added dice icon back to dice.js script

This commit is contained in:
ericrius1 2016-01-14 17:13:07 -08:00
parent 98df0d8fcc
commit d4491a9ec2

View file

@ -33,7 +33,7 @@ var BUTTON_SIZE = 32;
var PADDING = 3;
Script.include(["libraries/toolBars.js"]);
var toolBar = new ToolBar(0, 0, ToolBar.HORIZONTAL, "highfidelity.dice.toolbar", function (screenSize) {
var toolBar = new ToolBar(0, 0, ToolBar.HORIZONTAL, "highfidelity.dice.toolbar", function(screenSize) {
return {
x: (screenSize.x / 2 - BUTTON_SIZE * 2 + PADDING),
y: (screenSize.y - (BUTTON_SIZE + PADDING))
@ -65,12 +65,13 @@ var deleteButton = toolBar.addOverlay("image", {
alpha: 1
});
var diceIconURL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/images/dice.png"
var diceButton = toolBar.addOverlay("image", {
x: screenSize.x / 2 + PADDING,
y: screenSize.y - (BUTTON_SIZE + PADDING),
width: BUTTON_SIZE,
height: BUTTON_SIZE,
imageURL: HIFI_PUBLIC_BUCKET + "images/die.png",
imageURL: diceIconURL,
color: {
red: 255,
green: 255,
@ -79,6 +80,7 @@ var diceButton = toolBar.addOverlay("image", {
alpha: 1
});
var GRAVITY = -3.5;
// NOTE: angularVelocity is in radians/sec
@ -90,8 +92,7 @@ function shootDice(position, velocity) {
Window.alert(INSUFFICIENT_PERMISSIONS_ERROR_MSG);
} else {
for (var i = 0; i < NUMBER_OF_DICE; i++) {
dice.push(Entities.addEntity(
{
dice.push(Entities.addEntity({
type: "Model",
modelURL: HIFI_PUBLIC_BUCKET + "models/props/Dice/goldDie.fbx",
position: position,