name change: maxSize to maxNumPixels

This commit is contained in:
Andrew Meadows 2017-02-02 14:09:47 -08:00
parent b3ae6f9aec
commit d65cbbb455
4 changed files with 25 additions and 26 deletions

View file

@ -105,7 +105,7 @@ public:
glm::mat4 inverseBindMatrix;
};
const int MAX_FBX_TEXTURE_SIZE = 1024 * 1024;
const int MAX_FBX_TEXTURE_NUM_PIXELS = 1024 * 1024;
/// A texture map in an FBX document.
class FBXTexture {
@ -115,7 +115,7 @@ public:
QByteArray content;
Transform transform;
int maxSize { MAX_FBX_TEXTURE_SIZE };
int maxNumPixels { MAX_FBX_TEXTURE_NUM_PIXELS };
int texcoordSet;
QString texcoordSetName;

View file

@ -472,7 +472,7 @@ QUrl NetworkMaterial::getTextureUrl(const QUrl& baseUrl, const FBXTexture& textu
model::TextureMapPointer NetworkMaterial::fetchTextureMap(const QUrl& baseUrl, const FBXTexture& fbxTexture,
TextureType type, MapChannel channel) {
const auto url = getTextureUrl(baseUrl, fbxTexture);
const auto texture = DependencyManager::get<TextureCache>()->getTexture(url, type, fbxTexture.content, fbxTexture.maxSize);
const auto texture = DependencyManager::get<TextureCache>()->getTexture(url, type, fbxTexture.content, fbxTexture.maxNumPixels);
_textures[channel] = Texture { fbxTexture.name, texture };
auto map = std::make_shared<model::TextureMap>();

View file

@ -167,17 +167,17 @@ class TextureExtra {
public:
NetworkTexture::Type type;
const QByteArray& content;
int maxSize;
int maxNumPixels;
};
ScriptableResource* TextureCache::prefetch(const QUrl& url, int type, int maxSize) {
ScriptableResource* TextureCache::prefetch(const QUrl& url, int type, int maxNumPixels) {
auto byteArray = QByteArray();
TextureExtra extra = { (Type)type, byteArray, maxSize };
TextureExtra extra = { (Type)type, byteArray, maxNumPixels };
return ResourceCache::prefetch(url, &extra);
}
NetworkTexturePointer TextureCache::getTexture(const QUrl& url, Type type, const QByteArray& content, int maxSize) {
TextureExtra extra = { type, content, maxSize };
NetworkTexturePointer TextureCache::getTexture(const QUrl& url, Type type, const QByteArray& content, int maxNumPixels) {
TextureExtra extra = { type, content, maxNumPixels };
return ResourceCache::getResource(url, QUrl(), &extra).staticCast<NetworkTexture>();
}
@ -252,15 +252,15 @@ QSharedPointer<Resource> TextureCache::createResource(const QUrl& url, const QSh
const TextureExtra* textureExtra = static_cast<const TextureExtra*>(extra);
auto type = textureExtra ? textureExtra->type : Type::DEFAULT_TEXTURE;
auto content = textureExtra ? textureExtra->content : QByteArray();
auto maxSize = textureExtra ? textureExtra->maxSize : ABSOLUTE_MAX_TEXTURE_SIZE;
return QSharedPointer<Resource>(new NetworkTexture(url, type, content, maxSize),
auto maxNumPixels = textureExtra ? textureExtra->maxNumPixels : ABSOLUTE_MAX_TEXTURE_NUM_PIXELS;
return QSharedPointer<Resource>(new NetworkTexture(url, type, content, maxNumPixels),
&Resource::deleter);
}
NetworkTexture::NetworkTexture(const QUrl& url, Type type, const QByteArray& content, int maxSize) :
NetworkTexture::NetworkTexture(const QUrl& url, Type type, const QByteArray& content, int maxNumPixels) :
Resource(url),
_type(type),
_maxSize(maxSize)
_maxNumPixels(maxNumPixels)
{
_textureSource = std::make_shared<gpu::TextureSource>();
@ -277,7 +277,7 @@ NetworkTexture::NetworkTexture(const QUrl& url, Type type, const QByteArray& con
}
NetworkTexture::NetworkTexture(const QUrl& url, const TextureLoaderFunc& textureLoader, const QByteArray& content) :
NetworkTexture(url, CUSTOM_TEXTURE, content, ABSOLUTE_MAX_TEXTURE_SIZE)
NetworkTexture(url, CUSTOM_TEXTURE, content, ABSOLUTE_MAX_TEXTURE_NUM_PIXELS)
{
_textureLoader = textureLoader;
}
@ -294,7 +294,7 @@ class ImageReader : public QRunnable {
public:
ImageReader(const QWeakPointer<Resource>& resource, const QByteArray& data,
const QUrl& url = QUrl(), int maxSize = ABSOLUTE_MAX_TEXTURE_SIZE);
const QUrl& url = QUrl(), int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
virtual void run() override;
@ -304,7 +304,7 @@ private:
QWeakPointer<Resource> _resource;
QUrl _url;
QByteArray _content;
int _maxSize;
int _maxNumPixels;
};
void NetworkTexture::downloadFinished(const QByteArray& data) {
@ -313,15 +313,15 @@ void NetworkTexture::downloadFinished(const QByteArray& data) {
}
void NetworkTexture::loadContent(const QByteArray& content) {
QThreadPool::globalInstance()->start(new ImageReader(_self, content, _url, _maxSize));
QThreadPool::globalInstance()->start(new ImageReader(_self, content, _url, _maxNumPixels));
}
ImageReader::ImageReader(const QWeakPointer<Resource>& resource, const QByteArray& data,
const QUrl& url, int maxSize) :
const QUrl& url, int maxNumPixels) :
_resource(resource),
_url(url),
_content(data),
_maxSize(maxSize)
_maxNumPixels(maxNumPixels)
{
#if DEBUG_DUMP_TEXTURE_LOADS
static auto start = usecTimestampNow() / USECS_PER_MSEC;
@ -393,13 +393,12 @@ void ImageReader::run() {
return;
}
if (imageWidth * imageHeight > _maxSize) {
float scaleFactor = sqrtf(_maxSize / (float)(imageWidth * imageHeight));
if (imageWidth * imageHeight > _maxNumPixels) {
float scaleFactor = sqrtf(_maxNumPixels / (float)(imageWidth * imageHeight));
int originalWidth = imageWidth;
int originalHeight = imageHeight;
imageWidth = (int)(scaleFactor * (float)imageWidth + 0.5f);
imageHeight = (int)(scaleFactor * (float)imageHeight + 0.5f);
//QSize newSize(imageWidth, imageHeight);
QImage newImage = image.scaled(QSize(imageWidth, imageHeight), Qt::IgnoreAspectRatio);
image.swap(newImage);
qCDebug(modelnetworking) << "Downscale image" << _url

View file

@ -23,7 +23,7 @@
#include <ResourceCache.h>
#include <model/TextureMap.h>
const int ABSOLUTE_MAX_TEXTURE_SIZE = 8192 * 8192;
const int ABSOLUTE_MAX_TEXTURE_NUM_PIXELS = 8192 * 8192;
namespace gpu {
class Batch;
@ -62,7 +62,7 @@ public:
typedef gpu::Texture* TextureLoader(const QImage& image, const std::string& srcImageName);
using TextureLoaderFunc = std::function<TextureLoader>;
NetworkTexture(const QUrl& url, Type type, const QByteArray& content, int maxSize);
NetworkTexture(const QUrl& url, Type type, const QByteArray& content, int maxNumPixels);
NetworkTexture(const QUrl& url, const TextureLoaderFunc& textureLoader, const QByteArray& content);
QString getType() const override { return "NetworkTexture"; }
@ -94,7 +94,7 @@ private:
int _originalHeight { 0 };
int _width { 0 };
int _height { 0 };
int _maxSize { ABSOLUTE_MAX_TEXTURE_SIZE };
int _maxNumPixels { ABSOLUTE_MAX_TEXTURE_NUM_PIXELS };
};
using NetworkTexturePointer = QSharedPointer<NetworkTexture>;
@ -132,11 +132,11 @@ public:
/// Loads a texture from the specified URL.
NetworkTexturePointer getTexture(const QUrl& url, Type type = Type::DEFAULT_TEXTURE,
const QByteArray& content = QByteArray(), int maxSize = ABSOLUTE_MAX_TEXTURE_SIZE);
const QByteArray& content = QByteArray(), int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
protected:
// Overload ResourceCache::prefetch to allow specifying texture type for loads
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url, int type, int maxSize = ABSOLUTE_MAX_TEXTURE_SIZE);
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url, int type, int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
virtual QSharedPointer<Resource> createResource(const QUrl& url, const QSharedPointer<Resource>& fallback,
const void* extra) override;