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Merge pull request #4252 from thoys/20224
CR for Job #20224 - Make virtualKeyboard.js go to locations and support gamepads
This commit is contained in:
commit
d896f3a811
11 changed files with 749 additions and 259 deletions
248
examples/controllers/oculus/goTo.js
Normal file
248
examples/controllers/oculus/goTo.js
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@ -0,0 +1,248 @@
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//
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// goTo.js
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// examples
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//
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// Created by Thijs Wenker on 12/28/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Control a virtual keyboard using your favorite HMD.
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// Usage: Enable VR-mode and go to First person mode,
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// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
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//
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// Enter a location URL using your HMD. Press Enter to pop-up the virtual keyboard and location input.
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// Press Space on the keyboard or the X button on your gamepad to press a key that you have selected.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include("../../libraries/globals.js");
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Script.include("../../libraries/virtualKeyboard.js");
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const MAX_SHOW_INSTRUCTION_TIMES = 2;
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const INSTRUCTIONS_SETTING = "GoToInstructionsShowCounter"
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var windowDimensions = Controller.getViewportDimensions();
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function Instructions(imageURL, originalWidth, originalHeight) {
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var tthis = this;
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this.originalSize = {w: originalWidth, h: originalHeight};
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this.visible = false;
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this.overlay = Overlays.addOverlay("image", {
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imageURL: imageURL,
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x: 0,
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y: 0,
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width: originalWidth,
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height: originalHeight,
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alpha: 1,
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visible: this.visible
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});
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this.show = function() {
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var timesShown = Settings.getValue(INSTRUCTIONS_SETTING);
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timesShown = timesShown === "" ? 0 : parseInt(timesShown);
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print(timesShown);
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if (timesShown < MAX_SHOW_INSTRUCTION_TIMES) {
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Settings.setValue(INSTRUCTIONS_SETTING, timesShown + 1);
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tthis.visible = true;
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tthis.rescale();
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Overlays.editOverlay(tthis.overlay, {visible: tthis.visible});
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return;
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}
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tthis.remove();
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}
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this.remove = function() {
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Overlays.deleteOverlay(tthis.overlay);
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tthis.visible = false;
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};
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this.rescale = function() {
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var scale = Math.min(windowDimensions.x / tthis.originalSize.w, windowDimensions.y / tthis.originalSize.h);
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var newWidth = tthis.originalSize.w * scale;
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var newHeight = tthis.originalSize.h * scale;
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Overlays.editOverlay(tthis.overlay, {
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x: (windowDimensions.x / 2) - (newWidth / 2),
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y: (windowDimensions.y / 2) - (newHeight / 2),
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width: newWidth,
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height: newHeight
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});
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};
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this.rescale();
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};
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var theInstruction = new Instructions(HIFI_PUBLIC_BUCKET + "images/tutorial-goTo.svg", 457, 284.1);
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var firstControllerPlugged = false;
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var cursor = new Cursor({visible: false});
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var keyboard = new Keyboard({visible: false});
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var textFontSize = 9;
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var text = null;
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var locationURL = "";
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function appendChar(char) {
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locationURL += char;
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updateTextOverlay();
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Overlays.editOverlay(text, {text: locationURL});
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}
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function deleteChar() {
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if (locationURL.length > 0) {
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locationURL = locationURL.substring(0, locationURL.length - 1);
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updateTextOverlay();
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}
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}
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function updateTextOverlay() {
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var maxLineWidth = Overlays.textSize(text, locationURL).width;
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var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
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var maxFontSize = 140;
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textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
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var topMargin = (250 - textFontSize) / 4;
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Overlays.editOverlay(text, {text: locationURL, font: {size: textFontSize}, topMargin: topMargin, visible: keyboard.visible});
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maxLineWidth = Overlays.textSize(text, locationURL).width;
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
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}
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keyboard.onKeyPress = function(event) {
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if (event.event == 'keypress') {
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appendChar(event.char);
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}
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};
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keyboard.onKeyRelease = function(event) {
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// you can cancel a key by releasing its focusing before releasing it
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if (event.focus) {
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if (event.event == 'delete') {
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deleteChar();
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} else if (event.event == 'submit' || event.event == 'enter') {
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print("going to hifi://" + locationURL);
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location = "hifi://" + locationURL;
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locationURL = "";
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keyboard.hide();
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cursor.hide();
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updateTextOverlay();
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}
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}
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};
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keyboard.onFullyLoaded = function() {
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print("Virtual-keyboard fully loaded.");
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var dimensions = Controller.getViewportDimensions();
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text = Overlays.addOverlay("text", {
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x: 0,
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y: dimensions.y - keyboard.height() - 260,
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width: dimensions.x,
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height: 250,
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backgroundColor: { red: 255, green: 255, blue: 255},
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color: { red: 0, green: 0, blue: 0},
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topMargin: 5,
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leftMargin: 0,
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font: {size: textFontSize},
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text: "",
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alpha: 0.8,
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visible: keyboard.visible
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});
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updateTextOverlay();
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// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
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cursor.initialize();
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cursor.updateVisibility(keyboard.visible);
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cursor.onUpdate = function(position) {
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keyboard.setFocusPosition(position.x, position.y);
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};
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};
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function keyPressEvent(event) {
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if (theInstruction.visible) {
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return;
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}
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.pressFocussedKey();
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} else if (event.key === ENTER_CHARCODE || event.key === RETURN_CHARCODE) {
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keyboard.toggle();
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if (cursor !== undefined) {
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cursor.updateVisibility(keyboard.visible);
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}
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Overlays.editOverlay(text, {visible: keyboard.visible});
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}
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}
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function keyReleaseEvent(event) {
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if (theInstruction.visible) {
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return;
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}
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.releaseKeys();
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}
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}
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function scriptEnding() {
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keyboard.remove();
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cursor.remove();
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Overlays.deleteOverlay(text);
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Overlays.deleteOverlay(textSizeMeasureOverlay);
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Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.releaseKeyEvents({key: RETURN_CHARCODE});
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Controller.releaseKeyEvents({key: ENTER_CHARCODE});
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theInstruction.remove();
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}
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function reportButtonValue(button, newValue, oldValue) {
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if (theInstruction.visible) {
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if (button == Joysticks.BUTTON_FACE_BOTTOM && newValue) {
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theInstruction.remove();
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}
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} else if (button == Joysticks.BUTTON_FACE_BOTTOM) {
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if (newValue) {
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keyboard.pressFocussedKey();
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} else {
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keyboard.releaseKeys();
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}
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} else if (button == Joysticks.BUTTON_FACE_RIGHT && newValue) {
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deleteChar();
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} else if (button == Joysticks.BUTTON_FACE_LEFT && newValue) {
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keyboard.hide();
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if (cursor !== undefined) {
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cursor.hide();
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}
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Overlays.editOverlay(text, {visible: false});
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} else if (button == Joysticks.BUTTON_RIGHT_SHOULDER && newValue) {
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if (keyboard.visible) {
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print("going to hifi://" + locationURL);
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location = "hifi://" + locationURL;
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locationURL = "";
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keyboard.hide();
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cursor.hide();
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updateTextOverlay();
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return;
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}
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keyboard.show();
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if (cursor !== undefined) {
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cursor.show();
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}
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Overlays.editOverlay(text, {visible: true});
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}
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}
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function addJoystick(gamepad) {
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gamepad.buttonStateChanged.connect(reportButtonValue);
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if (!firstControllerPlugged) {
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firstControllerPlugged = true;
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theInstruction.show();
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}
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}
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var allJoysticks = Joysticks.getAllJoysticks();
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for (var i = 0; i < allJoysticks.length; i++) {
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addJoystick(allJoysticks[i]);
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}
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Joysticks.joystickAdded.connect(addJoystick);
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Controller.captureKeyEvents({key: RETURN_CHARCODE});
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Controller.captureKeyEvents({key: ENTER_CHARCODE});
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Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.keyPressEvent.connect(keyPressEvent);
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Controller.keyReleaseEvent.connect(keyReleaseEvent);
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Script.scriptEnding.connect(scriptEnding);
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183
examples/controllers/oculus/virtualKeyboardTextEntityExample.js
Normal file
183
examples/controllers/oculus/virtualKeyboardTextEntityExample.js
Normal file
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//
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// virtualKeyboardTextEntityExample.js
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// examples
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//
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// Created by Thijs Wenker on 12/28/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Control a virtual keyboard using your favorite HMD.
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// Usage: Enable VR-mode and go to First person mode,
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// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
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//
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// leased some code from newEditEntities.js for Text Entity example
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include("../../libraries/globals.js");
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Script.include("../../libraries/virtualKeyboard.js");
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const SPAWN_DISTANCE = 1;
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const DEFAULT_TEXT_DIMENSION_Z = 0.02;
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const TEXT_MARGIN_TOP = 0.15;
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const TEXT_MARGIN_LEFT = 0.15;
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const TEXT_MARGIN_RIGHT = 0.17;
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const TEXT_MARGIN_BOTTOM = 0.17;
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var windowDimensions = Controller.getViewportDimensions();
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var cursor = new Cursor();
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var keyboard = new Keyboard();
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var textFontSize = 9;
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var text = null;
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var textText = "";
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var textSizeMeasureOverlay = Overlays.addOverlay("text3d", {visible: false});
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function appendChar(char) {
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textText += char;
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updateTextOverlay();
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Overlays.editOverlay(text, {text: textText});
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}
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function deleteChar() {
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if (textText.length > 0) {
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textText = textText.substring(0, textText.length - 1);
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updateTextOverlay();
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}
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}
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function updateTextOverlay() {
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var textLines = textText.split("\n");
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var suggestedFontSize = (windowDimensions.x / Overlays.textSize(text, textText).width) * textFontSize * 0.90;
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var maxFontSize = 170 / textLines.length;
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textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
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var topMargin = (250 - (textFontSize * textLines.length)) / 4;
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Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - Overlays.textSize(text, textLines).width) / 2});
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}
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keyboard.onKeyPress = function(event) {
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if (event.event == 'keypress') {
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appendChar(event.char);
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} else if (event.event == 'enter') {
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appendChar("\n");
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}
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};
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keyboard.onKeyRelease = function(event) {
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print("Key release event test");
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// you can cancel a key by releasing its focusing before releasing it
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if (event.focus) {
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if (event.event == 'delete') {
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deleteChar();
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} else if (event.event == 'submit') {
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print(textText);
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
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var textLines = textText.split("\n");
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var maxLineWidth = Overlays.textSize(textSizeMeasureOverlay, textText).width;
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var usernameLine = "--" + GlobalServices.myUsername;
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var usernameWidth = Overlays.textSize(textSizeMeasureOverlay, usernameLine).width;
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if (maxLineWidth < usernameWidth) {
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maxLineWidth = usernameWidth;
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} else {
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var spaceableWidth = maxLineWidth - usernameWidth;
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//TODO: WORKAROUND WARNING BELOW Fix this when spaces are not trimmed out of the textsize calculation anymore
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var spaceWidth = Overlays.textSize(textSizeMeasureOverlay, "| |").width
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- Overlays.textSize(textSizeMeasureOverlay, "||").width;
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var numberOfSpaces = Math.floor(spaceableWidth / spaceWidth);
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for (var i = 0; i < numberOfSpaces; i++) {
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usernameLine = " " + usernameLine;
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}
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}
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var dimension_x = maxLineWidth + TEXT_MARGIN_RIGHT + TEXT_MARGIN_LEFT;
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if (position.x > 0 && position.y > 0 && position.z > 0) {
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Entities.addEntity({
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type: "Text",
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rotation: MyAvatar.orientation,
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position: position,
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dimensions: { x: dimension_x, y: (textLines.length + 1) * 0.14 + TEXT_MARGIN_TOP + TEXT_MARGIN_BOTTOM, z: DEFAULT_TEXT_DIMENSION_Z },
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backgroundColor: { red: 0, green: 0, blue: 0 },
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textColor: { red: 255, green: 255, blue: 255 },
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text: textText + "\n" + usernameLine,
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lineHeight: 0.1
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});
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}
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textText = "";
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updateTextOverlay();
|
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}
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}
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};
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keyboard.onFullyLoaded = function() {
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print("Virtual-keyboard fully loaded.");
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var dimensions = Controller.getViewportDimensions();
|
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text = Overlays.addOverlay("text", {
|
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x: 0,
|
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y: dimensions.y - keyboard.height() - 260,
|
||||
width: dimensions.x,
|
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height: 250,
|
||||
backgroundColor: { red: 255, green: 255, blue: 255},
|
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color: { red: 0, green: 0, blue: 0},
|
||||
topMargin: 5,
|
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leftMargin: 0,
|
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font: {size: textFontSize},
|
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text: "",
|
||||
alpha: 0.8
|
||||
});
|
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updateTextOverlay();
|
||||
// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
|
||||
cursor.initialize();
|
||||
cursor.onUpdate = function(position) {
|
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keyboard.setFocusPosition(position.x, position.y);
|
||||
};
|
||||
};
|
||||
|
||||
function keyPressEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
||||
keyboard.pressFocussedKey();
|
||||
}
|
||||
}
|
||||
|
||||
function keyReleaseEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
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keyboard.releaseKeys();
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
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keyboard.remove();
|
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cursor.remove();
|
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Overlays.deleteOverlay(text);
|
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Overlays.deleteOverlay(textSizeMeasureOverlay);
|
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Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
}
|
||||
|
||||
function reportButtonValue(button, newValue, oldValue) {
|
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if (button == Joysticks.BUTTON_FACE_BOTTOM) {
|
||||
if (newValue) {
|
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keyboard.pressFocussedKey();
|
||||
} else {
|
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keyboard.releaseKeys();
|
||||
}
|
||||
} else if (button == Joysticks.BUTTON_FACE_RIGHT && newValue) {
|
||||
deleteChar();
|
||||
}
|
||||
}
|
||||
|
||||
function addJoystick(gamepad) {
|
||||
gamepad.buttonStateChanged.connect(reportButtonValue);
|
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}
|
||||
|
||||
var allJoysticks = Joysticks.getAllJoysticks();
|
||||
for (var i = 0; i < allJoysticks.length; i++) {
|
||||
addJoystick(allJoysticks[i]);
|
||||
}
|
||||
|
||||
Joysticks.joystickAdded.connect(addJoystick);
|
||||
Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
Controller.keyPressEvent.connect(keyPressEvent);
|
||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
|
@ -9,179 +9,50 @@
|
|||
// Usage: Enable VR-mode and go to First person mode,
|
||||
// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
|
||||
//
|
||||
// leased some code from newEditEntities.js for Text Entity example
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
|
||||
// experimental 3dmode
|
||||
THREE_D_MODE = false;
|
||||
|
||||
const KBD_UPPERCASE_DEFAULT = 0;
|
||||
const KBD_LOWERCASE_DEFAULT = 1;
|
||||
const KBD_UPPERCASE_HOVER = 2;
|
||||
const KBD_LOWERCASE_HOVER = 3;
|
||||
const KBD_BACKGROUND = 4;
|
||||
KBD_UPPERCASE_DEFAULT = 0;
|
||||
KBD_LOWERCASE_DEFAULT = 1;
|
||||
KBD_UPPERCASE_HOVER = 2;
|
||||
KBD_LOWERCASE_HOVER = 3;
|
||||
KBD_BACKGROUND = 4;
|
||||
|
||||
const KEYBOARD_URL = HIFI_PUBLIC_BUCKET + "images/keyboard.svg";
|
||||
const CURSOR_URL = HIFI_PUBLIC_BUCKET + "images/cursor.svg";
|
||||
KEYBOARD_URL = HIFI_PUBLIC_BUCKET + "images/keyboard.svg";
|
||||
CURSOR_URL = HIFI_PUBLIC_BUCKET + "images/cursor.svg";
|
||||
|
||||
const SPACEBAR_CHARCODE = 32;
|
||||
RETURN_CHARCODE = 0x01000004;
|
||||
ENTER_CHARCODE = 0x01000005;
|
||||
SPACEBAR_CHARCODE = 32;
|
||||
|
||||
const KEYBOARD_WIDTH = 1174.7;
|
||||
const KEYBOARD_HEIGHT = 434.1;
|
||||
KEYBOARD_WIDTH = 1174.7;
|
||||
KEYBOARD_HEIGHT = 434.1;
|
||||
|
||||
const CURSOR_WIDTH = 33.9;
|
||||
const CURSOR_HEIGHT = 33.9;
|
||||
CURSOR_WIDTH = 33.9;
|
||||
CURSOR_HEIGHT = 33.9;
|
||||
|
||||
KEYBOARD_SCALE_MULTIPLIER = 0.50;
|
||||
|
||||
// VIEW_ANGLE can be adjusted to your likings, the smaller the faster movement.
|
||||
// Try setting it to 60 if it goes too fast for you.
|
||||
const VIEW_ANGLE = 40.0;
|
||||
const VIEW_ANGLE_BY_TWO = VIEW_ANGLE / 2;
|
||||
|
||||
const SPAWN_DISTANCE = 1;
|
||||
const DEFAULT_TEXT_DIMENSION_Z = 0.02;
|
||||
|
||||
const BOUND_X = 0;
|
||||
const BOUND_Y = 1;
|
||||
const BOUND_W = 2;
|
||||
const BOUND_H = 3;
|
||||
|
||||
const KEY_STATE_LOWER = 0;
|
||||
const KEY_STATE_UPPER = 1;
|
||||
|
||||
const TEXT_MARGIN_TOP = 0.15;
|
||||
const TEXT_MARGIN_LEFT = 0.15;
|
||||
const TEXT_MARGIN_RIGHT = 0.17;
|
||||
const TEXT_MARGIN_BOTTOM = 0.17;
|
||||
KEY_STATE_LOWER = 0;
|
||||
KEY_STATE_UPPER = 1;
|
||||
|
||||
var windowDimensions = Controller.getViewportDimensions();
|
||||
var cursor = null;
|
||||
var keyboard = new Keyboard();
|
||||
var textFontSize = 9;
|
||||
var text = null;
|
||||
var textText = "";
|
||||
var textSizeMeasureOverlay = Overlays.addOverlay("text3d", {visible: false});
|
||||
|
||||
function appendChar(char) {
|
||||
textText += char;
|
||||
updateTextOverlay();
|
||||
Overlays.editOverlay(text, {text: textText});
|
||||
}
|
||||
|
||||
function deleteChar() {
|
||||
if (textText.length > 0) {
|
||||
textText = textText.substring(0, textText.length - 1);
|
||||
updateTextOverlay();
|
||||
}
|
||||
}
|
||||
|
||||
function updateTextOverlay() {
|
||||
var textLines = textText.split("\n");
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
|
||||
var maxFontSize = 190 / textLines.length;
|
||||
textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
|
||||
var topMargin = (250 - (textFontSize * textLines.length)) / 4;
|
||||
Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
|
||||
}
|
||||
|
||||
keyboard.onKeyPress = function(event) {
|
||||
if (event.event == 'keypress') {
|
||||
appendChar(event.char);
|
||||
} else if (event.event == 'enter') {
|
||||
appendChar("\n");
|
||||
}
|
||||
};
|
||||
|
||||
keyboard.onKeyRelease = function(event) {
|
||||
print("Key release event test");
|
||||
// you can cancel a key by releasing its focusing before releasing it
|
||||
if (event.focus) {
|
||||
if (event.event == 'delete') {
|
||||
deleteChar();
|
||||
} else if (event.event == 'submit') {
|
||||
print(textText);
|
||||
|
||||
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
|
||||
|
||||
var textLines = textText.split("\n");
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(textSizeMeasureOverlay, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
var usernameLine = "--" + GlobalServices.myUsername;
|
||||
var usernameWidth = Overlays.textSize(textSizeMeasureOverlay, usernameLine).width;
|
||||
if (maxLineWidth < usernameWidth) {
|
||||
maxLineWidth = usernameWidth;
|
||||
} else {
|
||||
var spaceableWidth = maxLineWidth - usernameWidth;
|
||||
var spaceWidth = Overlays.textSize(textSizeMeasureOverlay, " ").width;
|
||||
var numberOfSpaces = Math.floor(spaceableWidth / spaceWidth);
|
||||
for (var i = 0; i < numberOfSpaces; i++) {
|
||||
usernameLine = " " + usernameLine;
|
||||
}
|
||||
}
|
||||
var dimension_x = maxLineWidth + TEXT_MARGIN_RIGHT + TEXT_MARGIN_LEFT;
|
||||
if (position.x > 0 && position.y > 0 && position.z > 0) {
|
||||
Entities.addEntity({
|
||||
type: "Text",
|
||||
rotation: MyAvatar.orientation,
|
||||
position: position,
|
||||
dimensions: { x: dimension_x, y: (textLines.length + 1) * 0.14 + TEXT_MARGIN_TOP + TEXT_MARGIN_BOTTOM, z: DEFAULT_TEXT_DIMENSION_Z },
|
||||
backgroundColor: { red: 0, green: 0, blue: 0 },
|
||||
textColor: { red: 255, green: 255, blue: 255 },
|
||||
text: textText + "\n" + usernameLine
|
||||
});
|
||||
}
|
||||
textText = "";
|
||||
updateTextOverlay();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
keyboard.onFullyLoaded = function() {
|
||||
print("Virtual-keyboard fully loaded.");
|
||||
var dimensions = Controller.getViewportDimensions();
|
||||
text = Overlays.addOverlay("text", {
|
||||
x: 0,
|
||||
y: dimensions.y - keyboard.height() - 260,
|
||||
width: dimensions.x,
|
||||
height: 250,
|
||||
backgroundColor: { red: 255, green: 255, blue: 255},
|
||||
color: { red: 0, green: 0, blue: 0},
|
||||
topMargin: 5,
|
||||
leftMargin: 0,
|
||||
font: {size: textFontSize},
|
||||
text: "",
|
||||
alpha: 0.8
|
||||
});
|
||||
updateTextOverlay();
|
||||
// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
|
||||
cursor = new Cursor();
|
||||
cursor.onUpdate = function(position) {
|
||||
keyboard.setFocusPosition(position.x, position.y);
|
||||
};
|
||||
};
|
||||
|
||||
function KeyboardKey(keyboard, keyProperties) {
|
||||
KeyboardKey = (function(keyboard, keyProperties) {
|
||||
var tthis = this;
|
||||
this._focus = false;
|
||||
this._beingPressed = false;
|
||||
|
@ -247,6 +118,11 @@ function KeyboardKey(keyboard, keyProperties) {
|
|||
});
|
||||
}
|
||||
};
|
||||
this.updateVisibility = function() {
|
||||
for (var i = 0; i < tthis.bounds.length; i++) {
|
||||
Overlays.editOverlay(tthis.overlays[i], {visible: tthis.keyboard.visible});
|
||||
}
|
||||
};
|
||||
this.rescale = function() {
|
||||
for (var i = 0; i < tthis.bounds.length; i++) {
|
||||
Overlays.editOverlay(tthis.overlays[i], {
|
||||
|
@ -271,24 +147,48 @@ function KeyboardKey(keyboard, keyProperties) {
|
|||
return true;
|
||||
};
|
||||
for (var i = 0; i < this.bounds.length; i++) {
|
||||
var newOverlay = Overlays.cloneOverlay(this.keyboard.background);
|
||||
Overlays.editOverlay(newOverlay, {
|
||||
x: this.keyboard.getX() + this.bounds[i][BOUND_X] * keyboard.scale,
|
||||
y: this.keyboard.getY() + this.bounds[i][BOUND_Y] * keyboard.scale,
|
||||
width: this.bounds[i][BOUND_W] * keyboard.scale,
|
||||
height: this.bounds[i][BOUND_H] * keyboard.scale,
|
||||
subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
|
||||
alpha: 1
|
||||
});
|
||||
this.overlays.push(newOverlay);
|
||||
if (THREE_D_MODE) {
|
||||
this.overlays.push(Overlays.addOverlay("billboard", {
|
||||
scale: 1,
|
||||
rotation: MyAvatar.rotation,
|
||||
isFacingAvatar: false,
|
||||
url: KEYBOARD_URL,
|
||||
alpha: 1,
|
||||
position: {
|
||||
x: MyAvatar.position.x,// + this.bounds[i][BOUND_X] * 0.01,// /*+ this.keyboard.getX()*/ + this.bounds[i][BOUND_X] * keyboard.scale,
|
||||
y: MyAvatar.position.y,// - this.bounds[i][BOUND_Y] * 0.01,// /*+ this.keyboard.getY()*/ + this.bounds[i][BOUND_Y] * keyboard.scale,
|
||||
z: MyAvatar.position.z
|
||||
},
|
||||
width: this.bounds[i][BOUND_W] * keyboard.scale,
|
||||
height: this.bounds[i][BOUND_H] * keyboard.scale,
|
||||
subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
|
||||
alpha: 1,
|
||||
visible: tthis.keyboard.visible
|
||||
}));
|
||||
} else {
|
||||
this.overlays.push(Overlays.addOverlay("image", {
|
||||
imageURL: KEYBOARD_URL,
|
||||
x: this.keyboard.getX() + this.bounds[i][BOUND_X] * keyboard.scale,
|
||||
y: this.keyboard.getY() + this.bounds[i][BOUND_Y] * keyboard.scale,
|
||||
width: this.bounds[i][BOUND_W] * keyboard.scale,
|
||||
height: this.bounds[i][BOUND_H] * keyboard.scale,
|
||||
subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
|
||||
alpha: 1,
|
||||
visible: tthis.keyboard.visible
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
function Keyboard() {
|
||||
Keyboard = (function(params) {
|
||||
if (params === undefined) {
|
||||
params = {};
|
||||
}
|
||||
var tthis = this;
|
||||
this.focussed_key = -1;
|
||||
this.scale = windowDimensions.x / KEYBOARD_WIDTH;
|
||||
this.scale = (windowDimensions.x / KEYBOARD_WIDTH) * KEYBOARD_SCALE_MULTIPLIER;
|
||||
this.shift = false;
|
||||
this.visible = params.visible != undefined ? params.visible : true;
|
||||
this.width = function() {
|
||||
return KEYBOARD_WIDTH * tthis.scale;
|
||||
};
|
||||
|
@ -301,17 +201,33 @@ function Keyboard() {
|
|||
this.getY = function() {
|
||||
return windowDimensions.y - this.height();
|
||||
};
|
||||
this.background = Overlays.addOverlay("image", {
|
||||
x: this.getX(),
|
||||
y: this.getY(),
|
||||
width: this.width(),
|
||||
height: this.height(),
|
||||
subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
|
||||
imageURL: KEYBOARD_URL,
|
||||
alpha: 1
|
||||
});
|
||||
if (THREE_D_MODE) {
|
||||
this.background = Overlays.addOverlay("billboard", {
|
||||
scale: 1,
|
||||
position: MyAvatar.position,
|
||||
rotation: MyAvatar.rotation,
|
||||
width: this.width(),
|
||||
height: this.height(),
|
||||
subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
|
||||
isFacingAvatar: false,
|
||||
url: KEYBOARD_URL,
|
||||
alpha: 1,
|
||||
visible: this.visible
|
||||
});
|
||||
} else {
|
||||
this.background = Overlays.addOverlay("image", {
|
||||
x: this.getX(),
|
||||
y: this.getY(),
|
||||
width: this.width(),
|
||||
height: this.height(),
|
||||
subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
|
||||
imageURL: KEYBOARD_URL,
|
||||
alpha: 1,
|
||||
visible: this.visible
|
||||
});
|
||||
}
|
||||
this.rescale = function() {
|
||||
this.scale = windowDimensions.x / KEYBOARD_WIDTH;
|
||||
this.scale = (windowDimensions.x / KEYBOARD_WIDTH) * KEYBOARD_SCALE_MULTIPLIER;
|
||||
Overlays.editOverlay(tthis.background, {
|
||||
x: this.getX(),
|
||||
y: this.getY(),
|
||||
|
@ -349,6 +265,9 @@ function Keyboard() {
|
|||
};
|
||||
|
||||
this.pressFocussedKey = function() {
|
||||
if (!tthis.visible) {
|
||||
return tthis;
|
||||
}
|
||||
if (tthis.focussed_key != -1) {
|
||||
if (tthis.keys[tthis.focussed_key].event == 'shift') {
|
||||
tthis.toggleShift();
|
||||
|
@ -402,6 +321,32 @@ function Keyboard() {
|
|||
for (var i = 0; i < this.keys.length; i++) {
|
||||
this.keys[i].remove();
|
||||
}
|
||||
// resets the cursor and magnifier
|
||||
this.updateVisibility(false);
|
||||
};
|
||||
|
||||
this.show = function() {
|
||||
tthis.updateVisibility(true);
|
||||
};
|
||||
|
||||
this.hide = function() {
|
||||
tthis.updateVisibility(false);
|
||||
};
|
||||
|
||||
this.toggle = function() {
|
||||
tthis.updateVisibility(!tthis.visible);
|
||||
};
|
||||
|
||||
this.updateVisibility = function(visible) {
|
||||
tthis.visible = visible;
|
||||
if (HMD.magnifier == visible) {
|
||||
HMD.toggleMagnifier();
|
||||
}
|
||||
Window.cursorVisible = !visible;
|
||||
Overlays.editOverlay(tthis.background, { visible: tthis.visible });
|
||||
for (var i = 0; i < this.keys.length; i++) {
|
||||
this.keys[i].updateVisibility();
|
||||
}
|
||||
};
|
||||
|
||||
this.onKeyPress = null;
|
||||
|
@ -502,97 +447,94 @@ function Keyboard() {
|
|||
|
||||
{bounds: [[899, 355, 263, 67]], event: 'submit'}
|
||||
];
|
||||
|
||||
for (var i = 0; i < keyProperties.length; i++) {
|
||||
this.keys.push(new KeyboardKey(this, keyProperties[i]));
|
||||
}
|
||||
this.keyboardTextureLoaded = function() {
|
||||
if (Overlays.isLoaded(tthis.background)) {
|
||||
Script.clearInterval(tthis.keyboardTextureLoaded_timer);
|
||||
for (var i = 0; i < keyProperties.length; i++) {
|
||||
tthis.keys.push(new KeyboardKey(tthis, keyProperties[i]));
|
||||
}
|
||||
if (keyboard.onFullyLoaded != null) {
|
||||
tthis.onFullyLoaded();
|
||||
}
|
||||
}
|
||||
};
|
||||
this.keyboardTextureLoaded_timer = Script.setInterval(this.keyboardTextureLoaded, 250);
|
||||
}
|
||||
});
|
||||
|
||||
function Cursor() {
|
||||
Cursor = (function(params) {
|
||||
if (params === undefined) {
|
||||
params = {};
|
||||
}
|
||||
var tthis = this;
|
||||
this.x = windowDimensions.x / 2;
|
||||
this.y = windowDimensions.y / 2;
|
||||
this.overlay = Overlays.addOverlay("image", {
|
||||
x: this.x,
|
||||
y: this.y,
|
||||
width: CURSOR_WIDTH,
|
||||
height: CURSOR_HEIGHT,
|
||||
imageURL: CURSOR_URL,
|
||||
alpha: 1
|
||||
});
|
||||
this.remove = function() {
|
||||
Overlays.deleteOverlay(this.overlay);
|
||||
this.initialize = function() {
|
||||
this.visible = params.visible != undefined ? params.visible : true;
|
||||
this.x = windowDimensions.x / 2;
|
||||
this.y = windowDimensions.y / 2;
|
||||
this.overlay = Overlays.addOverlay("image", {
|
||||
x: this.x,
|
||||
y: this.y,
|
||||
width: CURSOR_WIDTH,
|
||||
height: CURSOR_HEIGHT,
|
||||
imageURL: CURSOR_URL,
|
||||
alpha: 1,
|
||||
visible: this.visible
|
||||
});
|
||||
this.remove = function() {
|
||||
Overlays.deleteOverlay(this.overlay);
|
||||
};
|
||||
this.getPosition = function() {
|
||||
return {x: tthis.getX(), y: tthis.getY()};
|
||||
};
|
||||
this.getX = function() {
|
||||
return tthis.x;
|
||||
};
|
||||
this.getY = function() {
|
||||
return tthis.y;
|
||||
};
|
||||
this.show = function() {
|
||||
tthis.updateVisibility(true);
|
||||
};
|
||||
this.hide = function() {
|
||||
tthis.updateVisibility(false);
|
||||
};
|
||||
this.toggle = function() {
|
||||
tthis.updateVisibility(!tthis.visible);
|
||||
};
|
||||
this.updateVisibility = function(visible) {
|
||||
tthis.visible = visible;
|
||||
Overlays.editOverlay(this.overlay, { visible: tthis.visible });
|
||||
};
|
||||
this.onUpdate = null;
|
||||
this.update = function() {
|
||||
var newWindowDimensions = Controller.getViewportDimensions();
|
||||
if (newWindowDimensions.x != windowDimensions.x || newWindowDimensions.y != windowDimensions.y) {
|
||||
windowDimensions = newWindowDimensions;
|
||||
keyboard.rescale();
|
||||
Overlays.editOverlay(text, {
|
||||
y: windowDimensions.y - keyboard.height() - 260,
|
||||
width: windowDimensions.x
|
||||
});
|
||||
}
|
||||
var editobject = {};
|
||||
var hudLookatPosition = HMD.getHUDLookAtPosition2D();
|
||||
if (hudLookatPosition === null) {
|
||||
return;
|
||||
}
|
||||
if (tthis.x !== hudLookatPosition.x) {
|
||||
tthis.x = hudLookatPosition.x;
|
||||
editobject.x = tthis.x - (CURSOR_WIDTH / 2);
|
||||
}
|
||||
if (tthis.y !== hudLookatPosition.y) {
|
||||
tthis.y = hudLookatPosition.y;
|
||||
editobject.y = tthis.y - (CURSOR_HEIGHT / 2);
|
||||
}
|
||||
if (Object.keys(editobject).length > 0) {
|
||||
Overlays.editOverlay(tthis.overlay, editobject);
|
||||
if (tthis.onUpdate != null) {
|
||||
tthis.onUpdate(tthis.getPosition());
|
||||
}
|
||||
}
|
||||
};
|
||||
Script.update.connect(this.update);
|
||||
};
|
||||
this.getPosition = function() {
|
||||
return {x: tthis.getX(), y: tthis.getY()};
|
||||
};
|
||||
this.getX = function() {
|
||||
return tthis.x;
|
||||
};
|
||||
this.getY = function() {
|
||||
return tthis.y;
|
||||
};
|
||||
this.onUpdate = null;
|
||||
this.update = function() {
|
||||
var newWindowDimensions = Controller.getViewportDimensions();
|
||||
if (newWindowDimensions.x != windowDimensions.x || newWindowDimensions.y != windowDimensions.y) {
|
||||
windowDimensions = newWindowDimensions;
|
||||
keyboard.rescale();
|
||||
Overlays.editOverlay(text, {
|
||||
y: windowDimensions.y - keyboard.height() - 260,
|
||||
width: windowDimensions.x
|
||||
});
|
||||
}
|
||||
var editobject = {};
|
||||
if (MyAvatar.getHeadFinalYaw() <= VIEW_ANGLE_BY_TWO && MyAvatar.getHeadFinalYaw() >= -1 * VIEW_ANGLE_BY_TWO) {
|
||||
angle = ((-1 * MyAvatar.getHeadFinalYaw()) + VIEW_ANGLE_BY_TWO) / VIEW_ANGLE;
|
||||
tthis.x = angle * windowDimensions.x;
|
||||
editobject.x = tthis.x - (CURSOR_WIDTH / 2);
|
||||
}
|
||||
if (MyAvatar.getHeadFinalPitch() <= VIEW_ANGLE_BY_TWO && MyAvatar.getHeadFinalPitch() >= -1 * VIEW_ANGLE_BY_TWO) {
|
||||
angle = ((-1 * MyAvatar.getHeadFinalPitch()) + VIEW_ANGLE_BY_TWO) / VIEW_ANGLE;
|
||||
tthis.y = angle * windowDimensions.y;
|
||||
editobject.y = tthis.y - (CURSOR_HEIGHT / 2);
|
||||
}
|
||||
if (Object.keys(editobject).length > 0) {
|
||||
Overlays.editOverlay(tthis.overlay, editobject);
|
||||
if (tthis.onUpdate != null) {
|
||||
tthis.onUpdate(tthis.getPosition());
|
||||
}
|
||||
}
|
||||
};
|
||||
Script.update.connect(this.update);
|
||||
}
|
||||
|
||||
function keyPressEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
||||
keyboard.pressFocussedKey();
|
||||
}
|
||||
}
|
||||
|
||||
function keyReleaseEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
||||
keyboard.releaseKeys();
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
keyboard.remove();
|
||||
cursor.remove();
|
||||
Overlays.deleteOverlay(text);
|
||||
Overlays.deleteOverlay(textSizeMeasureOverlay);
|
||||
Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
}
|
||||
Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
Controller.keyPressEvent.connect(keyPressEvent);
|
||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
});
|
|
@ -111,6 +111,7 @@
|
|||
#include "scripting/AccountScriptingInterface.h"
|
||||
#include "scripting/AudioDeviceScriptingInterface.h"
|
||||
#include "scripting/ClipboardScriptingInterface.h"
|
||||
#include "scripting/HMDScriptingInterface.h"
|
||||
#include "scripting/JoystickScriptingInterface.h"
|
||||
#include "scripting/GlobalServicesScriptingInterface.h"
|
||||
#include "scripting/LocationScriptingInterface.h"
|
||||
|
@ -3492,6 +3493,10 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
|
|||
|
||||
scriptEngine->registerGlobalObject("UndoStack", &_undoStackScriptingInterface);
|
||||
|
||||
QScriptValue hmdInterface = scriptEngine->registerGlobalObject("HMD", &HMDScriptingInterface::getInstance());
|
||||
scriptEngine->registerFunction(hmdInterface, "getHUDLookAtPosition2D", HMDScriptingInterface::getHUDLookAtPosition2D, 0);
|
||||
scriptEngine->registerFunction(hmdInterface, "getHUDLookAtPosition3D", HMDScriptingInterface::getHUDLookAtPosition3D, 0);
|
||||
|
||||
#ifdef HAVE_RTMIDI
|
||||
scriptEngine->registerGlobalObject("MIDI", &MIDIManager::getInstance());
|
||||
#endif
|
||||
|
|
|
@ -688,7 +688,7 @@ void OculusManager::getEulerAngles(float& yaw, float& pitch, float& roll) {
|
|||
roll = 0.0f;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
glm::vec3 OculusManager::getRelativePosition() {
|
||||
#if (defined(__APPLE__) || defined(_WIN32)) && HAVE_LIBOVR
|
||||
ovrTrackingState trackingState = ovrHmd_GetTrackingState(_ovrHmd, ovr_GetTimeInSeconds());
|
||||
|
|
56
interface/src/scripting/HMDScriptingInterface.cpp
Normal file
56
interface/src/scripting/HMDScriptingInterface.cpp
Normal file
|
@ -0,0 +1,56 @@
|
|||
//
|
||||
// HMDScriptingInterface.cpp
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by Thijs Wenker on 1/12/15.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "HMDScriptingInterface.h"
|
||||
|
||||
#include <avatar/AvatarManager.h>
|
||||
|
||||
HMDScriptingInterface& HMDScriptingInterface::getInstance() {
|
||||
static HMDScriptingInterface sharedInstance;
|
||||
return sharedInstance;
|
||||
}
|
||||
|
||||
bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const {
|
||||
Camera* camera = Application::getInstance()->getCamera();
|
||||
glm::vec3 position = camera->getPosition();
|
||||
glm::quat orientation = camera->getOrientation();
|
||||
|
||||
glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f);
|
||||
|
||||
ApplicationOverlay& applicationOverlay = Application::getInstance()->getApplicationOverlay();
|
||||
|
||||
return applicationOverlay.calculateRayUICollisionPoint(position, direction, result);
|
||||
}
|
||||
|
||||
QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* context, QScriptEngine* engine) {
|
||||
|
||||
glm::vec3 hudIntersection;
|
||||
|
||||
if ((&HMDScriptingInterface::getInstance())->getHUDLookAtPosition3D(hudIntersection)) {
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
glm::vec3 sphereCenter = myAvatar->getDefaultEyePosition();
|
||||
glm::vec3 direction = glm::inverse(myAvatar->getOrientation()) * (hudIntersection - sphereCenter);
|
||||
glm::quat rotation = ::rotationBetween(glm::vec3(0.0f, 0.0f, -1.0f), direction);
|
||||
glm::vec3 eulers = ::safeEulerAngles(rotation);
|
||||
return qScriptValueFromValue<glm::vec2>(engine, Application::getInstance()->getApplicationOverlay()
|
||||
.sphericalToOverlay(glm::vec2(eulers.y, -eulers.x)));
|
||||
}
|
||||
return QScriptValue::NullValue;
|
||||
}
|
||||
|
||||
QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* context, QScriptEngine* engine) {
|
||||
glm::vec3 result;
|
||||
HMDScriptingInterface* hmdInterface = &HMDScriptingInterface::getInstance();
|
||||
if ((&HMDScriptingInterface::getInstance())->getHUDLookAtPosition3D(result)) {
|
||||
return qScriptValueFromValue<glm::vec3>(engine, result);
|
||||
}
|
||||
return QScriptValue::NullValue;
|
||||
}
|
42
interface/src/scripting/HMDScriptingInterface.h
Normal file
42
interface/src/scripting/HMDScriptingInterface.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
//
|
||||
// HMDScriptingInterface.h
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by Thijs Wenker on 1/12/15.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_HMDScriptingInterface_h
|
||||
#define hifi_HMDScriptingInterface_h
|
||||
|
||||
#include <GLMHelpers.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "devices/OculusManager.h"
|
||||
|
||||
class HMDScriptingInterface : public QObject {
|
||||
Q_OBJECT
|
||||
Q_PROPERTY(bool magnifier READ getMagnifier)
|
||||
Q_PROPERTY(bool active READ isHMDMode)
|
||||
public:
|
||||
static HMDScriptingInterface& getInstance();
|
||||
|
||||
static QScriptValue getHUDLookAtPosition2D(QScriptContext* context, QScriptEngine* engine);
|
||||
static QScriptValue getHUDLookAtPosition3D(QScriptContext* context, QScriptEngine* engine);
|
||||
|
||||
public slots:
|
||||
void toggleMagnifier() { Application::getInstance()->getApplicationOverlay().toggleMagnifier(); };
|
||||
|
||||
private:
|
||||
HMDScriptingInterface() {};
|
||||
bool getMagnifier() const { return Application::getInstance()->getApplicationOverlay().hasMagnifier(); };
|
||||
bool isHMDMode() const { return Application::getInstance()->isHMDMode(); }
|
||||
|
||||
bool getHUDLookAtPosition3D(glm::vec3& result) const;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_HMDScriptingInterface_h
|
|
@ -139,6 +139,7 @@ ApplicationOverlay::ApplicationOverlay() :
|
|||
_alpha(1.0f),
|
||||
_oculusUIRadius(1.0f),
|
||||
_crosshairTexture(0),
|
||||
_magnifier(true),
|
||||
_previousBorderWidth(-1),
|
||||
_previousBorderHeight(-1),
|
||||
_previousMagnifierBottomLeft(),
|
||||
|
@ -559,7 +560,7 @@ void ApplicationOverlay::renderPointers() {
|
|||
|
||||
_reticlePosition[MOUSE] = position;
|
||||
_reticleActive[MOUSE] = true;
|
||||
_magActive[MOUSE] = true;
|
||||
_magActive[MOUSE] = _magnifier;
|
||||
_reticleActive[LEFT_CONTROLLER] = false;
|
||||
_reticleActive[RIGHT_CONTROLLER] = false;
|
||||
} else if (qApp->getLastMouseMoveWasSimulated() && Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
|
||||
|
@ -718,6 +719,9 @@ void ApplicationOverlay::renderPointersOculus(const glm::vec3& eyePos) {
|
|||
|
||||
//Renders a small magnification of the currently bound texture at the coordinates
|
||||
void ApplicationOverlay::renderMagnifier(glm::vec2 magPos, float sizeMult, bool showBorder) {
|
||||
if (!_magnifier) {
|
||||
return;
|
||||
}
|
||||
auto glCanvas = DependencyManager::get<GLCanvas>();
|
||||
|
||||
const int widgetWidth = glCanvas->width();
|
||||
|
|
|
@ -37,6 +37,9 @@ public:
|
|||
QPoint getPalmClickLocation(const PalmData *palm) const;
|
||||
bool calculateRayUICollisionPoint(const glm::vec3& position, const glm::vec3& direction, glm::vec3& result) const;
|
||||
|
||||
bool hasMagnifier() const { return _magnifier; }
|
||||
void toggleMagnifier() { _magnifier = !_magnifier; }
|
||||
|
||||
float getOculusUIAngularSize() const { return _oculusUIAngularSize; }
|
||||
void setOculusUIAngularSize(float oculusUIAngularSize) { _oculusUIAngularSize = oculusUIAngularSize; }
|
||||
|
||||
|
@ -109,7 +112,8 @@ private:
|
|||
bool _magActive[NUMBER_OF_RETICLES];
|
||||
float _magSizeMult[NUMBER_OF_RETICLES];
|
||||
quint64 _lastMouseMove;
|
||||
|
||||
bool _magnifier;
|
||||
|
||||
float _alpha;
|
||||
float _oculusUIRadius;
|
||||
float _trailingAudioLoudness;
|
||||
|
|
|
@ -272,8 +272,12 @@ QScriptValue ScriptEngine::registerGlobalObject(const QString& name, QObject* ob
|
|||
}
|
||||
|
||||
void ScriptEngine::registerFunction(const QString& name, QScriptEngine::FunctionSignature fun, int numArguments) {
|
||||
registerFunction(globalObject(), name, fun, numArguments);
|
||||
}
|
||||
|
||||
void ScriptEngine::registerFunction(QScriptValue parent, const QString& name, QScriptEngine::FunctionSignature fun, int numArguments) {
|
||||
QScriptValue scriptFun = newFunction(fun, numArguments);
|
||||
globalObject().setProperty(name, scriptFun);
|
||||
parent.setProperty(name, scriptFun);
|
||||
}
|
||||
|
||||
void ScriptEngine::registerGetterSetter(const QString& name, QScriptEngine::FunctionSignature getter,
|
||||
|
|
|
@ -58,6 +58,8 @@ public:
|
|||
void registerGetterSetter(const QString& name, QScriptEngine::FunctionSignature getter,
|
||||
QScriptEngine::FunctionSignature setter, QScriptValue object = QScriptValue::NullValue);
|
||||
void registerFunction(const QString& name, QScriptEngine::FunctionSignature fun, int numArguments = -1);
|
||||
void registerFunction(QScriptValue parent, const QString& name, QScriptEngine::FunctionSignature fun,
|
||||
int numArguments = -1);
|
||||
|
||||
Q_INVOKABLE void setIsAvatar(bool isAvatar);
|
||||
bool isAvatar() const { return _isAvatar; }
|
||||
|
|
Loading…
Reference in a new issue