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maintain a double ended queue of created assignments
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parent
5e4d4b4651
commit
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1 changed files with 26 additions and 21 deletions
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@ -21,7 +21,7 @@ const int MAX_PACKET_SIZE_BYTES = 1400;
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int main(int argc, const char* argv[]) {
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std::queue<Assignment> assignmentQueue;
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std::deque<Assignment> assignmentQueue;
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sockaddr_in senderSocket;
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unsigned char senderData[MAX_PACKET_SIZE_BYTES] = {};
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@ -38,43 +38,48 @@ int main(int argc, const char* argv[]) {
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// construct the requested assignment from the packet data
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Assignment requestAssignment(senderData, receivedBytes);
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// grab the first assignment in the queue, if it exists
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qDebug() << "Received request for assignment:" << requestAssignment;
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// make sure there are assignments in the queue at all
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if (assignmentQueue.size() > 0) {
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Assignment firstAssignment = assignmentQueue.front();
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bool eitherHasPool = (firstAssignment.getPool() || requestAssignment.getPool());
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bool bothHavePool = (firstAssignment.getPool() && requestAssignment.getPool());
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// make sure there is a pool match for the created and requested assignment
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// or that neither has a designated pool
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if ((eitherHasPool && bothHavePool && strcmp(firstAssignment.getPool(), requestAssignment.getPool()) == 0)
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|| !eitherHasPool) {
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assignmentQueue.pop();
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// enumerate assignments until we find one to give this client (if possible)
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for (std::deque<Assignment>::iterator assignment = assignmentQueue.begin();
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assignment != assignmentQueue.end();
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assignment++) {
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int numAssignmentBytes = firstAssignment.packToBuffer(assignmentPacket + numSendHeaderBytes);
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bool eitherHasPool = (assignment->getPool() || requestAssignment.getPool());
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bool bothHavePool = (assignment->getPool() && requestAssignment.getPool());
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// send the assignment
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serverSocket.send((sockaddr*) &senderSocket, assignmentPacket, numSendHeaderBytes + numAssignmentBytes);
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// make sure there is a pool match for the created and requested assignment
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// or that neither has a designated pool
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if ((eitherHasPool && bothHavePool
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&& strcmp(assignment->getPool(), requestAssignment.getPool()) == 0)
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|| !eitherHasPool) {
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assignmentQueue.erase(assignment);
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int numAssignmentBytes = assignment->packToBuffer(assignmentPacket + numSendHeaderBytes);
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// send the assignment
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serverSocket.send((sockaddr*) &senderSocket,
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assignmentPacket,
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numSendHeaderBytes + numAssignmentBytes);
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}
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}
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}
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} else if (senderData[0] == PACKET_TYPE_CREATE_ASSIGNMENT && packetVersionMatch(senderData)) {
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// construct the create assignment from the packet data
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Assignment createdAssignment(senderData, receivedBytes);
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qDebug() << "Received an assignment:" << createdAssignment;
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qDebug() << "Received a created assignment:" << createdAssignment;
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// assignment server is on a public server
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// assume that the address we now have for the sender is the public address/port
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// and store that with the assignment so it can be given to the requestor later
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createdAssignment.setDomainSocket((sockaddr*) &senderSocket);
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// until we have a GUID setup just keep the latest assignment
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if (assignmentQueue.size() > 0) {
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assignmentQueue.pop();
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}
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// add this assignment to the queue
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assignmentQueue.push(createdAssignment);
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assignmentQueue.push_back(createdAssignment);
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}
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}
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}
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