From d0a535aee5ffa917c0195bda8c80b4b583663833 Mon Sep 17 00:00:00 2001 From: Atlante45 Date: Mon, 10 Nov 2014 10:18:37 -0800 Subject: [PATCH] Switch members in EntityItemProperties to hack around corruption bug --- libraries/entities/src/EntityItemProperties.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/entities/src/EntityItemProperties.h b/libraries/entities/src/EntityItemProperties.h index 3ae2aa9c7a..6b22e8cba9 100644 --- a/libraries/entities/src/EntityItemProperties.h +++ b/libraries/entities/src/EntityItemProperties.h @@ -383,8 +383,8 @@ private: // NOTE: The following are pseudo client only properties. They are only used in clients which can access // properties of model geometry. But these properties are not serialized like other properties. QVector _sittingPoints; - glm::vec3 _naturalDimensions; QStringList _textureNames; + glm::vec3 _naturalDimensions; }; Q_DECLARE_METATYPE(EntityItemProperties); QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);