Merge branch 'master' of https://github.com/highfidelity/hifi into lobby

This commit is contained in:
Stephen Birarda 2014-10-27 09:28:50 -07:00
commit d5a3ea77ff
17 changed files with 206 additions and 22 deletions

47
examples/guidedTour.js Normal file
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@ -0,0 +1,47 @@
//
// TourGuide.js
//
// This script will follow another person, if their display name is "Tour Guide"
//
var leaderName = "Tour Guide";
var guide;
var isGuide = false;
var lastGuidePosition = { x:0, y:0, z:0 };
var MIN_CHANGE = 2.0;
var LANDING_DISTANCE = 2.0;
var LANDING_RANDOM = 0.2;
function update(deltaTime) {
if (Math.random() < deltaTime) {
guide = AvatarList.avatarWithDisplayName(leaderName);
if (guide && !isGuide) {
print("found a guide!");
isGuide = true;
} else if (!isGuide) {
print("Lost My Guide");
isguide = false;
}
}
if (guide) {
// Check whether guide has moved, update if so
if (Vec3.length(lastGuidePosition) == 0.0) {
lastGuidePosition = guide.position;
} else {
if (Vec3.length(Vec3.subtract(lastGuidePosition, guide.position)) > MIN_CHANGE) {
var meToGuide = Vec3.multiply(Vec3.normalize(Vec3.subtract(guide.position, MyAvatar.position)), LANDING_DISTANCE);
var newPosition = Vec3.subtract(guide.position, meToGuide);
newPosition = Vec3.sum(newPosition, { x: Math.random() * LANDING_RANDOM - LANDING_RANDOM / 2.0,
y: 0,
z: Math.random() * LANDING_RANDOM - LANDING_RANDOM / 2.0 });
MyAvatar.position = newPosition;
lastGuidePosition = guide.position;
MyAvatar.orientation = guide.orientation;
}
}
}
}
Script.update.connect(update);

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@ -142,7 +142,7 @@ function update(deltaTime) {
}
Controller.keyPressEvent.connect(function(event) {
if (event.text == "SPACE" && !movingWithHead) {
if (event.text == "SPACE" && !event.isAutoRepeat && !movingWithHead) {
keyDownTime = 0.0;
movingWithHead = true;
headStartPosition = MyAvatar.getTrackedHeadPosition();
@ -161,7 +161,7 @@ var TIME_FOR_TURN = 0.25;
var TURN_AROUND = 180.0;
Controller.keyReleaseEvent.connect(function(event) {
if (event.text == "SPACE") {
if (event.text == "SPACE" && !event.isAutoRepeat) {
movingWithHead = false;
if (keyDownTime < TIME_FOR_TURN_AROUND) {
if (keyDownTime < TIME_FOR_TURN) {

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@ -33,7 +33,7 @@ elseif (WIN32)
add_definitions(-D_USE_MATH_DEFINES) # apparently needed to get M_PI and other defines from cmath/math.h
add_definitions(-DWINDOWS_LEAN_AND_MEAN) # needed to make sure windows doesn't go to crazy with its defines
set(GL_HEADERS "#include <windowshacks.h>\n#include <GL/glew.h>\n#include <GL/glut.h>")
set(GL_HEADERS "#include <windowshacks.h>\n#include <GL/glew.h>\n#include <GL/glut.h>\n#include <GL/wglew.h>")
endif ()
# set up the external glm library

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@ -179,8 +179,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_trayIcon(new QSystemTrayIcon(_window)),
_lastNackTime(usecTimestampNow()),
_lastSendDownstreamAudioStats(usecTimestampNow()),
_renderTargetFramerate(0),
_isVSyncOn(true),
_renderResolutionScale(1.0f)
{
// read the ApplicationInfo.ini file for Name/Version/Domain information
QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
@ -520,8 +523,20 @@ void Application::initializeGL() {
qDebug("Error: %s\n", glewGetErrorString(err));
}
qDebug("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
if (wglewGetExtension("WGL_EXT_swap_control")) {
int swapInterval = wglGetSwapIntervalEXT();
qDebug("V-Sync is %s\n", (swapInterval > 0 ? "ON" : "OFF"));
}
#endif
#if defined(Q_OS_LINUX)
// TODO: Write the correct code for Linux...
/* if (wglewGetExtension("WGL_EXT_swap_control")) {
int swapInterval = wglGetSwapIntervalEXT();
qDebug("V-Sync is %s\n", (swapInterval > 0 ? "ON" : "OFF"));
}*/
#endif
// Before we render anything, let's set up our viewFrustumOffsetCamera with a sufficiently large
// field of view and near and far clip to make it interesting.
@ -1393,9 +1408,14 @@ void Application::idle() {
PerformanceWarning warn(showWarnings, "idle()");
// Only run simulation code if more than IDLE_SIMULATE_MSECS have passed since last time we ran
double targetFramePeriod = 0.0;
if (_renderTargetFramerate > 0) {
targetFramePeriod = 1000.0 / _renderTargetFramerate;
} else if (_renderTargetFramerate < 0) {
targetFramePeriod = IDLE_SIMULATE_MSECS;
}
double timeSinceLastUpdate = (double)_lastTimeUpdated.nsecsElapsed() / 1000000.0;
if (timeSinceLastUpdate > IDLE_SIMULATE_MSECS) {
if (timeSinceLastUpdate > targetFramePeriod) {
_lastTimeUpdated.start();
{
PerformanceTimer perfTimer("update");
@ -3085,7 +3105,6 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
// if not rendering the billboard, the region is in device independent coordinates; must convert to device
QSize size = getTextureCache()->getFrameBufferSize();
float ratio = QApplication::desktop()->windowHandle()->devicePixelRatio();
ratio = size.height() / (float)_glWidget->getDeviceHeight();
int x = region.x() * ratio, y = region.y() * ratio, width = region.width() * ratio, height = region.height() * ratio;
glViewport(x, size.height() - y - height, width, height);
glScissor(x, size.height() - y - height, width, height);
@ -4143,6 +4162,53 @@ void Application::takeSnapshot() {
_snapshotShareDialog->show();
}
void Application::setRenderTargetFramerate(unsigned int framerate, bool vsyncOn) {
if (vsyncOn != _isVSyncOn) {
#if defined(Q_OS_WIN)
if (wglewGetExtension("WGL_EXT_swap_control")) {
wglSwapIntervalEXT(vsyncOn);
int swapInterval = wglGetSwapIntervalEXT();
_isVSyncOn = swapInterval;
qDebug("V-Sync is %s\n", (swapInterval > 0 ? "ON" : "OFF"));
} else {
qDebug("V-Sync is FORCED ON on this system\n");
}
#elif defined(Q_OS_LINUX)
// TODO: write the poper code for linux
/*
if (glQueryExtension.... ("GLX_EXT_swap_control")) {
glxSwapIntervalEXT(vsyncOn);
int swapInterval = xglGetSwapIntervalEXT();
_isVSyncOn = swapInterval;
qDebug("V-Sync is %s\n", (swapInterval > 0 ? "ON" : "OFF"));
} else {
qDebug("V-Sync is FORCED ON on this system\n");
}
*/
#else
qDebug("V-Sync is FORCED ON on this system\n");
#endif
}
_renderTargetFramerate = framerate;
}
bool Application::isVSyncEditable() {
#if defined(Q_OS_WIN)
if (wglewGetExtension("WGL_EXT_swap_control")) {
return true;
}
#elif defined(Q_OS_LINUX)
// TODO: write the poper code for linux
/*
if (glQueryExtension.... ("GLX_EXT_swap_control")) {
return true;
}
*/
#else
#endif
return false;
}
void Application::setRenderResolutionScale(float scale) {
_renderResolutionScale = scale;
}

View file

@ -361,6 +361,11 @@ public slots:
void domainSettingsReceived(const QJsonObject& domainSettingsObject);
void setRenderTargetFramerate(unsigned int framerate, bool vsyncOn = true);
bool isVSyncOn() { return _isVSyncOn; }
bool isVSyncEditable();
unsigned int getRenderTargetFramerate() const { return _renderTargetFramerate; }
void setRenderResolutionScale(float scale);
void resetSensors();
@ -613,6 +618,8 @@ private:
quint64 _lastNackTime;
quint64 _lastSendDownstreamAudioStats;
int _renderTargetFramerate;
bool _isVSyncOn;
float _renderResolutionScale;
};

View file

@ -20,7 +20,7 @@
const int MSECS_PER_FRAME_WHEN_THROTTLED = 66;
GLCanvas::GLCanvas() : QGLWidget(QGLFormat(QGL::NoDepthBuffer)),
GLCanvas::GLCanvas() : QGLWidget(QGL::NoDepthBuffer | QGL::NoStencilBuffer),
_throttleRendering(false),
_idleRenderInterval(MSECS_PER_FRAME_WHEN_THROTTLED)
{

View file

@ -38,7 +38,7 @@ Hair::Hair(int strands,
_acceleration(0.0f),
_angularVelocity(0.0f),
_angularAcceleration(0.0f),
_gravity(0.0f),
_gravity(DEFAULT_GRAVITY),
_loudness(0.0f)
{
_hairPosition = new glm::vec3[_strands * _links];
@ -53,7 +53,7 @@ Hair::Hair(int strands,
for (int strand = 0; strand < _strands; strand++) {
float strandAngle = randFloat() * PI;
float azimuth;
float elevation = PI_OVER_TWO - (randFloat() * 0.10f * PI);
float elevation = - (randFloat() * PI);
azimuth = PI_OVER_TWO;
if (randFloat() < 0.5f) {
azimuth *= -1.0f;
@ -127,7 +127,7 @@ void Hair::simulate(float deltaTime) {
_hairPosition[vertexIndex] += randVector() * (QUIESCENT_LOUDNESS + loudnessFactor) * ((float)link / (float)_links);
// Add gravity
const float SCALE_GRAVITY = 0.13f;
const float SCALE_GRAVITY = 0.001f;
_hairPosition[vertexIndex] += _gravity * deltaTime * SCALE_GRAVITY;
// Add linear acceleration

View file

@ -25,9 +25,10 @@ const int HAIR_CONSTRAINTS = 2;
const int DEFAULT_HAIR_STRANDS = 20;
const int DEFAULT_HAIR_LINKS = 10;
const float DEFAULT_HAIR_RADIUS = 0.15f;
const float DEFAULT_HAIR_RADIUS = 0.075f;
const float DEFAULT_HAIR_LINK_LENGTH = 0.06f;
const float DEFAULT_HAIR_THICKNESS = 0.025f;
const glm::vec3 DEFAULT_GRAVITY(0.0f, -9.8f, 0.0f);
class Hair {
public:
@ -41,7 +42,6 @@ public:
void setAcceleration(const glm::vec3& acceleration) { _acceleration = acceleration; }
void setAngularVelocity(const glm::vec3& angularVelocity) { _angularVelocity = angularVelocity; }
void setAngularAcceleration(const glm::vec3& angularAcceleration) { _angularAcceleration = angularAcceleration; }
void setGravity(const glm::vec3& gravity) { _gravity = gravity; }
void setLoudness(const float loudness) { _loudness = loudness; }
private:

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@ -373,6 +373,24 @@ Menu::Menu() :
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::SimpleShadows, 0, false));
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::CascadedShadows, 0, false));
{
QMenu* framerateMenu = renderOptionsMenu->addMenu(MenuOption::RenderTargetFramerate);
QActionGroup* framerateGroup = new QActionGroup(framerateMenu);
framerateGroup->addAction(addCheckableActionToQMenuAndActionHash(framerateMenu, MenuOption::RenderTargetFramerateUnlimited, 0, true));
framerateGroup->addAction(addCheckableActionToQMenuAndActionHash(framerateMenu, MenuOption::RenderTargetFramerate60, 0, false));
framerateGroup->addAction(addCheckableActionToQMenuAndActionHash(framerateMenu, MenuOption::RenderTargetFramerate50, 0, false));
framerateGroup->addAction(addCheckableActionToQMenuAndActionHash(framerateMenu, MenuOption::RenderTargetFramerate40, 0, false));
framerateGroup->addAction(addCheckableActionToQMenuAndActionHash(framerateMenu, MenuOption::RenderTargetFramerate30, 0, false));
connect(framerateMenu, SIGNAL(triggered(QAction*)), this, SLOT(changeRenderTargetFramerate(QAction*)));
#if defined(Q_OS_MAC)
#else
QAction* vsyncAction = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::RenderTargetFramerateVSyncOn, 0, true, this, SLOT(changeVSync()));
#endif
}
QMenu* resolutionMenu = renderOptionsMenu->addMenu(MenuOption::RenderResolution);
QActionGroup* resolutionGroup = new QActionGroup(resolutionMenu);
resolutionGroup->addAction(addCheckableActionToQMenuAndActionHash(resolutionMenu, MenuOption::RenderResolutionOne, 0, false));
@ -1235,6 +1253,33 @@ void Menu::muteEnvironment() {
free(packet);
}
void Menu::changeVSync() {
Application::getInstance()->setRenderTargetFramerate(
Application::getInstance()->getRenderTargetFramerate(),
isOptionChecked(MenuOption::RenderTargetFramerateVSyncOn));
}
void Menu::changeRenderTargetFramerate(QAction* action) {
bool vsynOn = Application::getInstance()->isVSyncOn();
unsigned int framerate = Application::getInstance()->getRenderTargetFramerate();
QString text = action->text();
if (text == MenuOption::RenderTargetFramerateUnlimited) {
Application::getInstance()->setRenderTargetFramerate(0, vsynOn);
}
else if (text == MenuOption::RenderTargetFramerate60) {
Application::getInstance()->setRenderTargetFramerate(60, vsynOn);
}
else if (text == MenuOption::RenderTargetFramerate50) {
Application::getInstance()->setRenderTargetFramerate(50, vsynOn);
}
else if (text == MenuOption::RenderTargetFramerate40) {
Application::getInstance()->setRenderTargetFramerate(40, vsynOn);
}
else if (text == MenuOption::RenderTargetFramerate30) {
Application::getInstance()->setRenderTargetFramerate(30, vsynOn);
}
}
void Menu::changeRenderResolution(QAction* action) {
QString text = action->text();
if (text == MenuOption::RenderResolutionOne) {

View file

@ -229,6 +229,8 @@ private slots:
void displayAddressOfflineMessage();
void displayAddressNotFoundMessage();
void muteEnvironment();
void changeRenderTargetFramerate(QAction* action);
void changeVSync();
void changeRenderResolution(QAction* action);
private:
@ -452,6 +454,14 @@ namespace MenuOption {
const QString RenderHeightfields = "Render Heightfields";
const QString RenderLookAtVectors = "Show Look-at Vectors";
const QString RenderSkeletonCollisionShapes = "Show Skeleton Collision Shapes";
const QString RenderTargetFramerate = "Framerate";
const QString RenderTargetFramerateUnlimited = "Unlimited";
const QString RenderTargetFramerate60 = "60";
const QString RenderTargetFramerate50 = "50";
const QString RenderTargetFramerate40 = "40";
const QString RenderTargetFramerate30 = "30";
const QString RenderTargetFramerateVSyncOn = "V-Sync On";
const QString RenderResolution = "Scale Resolution";
const QString RenderResolutionOne = "1";
const QString RenderResolutionTwoThird = "2/3";

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@ -110,11 +110,9 @@ int SimulateVisitor::visit(MetavoxelInfo& info) {
void MetavoxelSystem::simulate(float deltaTime) {
// update the lod
{
// the LOD threshold is temporarily tied to the avatar LOD parameter
QWriteLocker locker(&_lodLock);
const float BASE_LOD_THRESHOLD = 0.01f;
_lod = MetavoxelLOD(Application::getInstance()->getCamera()->getPosition(),
BASE_LOD_THRESHOLD * Menu::getInstance()->getAvatarLODDistanceMultiplier());
const float DEFAULT_LOD_THRESHOLD = 0.01f;
_lod = MetavoxelLOD(Application::getInstance()->getCamera()->getPosition(), DEFAULT_LOD_THRESHOLD);
}
SimulateVisitor simulateVisitor(deltaTime, getLOD());

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@ -191,7 +191,6 @@ void Avatar::simulate(float deltaTime) {
_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
_hair.setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition()) * getHead()->getFinalOrientationInWorldFrame());
_hair.setLoudness((float) getHeadData()->getAudioLoudness());
_hair.simulate(deltaTime);
}

View file

@ -217,7 +217,6 @@ void MyAvatar::simulate(float deltaTime) {
_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
_hair.setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition()) * getHead()->getFinalOrientationInWorldFrame());
_hair.setLoudness((float)getHeadData()->getAudioLoudness());
_hair.simulate(deltaTime);
}

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@ -45,9 +45,14 @@ void Joystick::closeJoystick() {
#ifdef HAVE_SDL2
void Joystick::handleAxisEvent(const SDL_ControllerAxisEvent& event) {
if (_axes.size() <= event.axis) {
_axes.resize(event.axis + 1);
}
float oldValue = _axes[event.axis];
float newValue = event.value / MAX_AXIS;
_axes[event.axis] = newValue;
emit axisValueChanged(event.axis, newValue, oldValue);
}

View file

@ -17,7 +17,8 @@
//#define DO_IT_NOW(call, offset) runLastCommand();
#define DO_IT_NOW(call, offset)
#define CHECK_GL_ERROR() ::gpu::backend::checkGLError()
//#define CHECK_GL_ERROR() ::gpu::backend::checkGLError()
#define CHECK_GL_ERROR()
using namespace gpu;

View file

@ -30,7 +30,8 @@ KeyEvent::KeyEvent() :
isMeta(false),
isAlt(false),
isKeypad(false),
isValid(false)
isValid(false),
isAutoRepeat(false)
{
};
@ -44,6 +45,7 @@ KeyEvent::KeyEvent(const QKeyEvent& event) {
isAlt = event.modifiers().testFlag(Qt::AltModifier);
isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
isValid = true;
isAutoRepeat = event.isAutoRepeat();
// handle special text for special characters...
if (key == Qt::Key_F1) {
@ -127,7 +129,8 @@ bool KeyEvent::operator==(const KeyEvent& other) const {
&& other.isControl == isControl
&& other.isMeta == isMeta
&& other.isAlt == isAlt
&& other.isKeypad == isKeypad;
&& other.isKeypad == isKeypad
&& other.isAutoRepeat == isAutoRepeat;
}
@ -163,6 +166,7 @@ QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event)
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("isKeypad", event.isKeypad);
obj.setProperty("isAutoRepeat", event.isAutoRepeat);
return obj;
}
@ -173,6 +177,7 @@ void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
event.isControl = object.property("isControl").toVariant().toBool();
event.isAlt = object.property("isAlt").toVariant().toBool();
event.isKeypad = object.property("isKeypad").toVariant().toBool();
event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
QScriptValue key = object.property("key");
if (key.isValid()) {
@ -286,7 +291,8 @@ void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
<< " event.isControl=" << event.isControl
<< " event.isMeta=" << event.isMeta
<< " event.isAlt=" << event.isAlt
<< " event.isKeypad=" << event.isKeypad;
<< " event.isKeypad=" << event.isKeypad
<< " event.isAutoRepeat=" << event.isAutoRepeat;
}
}

View file

@ -38,6 +38,7 @@ public:
bool isAlt;
bool isKeypad;
bool isValid;
bool isAutoRepeat;
};