From d1bc31afb64f17001b4c38332c09943f511b50fb Mon Sep 17 00:00:00 2001 From: PhilipRosedale Date: Mon, 29 Feb 2016 10:16:34 -0800 Subject: [PATCH] azimuth function is really just a ratio --- examples/libraries/entitySelectionTool.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/libraries/entitySelectionTool.js b/examples/libraries/entitySelectionTool.js index 1834962e77..1be6030f6e 100644 --- a/examples/libraries/entitySelectionTool.js +++ b/examples/libraries/entitySelectionTool.js @@ -2332,7 +2332,7 @@ SelectionDisplay = (function() { var vector = Vec3.subtract(pick, initialXZPick); // If the mouse is too close to the horizon of the pick plane, stop moving - var MIN_AZIMUTH = 0.02; // Radians + var MIN_AZIMUTH = 0.02; // largest dimension of object divided by distance to it var azimuth = translateXZTool.azimuth(pickRay.origin, pick); if (wantDebug) { print("Start Azimuth: " + translateXZTool.startingAzimuth + ", Azimuth: " + azimuth);