From d6b71f19a8dd075d45195ddfc05c617c7f40f8e4 Mon Sep 17 00:00:00 2001 From: ZappoMan <bradh@konamoxt.com> Date: Wed, 12 Feb 2014 18:00:09 -0800 Subject: [PATCH] fix voxel texture to work better with larger TREE_SCALE --- interface/resources/shaders/perlin_modulate.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/resources/shaders/perlin_modulate.frag b/interface/resources/shaders/perlin_modulate.frag index eea0da3671..8ead57c238 100644 --- a/interface/resources/shaders/perlin_modulate.frag +++ b/interface/resources/shaders/perlin_modulate.frag @@ -12,7 +12,7 @@ uniform sampler2D permutationNormalTexture; // the noise frequency -const float frequency = 1024.0; +const float frequency = 65536.0; // looks better with current TREE_SCALE, was 1024 when TREE_SCALE was either 512 or 128 // the noise amplitude const float amplitude = 0.1;