Fix include in gpu-test

This commit is contained in:
Zach Pomerantz 2016-01-05 18:11:24 -08:00
parent da50eacaad
commit d8ff133cc6
2 changed files with 3 additions and 3 deletions

View file

@ -21,7 +21,7 @@
#include "model/Stage.h"
#include "model/Geometry.h"
#include "ShapeRender.h"
#include "render/Shape.h"
class RenderArgs;
class SimpleProgramKey;
@ -32,7 +32,7 @@ class DeferredLightingEffect : public Dependency {
SINGLETON_DEPENDENCY
public:
static const int NORMAL_FITTING_MAP_SLOT = ShapeRender::Slot::NORMAL_FITTING_MAP;
static const int NORMAL_FITTING_MAP_SLOT = render::Shape::Slot::NORMAL_FITTING_MAP;
static const int DEFERRED_TRANSFORM_BUFFER_SLOT = 2;
void init();

View file

@ -3,5 +3,5 @@ AUTOSCRIBE_SHADER_LIB(gpu model render-utils)
# This is not a testcase -- just set it up as a regular hifi project
setup_hifi_project(Quick Gui OpenGL Script Widgets)
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
link_hifi_libraries(networking gl gpu procedural shared fbx model model-networking animation script-engine render-utils )
link_hifi_libraries(networking gl gpu procedural shared fbx model model-networking animation script-engine render render-utils )
package_libraries_for_deployment()