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fix function on jsdoc
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@ -1769,7 +1769,7 @@ public:
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* Aims the pointing directional blending towards the provided target point.
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* The "point" reaction should be triggered before using this method.
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* <code>MyAvatar.beginReaction("point")</code>
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* @function MyAvatar.setPointingAt
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* @function MyAvatar.setPointAt
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* @param {Vec3} pointAtTarget - The target point in world coordinates.
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*/
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Q_INVOKABLE void setPointAt(const glm::vec3& pointAtTarget);
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