From d6b71f19a8dd075d45195ddfc05c617c7f40f8e4 Mon Sep 17 00:00:00 2001
From: ZappoMan <bradh@konamoxt.com>
Date: Wed, 12 Feb 2014 18:00:09 -0800
Subject: [PATCH] fix voxel texture to work better with larger TREE_SCALE

---
 interface/resources/shaders/perlin_modulate.frag | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/interface/resources/shaders/perlin_modulate.frag b/interface/resources/shaders/perlin_modulate.frag
index eea0da3671..8ead57c238 100644
--- a/interface/resources/shaders/perlin_modulate.frag
+++ b/interface/resources/shaders/perlin_modulate.frag
@@ -12,7 +12,7 @@
 uniform sampler2D permutationNormalTexture;
 
 // the noise frequency
-const float frequency = 1024.0;
+const float frequency = 65536.0; // looks better with current TREE_SCALE, was 1024 when TREE_SCALE was either 512 or 128
 
 // the noise amplitude
 const float amplitude = 0.1;