From d11a749365e28453d5e8dafaa5e82d3b60e68107 Mon Sep 17 00:00:00 2001 From: Daniela Date: Thu, 7 Sep 2017 19:28:36 +0100 Subject: [PATCH] Refactor 1 line. Pad alignment is correct. --- interface/src/raypick/LaserPointer.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/interface/src/raypick/LaserPointer.cpp b/interface/src/raypick/LaserPointer.cpp index aef48d864d..530821532e 100644 --- a/interface/src/raypick/LaserPointer.cpp +++ b/interface/src/raypick/LaserPointer.cpp @@ -150,8 +150,6 @@ void LaserPointer::updateRenderState(const RenderState& renderState, const Inter endProps.insert("position", vec3toVariant(endVec + glm::vec3(0, 0.5f * dim.y, 0))); } if (_faceAvatar) { - glm::quat rotation = glm::inverse(glm::quat_cast(glm::lookAt(endVec, DependencyManager::get()->getMyAvatar()->getPosition(), DependencyManager::get()->getMyAvatar()->getOrientation()*Vectors::UP))); - //endProps.insert("rotation", quatToVariant(glm::quat(glm::radians(glm::vec3(glm::degrees(safeEulerAngles(rotation)).x, glm::degrees(safeEulerAngles(rotation)).y, glm::degrees(safeEulerAngles(rotation)).z))))); endProps.insert("rotation", quatToVariant(DependencyManager::get()->getMyAvatar()->getOrientation() * glm::quat(glm::radians(glm::vec3(0.0f, 180.0f, 0.0f))))); } endProps.insert("visible", true);