mirror of
https://github.com/overte-org/overte.git
synced 2025-06-23 09:19:36 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi
This commit is contained in:
commit
d402f767c1
10 changed files with 86 additions and 134 deletions
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@ -13,7 +13,6 @@ Script.include("libraries/globals.js");
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var panelWall = false;
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var panelWall = false;
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var orbShell = false;
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var orbShell = false;
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var reticle = false;
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var descriptionText = false;
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var descriptionText = false;
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var showText = false;
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var showText = false;
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@ -24,8 +23,6 @@ var numberOfLines = 2;
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var textMargin = 0.0625;
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var textMargin = 0.0625;
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var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines;
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var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines;
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var lastMouseMove = 0;
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var IDLE_HOVER_TIME = 2000; // if you haven't moved the mouse in 2 seconds, and in HMD mode, then we use reticle for hover
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var avatarStickPosition = {};
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var avatarStickPosition = {};
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var orbNaturalExtentsMin = { x: -1.230354, y: -1.22077, z: -1.210487 };
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var orbNaturalExtentsMin = { x: -1.230354, y: -1.22077, z: -1.210487 };
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@ -58,13 +55,6 @@ var elevatorSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/eleva
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var currentMuzakInjector = null;
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var currentMuzakInjector = null;
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var currentSound = null;
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var currentSound = null;
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var inOculusMode = false;
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function reticlePosition() {
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var RETICLE_DISTANCE = 1;
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return Vec3.sum(Camera.position, Vec3.multiply(Quat.getFront(Camera.orientation), RETICLE_DISTANCE));
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}
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function textOverlayPosition() {
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function textOverlayPosition() {
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var TEXT_DISTANCE_OUT = 6;
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var TEXT_DISTANCE_OUT = 6;
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var TEXT_DISTANCE_DOWN = -2;
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var TEXT_DISTANCE_DOWN = -2;
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@ -72,6 +62,21 @@ function textOverlayPosition() {
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Vec3.multiply(Quat.getUp(Camera.orientation), TEXT_DISTANCE_DOWN));
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Vec3.multiply(Quat.getUp(Camera.orientation), TEXT_DISTANCE_DOWN));
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}
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}
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var panelLocationOrder = [
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7, 8, 9, 10, 11, 12, 13,
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0, 1, 2, 3, 4, 5, 6,
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14, 15, 16, 17, 18, 19, 20
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];
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// Location index is 0-based
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function locationIndexToPanelIndex(locationIndex) {
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return panelLocationOrder.indexOf(locationIndex) + 1;
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}
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// Panel index is 1-based
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function panelIndexToLocationIndex(panelIndex) {
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return panelLocationOrder[panelIndex - 1];
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}
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var MAX_NUM_PANELS = 21;
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var MAX_NUM_PANELS = 21;
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var DRONE_VOLUME = 0.3;
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var DRONE_VOLUME = 0.3;
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@ -125,22 +130,6 @@ function drawLobby() {
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panelWall = Overlays.addOverlay("model", panelWallProps);
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panelWall = Overlays.addOverlay("model", panelWallProps);
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orbShell = Overlays.addOverlay("model", orbShellProps);
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orbShell = Overlays.addOverlay("model", orbShellProps);
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descriptionText = Overlays.addOverlay("text3d", descriptionTextProps);
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descriptionText = Overlays.addOverlay("text3d", descriptionTextProps);
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inOculusMode = Menu.isOptionChecked("Enable VR Mode");
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// for HMD wearers, create a reticle in center of screen
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if (inOculusMode) {
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var CURSOR_SCALE = 0.025;
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reticle = Overlays.addOverlay("billboard", {
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url: HIFI_PUBLIC_BUCKET + "images/cursor.svg",
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position: reticlePosition(),
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ignoreRayIntersection: true,
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isFacingAvatar: true,
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alpha: 1.0,
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scale: CURSOR_SCALE
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});
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}
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// add an attachment on this avatar so other people see them in the lobby
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// add an attachment on this avatar so other people see them in the lobby
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MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
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MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
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@ -169,7 +158,8 @@ function changeLobbyTextures() {
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};
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};
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for (var j = 0; j < NUM_PANELS; j++) {
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for (var j = 0; j < NUM_PANELS; j++) {
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textureProp["textures"]["file" + (j + 1)] = "http:" + locations[j].thumbnail_url
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var panelIndex = locationIndexToPanelIndex(j);
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textureProp["textures"]["file" + panelIndex] = "http:" + locations[j].thumbnail_url;
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};
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};
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Overlays.editOverlay(panelWall, textureProp);
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Overlays.editOverlay(panelWall, textureProp);
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@ -228,14 +218,8 @@ function cleanupLobby() {
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Overlays.deleteOverlay(orbShell);
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Overlays.deleteOverlay(orbShell);
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Overlays.deleteOverlay(descriptionText);
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Overlays.deleteOverlay(descriptionText);
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if (reticle) {
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Overlays.deleteOverlay(reticle);
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}
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panelWall = false;
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panelWall = false;
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orbShell = false;
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orbShell = false;
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reticle = false;
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Audio.stopInjector(currentDrone);
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Audio.stopInjector(currentDrone);
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currentDrone = null;
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currentDrone = null;
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@ -260,12 +244,13 @@ function actionStartEvent(event) {
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var panelStringIndex = panelName.indexOf("Panel");
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var panelStringIndex = panelName.indexOf("Panel");
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if (panelStringIndex != -1) {
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if (panelStringIndex != -1) {
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var panelIndex = parseInt(panelName.slice(5)) - 1;
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var panelIndex = parseInt(panelName.slice(5));
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if (panelIndex < locations.length) {
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var locationIndex = panelIndexToLocationIndex(panelIndex);
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var actionLocation = locations[panelIndex];
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if (locationIndex < locations.length) {
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var actionLocation = locations[locationIndex];
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print("Jumping to " + actionLocation.name + " at " + actionLocation.path
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print("Jumping to " + actionLocation.name + " at " + actionLocation.path
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+ " in " + actionLocation.domain.name + " after click on panel " + panelIndex);
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+ " in " + actionLocation.domain.name + " after click on panel " + panelIndex + " with location index " + locationIndex);
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Window.location = actionLocation;
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Window.location = actionLocation;
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maybeCleanupLobby();
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maybeCleanupLobby();
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@ -309,9 +294,10 @@ function handleLookAt(pickRay) {
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var panelName = result.extraInfo;
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var panelName = result.extraInfo;
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var panelStringIndex = panelName.indexOf("Panel");
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var panelStringIndex = panelName.indexOf("Panel");
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if (panelStringIndex != -1) {
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if (panelStringIndex != -1) {
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var panelIndex = parseInt(panelName.slice(5)) - 1;
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var panelIndex = parseInt(panelName.slice(5));
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if (panelIndex < locations.length) {
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var locationIndex = panelIndexToLocationIndex(panelIndex);
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var actionLocation = locations[panelIndex];
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if (locationIndex < locations.length) {
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var actionLocation = locations[locationIndex];
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if (actionLocation.description == "") {
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if (actionLocation.description == "") {
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Overlays.editOverlay(descriptionText, { text: actionLocation.name, visible: showText });
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Overlays.editOverlay(descriptionText, { text: actionLocation.name, visible: showText });
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@ -359,20 +345,6 @@ function handleLookAt(pickRay) {
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function update(deltaTime) {
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function update(deltaTime) {
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maybeCleanupLobby();
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maybeCleanupLobby();
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if (panelWall) {
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if (panelWall) {
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if (reticle) {
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Overlays.editOverlay(reticle, {
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position: reticlePosition()
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});
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var nowDate = new Date();
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var now = nowDate.getTime();
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if (now - lastMouseMove > IDLE_HOVER_TIME) {
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var pickRay = Camera.computeViewPickRay(0.5, 0.5);
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handleLookAt(pickRay);
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}
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}
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Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
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Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
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// if the reticle is up then we may need to play the next muzak
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// if the reticle is up then we may need to play the next muzak
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@ -384,8 +356,6 @@ function update(deltaTime) {
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function mouseMoveEvent(event) {
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function mouseMoveEvent(event) {
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if (panelWall) {
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if (panelWall) {
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var nowDate = new Date();
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lastMouseMove = nowDate.getTime();
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var pickRay = Camera.computePickRay(event.x, event.y);
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var pickRay = Camera.computePickRay(event.x, event.y);
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handleLookAt(pickRay);
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handleLookAt(pickRay);
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}
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}
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@ -86,6 +86,7 @@ ChessGame.Board = (function(position, scale) {
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modelURL: ChessGame.BOARD.modelURL,
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modelURL: ChessGame.BOARD.modelURL,
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position: this.position,
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position: this.position,
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dimensions: this.dimensions,
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dimensions: this.dimensions,
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rotation: ChessGame.BOARD.rotation,
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userData: this.buildUserDataString()
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userData: this.buildUserDataString()
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}
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}
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this.entity = null;
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this.entity = null;
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@ -167,8 +167,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_raiseMirror(0.0f),
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_raiseMirror(0.0f),
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_lastMouseMove(usecTimestampNow()),
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_lastMouseMove(usecTimestampNow()),
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_lastMouseMoveWasSimulated(false),
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_lastMouseMoveWasSimulated(false),
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_mouseHidden(false),
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_seenMouseMove(false),
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_touchAvgX(0.0f),
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_touchAvgX(0.0f),
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_touchAvgY(0.0f),
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_touchAvgY(0.0f),
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_isTouchPressed(false),
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_isTouchPressed(false),
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@ -1130,7 +1128,8 @@ void Application::keyPressEvent(QKeyEvent* event) {
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if (!event->isAutoRepeat()) {
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if (!event->isAutoRepeat()) {
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// this starts an HFActionEvent
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// this starts an HFActionEvent
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HFActionEvent startActionEvent(HFActionEvent::startType(),
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HFActionEvent startActionEvent(HFActionEvent::startType(),
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_myCamera.computeViewPickRay(0.5f, 0.5f));
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_myCamera.computePickRay(getTrueMouseX(),
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getTrueMouseY()));
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sendEvent(this, &startActionEvent);
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sendEvent(this, &startActionEvent);
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}
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}
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@ -1221,10 +1220,11 @@ void Application::keyReleaseEvent(QKeyEvent* event) {
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case Qt::Key_Space: {
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case Qt::Key_Space: {
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if (!event->isAutoRepeat()) {
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if (!event->isAutoRepeat()) {
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// this ends the HFActionEvent
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// this ends the HFActionEvent
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HFActionEvent endActionEvent(HFActionEvent::endType(), _myCamera.computeViewPickRay(0.5f, 0.5f));
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HFActionEvent endActionEvent(HFActionEvent::endType(),
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_myCamera.computePickRay(getTrueMouseX(),
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getTrueMouseY()));
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sendEvent(this, &endActionEvent);
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sendEvent(this, &endActionEvent);
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}
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}
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break;
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break;
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}
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}
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case Qt::Key_Escape: {
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case Qt::Key_Escape: {
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@ -1233,7 +1233,6 @@ void Application::keyReleaseEvent(QKeyEvent* event) {
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HFBackEvent endBackEvent(HFBackEvent::endType());
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HFBackEvent endBackEvent(HFBackEvent::endType());
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sendEvent(this, &endBackEvent);
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sendEvent(this, &endBackEvent);
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}
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}
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break;
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break;
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}
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}
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default:
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default:
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@ -1252,34 +1251,24 @@ void Application::focusOutEvent(QFocusEvent* event) {
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}
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}
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void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
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void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
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bool showMouse = true;
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|
|
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// Used by application overlay to determine how to draw cursor(s)
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// Used by application overlay to determine how to draw cursor(s)
|
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_lastMouseMoveWasSimulated = deviceID > 0;
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_lastMouseMoveWasSimulated = deviceID > 0;
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if (!_lastMouseMoveWasSimulated) {
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// If this mouse move event is emitted by a controller, dont show the mouse cursor
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_lastMouseMove = usecTimestampNow();
|
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if (_lastMouseMoveWasSimulated) {
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|
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showMouse = false;
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|
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}
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}
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|
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if (!_aboutToQuit) {
|
if (_aboutToQuit) {
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_entities.mouseMoveEvent(event, deviceID);
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return;
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}
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}
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|
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_entities.mouseMoveEvent(event, deviceID);
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_controllerScriptingInterface.emitMouseMoveEvent(event, deviceID); // send events to any registered scripts
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_controllerScriptingInterface.emitMouseMoveEvent(event, deviceID); // send events to any registered scripts
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|
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// if one of our scripts have asked to capture this event, then stop processing it
|
// if one of our scripts have asked to capture this event, then stop processing it
|
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if (_controllerScriptingInterface.isMouseCaptured()) {
|
if (_controllerScriptingInterface.isMouseCaptured()) {
|
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return;
|
return;
|
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}
|
}
|
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|
|
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_lastMouseMove = usecTimestampNow();
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|
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|
||||||
if (_mouseHidden && showMouse && !OculusManager::isConnected() && !TV3DManager::isConnected()) {
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|
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getGLWidget()->setCursor(Qt::ArrowCursor);
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|
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_mouseHidden = false;
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|
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_seenMouseMove = true;
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|
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}
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|
||||||
}
|
}
|
||||||
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|
||||||
void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
|
void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
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||||||
|
@ -2111,13 +2100,7 @@ void Application::updateMouseRay() {
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// make sure the frustum is up-to-date
|
// make sure the frustum is up-to-date
|
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loadViewFrustum(_myCamera, _viewFrustum);
|
loadViewFrustum(_myCamera, _viewFrustum);
|
||||||
|
|
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// if the mouse pointer isn't visible, act like it's at the center of the screen
|
PickRay pickRay = _myCamera.computePickRay(getTrueMouseX(), getTrueMouseY());
|
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float x = 0.5f, y = 0.5f;
|
|
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if (!_mouseHidden) {
|
|
||||||
x = getTrueMouseX() / (float)_glWidget->width();
|
|
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y = getTrueMouseY() / (float)_glWidget->height();
|
|
||||||
}
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|
||||||
PickRay pickRay = _myCamera.computeViewPickRay(x, y);
|
|
||||||
_mouseRayOrigin = pickRay.origin;
|
_mouseRayOrigin = pickRay.origin;
|
||||||
_mouseRayDirection = pickRay.direction;
|
_mouseRayDirection = pickRay.direction;
|
||||||
|
|
||||||
|
@ -2313,22 +2296,29 @@ void Application::updateCursor(float deltaTime) {
|
||||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
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PerformanceWarning warn(showWarnings, "Application::updateCursor()");
|
PerformanceWarning warn(showWarnings, "Application::updateCursor()");
|
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|
|
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// watch mouse position, if it hasn't moved, hide the cursor
|
bool hideMouse = false;
|
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bool underMouse = _glWidget->underMouse();
|
bool underMouse = _glWidget->underMouse();
|
||||||
if (!_mouseHidden) {
|
|
||||||
quint64 now = usecTimestampNow();
|
static const int HIDE_CURSOR_TIMEOUT = 3 * USECS_PER_SECOND; // 3 second
|
||||||
int elapsed = now - _lastMouseMove;
|
int elapsed = usecTimestampNow() - _lastMouseMove;
|
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const int HIDE_CURSOR_TIMEOUT = 1 * 1000 * 1000; // 1 second
|
if ((elapsed > HIDE_CURSOR_TIMEOUT && underMouse) ||
|
||||||
if (elapsed > HIDE_CURSOR_TIMEOUT && (underMouse || !_seenMouseMove)) {
|
(OculusManager::isConnected() && Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode))) {
|
||||||
getGLWidget()->setCursor(Qt::BlankCursor);
|
hideMouse = true;
|
||||||
_mouseHidden = true;
|
}
|
||||||
|
|
||||||
|
setCursorVisible(!hideMouse);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::setCursorVisible(bool visible) {
|
||||||
|
if (visible) {
|
||||||
|
if (overrideCursor() != NULL) {
|
||||||
|
restoreOverrideCursor();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// if the mouse is hidden, but we're not inside our window, then consider ourselves to be moving
|
if (overrideCursor() != NULL) {
|
||||||
if (!underMouse && _seenMouseMove) {
|
changeOverrideCursor(Qt::BlankCursor);
|
||||||
_lastMouseMove = usecTimestampNow();
|
} else {
|
||||||
getGLWidget()->setCursor(Qt::ArrowCursor);
|
setOverrideCursor(Qt::BlankCursor);
|
||||||
_mouseHidden = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2350,17 +2340,6 @@ void Application::update(float deltaTime) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static QCursor cursor;
|
|
||||||
if (OculusManager::isConnected() &&
|
|
||||||
Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode)){
|
|
||||||
if (_window->cursor().shape() != Qt::BlankCursor) {
|
|
||||||
cursor = _window->cursor();
|
|
||||||
_window->setCursor(QCursor(Qt::BlankCursor));
|
|
||||||
}
|
|
||||||
} else if(_window->cursor().shape() == Qt::BlankCursor) {
|
|
||||||
_window->setCursor(cursor);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Dispatch input events
|
// Dispatch input events
|
||||||
_controllerScriptingInterface.updateInputControllers();
|
_controllerScriptingInterface.updateInputControllers();
|
||||||
|
|
||||||
|
@ -2874,8 +2853,13 @@ void Application::updateShadowMap() {
|
||||||
|
|
||||||
// store view matrix without translation, which we'll use for precision-sensitive objects
|
// store view matrix without translation, which we'll use for precision-sensitive objects
|
||||||
updateUntranslatedViewMatrix();
|
updateUntranslatedViewMatrix();
|
||||||
// TODO: assign an equivalent viewTransform object to the application to match the current path which uses glMatrixStack
|
|
||||||
// setViewTransform(viewTransform);
|
// Equivalent to what is happening with _untranslatedViewMatrix and the _viewMatrixTranslation
|
||||||
|
// the viewTransofmr object is updatded with the correct values and saved,
|
||||||
|
// this is what is used for rendering the Entities and avatars
|
||||||
|
Transform viewTransform;
|
||||||
|
viewTransform.setRotation(rotation);
|
||||||
|
setViewTransform(viewTransform);
|
||||||
|
|
||||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||||
glPolygonOffset(1.1f, 4.0f); // magic numbers courtesy http://www.eecs.berkeley.edu/~ravir/6160/papers/shadowmaps.ppt
|
glPolygonOffset(1.1f, 4.0f); // magic numbers courtesy http://www.eecs.berkeley.edu/~ravir/6160/papers/shadowmaps.ppt
|
||||||
|
@ -4372,14 +4356,6 @@ void Application::skipVersion(QString latestVersion) {
|
||||||
skipFile.write(latestVersion.toStdString().c_str());
|
skipFile.write(latestVersion.toStdString().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::setCursorVisible(bool visible) {
|
|
||||||
if (visible) {
|
|
||||||
restoreOverrideCursor();
|
|
||||||
} else {
|
|
||||||
setOverrideCursor(Qt::BlankCursor);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::takeSnapshot() {
|
void Application::takeSnapshot() {
|
||||||
QMediaPlayer* player = new QMediaPlayer();
|
QMediaPlayer* player = new QMediaPlayer();
|
||||||
QFileInfo inf = QFileInfo(Application::resourcesPath() + "sounds/snap.wav");
|
QFileInfo inf = QFileInfo(Application::resourcesPath() + "sounds/snap.wav");
|
||||||
|
|
|
@ -211,7 +211,8 @@ public:
|
||||||
EntityTreeRenderer* getEntityClipboardRenderer() { return &_entityClipboardRenderer; }
|
EntityTreeRenderer* getEntityClipboardRenderer() { return &_entityClipboardRenderer; }
|
||||||
Environment* getEnvironment() { return &_environment; }
|
Environment* getEnvironment() { return &_environment; }
|
||||||
bool isMousePressed() const { return _mousePressed; }
|
bool isMousePressed() const { return _mousePressed; }
|
||||||
bool isMouseHidden() const { return _mouseHidden; }
|
bool isMouseHidden() const { return _glWidget->cursor().shape() == Qt::BlankCursor; }
|
||||||
|
void setCursorVisible(bool visible);
|
||||||
const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }
|
const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }
|
||||||
const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
|
const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
|
||||||
bool mouseOnScreen() const;
|
bool mouseOnScreen() const;
|
||||||
|
@ -309,8 +310,6 @@ public:
|
||||||
|
|
||||||
QStringList getRunningScripts() { return _scriptEnginesHash.keys(); }
|
QStringList getRunningScripts() { return _scriptEnginesHash.keys(); }
|
||||||
ScriptEngine* getScriptEngine(QString scriptHash) { return _scriptEnginesHash.contains(scriptHash) ? _scriptEnginesHash[scriptHash] : NULL; }
|
ScriptEngine* getScriptEngine(QString scriptHash) { return _scriptEnginesHash.contains(scriptHash) ? _scriptEnginesHash[scriptHash] : NULL; }
|
||||||
|
|
||||||
void setCursorVisible(bool visible);
|
|
||||||
|
|
||||||
bool isLookingAtMyAvatar(Avatar* avatar);
|
bool isLookingAtMyAvatar(Avatar* avatar);
|
||||||
|
|
||||||
|
@ -567,8 +566,6 @@ private:
|
||||||
int _mouseDragStartedY;
|
int _mouseDragStartedY;
|
||||||
quint64 _lastMouseMove;
|
quint64 _lastMouseMove;
|
||||||
bool _lastMouseMoveWasSimulated;
|
bool _lastMouseMoveWasSimulated;
|
||||||
bool _mouseHidden;
|
|
||||||
bool _seenMouseMove;
|
|
||||||
|
|
||||||
glm::vec3 _mouseRayOrigin;
|
glm::vec3 _mouseRayOrigin;
|
||||||
glm::vec3 _mouseRayDirection;
|
glm::vec3 _mouseRayDirection;
|
||||||
|
|
|
@ -132,8 +132,10 @@ void JoystickScriptingInterface::update() {
|
||||||
: HFActionEvent::endType();
|
: HFActionEvent::endType();
|
||||||
|
|
||||||
// global action events fire in the center of the screen
|
// global action events fire in the center of the screen
|
||||||
HFActionEvent actionEvent(actionType,
|
Application* app = Application::getInstance();
|
||||||
Application::getInstance()->getCamera()->computeViewPickRay(0.5f, 0.5f));
|
PickRay pickRay = app->getCamera()->computePickRay(app->getTrueMouseX(),
|
||||||
|
app->getTrueMouseY());
|
||||||
|
HFActionEvent actionEvent(actionType, pickRay);
|
||||||
qApp->sendEvent(qApp, &actionEvent);
|
qApp->sendEvent(qApp, &actionEvent);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -536,7 +536,7 @@ void ApplicationOverlay::renderPointers() {
|
||||||
glm::vec2 screenPos = sphericalToScreen(glm::vec2(yaw, -pitch));
|
glm::vec2 screenPos = sphericalToScreen(glm::vec2(yaw, -pitch));
|
||||||
|
|
||||||
position = QPoint(screenPos.x, screenPos.y);
|
position = QPoint(screenPos.x, screenPos.y);
|
||||||
QCursor::setPos(application->getGLWidget()->mapToGlobal(position));
|
application->getGLWidget()->cursor().setPos(application->getGLWidget()->mapToGlobal(position));
|
||||||
}
|
}
|
||||||
|
|
||||||
_reticlePosition[MOUSE] = position;
|
_reticlePosition[MOUSE] = position;
|
||||||
|
|
|
@ -122,21 +122,21 @@ void FramelessDialog::mousePressEvent(QMouseEvent* mouseEvent) {
|
||||||
if (hitLeft || hitRight) {
|
if (hitLeft || hitRight) {
|
||||||
_isResizing = true;
|
_isResizing = true;
|
||||||
_resizeInitialWidth = size().width();
|
_resizeInitialWidth = size().width();
|
||||||
QApplication::setOverrideCursor(Qt::SizeHorCursor);
|
setCursor(Qt::SizeHorCursor);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
bool hitTop = (_position == POSITION_TOP) && (abs(mouseEvent->pos().y() - size().height()) < RESIZE_HANDLE_WIDTH);
|
bool hitTop = (_position == POSITION_TOP) && (abs(mouseEvent->pos().y() - size().height()) < RESIZE_HANDLE_WIDTH);
|
||||||
if (hitTop) {
|
if (hitTop) {
|
||||||
_isResizing = true;
|
_isResizing = true;
|
||||||
_resizeInitialWidth = size().height();
|
_resizeInitialWidth = size().height();
|
||||||
QApplication::setOverrideCursor(Qt::SizeHorCursor);
|
setCursor(Qt::SizeHorCursor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FramelessDialog::mouseReleaseEvent(QMouseEvent* mouseEvent) {
|
void FramelessDialog::mouseReleaseEvent(QMouseEvent* mouseEvent) {
|
||||||
QApplication::restoreOverrideCursor();
|
unsetCursor();
|
||||||
_isResizing = false;
|
_isResizing = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1542,7 +1542,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping,
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
std::string whatisthat = subobject.name;
|
std::string whatisthat = subobject.name;
|
||||||
if (whatisthat == "WTF") {
|
if (whatisthat == "Shape") {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -44,7 +44,9 @@ bool ReceivedPacketProcessor::process() {
|
||||||
NetworkPacket& packet = _packets.front(); // get the oldest packet
|
NetworkPacket& packet = _packets.front(); // get the oldest packet
|
||||||
NetworkPacket temporary = packet; // make a copy of the packet in case the vector is resized on us
|
NetworkPacket temporary = packet; // make a copy of the packet in case the vector is resized on us
|
||||||
_packets.erase(_packets.begin()); // remove the oldest packet
|
_packets.erase(_packets.begin()); // remove the oldest packet
|
||||||
_nodePacketCounts[temporary.getNode()->getUUID()]--;
|
if (!temporary.getNode().isNull()) {
|
||||||
|
_nodePacketCounts[temporary.getNode()->getUUID()]--;
|
||||||
|
}
|
||||||
unlock(); // let others add to the packets
|
unlock(); // let others add to the packets
|
||||||
processPacket(temporary.getNode(), temporary.getByteArray()); // process our temporary copy
|
processPacket(temporary.getNode(), temporary.getByteArray()); // process our temporary copy
|
||||||
midProcess();
|
midProcess();
|
||||||
|
|
|
@ -728,6 +728,10 @@ bool Octree::findRayIntersection(const glm::vec3& origin, const glm::vec3& direc
|
||||||
}
|
}
|
||||||
|
|
||||||
recurseTreeWithOperation(findRayIntersectionOp, &args);
|
recurseTreeWithOperation(findRayIntersectionOp, &args);
|
||||||
|
|
||||||
|
if (args.found) {
|
||||||
|
args.distance *= (float)(TREE_SCALE); // scale back up to meters
|
||||||
|
}
|
||||||
|
|
||||||
if (gotLock) {
|
if (gotLock) {
|
||||||
unlock();
|
unlock();
|
||||||
|
|
Loading…
Reference in a new issue