Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Philip Rosedale 2013-04-23 21:12:24 -07:00
commit d65f577268
4 changed files with 25 additions and 20 deletions

View file

@ -113,7 +113,7 @@ int main(int argc, const char* argv[]) {
// move eve away from the origin
// pick a random point inside a 10x10 grid
eve.setBodyPosition(glm::vec3(randFloatInRange(-RANDOM_POSITION_MAX_DIMENSION, RANDOM_POSITION_MAX_DIMENSION),
eve.setPosition(glm::vec3(randFloatInRange(-RANDOM_POSITION_MAX_DIMENSION, RANDOM_POSITION_MAX_DIMENSION),
0,
randFloatInRange(-RANDOM_POSITION_MAX_DIMENSION, RANDOM_POSITION_MAX_DIMENSION)));
@ -121,9 +121,9 @@ int main(int argc, const char* argv[]) {
eve.setBodyYaw(0);
// put her hand out so somebody can shake it
eve.setHandPosition(glm::vec3(eve.getBodyPosition()[0] - 0.2,
eve.setHandPosition(glm::vec3(eve.getPosition()[0] - 0.2,
0.25,
eve.getBodyPosition()[2] + 0.1));
eve.getPosition()[2] + 0.1));
// read eve's audio data
AudioInjector eveAudioInjector("eve.raw");

View file

@ -1128,24 +1128,29 @@ void Head::updateHandMovement( float deltaTime ) {
setHandState(_mousePressed);
bool atLeastOneAvatarIsGrasping = false;
if ( getHandState() == 1 ) { atLeastOneAvatarIsGrasping = true; }
if ( _isMine ) {
if ( _otherAvatar.handState == 1 ) {
atLeastOneAvatarIsGrasping = true;
}
}
//---------------------------------------------------------------------
// if holding hands with another avatar, add a force to the hand...
//---------------------------------------------------------------------
if (( getHandState() == 1 )
|| ( _otherAvatar.handState == 1 )) {
//if ( _usingBodySprings )
{
if ( _nearOtherAvatar ) {
glm::vec3 vectorToOtherHand = _otherAvatar.handPosition - _handHolding.position;
glm::vec3 vectorToMyHand = _bone[ AVATAR_BONE_RIGHT_HAND ].position - _handHolding.position;
_handHolding.velocity *= 0.7;
_handHolding.velocity += ( vectorToOtherHand + vectorToMyHand ) * _handHolding.force * deltaTime;
_handHolding.position += _handHolding.velocity;
_bone[ AVATAR_BONE_RIGHT_HAND ].position = _handHolding.position;
}
if ( atLeastOneAvatarIsGrasping ) {
if ( _nearOtherAvatar ) {
glm::vec3 vectorToOtherHand = _otherAvatar.handPosition - _handHolding.position;
glm::vec3 vectorToMyHand = _bone[ AVATAR_BONE_RIGHT_HAND ].position - _handHolding.position;
_handHolding.velocity *= 0.7;
_handHolding.velocity += ( vectorToOtherHand + vectorToMyHand ) * _handHolding.force * deltaTime;
_handHolding.position += _handHolding.velocity;
_bone[ AVATAR_BONE_RIGHT_HAND ].position = _handHolding.position;
}
}
else {

View file

@ -19,7 +19,7 @@ VoxelAgentData::~VoxelAgentData() {
}
VoxelAgentData::VoxelAgentData(const VoxelAgentData &otherAgentData) {
memcpy(&_bodyPosition, &otherAgentData._bodyPosition, sizeof(_bodyPosition));
memcpy(&_Position, &otherAgentData._Position, sizeof(_Position));
rootMarkerNode = new MarkerNode();
}

View file

@ -199,7 +199,7 @@ void *distributeVoxelsToListeners(void *args) {
stopOctal = randomTree.loadBitstreamBuffer(voxelPacketEnd,
randomTree.rootNode,
agentData->rootMarkerNode,
agentData->getBodyPosition(),
agentData->getPosition(),
treeRoot,
viewFrustum,
::viewFrustumCulling,