From d2d0326c02268b4cf8cd496de12d5e23888910b9 Mon Sep 17 00:00:00 2001 From: ericrius1 Date: Wed, 2 Dec 2015 16:44:47 -0800 Subject: [PATCH] using deployed texture --- examples/flowArts/lightTrails.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/flowArts/lightTrails.js b/examples/flowArts/lightTrails.js index 8d88957f03..a494f9a810 100644 --- a/examples/flowArts/lightTrails.js +++ b/examples/flowArts/lightTrails.js @@ -66,7 +66,7 @@ function controller(side, triggerAction) { this.cycleColorButton = side == LEFT ? Controller.Standard.LeftPrimaryThumb : Controller.Standard.RightPrimaryThumb; this.currentColorIndex = 0; this.currentColor = colorPalette[this.currentColorIndex]; - var textures = "http://localhost:8080/trails.png?v2" + Math.random(); + var texture = "https://s3.amazonaws.com/hifi-public/eric/textures/paintStrokes/trails.png"; // this.light = Entities.addEntity({ // type: 'Light', @@ -84,7 +84,7 @@ function controller(side, triggerAction) { y: LINE_DIMENSIONS, z: LINE_DIMENSIONS }, - textures: textures, + textures: texture, lifetime: LIFETIME }); this.points = [];