesView.getNumElements();
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if (numIndices > 0) {
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if (numIndices > 0) {
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setupBatch(batch);
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setupBatch(batch);
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batch.drawIndexed(gpu::TRIANGLES, numIndices, 0);
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batch.drawIndexed(gpu::TRIANGLES, numIndices, 0);
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@ -128,7 +128,7 @@ void GeometryCache::ShapeData::draw(gpu::Batch& batch) const {
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}
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}
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void GeometryCache::ShapeData::drawWire(gpu::Batch& batch) const {
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void GeometryCache::ShapeData::drawWire(gpu::Batch& batch) const {
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gpu::Buffer::Size numIndices = _wireIndicesView.getNumElements();
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uint32_t numIndices = (uint32_t)_wireIndicesView.getNumElements();
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if (numIndices > 0) {
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if (numIndices > 0) {
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batch.setInputBuffer(gpu::Stream::POSITION, _positionView);
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batch.setInputBuffer(gpu::Stream::POSITION, _positionView);
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batch.setInputBuffer(gpu::Stream::NORMAL, _normalView);
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batch.setInputBuffer(gpu::Stream::NORMAL, _normalView);
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@ -138,7 +138,7 @@ void GeometryCache::ShapeData::drawWire(gpu::Batch& batch) const {
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}
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}
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void GeometryCache::ShapeData::drawInstances(gpu::Batch& batch, size_t count) const {
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void GeometryCache::ShapeData::drawInstances(gpu::Batch& batch, size_t count) const {
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gpu::Buffer::Size numIndices = _indicesView.getNumElements();
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uint32_t numIndices = (uint32_t)_indicesView.getNumElements();
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if (numIndices > 0) {
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if (numIndices > 0) {
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setupBatch(batch);
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setupBatch(batch);
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batch.drawIndexedInstanced((gpu::uint32)count, gpu::TRIANGLES, numIndices, 0);
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batch.drawIndexedInstanced((gpu::uint32)count, gpu::TRIANGLES, numIndices, 0);
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@ -146,7 +146,7 @@ void GeometryCache::ShapeData::drawInstances(gpu::Batch& batch, size_t count) co
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}
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}
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void GeometryCache::ShapeData::drawWireInstances(gpu::Batch& batch, size_t count) const {
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void GeometryCache::ShapeData::drawWireInstances(gpu::Batch& batch, size_t count) const {
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gpu::Buffer::Size numIndices = _wireIndicesView.getNumElements();
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uint32_t numIndices = (uint32_t)_wireIndicesView.getNumElements();
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if (numIndices > 0) {
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if (numIndices > 0) {
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batch.setInputBuffer(gpu::Stream::POSITION, _positionView);
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batch.setInputBuffer(gpu::Stream::POSITION, _positionView);
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batch.setInputBuffer(gpu::Stream::NORMAL, _normalView);
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batch.setInputBuffer(gpu::Stream::NORMAL, _normalView);
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