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add a DELETE method to civetweb to delete assignment by UUID
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parent
fc36e38d1c
commit
d85c0bb88a
4 changed files with 74 additions and 25 deletions
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@ -46,6 +46,9 @@ int DomainServer::civetwebRequestHandler(struct mg_connection *connection) {
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const struct mg_request_info* ri = mg_get_request_info(connection);
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const char RESPONSE_200[] = "HTTP/1.0 200 OK\r\n\r\n";
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const char RESPONSE_400[] = "HTTP/1.0 400 Bad Request\r\n\r\n";
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const char ASSIGNMENT_URI[] = "/assignment";
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if (strcmp(ri->uri, "/assignment") == 0 && strcmp(ri->request_method, "POST") == 0) {
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// return a 200
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@ -120,6 +123,35 @@ int DomainServer::civetwebRequestHandler(struct mg_connection *connection) {
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// we've processed this request
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return 1;
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} else if (strcmp(ri->request_method, "DELETE") == 0) {
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// this is a DELETE request
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// check if it is for an assignment
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if (memcmp(ri->uri, ASSIGNMENT_URI, sizeof(ASSIGNMENT_URI) - sizeof('\0')) == 0) {
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// pull the UUID from the url
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QUuid deleteUUID = QUuid(QString(ri->uri + strlen(ASSIGNMENT_URI) + sizeof('/')));
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if (!deleteUUID.isNull()) {
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Node *nodeToKill = NodeList::getInstance()->nodeWithUUID(deleteUUID);
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if (nodeToKill) {
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// start with a 200 response
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mg_printf(connection, "%s", RESPONSE_200);
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// we have a valid UUID and node - kill the node that has this assignment
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NodeList::getInstance()->killNode(nodeToKill);
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// successfully processed request
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return 1;
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}
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}
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}
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// request not processed - bad request
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mg_printf(connection, "%s", RESPONSE_400);
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// this was processed by civetweb
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return 1;
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} else {
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// have mongoose process this request from the document_root
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return 0;
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@ -160,6 +192,27 @@ void DomainServer::civetwebUploadHandler(struct mg_connection *connection, const
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domainServerInstance->_assignmentQueueMutex.unlock();
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}
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void DomainServer::addDeletedAssignmentBackToQueue(Assignment* deletedAssignment) {
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qDebug() << "Adding assignment" << *deletedAssignment << " back to queue.\n";
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// find this assignment in the static file
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for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
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if (_staticAssignments[i].getUUID() == deletedAssignment->getUUID()) {
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// reset the UUID on the static assignment
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_staticAssignments[i].resetUUID();
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// put this assignment back in the queue so it goes out
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_assignmentQueueMutex.lock();
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_assignmentQueue.push_back(&_staticAssignments[i]);
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_assignmentQueueMutex.unlock();
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} else if (_staticAssignments[i].getUUID().isNull()) {
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// we are at the blank part of the static assignments - break out
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break;
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}
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}
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}
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void DomainServer::nodeAdded(Node* node) {
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}
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@ -169,26 +222,8 @@ void DomainServer::nodeKilled(Node* node) {
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if (node->getLinkedData()) {
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Assignment* nodeAssignment = (Assignment*) node->getLinkedData();
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qDebug() << "Adding assignment" << *nodeAssignment << " back to queue.\n";
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// find this assignment in the static file
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for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
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if (_staticAssignments[i].getUUID() == nodeAssignment->getUUID()) {
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// reset the UUID on the static assignment
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_staticAssignments[i].resetUUID();
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// put this assignment back in the queue so it goes out
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_assignmentQueueMutex.lock();
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_assignmentQueue.push_back(&_staticAssignments[i]);
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_assignmentQueueMutex.unlock();
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} else if (_staticAssignments[i].getUUID().isNull()) {
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// we are at the blank part of the static assignments - break out
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break;
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}
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}
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addDeletedAssignmentBackToQueue(nodeAssignment);
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}
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}
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unsigned char* DomainServer::addNodeToBroadcastPacket(unsigned char* currentPosition, Node* nodeToAdd) {
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@ -47,6 +47,7 @@ private:
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void removeAssignmentFromQueue(Assignment* removableAssignment);
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bool checkInWithUUIDMatchesExistingNode(sockaddr* nodePublicSocket, sockaddr* nodeLocalSocket, const QUuid& checkInUUI);
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void possiblyAddStaticAssignmentsBackToQueueAfterRestart(timeval* startTime);
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void addDeletedAssignmentBackToQueue(Assignment* deletedAssignment);
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void cleanup();
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@ -715,6 +715,22 @@ Node* NodeList::soloNodeOfType(char nodeType) {
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return NULL;
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}
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void NodeList::killNode(Node* node, bool mustLockNode) {
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if (mustLockNode) {
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node->lock();
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}
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qDebug() << "Killed " << *node << "\n";
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notifyHooksOfKilledNode(&*node);
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node->setAlive(false);
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if (mustLockNode) {
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node->unlock();
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}
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}
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void* removeSilentNodes(void *args) {
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NodeList* nodeList = (NodeList*) args;
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uint64_t checkTimeUsecs = 0;
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@ -728,12 +744,8 @@ void* removeSilentNodes(void *args) {
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node->lock();
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if ((usecTimestampNow() - node->getLastHeardMicrostamp()) > NODE_SILENCE_THRESHOLD_USECS) {
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qDebug() << "Killed " << *node << "\n";
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nodeList->notifyHooksOfKilledNode(&*node);
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node->setAlive(false);
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// kill this node, don't lock - we already did it
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nodeList->killNode(&(*node), false);
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}
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node->unlock();
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@ -113,6 +113,7 @@ public:
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Node* nodeWithUUID(const QUuid& nodeUUID);
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Node* addOrUpdateNode(const QUuid& uuid, char nodeType, sockaddr* publicSocket, sockaddr* localSocket);
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void killNode(Node* node, bool mustLockNode = true);
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void processNodeData(sockaddr *senderAddress, unsigned char *packetData, size_t dataBytes);
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void processBulkNodeData(sockaddr *senderAddress, unsigned char *packetData, int numTotalBytes);
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