mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 04:03:59 +02:00
Merge pull request #3010 from wangyix/master
NACK packets are not sent to nodes with unprocessed packets; re-sent packets will be counted towards PPS
This commit is contained in:
commit
d9b4032ca0
20 changed files with 101 additions and 83 deletions
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@ -86,7 +86,7 @@ bool ModelServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
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return shouldSendDeletedModels;
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}
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int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
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int ModelServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
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unsigned char outputBuffer[MAX_PACKET_SIZE];
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size_t packetLength = 0;
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@ -99,6 +99,7 @@ int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
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bool hasMoreToSend = true;
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// TODO: is it possible to send too many of these packets? what if you deleted 1,000,000 models?
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packetsSent = 0;
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while (hasMoreToSend) {
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hasMoreToSend = tree->encodeModelsDeletedSince(queryNode->getSequenceNumber(), deletedModelsSentAt,
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outputBuffer, MAX_PACKET_SIZE, packetLength);
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@ -107,6 +108,7 @@ int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
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NodeList::getInstance()->writeDatagram((char*) outputBuffer, packetLength, SharedNodePointer(node));
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queryNode->packetSent(outputBuffer, packetLength);
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packetsSent++;
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}
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nodeData->setLastDeletedModelsSentAt(deletePacketSentAt);
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@ -37,7 +37,7 @@ public:
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// subclass may implement these method
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virtual void beforeRun();
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virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
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virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
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virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
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virtual void modelCreated(const ModelItem& newModel, const SharedNodePointer& senderNode);
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@ -85,7 +85,6 @@ bool OctreeSendThread::process() {
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if (nodeData && !nodeData->isShuttingDown()) {
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bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
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packetDistributor(nodeData, viewFrustumChanged);
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resendNackedPackets(nodeData);
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}
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}
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}
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@ -281,26 +280,6 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
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return packetsSent;
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}
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int OctreeSendThread::resendNackedPackets(OctreeQueryNode* nodeData) {
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const int MAX_PACKETS_RESEND = 10;
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int packetsSent = 0;
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const QByteArray* packet;
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while (nodeData->hasNextNackedPacket() && packetsSent < MAX_PACKETS_RESEND) {
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packet = nodeData->getNextNackedPacket();
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if (packet) {
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NodeList::getInstance()->writeDatagram(*packet, _node);
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packetsSent++;
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_totalBytes += packet->size();
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_totalPackets++;
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_totalWastedBytes += MAX_PACKET_SIZE - packet->size();
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}
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}
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return packetsSent;
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}
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/// Version of voxel distributor that sends the deepest LOD level at once
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int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrustumChanged) {
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@ -311,6 +290,10 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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return 0;
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}
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// calculate max number of packets that can be sent during this interval
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int clientMaxPacketsPerInterval = std::max(1, (nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
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int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
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int truePacketsSent = 0;
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int trueBytesSent = 0;
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int packetsSentThisInterval = 0;
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@ -408,9 +391,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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//quint64 startCompressTimeMsecs = OctreePacketData::getCompressContentTime() / 1000;
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//quint64 startCompressCalls = OctreePacketData::getCompressContentCalls();
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int clientMaxPacketsPerInterval = std::max(1,(nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
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int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
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int extraPackingAttempts = 0;
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bool completedScene = false;
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while (somethingToSend && packetsSentThisInterval < maxPacketsPerInterval && !nodeData->isShuttingDown()) {
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@ -581,12 +561,26 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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// send the environment packet
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// TODO: should we turn this into a while loop to better handle sending multiple special packets
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if (_myServer->hasSpecialPacketToSend(_node) && !nodeData->isShuttingDown()) {
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trueBytesSent += _myServer->sendSpecialPacket(nodeData, _node);
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int specialPacketsSent;
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trueBytesSent += _myServer->sendSpecialPacket(_node, nodeData, specialPacketsSent);
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nodeData->resetOctreePacket(); // because nodeData's _sequenceNumber has changed
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truePacketsSent++;
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packetsSentThisInterval++;
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truePacketsSent += specialPacketsSent;
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packetsSentThisInterval += specialPacketsSent;
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}
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// Re-send packets that were nacked by the client
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while (nodeData->hasNextNackedPacket() && packetsSentThisInterval < maxPacketsPerInterval) {
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const QByteArray* packet = nodeData->getNextNackedPacket();
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if (packet) {
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NodeList::getInstance()->writeDatagram(*packet, _node);
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truePacketsSent++;
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packetsSentThisInterval++;
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_totalBytes += packet->size();
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_totalPackets++;
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_totalWastedBytes += MAX_PACKET_SIZE - packet->size();
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}
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}
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quint64 end = usecTimestampNow();
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int elapsedmsec = (end - start)/USECS_PER_MSEC;
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@ -55,9 +55,6 @@ private:
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int _nodeMissingCount;
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bool _isShuttingDown;
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int resendNackedPackets(OctreeQueryNode* nodeData);
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};
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#endif // hifi_OctreeSendThread_h
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@ -72,7 +72,7 @@ public:
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// subclass may implement these method
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virtual void beforeRun() { };
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virtual bool hasSpecialPacketToSend(const SharedNodePointer& node) { return false; }
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virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) { return 0; }
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virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) { return 0; }
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static void attachQueryNodeToNode(Node* newNode);
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@ -86,7 +86,7 @@ bool ParticleServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
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return shouldSendDeletedParticles;
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}
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int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
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int ParticleServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
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unsigned char outputBuffer[MAX_PACKET_SIZE];
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size_t packetLength = 0;
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@ -99,6 +99,7 @@ int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNo
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bool hasMoreToSend = true;
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// TODO: is it possible to send too many of these packets? what if you deleted 1,000,000 particles?
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packetsSent = 0;
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while (hasMoreToSend) {
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hasMoreToSend = tree->encodeParticlesDeletedSince(queryNode->getSequenceNumber(), deletedParticlesSentAt,
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outputBuffer, MAX_PACKET_SIZE, packetLength);
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@ -107,6 +108,7 @@ int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNo
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NodeList::getInstance()->writeDatagram((char*) outputBuffer, packetLength, SharedNodePointer(node));
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queryNode->packetSent(outputBuffer, packetLength);
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packetsSent++;
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}
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nodeData->setLastDeletedParticlesSentAt(deletePacketSentAt);
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@ -37,7 +37,7 @@ public:
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// subclass may implement these method
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virtual void beforeRun();
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virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
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virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
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virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
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virtual void particleCreated(const Particle& newParticle, const SharedNodePointer& senderNode);
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@ -40,7 +40,7 @@ bool VoxelServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
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return shouldSendEnvironments;
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}
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int VoxelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
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int VoxelServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
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unsigned char* copyAt = _tempOutputBuffer;
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@ -76,6 +76,7 @@ int VoxelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
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NodeList::getInstance()->writeDatagram((char*) _tempOutputBuffer, envPacketLength, SharedNodePointer(node));
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queryNode->packetSent(_tempOutputBuffer, envPacketLength);
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packetsSent = 1;
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return envPacketLength;
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}
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@ -46,7 +46,7 @@ public:
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// subclass may implement these method
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virtual void beforeRun();
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virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
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virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
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virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
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private:
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bool _sendEnvironments;
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@ -158,7 +158,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_mousePressed(false),
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_audio(STARTUP_JITTER_SAMPLES),
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_enableProcessVoxelsThread(true),
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_voxelProcessor(),
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_octreeProcessor(),
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_voxelHideShowThread(&_voxels),
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_packetsPerSecond(0),
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_bytesPerSecond(0),
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@ -244,6 +244,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), SLOT(nodeKilled(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeAdded(SharedNodePointer)), &_voxels, SLOT(nodeAdded(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), &_voxels, SLOT(nodeKilled(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), &_octreeProcessor, SLOT(nodeKilled(SharedNodePointer)));
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connect(nodeList, &NodeList::uuidChanged, this, &Application::updateWindowTitle);
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connect(nodeList, SIGNAL(uuidChanged(const QUuid&)), _myAvatar, SLOT(setSessionUUID(const QUuid&)));
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connect(nodeList, &NodeList::limitOfSilentDomainCheckInsReached, nodeList, &NodeList::reset);
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@ -418,7 +419,7 @@ Application::~Application() {
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_audio.thread()->quit();
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_audio.thread()->wait();
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_voxelProcessor.terminate();
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_octreeProcessor.terminate();
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_voxelHideShowThread.terminate();
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_voxelEditSender.terminate();
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_particleEditSender.terminate();
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@ -517,7 +518,7 @@ void Application::initializeGL() {
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qDebug( "init() complete.");
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// create thread for parsing of voxel data independent of the main network and rendering threads
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_voxelProcessor.initialize(_enableProcessVoxelsThread);
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_octreeProcessor.initialize(_enableProcessVoxelsThread);
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_voxelEditSender.initialize(_enableProcessVoxelsThread);
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_voxelHideShowThread.initialize(_enableProcessVoxelsThread);
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_particleEditSender.initialize(_enableProcessVoxelsThread);
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@ -1884,7 +1885,7 @@ void Application::updateThreads(float deltaTime) {
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// parse voxel packets
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if (!_enableProcessVoxelsThread) {
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_voxelProcessor.threadRoutine();
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_octreeProcessor.threadRoutine();
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_voxelHideShowThread.threadRoutine();
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_voxelEditSender.threadRoutine();
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_particleEditSender.threadRoutine();
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@ -2095,7 +2096,7 @@ void Application::updateMyAvatar(float deltaTime) {
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}
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}
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// sent a nack packet containing missing sequence numbers of received packets
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// sent nack packets containing missing sequence numbers of received packets from nodes
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{
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quint64 now = usecTimestampNow();
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quint64 sinceLastNack = now - _lastNackTime;
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@ -2125,6 +2126,12 @@ void Application::sendNack() {
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|| node->getType() == NodeType::ModelServer)
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) {
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// if there are octree packets from this node that are waiting to be processed,
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// don't send a NACK since the missing packets may be among those waiting packets.
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if (_octreeProcessor.hasPacketsToProcessFrom(node)) {
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continue;
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}
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QUuid nodeUUID = node->getUUID();
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_octreeSceneStatsLock.lockForRead();
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@ -88,7 +88,7 @@
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#include "voxels/VoxelFade.h"
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#include "voxels/VoxelHideShowThread.h"
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#include "voxels/VoxelImporter.h"
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#include "voxels/VoxelPacketProcessor.h"
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#include "voxels/OctreePacketProcessor.h"
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#include "voxels/VoxelSystem.h"
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@ -129,7 +129,7 @@ static const float MIRROR_FIELD_OF_VIEW = 30.0f;
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class Application : public QApplication {
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Q_OBJECT
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friend class VoxelPacketProcessor;
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friend class OctreePacketProcessor;
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friend class VoxelEditPacketSender;
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friend class DatagramProcessor;
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@ -192,7 +192,7 @@ public:
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ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
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VoxelSystem* getVoxels() { return &_voxels; }
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VoxelTree* getVoxelTree() { return _voxels.getTree(); }
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const VoxelPacketProcessor& getVoxelPacketProcessor() const { return _voxelProcessor; }
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const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
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ParticleTreeRenderer* getParticles() { return &_particles; }
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MetavoxelSystem* getMetavoxels() { return &_metavoxels; }
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ModelTreeRenderer* getModels() { return &_models; }
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@ -533,7 +533,7 @@ private:
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Audio _audio;
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bool _enableProcessVoxelsThread;
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VoxelPacketProcessor _voxelProcessor;
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OctreePacketProcessor _octreeProcessor;
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VoxelHideShowThread _voxelHideShowThread;
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VoxelEditPacketSender _voxelEditSender;
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ParticleEditPacketSender _particleEditSender;
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@ -71,7 +71,7 @@ void DatagramProcessor::processDatagrams() {
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case PacketTypeOctreeStats:
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case PacketTypeEnvironmentData: {
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
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"Application::networkReceive()... _voxelProcessor.queueReceivedPacket()");
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"Application::networkReceive()... _octreeProcessor.queueReceivedPacket()");
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bool wantExtraDebugging = application->getLogger()->extraDebugging();
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if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
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@ -92,7 +92,7 @@ void DatagramProcessor::processDatagrams() {
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if (matchedNode) {
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// add this packet to our list of voxel packets and process them on the voxel processing
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application->_voxelProcessor.queueReceivedPacket(matchedNode, incomingPacket);
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application->_octreeProcessor.queueReceivedPacket(matchedNode, incomingPacket);
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}
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break;
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@ -45,7 +45,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
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QGLWidget* glWidget = application->getGLWidget();
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MyAvatar* myAvatar = application->getAvatar();
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Audio* audio = application->getAudio();
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const VoxelPacketProcessor& voxelPacketProcessor = application->getVoxelPacketProcessor();
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const OctreePacketProcessor& octreePacketProcessor = application->getOctreePacketProcessor();
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BandwidthMeter* bandwidthMeter = application->getBandwidthMeter();
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NodeBounds& nodeBoundsDisplay = application->getNodeBoundsDisplay();
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@ -200,7 +200,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
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if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
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// let's set horizontal offset to give stats some margin to mirror
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int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;
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int voxelPacketsToProcess = voxelPacketProcessor.packetsToProcessCount();
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int voxelPacketsToProcess = octreePacketProcessor.packetsToProcessCount();
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// Onscreen text about position, servers, etc
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Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, application->getFps(), application->getPacketsPerSecond(), application->getBytesPerSecond(), voxelPacketsToProcess);
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// Bandwidth meter
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@ -1,5 +1,5 @@
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//
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// VoxelPacketProcessor.cpp
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// OctreePacketProcessor.cpp
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// interface/src/voxels
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//
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// Created by Brad Hefta-Gaub on 8/12/13.
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@ -13,18 +13,18 @@
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#include "Application.h"
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#include "Menu.h"
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#include "VoxelPacketProcessor.h"
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#include "OctreePacketProcessor.h"
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void VoxelPacketProcessor::processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
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void OctreePacketProcessor::processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
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"VoxelPacketProcessor::processPacket()");
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"OctreePacketProcessor::processPacket()");
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QByteArray mutablePacket = packet;
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const int WAY_BEHIND = 300;
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if (packetsToProcessCount() > WAY_BEHIND && Application::getInstance()->getLogger()->extraDebugging()) {
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qDebug("VoxelPacketProcessor::processPacket() packets to process=%d", packetsToProcessCount());
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qDebug("OctreePacketProcessor::processPacket() packets to process=%d", packetsToProcessCount());
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}
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ssize_t messageLength = mutablePacket.size();
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@ -1,5 +1,5 @@
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//
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// VoxelPacketProcessor.h
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// OctreePacketProcessor.h
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// interface/src/voxels
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//
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// Created by Brad Hefta-Gaub on 8/12/13.
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@ -9,16 +9,16 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_VoxelPacketProcessor_h
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#define hifi_VoxelPacketProcessor_h
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#ifndef hifi_OctreePacketProcessor_h
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#define hifi_OctreePacketProcessor_h
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#include <ReceivedPacketProcessor.h>
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/// Handles processing of incoming voxel packets for the interface application. As with other ReceivedPacketProcessor classes
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/// the user is responsible for reading inbound packets and adding them to the processing queue by calling queueReceivedPacket()
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class VoxelPacketProcessor : public ReceivedPacketProcessor {
|
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class OctreePacketProcessor : public ReceivedPacketProcessor {
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Q_OBJECT
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protected:
|
||||
virtual void processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet);
|
||||
};
|
||||
#endif // hifi_VoxelPacketProcessor_h
|
||||
#endif // hifi_OctreePacketProcessor_h
|
|
@ -17,9 +17,9 @@
|
|||
|
||||
#include "NetworkPacket.h"
|
||||
|
||||
void NetworkPacket::copyContents(const SharedNodePointer& destinationNode, const QByteArray& packet) {
|
||||
void NetworkPacket::copyContents(const SharedNodePointer& node, const QByteArray& packet) {
|
||||
if (packet.size() && packet.size() <= MAX_PACKET_SIZE) {
|
||||
_destinationNode = destinationNode;
|
||||
_node = node;
|
||||
_byteArray = packet;
|
||||
} else {
|
||||
qDebug(">>> NetworkPacket::copyContents() unexpected length = %d", packet.size());
|
||||
|
@ -27,28 +27,28 @@ void NetworkPacket::copyContents(const SharedNodePointer& destinationNode, const
|
|||
}
|
||||
|
||||
NetworkPacket::NetworkPacket(const NetworkPacket& packet) {
|
||||
copyContents(packet.getDestinationNode(), packet.getByteArray());
|
||||
copyContents(packet.getNode(), packet.getByteArray());
|
||||
}
|
||||
|
||||
NetworkPacket::NetworkPacket(const SharedNodePointer& destinationNode, const QByteArray& packet) {
|
||||
copyContents(destinationNode, packet);
|
||||
NetworkPacket::NetworkPacket(const SharedNodePointer& node, const QByteArray& packet) {
|
||||
copyContents(node, packet);
|
||||
};
|
||||
|
||||
// copy assignment
|
||||
NetworkPacket& NetworkPacket::operator=(NetworkPacket const& other) {
|
||||
copyContents(other.getDestinationNode(), other.getByteArray());
|
||||
copyContents(other.getNode(), other.getByteArray());
|
||||
return *this;
|
||||
}
|
||||
|
||||
#ifdef HAS_MOVE_SEMANTICS
|
||||
// move, same as copy, but other packet won't be used further
|
||||
NetworkPacket::NetworkPacket(NetworkPacket && packet) {
|
||||
copyContents(packet.getDestinationNode(), packet.getByteArray());
|
||||
copyContents(packet.getNode(), packet.getByteArray());
|
||||
}
|
||||
|
||||
// move assignment
|
||||
NetworkPacket& NetworkPacket::operator=(NetworkPacket&& other) {
|
||||
copyContents(other.getDestinationNode(), other.getByteArray());
|
||||
copyContents(other.getNode(), other.getByteArray());
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
/// Storage of not-yet processed inbound, or not yet sent outbound generic UDP network packet
|
||||
class NetworkPacket {
|
||||
public:
|
||||
NetworkPacket() { }
|
||||
NetworkPacket(const NetworkPacket& packet); // copy constructor
|
||||
NetworkPacket& operator= (const NetworkPacket& other); // copy assignment
|
||||
|
||||
|
@ -34,15 +35,15 @@ public:
|
|||
NetworkPacket& operator= (NetworkPacket&& other); // move assignment
|
||||
#endif
|
||||
|
||||
NetworkPacket(const SharedNodePointer& destinationNode, const QByteArray& byteArray);
|
||||
NetworkPacket(const SharedNodePointer& node, const QByteArray& byteArray);
|
||||
|
||||
const SharedNodePointer& getDestinationNode() const { return _destinationNode; }
|
||||
const SharedNodePointer& getNode() const { return _node; }
|
||||
const QByteArray& getByteArray() const { return _byteArray; }
|
||||
|
||||
private:
|
||||
void copyContents(const SharedNodePointer& destinationNode, const QByteArray& byteArray);
|
||||
void copyContents(const SharedNodePointer& node, const QByteArray& byteArray);
|
||||
|
||||
SharedNodePointer _destinationNode;
|
||||
SharedNodePointer _node;
|
||||
QByteArray _byteArray;
|
||||
};
|
||||
|
||||
|
|
|
@ -271,7 +271,7 @@ bool PacketSender::nonThreadedProcess() {
|
|||
unlock();
|
||||
|
||||
// send the packet through the NodeList...
|
||||
NodeList::getInstance()->writeDatagram(temporary.getByteArray(), temporary.getDestinationNode());
|
||||
NodeList::getInstance()->writeDatagram(temporary.getByteArray(), temporary.getNode());
|
||||
packetsSentThisCall++;
|
||||
_packetsOverCheckInterval++;
|
||||
_totalPacketsSent++;
|
||||
|
|
|
@ -17,13 +17,14 @@ void ReceivedPacketProcessor::terminating() {
|
|||
_hasPackets.wakeAll();
|
||||
}
|
||||
|
||||
void ReceivedPacketProcessor::queueReceivedPacket(const SharedNodePointer& destinationNode, const QByteArray& packet) {
|
||||
void ReceivedPacketProcessor::queueReceivedPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
|
||||
// Make sure our Node and NodeList knows we've heard from this node.
|
||||
destinationNode->setLastHeardMicrostamp(usecTimestampNow());
|
||||
sendingNode->setLastHeardMicrostamp(usecTimestampNow());
|
||||
|
||||
NetworkPacket networkPacket(destinationNode, packet);
|
||||
NetworkPacket networkPacket(sendingNode, packet);
|
||||
lock();
|
||||
_packets.push_back(networkPacket);
|
||||
_nodePacketCounts[sendingNode->getUUID()]++;
|
||||
unlock();
|
||||
|
||||
// Make sure to wake our actual processing thread because we now have packets for it to process.
|
||||
|
@ -42,8 +43,13 @@ bool ReceivedPacketProcessor::process() {
|
|||
NetworkPacket& packet = _packets.front(); // get the oldest packet
|
||||
NetworkPacket temporary = packet; // make a copy of the packet in case the vector is resized on us
|
||||
_packets.erase(_packets.begin()); // remove the oldest packet
|
||||
_nodePacketCounts[temporary.getNode()->getUUID()]--;
|
||||
unlock(); // let others add to the packets
|
||||
processPacket(temporary.getDestinationNode(), temporary.getByteArray()); // process our temporary copy
|
||||
processPacket(temporary.getNode(), temporary.getByteArray()); // process our temporary copy
|
||||
}
|
||||
return isStillRunning(); // keep running till they terminate us
|
||||
}
|
||||
|
||||
void ReceivedPacketProcessor::killNode(const SharedNodePointer& node) {
|
||||
_nodePacketCounts.remove(node->getUUID());
|
||||
}
|
||||
|
|
|
@ -28,20 +28,26 @@ public:
|
|||
/// \param packetData pointer to received data
|
||||
/// \param ssize_t packetLength size of received data
|
||||
/// \thread network receive thread
|
||||
void queueReceivedPacket(const SharedNodePointer& destinationNode, const QByteArray& packet);
|
||||
void queueReceivedPacket(const SharedNodePointer& sendingNode, const QByteArray& packet);
|
||||
|
||||
/// Are there received packets waiting to be processed
|
||||
bool hasPacketsToProcess() const { return _packets.size() > 0; }
|
||||
|
||||
/// Are there received packets waiting to be processed from a certain node
|
||||
bool hasPacketsToProcessFrom(const SharedNodePointer& sendingNode) const {
|
||||
return _nodePacketCounts[sendingNode->getUUID()] > 0;
|
||||
}
|
||||
|
||||
/// How many received packets waiting are to be processed
|
||||
int packetsToProcessCount() const { return _packets.size(); }
|
||||
|
||||
public slots:
|
||||
void killNode(const SharedNodePointer& node);
|
||||
|
||||
protected:
|
||||
/// Callback for processing of recieved packets. Implement this to process the incoming packets.
|
||||
/// \param sockaddr& senderAddress the address of the sender
|
||||
/// \param packetData pointer to received data
|
||||
/// \param ssize_t packetLength size of received data
|
||||
/// \thread "this" individual processing thread
|
||||
/// \param SharedNodePointer& sendingNode the node that sent this packet
|
||||
/// \param QByteArray& the packet to be processed
|
||||
virtual void processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) = 0;
|
||||
|
||||
/// Implements generic processing behavior for this thread.
|
||||
|
@ -51,7 +57,9 @@ protected:
|
|||
|
||||
private:
|
||||
|
||||
std::vector<NetworkPacket> _packets;
|
||||
QVector<NetworkPacket> _packets;
|
||||
QHash<QUuid, int> _nodePacketCounts;
|
||||
|
||||
QWaitCondition _hasPackets;
|
||||
QMutex _waitingOnPacketsMutex;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue