From d08a25f1a32b539bfb17dbb9b7760f599fc7d259 Mon Sep 17 00:00:00 2001 From: David Rowe Date: Mon, 16 Mar 2015 15:48:10 -0700 Subject: [PATCH] A more realistic default head height --- interface/src/avatar/Avatar.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index a340a4622c..6d57660f37 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -1023,7 +1023,8 @@ float Avatar::getHeadHeight() const { if (!extents.isEmpty() && _skeletonModel.getNeckPosition(neckPosition)) { return extents.maximum.y / 2.0f - neckPosition.y + _position.y; } - const float DEFAULT_HEAD_HEIGHT = 0.1f; + + const float DEFAULT_HEAD_HEIGHT = 0.25f; return DEFAULT_HEAD_HEIGHT; }