diff --git a/libraries/entities/src/EntityScriptingInterface.h b/libraries/entities/src/EntityScriptingInterface.h
index a259638371..b483225390 100644
--- a/libraries/entities/src/EntityScriptingInterface.h
+++ b/libraries/entities/src/EntityScriptingInterface.h
@@ -909,11 +909,12 @@ public slots:
/**jsdoc
- * Get the translation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's coordinate frame.
+ * Get the translation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's position and
+ * orientation.
* @function Entities.getAbsoluteJointTranslationInObjectFrame
* @param {Uuid} entityID - The ID of the entity.
* @param {number} jointIndex - The integer index of the joint.
- * @returns {Vec3} The translation of the joint in the entity's coordinate frame if the entity is a
+ * @returns {Vec3} The translation of the joint relative to the entity's position and orientation if the entity is a
* {@link Entities.EntityType|Model} entity, the entity is loaded, and the joint index is valid; otherwise
* {@link Vec3(0)|Vec3.ZERO}
.
*/
@@ -921,11 +922,12 @@ public slots:
Q_INVOKABLE glm::vec3 getAbsoluteJointTranslationInObjectFrame(const QUuid& entityID, int jointIndex);
/**jsdoc
- * Get the translation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's coordinate frame.
+ * Get the translation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's position and
+ * orientation.
* @function Entities.getAbsoluteJointRotationInObjectFrame
* @param {Uuid} entityID - The ID of the entity.
* @param {number} jointIndex - The integer index of the joint.
- * @returns {Quat} The rotation of the joint in the entity's coordinate frame if the entity is a
+ * @returns {Quat} The rotation of the joint relative to the entity's orientation if the entity is a
* {@link Entities.EntityType|Model} entity, the entity is loaded, and the joint index is valid; otherwise
* {@link Quat(0)|Quat.IDENTITY}
.
* @example
true
if the entity is a {@link Entities.EntityType|Model} entity, the entity is loaded,
* the joint index is valid, and the translation is different to the joint's current translation; otherwise
* false
.
@@ -963,11 +966,12 @@ public slots:
Q_INVOKABLE bool setAbsoluteJointTranslationInObjectFrame(const QUuid& entityID, int jointIndex, glm::vec3 translation);
/**jsdoc
- * Set the rotation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's coordinate frame.
+ * Set the rotation of a joint in a {@link Entities.EntityType|Model} entity relative to the entity's position and
+ * orientation.
* @function Entities.setAbsoluteJointRotationInObjectFrame
* @param {Uuid} entityID - The ID of the entity.
* @param {number} jointIndex - The integer index of the joint.
- * @param {Quat} rotation - The rotation relative to the entity's coordinate frame to set the joint to.
+ * @param {Quat} rotation - The rotation to set the joint to relative to the entity's orientation.
* @returns {boolean} true
if the entity is a {@link Entities.EntityType|Model} entity, the entity is loaded,
* the joint index is valid, and the rotation is different to the joint's current rotation; otherwise false
.
* @example