mirror of
https://github.com/overte-org/overte.git
synced 2025-08-04 00:43:30 +02:00
Reimplemented Tablet Audio screen using C++ model
This commit is contained in:
parent
c7ab4994ea
commit
d18ac6dd49
7 changed files with 208 additions and 48 deletions
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@ -35,11 +35,6 @@ Rectangle {
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property string title: "Audio Options"
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signal sendToScript(var message);
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//set models after Components is shown
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Component.onCompleted: {
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refreshTimer.start()
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refreshTimerOutput.start()
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}
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Component {
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id: separator
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@ -138,30 +133,34 @@ Rectangle {
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}
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ListView {
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Timer {
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id: refreshTimer
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interval: 1
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repeat: false
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onTriggered: {
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//refresh model
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inputAudioListView.model = undefined
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inputAudioListView.model = AudioDevice.inputAudioDevices
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}
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}
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id: inputAudioListView
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anchors { left: parent.left; right: parent.right; leftMargin: 70 }
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height: 125
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spacing: 16
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spacing: 0
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clip: true
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snapMode: ListView.SnapToItem
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delegate: AudioCheckbox {
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model: AudioDevice
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delegate: Item {
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width: parent.width
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checkbox.checked: (modelData === AudioDevice.getInputDevice())
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text.text: modelData
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onCheckBoxClicked: {
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if (checked) {
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AudioDevice.setInputDevice(modelData)
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refreshTimer.start()
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visible: devicemode === 0
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height: visible ? 36 : 0
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AudioCheckbox {
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id: cbin
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anchors.verticalCenter: parent.verticalCenter
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Binding {
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target: cbin.checkbox
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property: 'checked'
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value: devicechecked
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}
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width: parent.width
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cbchecked: devicechecked
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text.text: devicename
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onCheckBoxClicked: {
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if (checked) {
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AudioDevice.setInputDeviceAsync(devicename)
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}
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}
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}
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}
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@ -191,31 +190,33 @@ Rectangle {
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text: qsTr("CHOOSE OUTPUT DEVICE")
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}
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}
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ListView {
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id: outputAudioListView
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Timer {
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id: refreshTimerOutput
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interval: 1
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repeat: false
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onTriggered: {
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//refresh model
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outputAudioListView.model = undefined
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outputAudioListView.model = AudioDevice.outputAudioDevices
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}
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}
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anchors { left: parent.left; right: parent.right; leftMargin: 70 }
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height: 250
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spacing: 16
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spacing: 0
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clip: true
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snapMode: ListView.SnapToItem
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delegate: AudioCheckbox {
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model: AudioDevice
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delegate: Item {
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width: parent.width
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checkbox.checked: (modelData === AudioDevice.getOutputDevice())
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text.text: modelData
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onCheckBoxClicked: {
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if (checked) {
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AudioDevice.setOutputDevice(modelData)
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refreshTimerOutput.start()
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visible: devicemode === 1
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height: visible ? 36 : 0
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AudioCheckbox {
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id: cbout
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width: parent.width
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anchors.verticalCenter: parent.verticalCenter
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Binding {
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target: cbout.checkbox
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property: 'checked'
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value: devicechecked
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}
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text.text: devicename
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onCheckBoxClicked: {
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if (checked) {
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AudioDevice.setOutputDeviceAsync(devicename)
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}
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}
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}
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}
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@ -8,6 +8,7 @@ Row {
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id: row
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spacing: 16
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property alias checkbox: cb
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property alias cbchecked: cb.checked
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property alias text: txt
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signal checkBoxClicked(bool checked)
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@ -17,6 +18,7 @@ Row {
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colorScheme: hifi.colorSchemes.dark
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anchors.verticalCenter: parent.verticalCenter
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onClicked: checkBoxClicked(cb.checked)
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onCheckedChanged: console.log("checked", checked, "device ",txt.text)
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}
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RalewayBold {
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id: txt
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@ -33,11 +33,17 @@ bool AudioDeviceScriptingInterface::muted()
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return getMuted();
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}
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AudioDeviceScriptingInterface::AudioDeviceScriptingInterface() {
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AudioDeviceScriptingInterface::AudioDeviceScriptingInterface(): QAbstractListModel(nullptr) {
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connect(DependencyManager::get<AudioClient>().data(), &AudioClient::muteToggled,
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this, &AudioDeviceScriptingInterface::muteToggled);
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connect(DependencyManager::get<AudioClient>().data(), &AudioClient::deviceChanged,
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this, &AudioDeviceScriptingInterface::deviceChanged);
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this, &AudioDeviceScriptingInterface::onDeviceChanged, Qt::QueuedConnection);
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connect(DependencyManager::get<AudioClient>().data(), &AudioClient::currentInputDeviceChanged,
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this, &AudioDeviceScriptingInterface::onCurrentInputDeviceChanged, Qt::QueuedConnection);
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connect(DependencyManager::get<AudioClient>().data(), &AudioClient::currentOutputDeviceChanged,
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this, &AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged, Qt::QueuedConnection);
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//fill up model
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onDeviceChanged();
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}
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bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
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@ -51,13 +57,27 @@ bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
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bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
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bool result;
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QTime a; a.start();
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QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchOutputToAudioDevice",
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Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(bool, result),
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Q_ARG(const QString&, deviceName));
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qDebug() << "switching to" << deviceName << "elapsed" << a.elapsed();
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return result;
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}
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void AudioDeviceScriptingInterface::setInputDeviceAsync(const QString& deviceName) {
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QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchInputToAudioDevice",
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Qt::QueuedConnection,
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Q_ARG(const QString&, deviceName));
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}
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void AudioDeviceScriptingInterface::setOutputDeviceAsync(const QString& deviceName) {
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QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchOutputToAudioDevice",
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Qt::QueuedConnection,
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Q_ARG(const QString&, deviceName));
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}
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QString AudioDeviceScriptingInterface::getInputDevice() {
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return DependencyManager::get<AudioClient>()->getDeviceName(QAudio::AudioInput);
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}
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@ -116,3 +136,94 @@ void AudioDeviceScriptingInterface::setMuted(bool muted)
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bool AudioDeviceScriptingInterface::getMuted() {
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return DependencyManager::get<AudioClient>()->isMuted();
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}
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QVariant AudioDeviceScriptingInterface::data(const QModelIndex& index, int role) const {
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//sanity
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if (!index.isValid() || index.row() >= _devices.size())
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return QVariant();
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if (role == Qt::DisplayRole || role == DisplayNameRole) {
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return _devices.at(index.row()).name;
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} else if (role == SelectedRole) {
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return _devices.at(index.row()).selected;
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} else if (role == AudioModeRole) {
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return (int)_devices.at(index.row()).mode;
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}
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return QVariant();
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}
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int AudioDeviceScriptingInterface::rowCount(const QModelIndex& parent) const {
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Q_UNUSED(parent)
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return _devices.size();
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}
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QHash<int, QByteArray> AudioDeviceScriptingInterface::roleNames() const {
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QHash<int, QByteArray> roles;
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roles.insert(DisplayNameRole, "devicename");
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roles.insert(SelectedRole, "devicechecked");
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roles.insert(AudioModeRole, "devicemode");
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return roles;
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}
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void AudioDeviceScriptingInterface::onDeviceChanged()
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{
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beginResetModel();
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_devices.clear();
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const QString &outDevice = getOutputDevice();
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for (QString name: getOutputDevices()) {
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AudioDeviceInfo di;
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di.name = name;
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di.selected = (name == outDevice);
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di.mode = QAudio::AudioOutput;
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_devices.append(di);
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}
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const QString &inDevice = getInputDevice();
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for (QString name: getInputDevices()) {
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AudioDeviceInfo di;
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di.name = name;
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di.selected = (name == inDevice);
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di.mode = QAudio::AudioInput;
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_devices.append(di);
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}
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endResetModel();
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emit deviceChanged();
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}
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void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged()
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{
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currentDeviceUpdate(getInputDevice(), QAudio::AudioInput);
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emit currentInputDeviceChanged();
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}
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void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged()
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{
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currentDeviceUpdate(getOutputDevice(), QAudio::AudioOutput);
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emit currentOutputDeviceChanged();
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}
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void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString &name, QAudio::Mode mode)
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{
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QVector<int> role;
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role.append(SelectedRole);
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qDebug() << "device update" << name << mode;
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for (int i = 0; i < _devices.size(); i++) {
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AudioDeviceInfo di = _devices.at(i);
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if (di.mode != mode)
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continue;
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if (di.selected && di.name != name ) {
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di.selected = false;
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_devices[i] = di;
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emit dataChanged(index(i, 0), index(i, 0), role);
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}
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if (di.name == name) {
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di.selected = true;
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_devices[i] = di;
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emit dataChanged(index(i, 0), index(i, 0), role);
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qDebug() << "device updated" << di.name << i;
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}
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}
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}
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@ -15,10 +15,18 @@
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#include <QObject>
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#include <QString>
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#include <QVector>
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#include <QAbstractListModel>
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#include <QAudio>
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class AudioEffectOptions;
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class AudioDeviceScriptingInterface : public QObject {
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struct AudioDeviceInfo {
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QString name;
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bool selected;
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QAudio::Mode mode;
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};
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class AudioDeviceScriptingInterface : public QAbstractListModel {
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Q_OBJECT
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Q_PROPERTY(QStringList inputAudioDevices READ inputAudioDevices NOTIFY inputAudioDevicesChanged)
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@ -32,6 +40,22 @@ public:
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QStringList outputAudioDevices() const;
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bool muted();
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QHash<int, QByteArray> roleNames() const override;
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enum Roles {
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DisplayNameRole = Qt::UserRole,
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SelectedRole,
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AudioModeRole
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};
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private slots:
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void onDeviceChanged();
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void onCurrentInputDeviceChanged();
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void onCurrentOutputDeviceChanged();
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void currentDeviceUpdate(const QString &name, QAudio::Mode mode);
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public slots:
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bool setInputDevice(const QString& deviceName);
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bool setOutputDevice(const QString& deviceName);
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@ -55,15 +79,22 @@ public slots:
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void setMuted(bool muted);
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void setInputDeviceAsync(const QString &deviceName);
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void setOutputDeviceAsync(const QString &deviceName);
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private:
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AudioDeviceScriptingInterface();
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signals:
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void muteToggled();
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void deviceChanged();
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void currentInputDeviceChanged();
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void currentOutputDeviceChanged();
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void mutedChanged(bool muted);
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void inputAudioDevicesChanged(QStringList inputAudioDevices);
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void outputAudioDevicesChanged(QStringList outputAudioDevices);
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private:
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QVector<AudioDeviceInfo> _devices;
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};
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#endif // hifi_AudioDeviceScriptingInterface_h
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@ -769,7 +769,8 @@ QString AudioClient::getDefaultDeviceName(QAudio::Mode mode) {
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QVector<QString> AudioClient::getDeviceNames(QAudio::Mode mode) {
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QVector<QString> deviceNames;
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foreach(QAudioDeviceInfo audioDevice, getAvailableDevices(mode)) {
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const QList<QAudioDeviceInfo> &availableDevice = getAvailableDevices(mode);
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foreach(const QAudioDeviceInfo &audioDevice, availableDevice) {
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deviceNames << audioDevice.deviceName().trimmed();
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}
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return deviceNames;
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@ -1371,6 +1372,7 @@ bool AudioClient::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceIn
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if (!inputDeviceInfo.isNull()) {
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qCDebug(audioclient) << "The audio input device " << inputDeviceInfo.deviceName() << "is available.";
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_inputAudioDeviceName = inputDeviceInfo.deviceName().trimmed();
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emit currentInputDeviceChanged();
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if (adjustedFormatForAudioDevice(inputDeviceInfo, _desiredInputFormat, _inputFormat)) {
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qCDebug(audioclient) << "The format to be used for audio input is" << _inputFormat;
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@ -1488,6 +1490,7 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDevice
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if (!outputDeviceInfo.isNull()) {
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qCDebug(audioclient) << "The audio output device " << outputDeviceInfo.deviceName() << "is available.";
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_outputAudioDeviceName = outputDeviceInfo.deviceName().trimmed();
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emit currentOutputDeviceChanged();
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if (adjustedFormatForAudioDevice(outputDeviceInfo, _desiredOutputFormat, _outputFormat)) {
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qCDebug(audioclient) << "The format to be used for audio output is" << _outputFormat;
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@ -240,6 +240,9 @@ signals:
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void muteEnvironmentRequested(glm::vec3 position, float radius);
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void currentOutputDeviceChanged();
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void currentInputDeviceChanged();
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protected:
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AudioClient();
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~AudioClient();
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@ -64,13 +64,14 @@ function setupAudioMenus() {
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// Setup audio input devices
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Menu.addSeparator("Audio", "Input Audio Device");
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var inputDevices = AudioDevice.getInputDevices();
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var currentInputDevice = AudioDevice.getInputDevice()
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for (var i = 0; i < inputDevices.length; i++) {
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var audioDeviceMenuString = "Use " + inputDevices[i] + " for Input";
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Menu.addMenuItem({
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menuName: "Audio",
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menuItemName: audioDeviceMenuString,
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isCheckable: true,
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isChecked: inputDevices[i] == AudioDevice.getInputDevice()
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isChecked: inputDevices[i] == currentInputDevice
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});
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audioDevicesList.push(audioDeviceMenuString);
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}
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// Setup audio output devices
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Menu.addSeparator("Audio", "Output Audio Device");
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var outputDevices = AudioDevice.getOutputDevices();
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var currentOutputDevice = AudioDevice.getOutputDevice()
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for (var i = 0; i < outputDevices.length; i++) {
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var audioDeviceMenuString = "Use " + outputDevices[i] + " for Output";
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Menu.addMenuItem({
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menuName: "Audio",
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menuItemName: audioDeviceMenuString,
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isCheckable: true,
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isChecked: outputDevices[i] == AudioDevice.getOutputDevice()
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isChecked: outputDevices[i] == currentOutputDevice
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});
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audioDevicesList.push(audioDeviceMenuString);
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}
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@ -133,6 +135,11 @@ function onMenuEvent(audioDeviceMenuString) {
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}
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}
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function onCurrentDeviceChanged() {
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debug("System audio device switched. ");
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setupAudioMenus()
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}
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function switchAudioDevice(audioDeviceMenuString) {
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// if the device is not plugged in, short-circuit
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if (!~audioDevicesList.indexOf(audioDeviceMenuString)) {
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@ -254,7 +261,9 @@ function checkHMDAudio() {
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// Wait for the C++ systems to fire up before trying to do anything with audio devices
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Script.setTimeout(function () {
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debug("Connecting deviceChanged(), displayModeChanged(), and switchAudioDevice()...");
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AudioDevice.deviceChanged.connect(onDevicechanged);
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// AudioDevice.deviceChanged.connect(onDevicechanged);
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// AudioDevice.currentInputDeviceChanged.connect(onCurrentDeviceChanged);
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// AudioDevice.currentOutputDeviceChanged.connect(onCurrentDeviceChanged);
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HMD.displayModeChanged.connect(checkHMDAudio);
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Menu.menuItemEvent.connect(onMenuEvent);
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debug("Setting up Audio I/O menu for the first time...");
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