From 5dae20975a620c6d022b1df27a09c98d270bbfa8 Mon Sep 17 00:00:00 2001 From: Brad Hefta-Gaub Date: Thu, 16 Jun 2016 08:14:31 -0700 Subject: [PATCH] fix v1 procedural shaders --- libraries/procedural/src/procedural/ProceduralCommon.slf | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/libraries/procedural/src/procedural/ProceduralCommon.slf b/libraries/procedural/src/procedural/ProceduralCommon.slf index 128723265f..d4144ad537 100644 --- a/libraries/procedural/src/procedural/ProceduralCommon.slf +++ b/libraries/procedural/src/procedural/ProceduralCommon.slf @@ -264,12 +264,18 @@ float snoise(vec2 v) { return 130.0 * dot(m, g); } + #define PROCEDURAL 1 //PROCEDURAL_VERSION #ifdef PROCEDURAL_V1 +// shader playback time (in seconds) +uniform float iGlobalTime; +// the dimensions of the object being rendered +uniform vec3 iWorldScale; + #else // Unimplemented uniforms