fix windows warning

This commit is contained in:
ZappoMan 2014-02-25 18:43:31 -08:00
parent 4b3911c5c1
commit d4c36acd7d

View file

@ -211,7 +211,7 @@ void Avatar::render() {
// render voice intensity sphere for avatars that are farther away
const float MAX_SPHERE_ANGLE = 10.f;
const float MIN_SPHERE_ANGLE = 1.f;
const float MIN_SPHERE_SIZE = 0.01;
const float MIN_SPHERE_SIZE = 0.01f;
const float SPHERE_LOUDNESS_SCALING = 0.0005f;
const float SPHERE_COLOR[] = { 0.5f, 0.8f, 0.8f };
float height = getSkeletonHeight();