spacing cleanup in Application and ScriptEngine

This commit is contained in:
Stephen Birarda 2014-01-31 17:38:53 -08:00
parent b99a5fd0a4
commit d65a3ee174
3 changed files with 30 additions and 28 deletions

View file

@ -321,7 +321,7 @@ Application::~Application() {
_persistThread->deleteLater();
_persistThread = NULL;
}
storeSizeAndPosition();
saveScripts();
_sharedVoxelSystem.changeTree(new VoxelTree);
@ -4186,33 +4186,33 @@ void Application::packetSent(quint64 length) {
_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(length);
}
void Application::loadScripts(){
// loads all saved scripts
QSettings* settings = new QSettings(this);
int size = settings->beginReadArray("Settings");
for(int i=0; i<size; ++i){
settings->setArrayIndex(i);
QString string = settings->value("script").toString();
loadScript(string);
}
settings->endArray();
void Application::loadScripts() {
// loads all saved scripts
QSettings* settings = new QSettings(this);
int size = settings->beginReadArray("Settings");
for (int i = 0; i < size; ++i){
settings->setArrayIndex(i);
QString string = settings->value("script").toString();
loadScript(string);
}
settings->endArray();
}
void Application::saveScripts(){
// saves all current running scripts
QSettings* settings = new QSettings(this);
settings->beginWriteArray("Settings");
for(int i=0; i<_activeScripts.size(); ++i){
settings->setArrayIndex(i);
settings->setValue("script", _activeScripts.at(i));
}
settings->endArray();
void Application::saveScripts() {
// saves all current running scripts
QSettings* settings = new QSettings(this);
settings->beginWriteArray("Settings");
for (int i = 0; i < _activeScripts.size(); ++i){
settings->setArrayIndex(i);
settings->setValue("script", _activeScripts.at(i));
}
settings->endArray();
}
void Application::removeScriptName(const QString& fileNameString)
{
void Application::removeScriptName(const QString& fileNameString) {
_activeScripts.removeOne(fileNameString);
}
@ -4244,7 +4244,8 @@ void Application::loadScript(const QString& fileNameString) {
// start the script on a new thread...
bool wantMenuItems = true; // tells the ScriptEngine object to add menu items for itself
ScriptEngine* scriptEngine = new ScriptEngine(script, wantMenuItems, fileName, Menu::getInstance(), &_controllerScriptingInterface);
ScriptEngine* scriptEngine = new ScriptEngine(script, wantMenuItems, fileName, Menu::getInstance(),
&_controllerScriptingInterface);
scriptEngine->setupMenuItems();
// setup the packet senders and jurisdiction listeners of the script engine's scripting interfaces so

View file

@ -40,7 +40,8 @@ static QScriptValue soundConstructor(QScriptContext* context, QScriptEngine* eng
}
ScriptEngine::ScriptEngine(const QString& scriptContents, bool wantMenuItems, const QString& fileNameString, AbstractMenuInterface* menu,
ScriptEngine::ScriptEngine(const QString& scriptContents, bool wantMenuItems, const QString& fileNameString,
AbstractMenuInterface* menu,
AbstractControllerScriptingInterface* controllerScriptingInterface) :
_isAvatar(false),
_dataServerScriptingInterface(),

View file

@ -33,8 +33,8 @@ class ScriptEngine : public QObject {
Q_OBJECT
public:
ScriptEngine(const QString& scriptContents = NO_SCRIPT, bool wantMenuItems = false,
const QString& scriptMenuName = QString(""), AbstractMenuInterface* menu = NULL,
AbstractControllerScriptingInterface* controllerScriptingInterface = NULL);
const QString& scriptMenuName = QString(""), AbstractMenuInterface* menu = NULL,
AbstractControllerScriptingInterface* controllerScriptingInterface = NULL);
~ScriptEngine();