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Removing unecessary test
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@ -218,9 +218,6 @@ void Model::updateRenderItems() {
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_needsUpdateClusterMatrices = true;
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_renderItemsNeedUpdate = false;
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if (_modelMeshRenderItemIDs.size() != _meshStates.size()) {
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return;
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}
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// queue up this work for later processing, at the end of update and just before rendering.
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// the application will ensure only the last lambda is actually invoked.
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