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merge repair
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@ -416,7 +416,7 @@ void Application::paintGL() {
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PerfStat("display");
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glEnable(GL_LINE_SMOOTH);
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if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
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_myCamera.setTightness (100.0f);
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_myCamera.setTargetPosition(_myAvatar.getUprightHeadPosition());
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