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merging with master
This commit is contained in:
commit
cffd838d1d
41 changed files with 1352 additions and 385 deletions
13
BUILD.md
13
BUILD.md
|
@ -1,7 +1,7 @@
|
||||||
###Dependencies
|
###Dependencies
|
||||||
|
|
||||||
* [cmake](http://www.cmake.org/cmake/resources/software.html) ~> 3.3.2
|
* [cmake](https://cmake.org/download/) ~> 3.3.2
|
||||||
* [Qt](http://www.qt.io/download-open-source) ~> 5.6.1
|
* [Qt](https://www.qt.io/download-open-source) ~> 5.6.1
|
||||||
* [OpenSSL](https://www.openssl.org/community/binaries.html)
|
* [OpenSSL](https://www.openssl.org/community/binaries.html)
|
||||||
* IMPORTANT: Use the latest available version of OpenSSL to avoid security vulnerabilities.
|
* IMPORTANT: Use the latest available version of OpenSSL to avoid security vulnerabilities.
|
||||||
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
|
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
|
||||||
|
@ -9,18 +9,17 @@
|
||||||
####CMake External Project Dependencies
|
####CMake External Project Dependencies
|
||||||
|
|
||||||
* [boostconfig](https://github.com/boostorg/config) ~> 1.58
|
* [boostconfig](https://github.com/boostorg/config) ~> 1.58
|
||||||
* [Bullet Physics Engine](https://code.google.com/p/bullet/downloads/list) ~> 2.82
|
* [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases) ~> 2.83
|
||||||
* [Faceshift](http://www.faceshift.com/) ~> 4.3
|
|
||||||
* [GLEW](http://glew.sourceforge.net/)
|
* [GLEW](http://glew.sourceforge.net/)
|
||||||
* [glm](http://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
|
* [glm](https://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
|
||||||
* [gverb](https://github.com/highfidelity/gverb)
|
* [gverb](https://github.com/highfidelity/gverb)
|
||||||
* [Oculus SDK](https://developer.oculus.com/downloads/) ~> 0.6 (Win32) / 0.5 (Mac / Linux)
|
* [Oculus SDK](https://developer.oculus.com/downloads/) ~> 0.6 (Win32) / 0.5 (Mac / Linux)
|
||||||
* [oglplus](http://oglplus.org/) ~> 0.63
|
* [oglplus](http://oglplus.org/) ~> 0.63
|
||||||
* [OpenVR](https://github.com/ValveSoftware/openvr) ~> 0.91 (Win32 only)
|
* [OpenVR](https://github.com/ValveSoftware/openvr) ~> 0.91 (Win32 only)
|
||||||
* [Polyvox](http://www.volumesoffun.com/) ~> 0.2.1
|
* [Polyvox](http://www.volumesoffun.com/) ~> 0.2.1
|
||||||
* [QuaZip](http://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
|
* [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
|
||||||
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
|
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
|
||||||
* [soxr](http://soxr.sourceforge.net) ~> 0.1.1
|
* [soxr](https://sourceforge.net/p/soxr/wiki/Home/) ~> 0.1.1
|
||||||
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
|
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
|
||||||
* [Sixense](http://sixense.com/) ~> 071615
|
* [Sixense](http://sixense.com/) ~> 071615
|
||||||
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)
|
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
Please read the [general build guide](BUILD.md) for information on dependencies required for all platforms. Only OS X specific instructions are found in this file.
|
Please read the [general build guide](BUILD.md) for information on dependencies required for all platforms. Only OS X specific instructions are found in this file.
|
||||||
|
|
||||||
###Homebrew
|
###Homebrew
|
||||||
[Homebrew](http://brew.sh/) is an excellent package manager for OS X. It makes install of some High Fidelity dependencies very simple.
|
[Homebrew](https://brew.sh/) is an excellent package manager for OS X. It makes install of some High Fidelity dependencies very simple.
|
||||||
|
|
||||||
brew tap homebrew/versions
|
brew tap homebrew/versions
|
||||||
brew install cmake openssl
|
brew install cmake openssl
|
||||||
|
@ -18,11 +18,11 @@ Note that this uses the version from the homebrew formula at the time of this wr
|
||||||
###Qt
|
###Qt
|
||||||
You can use the online installer or the offline installer.
|
You can use the online installer or the offline installer.
|
||||||
|
|
||||||
* [Download the online installer](http://www.qt.io/download-open-source/#section-2)
|
* [Download the online installer](https://www.qt.io/download-open-source/#section-2)
|
||||||
* When it asks you to select components, select the following:
|
* When it asks you to select components, select the following:
|
||||||
* Qt > Qt 5.6
|
* Qt > Qt 5.6
|
||||||
|
|
||||||
* [Download the offline installer](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-mac-x64-clang-5.6.1-1.dmg)
|
* [Download the offline installer](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-mac-x64-clang-5.6.1-1.dmg)
|
||||||
|
|
||||||
Once Qt is installed, you need to manually configure the following:
|
Once Qt is installed, you need to manually configure the following:
|
||||||
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt5.6.1/5.6/clang_64/lib/cmake/` directory.
|
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt5.6.1/5.6/clang_64/lib/cmake/` directory.
|
||||||
|
|
|
@ -33,8 +33,8 @@ You can use the online installer or the offline installer. If you use the offlin
|
||||||
* Qt > Qt 5.6.1 > **msvc2013 64-bit**
|
* Qt > Qt 5.6.1 > **msvc2013 64-bit**
|
||||||
|
|
||||||
* Download the offline installer, 32- or 64-bit to match your build preference:
|
* Download the offline installer, 32- or 64-bit to match your build preference:
|
||||||
* [32-bit](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013-5.6.1-1.exe)
|
* [32-bit](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013-5.6.1-1.exe)
|
||||||
* [64-bit](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013_64-5.6.1-1.exe)
|
* [64-bit](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013_64-5.6.1-1.exe)
|
||||||
|
|
||||||
Once Qt is installed, you need to manually configure the following:
|
Once Qt is installed, you need to manually configure the following:
|
||||||
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt\5.6.1\msvc2013\lib\cmake` or `Qt\5.6.1\msvc2013_64\lib\cmake` directory.
|
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt\5.6.1\msvc2013\lib\cmake` or `Qt\5.6.1\msvc2013_64\lib\cmake` directory.
|
||||||
|
@ -72,7 +72,7 @@ Your system may already have several versions of the OpenSSL DLL's (ssleay32.dll
|
||||||
QSslSocket: cannot resolve SSL_CTX_set_next_proto_select_cb
|
QSslSocket: cannot resolve SSL_CTX_set_next_proto_select_cb
|
||||||
QSslSocket: cannot resolve SSL_get0_next_proto_negotiated
|
QSslSocket: cannot resolve SSL_get0_next_proto_negotiated
|
||||||
|
|
||||||
To prevent these problems, install OpenSSL yourself. Download one of the following binary packages [from this website](http://slproweb.com/products/Win32OpenSSL.html):
|
To prevent these problems, install OpenSSL yourself. Download one of the following binary packages [from this website](https://slproweb.com/products/Win32OpenSSL.html):
|
||||||
* Win32 OpenSSL v1.0.1q
|
* Win32 OpenSSL v1.0.1q
|
||||||
* Win64 OpenSSL v1.0.1q
|
* Win64 OpenSSL v1.0.1q
|
||||||
|
|
||||||
|
|
|
@ -11,11 +11,11 @@ We're hiring! We're looking for skilled developers;
|
||||||
send your resume to hiring@highfidelity.com
|
send your resume to hiring@highfidelity.com
|
||||||
|
|
||||||
##### Chat with us
|
##### Chat with us
|
||||||
Come chat with us in [our Gitter](http://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
|
Come chat with us in [our Gitter](https://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
|
||||||
|
|
||||||
Documentation
|
Documentation
|
||||||
=========
|
=========
|
||||||
Documentation is available at [docs.highfidelity.com](http://docs.highfidelity.com), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
|
Documentation is available at [docs.highfidelity.com](https://docs.highfidelity.com), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
|
||||||
|
|
||||||
Build Instructions
|
Build Instructions
|
||||||
=========
|
=========
|
||||||
|
|
|
@ -43,7 +43,6 @@
|
||||||
#include <WebSocketServerClass.h>
|
#include <WebSocketServerClass.h>
|
||||||
#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h
|
#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h
|
||||||
|
|
||||||
#include "avatars/ScriptableAvatar.h"
|
|
||||||
#include "entities/AssignmentParentFinder.h"
|
#include "entities/AssignmentParentFinder.h"
|
||||||
#include "RecordingScriptingInterface.h"
|
#include "RecordingScriptingInterface.h"
|
||||||
#include "AbstractAudioInterface.h"
|
#include "AbstractAudioInterface.h"
|
||||||
|
@ -88,9 +87,9 @@ void Agent::playAvatarSound(SharedSoundPointer sound) {
|
||||||
QMetaObject::invokeMethod(this, "playAvatarSound", Q_ARG(SharedSoundPointer, sound));
|
QMetaObject::invokeMethod(this, "playAvatarSound", Q_ARG(SharedSoundPointer, sound));
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
// TODO: seems to add occasional artifact in tests. I believe it is
|
// TODO: seems to add occasional artifact in tests. I believe it is
|
||||||
// correct to do this, but need to figure out for sure, so commenting this
|
// correct to do this, but need to figure out for sure, so commenting this
|
||||||
// out until I verify.
|
// out until I verify.
|
||||||
// _numAvatarSoundSentBytes = 0;
|
// _numAvatarSoundSentBytes = 0;
|
||||||
setAvatarSound(sound);
|
setAvatarSound(sound);
|
||||||
}
|
}
|
||||||
|
@ -105,7 +104,7 @@ void Agent::handleOctreePacket(QSharedPointer<ReceivedMessage> message, SharedNo
|
||||||
if (message->getSize() > statsMessageLength) {
|
if (message->getSize() > statsMessageLength) {
|
||||||
// pull out the piggybacked packet and create a new QSharedPointer<NLPacket> for it
|
// pull out the piggybacked packet and create a new QSharedPointer<NLPacket> for it
|
||||||
int piggyBackedSizeWithHeader = message->getSize() - statsMessageLength;
|
int piggyBackedSizeWithHeader = message->getSize() - statsMessageLength;
|
||||||
|
|
||||||
auto buffer = std::unique_ptr<char[]>(new char[piggyBackedSizeWithHeader]);
|
auto buffer = std::unique_ptr<char[]>(new char[piggyBackedSizeWithHeader]);
|
||||||
memcpy(buffer.get(), message->getRawMessage() + statsMessageLength, piggyBackedSizeWithHeader);
|
memcpy(buffer.get(), message->getRawMessage() + statsMessageLength, piggyBackedSizeWithHeader);
|
||||||
|
|
||||||
|
@ -284,7 +283,7 @@ void Agent::selectAudioFormat(const QString& selectedCodecName) {
|
||||||
for (auto& plugin : codecPlugins) {
|
for (auto& plugin : codecPlugins) {
|
||||||
if (_selectedCodecName == plugin->getName()) {
|
if (_selectedCodecName == plugin->getName()) {
|
||||||
_codec = plugin;
|
_codec = plugin;
|
||||||
_receivedAudioStream.setupCodec(plugin, _selectedCodecName, AudioConstants::STEREO);
|
_receivedAudioStream.setupCodec(plugin, _selectedCodecName, AudioConstants::STEREO);
|
||||||
_encoder = plugin->createEncoder(AudioConstants::SAMPLE_RATE, AudioConstants::MONO);
|
_encoder = plugin->createEncoder(AudioConstants::SAMPLE_RATE, AudioConstants::MONO);
|
||||||
qDebug() << "Selected Codec Plugin:" << _codec.get();
|
qDebug() << "Selected Codec Plugin:" << _codec.get();
|
||||||
break;
|
break;
|
||||||
|
@ -380,6 +379,8 @@ void Agent::executeScript() {
|
||||||
audioTransform.setTranslation(scriptedAvatar->getPosition());
|
audioTransform.setTranslation(scriptedAvatar->getPosition());
|
||||||
audioTransform.setRotation(headOrientation);
|
audioTransform.setRotation(headOrientation);
|
||||||
|
|
||||||
|
computeLoudness(&audio, scriptedAvatar);
|
||||||
|
|
||||||
QByteArray encodedBuffer;
|
QByteArray encodedBuffer;
|
||||||
if (_encoder) {
|
if (_encoder) {
|
||||||
_encoder->encode(audio, encodedBuffer);
|
_encoder->encode(audio, encodedBuffer);
|
||||||
|
@ -424,16 +425,16 @@ void Agent::executeScript() {
|
||||||
entityScriptingInterface->setEntityTree(_entityViewer.getTree());
|
entityScriptingInterface->setEntityTree(_entityViewer.getTree());
|
||||||
|
|
||||||
DependencyManager::set<AssignmentParentFinder>(_entityViewer.getTree());
|
DependencyManager::set<AssignmentParentFinder>(_entityViewer.getTree());
|
||||||
|
|
||||||
// 100Hz timer for audio
|
// 100Hz timer for audio
|
||||||
AvatarAudioTimer* audioTimerWorker = new AvatarAudioTimer();
|
AvatarAudioTimer* audioTimerWorker = new AvatarAudioTimer();
|
||||||
audioTimerWorker->moveToThread(&_avatarAudioTimerThread);
|
audioTimerWorker->moveToThread(&_avatarAudioTimerThread);
|
||||||
connect(audioTimerWorker, &AvatarAudioTimer::avatarTick, this, &Agent::processAgentAvatarAudio);
|
connect(audioTimerWorker, &AvatarAudioTimer::avatarTick, this, &Agent::processAgentAvatarAudio);
|
||||||
connect(this, &Agent::startAvatarAudioTimer, audioTimerWorker, &AvatarAudioTimer::start);
|
connect(this, &Agent::startAvatarAudioTimer, audioTimerWorker, &AvatarAudioTimer::start);
|
||||||
connect(this, &Agent::stopAvatarAudioTimer, audioTimerWorker, &AvatarAudioTimer::stop);
|
connect(this, &Agent::stopAvatarAudioTimer, audioTimerWorker, &AvatarAudioTimer::stop);
|
||||||
connect(&_avatarAudioTimerThread, &QThread::finished, audioTimerWorker, &QObject::deleteLater);
|
connect(&_avatarAudioTimerThread, &QThread::finished, audioTimerWorker, &QObject::deleteLater);
|
||||||
_avatarAudioTimerThread.start();
|
_avatarAudioTimerThread.start();
|
||||||
|
|
||||||
// Agents should run at 45hz
|
// Agents should run at 45hz
|
||||||
static const int AVATAR_DATA_HZ = 45;
|
static const int AVATAR_DATA_HZ = 45;
|
||||||
static const int AVATAR_DATA_IN_MSECS = MSECS_PER_SECOND / AVATAR_DATA_HZ;
|
static const int AVATAR_DATA_IN_MSECS = MSECS_PER_SECOND / AVATAR_DATA_HZ;
|
||||||
|
@ -456,14 +457,14 @@ QUuid Agent::getSessionUUID() const {
|
||||||
return DependencyManager::get<NodeList>()->getSessionUUID();
|
return DependencyManager::get<NodeList>()->getSessionUUID();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Agent::setIsListeningToAudioStream(bool isListeningToAudioStream) {
|
void Agent::setIsListeningToAudioStream(bool isListeningToAudioStream) {
|
||||||
// this must happen on Agent's main thread
|
// this must happen on Agent's main thread
|
||||||
if (QThread::currentThread() != thread()) {
|
if (QThread::currentThread() != thread()) {
|
||||||
QMetaObject::invokeMethod(this, "setIsListeningToAudioStream", Q_ARG(bool, isListeningToAudioStream));
|
QMetaObject::invokeMethod(this, "setIsListeningToAudioStream", Q_ARG(bool, isListeningToAudioStream));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (_isListeningToAudioStream) {
|
if (_isListeningToAudioStream) {
|
||||||
// have to tell just the audio mixer to KillAvatar.
|
// have to tell just the audio mixer to KillAvatar.
|
||||||
|
|
||||||
auto nodeList = DependencyManager::get<NodeList>();
|
auto nodeList = DependencyManager::get<NodeList>();
|
||||||
nodeList->eachMatchingNode(
|
nodeList->eachMatchingNode(
|
||||||
|
@ -479,7 +480,7 @@ void Agent::setIsListeningToAudioStream(bool isListeningToAudioStream) {
|
||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
_isListeningToAudioStream = isListeningToAudioStream;
|
_isListeningToAudioStream = isListeningToAudioStream;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Agent::setIsAvatar(bool isAvatar) {
|
void Agent::setIsAvatar(bool isAvatar) {
|
||||||
|
@ -560,6 +561,7 @@ void Agent::processAgentAvatar() {
|
||||||
nodeList->broadcastToNodes(std::move(avatarPacket), NodeSet() << NodeType::AvatarMixer);
|
nodeList->broadcastToNodes(std::move(avatarPacket), NodeSet() << NodeType::AvatarMixer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Agent::encodeFrameOfZeros(QByteArray& encodedZeros) {
|
void Agent::encodeFrameOfZeros(QByteArray& encodedZeros) {
|
||||||
_flushEncoder = false;
|
_flushEncoder = false;
|
||||||
static const QByteArray zeros(AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL, 0);
|
static const QByteArray zeros(AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL, 0);
|
||||||
|
@ -570,6 +572,22 @@ void Agent::encodeFrameOfZeros(QByteArray& encodedZeros) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Agent::computeLoudness(const QByteArray* decodedBuffer, QSharedPointer<ScriptableAvatar> scriptableAvatar) {
|
||||||
|
float loudness = 0.0f;
|
||||||
|
if (decodedBuffer) {
|
||||||
|
auto soundData = reinterpret_cast<const int16_t*>(decodedBuffer->constData());
|
||||||
|
int numFrames = decodedBuffer->size() / sizeof(int16_t);
|
||||||
|
// now iterate and come up with average
|
||||||
|
if (numFrames > 0) {
|
||||||
|
for(int i = 0; i < numFrames; i++) {
|
||||||
|
loudness += (float) std::abs(soundData[i]);
|
||||||
|
}
|
||||||
|
loudness /= numFrames;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
scriptableAvatar->setAudioLoudness(loudness);
|
||||||
|
}
|
||||||
|
|
||||||
void Agent::processAgentAvatarAudio() {
|
void Agent::processAgentAvatarAudio() {
|
||||||
auto recordingInterface = DependencyManager::get<RecordingScriptingInterface>();
|
auto recordingInterface = DependencyManager::get<RecordingScriptingInterface>();
|
||||||
bool isPlayingRecording = recordingInterface->isPlaying();
|
bool isPlayingRecording = recordingInterface->isPlaying();
|
||||||
|
@ -619,6 +637,7 @@ void Agent::processAgentAvatarAudio() {
|
||||||
audioPacket->seek(sizeof(quint16));
|
audioPacket->seek(sizeof(quint16));
|
||||||
|
|
||||||
if (silentFrame) {
|
if (silentFrame) {
|
||||||
|
|
||||||
if (!_isListeningToAudioStream) {
|
if (!_isListeningToAudioStream) {
|
||||||
// if we have a silent frame and we're not listening then just send nothing and break out of here
|
// if we have a silent frame and we're not listening then just send nothing and break out of here
|
||||||
return;
|
return;
|
||||||
|
@ -626,7 +645,7 @@ void Agent::processAgentAvatarAudio() {
|
||||||
|
|
||||||
// write the codec
|
// write the codec
|
||||||
audioPacket->writeString(_selectedCodecName);
|
audioPacket->writeString(_selectedCodecName);
|
||||||
|
|
||||||
// write the number of silent samples so the audio-mixer can uphold timing
|
// write the number of silent samples so the audio-mixer can uphold timing
|
||||||
audioPacket->writePrimitive(numAvailableSamples);
|
audioPacket->writePrimitive(numAvailableSamples);
|
||||||
|
|
||||||
|
@ -636,8 +655,11 @@ void Agent::processAgentAvatarAudio() {
|
||||||
audioPacket->writePrimitive(headOrientation);
|
audioPacket->writePrimitive(headOrientation);
|
||||||
audioPacket->writePrimitive(scriptedAvatar->getPosition());
|
audioPacket->writePrimitive(scriptedAvatar->getPosition());
|
||||||
audioPacket->writePrimitive(glm::vec3(0));
|
audioPacket->writePrimitive(glm::vec3(0));
|
||||||
|
|
||||||
|
// no matter what, the loudness should be set to 0
|
||||||
|
computeLoudness(nullptr, scriptedAvatar);
|
||||||
} else if (nextSoundOutput) {
|
} else if (nextSoundOutput) {
|
||||||
|
|
||||||
// write the codec
|
// write the codec
|
||||||
audioPacket->writeString(_selectedCodecName);
|
audioPacket->writeString(_selectedCodecName);
|
||||||
|
|
||||||
|
@ -654,6 +676,8 @@ void Agent::processAgentAvatarAudio() {
|
||||||
QByteArray encodedBuffer;
|
QByteArray encodedBuffer;
|
||||||
if (_flushEncoder) {
|
if (_flushEncoder) {
|
||||||
encodeFrameOfZeros(encodedBuffer);
|
encodeFrameOfZeros(encodedBuffer);
|
||||||
|
// loudness is 0
|
||||||
|
computeLoudness(nullptr, scriptedAvatar);
|
||||||
} else {
|
} else {
|
||||||
QByteArray decodedBuffer(reinterpret_cast<const char*>(nextSoundOutput), numAvailableSamples*sizeof(int16_t));
|
QByteArray decodedBuffer(reinterpret_cast<const char*>(nextSoundOutput), numAvailableSamples*sizeof(int16_t));
|
||||||
if (_encoder) {
|
if (_encoder) {
|
||||||
|
@ -662,10 +686,15 @@ void Agent::processAgentAvatarAudio() {
|
||||||
} else {
|
} else {
|
||||||
encodedBuffer = decodedBuffer;
|
encodedBuffer = decodedBuffer;
|
||||||
}
|
}
|
||||||
|
computeLoudness(&decodedBuffer, scriptedAvatar);
|
||||||
}
|
}
|
||||||
audioPacket->write(encodedBuffer.constData(), encodedBuffer.size());
|
audioPacket->write(encodedBuffer.constData(), encodedBuffer.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// we should never have both nextSoundOutput being null and silentFrame being false, but lets
|
||||||
|
// assert on it in case things above change in a bad way
|
||||||
|
assert(nextSoundOutput || silentFrame);
|
||||||
|
|
||||||
// write audio packet to AudioMixer nodes
|
// write audio packet to AudioMixer nodes
|
||||||
auto nodeList = DependencyManager::get<NodeList>();
|
auto nodeList = DependencyManager::get<NodeList>();
|
||||||
nodeList->eachNode([this, &nodeList, &audioPacket](const SharedNodePointer& node) {
|
nodeList->eachNode([this, &nodeList, &audioPacket](const SharedNodePointer& node) {
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
#include <plugins/CodecPlugin.h>
|
#include <plugins/CodecPlugin.h>
|
||||||
|
|
||||||
#include "MixedAudioStream.h"
|
#include "MixedAudioStream.h"
|
||||||
|
#include "avatars/ScriptableAvatar.h"
|
||||||
|
|
||||||
class Agent : public ThreadedAssignment {
|
class Agent : public ThreadedAssignment {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
@ -68,10 +69,10 @@ private slots:
|
||||||
void handleAudioPacket(QSharedPointer<ReceivedMessage> message);
|
void handleAudioPacket(QSharedPointer<ReceivedMessage> message);
|
||||||
void handleOctreePacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
void handleOctreePacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
||||||
void handleJurisdictionPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
void handleJurisdictionPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
|
||||||
void handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> message);
|
void handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> message);
|
||||||
|
|
||||||
void nodeActivated(SharedNodePointer activatedNode);
|
void nodeActivated(SharedNodePointer activatedNode);
|
||||||
|
|
||||||
void processAgentAvatar();
|
void processAgentAvatar();
|
||||||
void processAgentAvatarAudio();
|
void processAgentAvatarAudio();
|
||||||
|
|
||||||
|
@ -82,6 +83,7 @@ private:
|
||||||
void negotiateAudioFormat();
|
void negotiateAudioFormat();
|
||||||
void selectAudioFormat(const QString& selectedCodecName);
|
void selectAudioFormat(const QString& selectedCodecName);
|
||||||
void encodeFrameOfZeros(QByteArray& encodedZeros);
|
void encodeFrameOfZeros(QByteArray& encodedZeros);
|
||||||
|
void computeLoudness(const QByteArray* decodedBuffer, QSharedPointer<ScriptableAvatar>);
|
||||||
|
|
||||||
std::unique_ptr<ScriptEngine> _scriptEngine;
|
std::unique_ptr<ScriptEngine> _scriptEngine;
|
||||||
EntityEditPacketSender _entityEditSender;
|
EntityEditPacketSender _entityEditSender;
|
||||||
|
@ -103,10 +105,10 @@ private:
|
||||||
bool _isAvatar = false;
|
bool _isAvatar = false;
|
||||||
QTimer* _avatarIdentityTimer = nullptr;
|
QTimer* _avatarIdentityTimer = nullptr;
|
||||||
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
|
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
|
||||||
|
|
||||||
CodecPluginPointer _codec;
|
CodecPluginPointer _codec;
|
||||||
QString _selectedCodecName;
|
QString _selectedCodecName;
|
||||||
Encoder* _encoder { nullptr };
|
Encoder* _encoder { nullptr };
|
||||||
QThread _avatarAudioTimerThread;
|
QThread _avatarAudioTimerThread;
|
||||||
bool _flushEncoder { false };
|
bool _flushEncoder { false };
|
||||||
};
|
};
|
||||||
|
|
BIN
interface/resources/fonts/hifi-glyphs.ttf
Normal file → Executable file
BIN
interface/resources/fonts/hifi-glyphs.ttf
Normal file → Executable file
Binary file not shown.
|
@ -31,6 +31,7 @@ Item {
|
||||||
property real displayNameTextPixelSize: 18
|
property real displayNameTextPixelSize: 18
|
||||||
property int usernameTextHeight: 12
|
property int usernameTextHeight: 12
|
||||||
property real audioLevel: 0.0
|
property real audioLevel: 0.0
|
||||||
|
property real avgAudioLevel: 0.0
|
||||||
property bool isMyCard: false
|
property bool isMyCard: false
|
||||||
property bool selected: false
|
property bool selected: false
|
||||||
property bool isAdmin: false
|
property bool isAdmin: false
|
||||||
|
@ -55,7 +56,7 @@ Item {
|
||||||
id: textContainer
|
id: textContainer
|
||||||
// Size
|
// Size
|
||||||
width: parent.width - /*avatarImage.width - parent.spacing - */parent.anchors.leftMargin - parent.anchors.rightMargin
|
width: parent.width - /*avatarImage.width - parent.spacing - */parent.anchors.leftMargin - parent.anchors.rightMargin
|
||||||
height: childrenRect.height
|
height: selected || isMyCard ? childrenRect.height : childrenRect.height - 15
|
||||||
anchors.verticalCenter: parent.verticalCenter
|
anchors.verticalCenter: parent.verticalCenter
|
||||||
|
|
||||||
// DisplayName field for my card
|
// DisplayName field for my card
|
||||||
|
@ -273,6 +274,7 @@ Item {
|
||||||
// Style
|
// Style
|
||||||
radius: 4
|
radius: 4
|
||||||
color: "#c5c5c5"
|
color: "#c5c5c5"
|
||||||
|
visible: isMyCard || selected
|
||||||
// Rectangle for the zero-gain point on the VU meter
|
// Rectangle for the zero-gain point on the VU meter
|
||||||
Rectangle {
|
Rectangle {
|
||||||
id: vuMeterZeroGain
|
id: vuMeterZeroGain
|
||||||
|
@ -303,6 +305,7 @@ Item {
|
||||||
id: vuMeterBase
|
id: vuMeterBase
|
||||||
// Anchors
|
// Anchors
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
|
visible: isMyCard || selected
|
||||||
// Style
|
// Style
|
||||||
color: parent.color
|
color: parent.color
|
||||||
radius: parent.radius
|
radius: parent.radius
|
||||||
|
@ -310,6 +313,7 @@ Item {
|
||||||
// Rectangle for the VU meter audio level
|
// Rectangle for the VU meter audio level
|
||||||
Rectangle {
|
Rectangle {
|
||||||
id: vuMeterLevel
|
id: vuMeterLevel
|
||||||
|
visible: isMyCard || selected
|
||||||
// Size
|
// Size
|
||||||
width: (thisNameCard.audioLevel) * parent.width
|
width: (thisNameCard.audioLevel) * parent.width
|
||||||
// Style
|
// Style
|
||||||
|
@ -335,7 +339,7 @@ Item {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Per-Avatar Gain Slider
|
// Per-Avatar Gain Slider
|
||||||
Slider {
|
Slider {
|
||||||
id: gainSlider
|
id: gainSlider
|
||||||
// Size
|
// Size
|
||||||
|
@ -345,7 +349,7 @@ Item {
|
||||||
anchors.verticalCenter: nameCardVUMeter.verticalCenter
|
anchors.verticalCenter: nameCardVUMeter.verticalCenter
|
||||||
// Properties
|
// Properties
|
||||||
visible: !isMyCard && selected
|
visible: !isMyCard && selected
|
||||||
value: pal.gainSliderValueDB[uuid] ? pal.gainSliderValueDB[uuid] : 0.0
|
value: Users.getAvatarGain(uuid)
|
||||||
minimumValue: -60.0
|
minimumValue: -60.0
|
||||||
maximumValue: 20.0
|
maximumValue: 20.0
|
||||||
stepSize: 5
|
stepSize: 5
|
||||||
|
@ -369,7 +373,7 @@ Item {
|
||||||
mouse.accepted = false
|
mouse.accepted = false
|
||||||
}
|
}
|
||||||
onReleased: {
|
onReleased: {
|
||||||
// the above mouse.accepted seems to make this
|
// the above mouse.accepted seems to make this
|
||||||
// never get called, nonetheless...
|
// never get called, nonetheless...
|
||||||
mouse.accepted = false
|
mouse.accepted = false
|
||||||
}
|
}
|
||||||
|
@ -393,14 +397,9 @@ Item {
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateGainFromQML(avatarUuid, sliderValue, isReleased) {
|
function updateGainFromQML(avatarUuid, sliderValue, isReleased) {
|
||||||
if (isReleased || pal.gainSliderValueDB[avatarUuid] !== sliderValue) {
|
Users.setAvatarGain(avatarUuid, sliderValue);
|
||||||
pal.gainSliderValueDB[avatarUuid] = sliderValue;
|
if (isReleased) {
|
||||||
var data = {
|
UserActivityLogger.palAction("avatar_gain_changed", avatarUuid);
|
||||||
sessionId: avatarUuid,
|
|
||||||
gain: sliderValue,
|
|
||||||
isReleased: isReleased
|
|
||||||
};
|
|
||||||
pal.sendToScript({method: 'updateGain', params: data});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
// Pal.qml
|
// Pal.qml
|
||||||
// qml/hifi
|
// qml/hifi
|
||||||
//
|
//
|
||||||
// People Action List
|
// People Action List
|
||||||
//
|
//
|
||||||
// Created by Howard Stearns on 12/12/2016
|
// Created by Howard Stearns on 12/12/2016
|
||||||
// Copyright 2016 High Fidelity, Inc.
|
// Copyright 2016 High Fidelity, Inc.
|
||||||
|
@ -13,6 +13,7 @@
|
||||||
|
|
||||||
import QtQuick 2.5
|
import QtQuick 2.5
|
||||||
import QtQuick.Controls 1.4
|
import QtQuick.Controls 1.4
|
||||||
|
import QtGraphicalEffects 1.0
|
||||||
import Qt.labs.settings 1.0
|
import Qt.labs.settings 1.0
|
||||||
import "../styles-uit"
|
import "../styles-uit"
|
||||||
import "../controls-uit" as HifiControls
|
import "../controls-uit" as HifiControls
|
||||||
|
@ -33,13 +34,10 @@ Rectangle {
|
||||||
property int actionButtonAllowance: actionButtonWidth * 2
|
property int actionButtonAllowance: actionButtonWidth * 2
|
||||||
property int minNameCardWidth: palContainer.width - (actionButtonAllowance * 2) - 4 - hifi.dimensions.scrollbarBackgroundWidth
|
property int minNameCardWidth: palContainer.width - (actionButtonAllowance * 2) - 4 - hifi.dimensions.scrollbarBackgroundWidth
|
||||||
property int nameCardWidth: minNameCardWidth + (iAmAdmin ? 0 : actionButtonAllowance)
|
property int nameCardWidth: minNameCardWidth + (iAmAdmin ? 0 : actionButtonAllowance)
|
||||||
property var myData: ({displayName: "", userName: "", audioLevel: 0.0, admin: true}) // valid dummy until set
|
property var myData: ({displayName: "", userName: "", audioLevel: 0.0, avgAudioLevel: 0.0, admin: true}) // valid dummy until set
|
||||||
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
|
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
|
||||||
property var userModelData: [] // This simple list is essentially a mirror of the userModel listModel without all the extra complexities.
|
property var userModelData: [] // This simple list is essentially a mirror of the userModel listModel without all the extra complexities.
|
||||||
property bool iAmAdmin: false
|
property bool iAmAdmin: false
|
||||||
// Keep a local list of per-avatar gainSliderValueDBs. Far faster than fetching this data from the server.
|
|
||||||
// NOTE: if another script modifies the per-avatar gain, this value won't be accurate!
|
|
||||||
property var gainSliderValueDB: ({});
|
|
||||||
|
|
||||||
HifiConstants { id: hifi }
|
HifiConstants { id: hifi }
|
||||||
|
|
||||||
|
@ -60,6 +58,8 @@ Rectangle {
|
||||||
category: "pal"
|
category: "pal"
|
||||||
property bool filtered: false
|
property bool filtered: false
|
||||||
property int nearDistance: 30
|
property int nearDistance: 30
|
||||||
|
property int sortIndicatorColumn: 1
|
||||||
|
property int sortIndicatorOrder: Qt.AscendingOrder
|
||||||
}
|
}
|
||||||
function refreshWithFilter() {
|
function refreshWithFilter() {
|
||||||
// We should just be able to set settings.filtered to filter.checked, but see #3249, so send to .js for saving.
|
// We should just be able to set settings.filtered to filter.checked, but see #3249, so send to .js for saving.
|
||||||
|
@ -99,6 +99,7 @@ Rectangle {
|
||||||
displayName: myData.displayName
|
displayName: myData.displayName
|
||||||
userName: myData.userName
|
userName: myData.userName
|
||||||
audioLevel: myData.audioLevel
|
audioLevel: myData.audioLevel
|
||||||
|
avgAudioLevel: myData.avgAudioLevel
|
||||||
isMyCard: true
|
isMyCard: true
|
||||||
// Size
|
// Size
|
||||||
width: minNameCardWidth
|
width: minNameCardWidth
|
||||||
|
@ -193,8 +194,24 @@ Rectangle {
|
||||||
centerHeaderText: true
|
centerHeaderText: true
|
||||||
sortIndicatorVisible: true
|
sortIndicatorVisible: true
|
||||||
headerVisible: true
|
headerVisible: true
|
||||||
onSortIndicatorColumnChanged: sortModel()
|
sortIndicatorColumn: settings.sortIndicatorColumn
|
||||||
onSortIndicatorOrderChanged: sortModel()
|
sortIndicatorOrder: settings.sortIndicatorOrder
|
||||||
|
onSortIndicatorColumnChanged: {
|
||||||
|
settings.sortIndicatorColumn = sortIndicatorColumn
|
||||||
|
sortModel()
|
||||||
|
}
|
||||||
|
onSortIndicatorOrderChanged: {
|
||||||
|
settings.sortIndicatorOrder = sortIndicatorOrder
|
||||||
|
sortModel()
|
||||||
|
}
|
||||||
|
|
||||||
|
TableViewColumn {
|
||||||
|
role: "avgAudioLevel"
|
||||||
|
title: "LOUD"
|
||||||
|
width: actionButtonWidth
|
||||||
|
movable: false
|
||||||
|
resizable: false
|
||||||
|
}
|
||||||
|
|
||||||
TableViewColumn {
|
TableViewColumn {
|
||||||
id: displayNameHeader
|
id: displayNameHeader
|
||||||
|
@ -204,13 +221,6 @@ Rectangle {
|
||||||
movable: false
|
movable: false
|
||||||
resizable: false
|
resizable: false
|
||||||
}
|
}
|
||||||
TableViewColumn {
|
|
||||||
role: "personalMute"
|
|
||||||
title: "MUTE"
|
|
||||||
width: actionButtonWidth
|
|
||||||
movable: false
|
|
||||||
resizable: false
|
|
||||||
}
|
|
||||||
TableViewColumn {
|
TableViewColumn {
|
||||||
role: "ignore"
|
role: "ignore"
|
||||||
title: "IGNORE"
|
title: "IGNORE"
|
||||||
|
@ -241,7 +251,7 @@ Rectangle {
|
||||||
// This Rectangle refers to each Row in the table.
|
// This Rectangle refers to each Row in the table.
|
||||||
rowDelegate: Rectangle { // The only way I know to specify a row height.
|
rowDelegate: Rectangle { // The only way I know to specify a row height.
|
||||||
// Size
|
// Size
|
||||||
height: rowHeight
|
height: styleData.selected ? rowHeight : rowHeight - 15
|
||||||
color: styleData.selected
|
color: styleData.selected
|
||||||
? hifi.colors.orangeHighlight
|
? hifi.colors.orangeHighlight
|
||||||
: styleData.alternate ? hifi.colors.tableRowLightEven : hifi.colors.tableRowLightOdd
|
: styleData.alternate ? hifi.colors.tableRowLightEven : hifi.colors.tableRowLightOdd
|
||||||
|
@ -252,6 +262,8 @@ Rectangle {
|
||||||
id: itemCell
|
id: itemCell
|
||||||
property bool isCheckBox: styleData.role === "personalMute" || styleData.role === "ignore"
|
property bool isCheckBox: styleData.role === "personalMute" || styleData.role === "ignore"
|
||||||
property bool isButton: styleData.role === "mute" || styleData.role === "kick"
|
property bool isButton: styleData.role === "mute" || styleData.role === "kick"
|
||||||
|
property bool isAvgAudio: styleData.role === "avgAudioLevel"
|
||||||
|
|
||||||
// This NameCard refers to the cell that contains an avatar's
|
// This NameCard refers to the cell that contains an avatar's
|
||||||
// DisplayName and UserName
|
// DisplayName and UserName
|
||||||
NameCard {
|
NameCard {
|
||||||
|
@ -260,7 +272,8 @@ Rectangle {
|
||||||
displayName: styleData.value
|
displayName: styleData.value
|
||||||
userName: model ? model.userName : ""
|
userName: model ? model.userName : ""
|
||||||
audioLevel: model ? model.audioLevel : 0.0
|
audioLevel: model ? model.audioLevel : 0.0
|
||||||
visible: !isCheckBox && !isButton
|
avgAudioLevel: model ? model.avgAudioLevel : 0.0
|
||||||
|
visible: !isCheckBox && !isButton && !isAvgAudio
|
||||||
uuid: model ? model.sessionId : ""
|
uuid: model ? model.sessionId : ""
|
||||||
selected: styleData.selected
|
selected: styleData.selected
|
||||||
isAdmin: model && model.admin
|
isAdmin: model && model.admin
|
||||||
|
@ -270,7 +283,34 @@ Rectangle {
|
||||||
// Anchors
|
// Anchors
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
}
|
}
|
||||||
|
HifiControls.GlyphButton {
|
||||||
|
function getGlyph() {
|
||||||
|
var fileName = "vol_";
|
||||||
|
if (model["personalMute"]) {
|
||||||
|
fileName += "x_";
|
||||||
|
}
|
||||||
|
fileName += (4.0*(model ? model.avgAudioLevel : 0.0)).toFixed(0);
|
||||||
|
return hifi.glyphs[fileName];
|
||||||
|
}
|
||||||
|
id: avgAudioVolume
|
||||||
|
visible: isAvgAudio
|
||||||
|
glyph: getGlyph()
|
||||||
|
width: 32
|
||||||
|
size: height
|
||||||
|
anchors.verticalCenter: parent.verticalCenter
|
||||||
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
onClicked: {
|
||||||
|
// cannot change mute status when ignoring
|
||||||
|
if (!model["ignore"]) {
|
||||||
|
var newValue = !model["personalMute"];
|
||||||
|
userModel.setProperty(model.userIndex, "personalMute", newValue)
|
||||||
|
userModelData[model.userIndex]["personalMute"] = newValue // Defensive programming
|
||||||
|
Users["personalMute"](model.sessionId, newValue)
|
||||||
|
UserActivityLogger["palAction"](newValue ? "personalMute" : "un-personalMute", model.sessionId)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// This CheckBox belongs in the columns that contain the stateful action buttons ("Mute" & "Ignore" for now)
|
// This CheckBox belongs in the columns that contain the stateful action buttons ("Mute" & "Ignore" for now)
|
||||||
// KNOWN BUG with the Checkboxes: When clicking in the center of the sorting header, the checkbox
|
// KNOWN BUG with the Checkboxes: When clicking in the center of the sorting header, the checkbox
|
||||||
// will appear in the "hovered" state. Hovering over the checkbox will fix it.
|
// will appear in the "hovered" state. Hovering over the checkbox will fix it.
|
||||||
|
@ -299,6 +339,7 @@ Rectangle {
|
||||||
} else {
|
} else {
|
||||||
delete ignored[model.sessionId]
|
delete ignored[model.sessionId]
|
||||||
}
|
}
|
||||||
|
avgAudioVolume.glyph = avgAudioVolume.getGlyph()
|
||||||
}
|
}
|
||||||
// http://doc.qt.io/qt-5/qtqml-syntax-propertybinding.html#creating-property-bindings-from-javascript
|
// http://doc.qt.io/qt-5/qtqml-syntax-propertybinding.html#creating-property-bindings-from-javascript
|
||||||
// I'm using an explicit binding here because clicking a checkbox breaks the implicit binding as set by
|
// I'm using an explicit binding here because clicking a checkbox breaks the implicit binding as set by
|
||||||
|
@ -306,7 +347,7 @@ Rectangle {
|
||||||
checked = Qt.binding(function() { return (model[styleData.role])})
|
checked = Qt.binding(function() { return (model[styleData.role])})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// This Button belongs in the columns that contain the stateless action buttons ("Silence" & "Ban" for now)
|
// This Button belongs in the columns that contain the stateless action buttons ("Silence" & "Ban" for now)
|
||||||
HifiControls.Button {
|
HifiControls.Button {
|
||||||
id: actionButton
|
id: actionButton
|
||||||
|
@ -314,7 +355,7 @@ Rectangle {
|
||||||
visible: isButton
|
visible: isButton
|
||||||
anchors.centerIn: parent
|
anchors.centerIn: parent
|
||||||
width: 32
|
width: 32
|
||||||
height: 24
|
height: 32
|
||||||
onClicked: {
|
onClicked: {
|
||||||
Users[styleData.role](model.sessionId)
|
Users[styleData.role](model.sessionId)
|
||||||
UserActivityLogger["palAction"](styleData.role, model.sessionId)
|
UserActivityLogger["palAction"](styleData.role, model.sessionId)
|
||||||
|
@ -366,7 +407,7 @@ Rectangle {
|
||||||
anchors.left: table.left
|
anchors.left: table.left
|
||||||
anchors.top: table.top
|
anchors.top: table.top
|
||||||
anchors.topMargin: 1
|
anchors.topMargin: 1
|
||||||
anchors.leftMargin: nameCardWidth/2 + displayNameHeaderMetrics.width/2 + 6
|
anchors.leftMargin: actionButtonWidth + nameCardWidth/2 + displayNameHeaderMetrics.width/2 + 6
|
||||||
RalewayRegular {
|
RalewayRegular {
|
||||||
id: helpText
|
id: helpText
|
||||||
text: "[?]"
|
text: "[?]"
|
||||||
|
@ -538,25 +579,29 @@ Rectangle {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 'updateAudioLevel':
|
case 'updateAudioLevel':
|
||||||
for (var userId in message.params) {
|
for (var userId in message.params) {
|
||||||
var audioLevel = message.params[userId];
|
var audioLevel = message.params[userId][0];
|
||||||
|
var avgAudioLevel = message.params[userId][1];
|
||||||
// If the userId is 0, we're updating "myData".
|
// If the userId is 0, we're updating "myData".
|
||||||
if (userId == 0) {
|
if (userId == 0) {
|
||||||
myData.audioLevel = audioLevel;
|
myData.audioLevel = audioLevel;
|
||||||
myCard.audioLevel = audioLevel; // Defensive programming
|
myCard.audioLevel = audioLevel; // Defensive programming
|
||||||
|
myData.avgAudioLevel = avgAudioLevel;
|
||||||
|
myCard.avgAudioLevel = avgAudioLevel;
|
||||||
} else {
|
} else {
|
||||||
var userIndex = findSessionIndex(userId);
|
var userIndex = findSessionIndex(userId);
|
||||||
if (userIndex != -1) {
|
if (userIndex != -1) {
|
||||||
userModel.setProperty(userIndex, "audioLevel", audioLevel);
|
userModel.setProperty(userIndex, "audioLevel", audioLevel);
|
||||||
userModelData[userIndex].audioLevel = audioLevel; // Defensive programming
|
userModelData[userIndex].audioLevel = audioLevel; // Defensive programming
|
||||||
|
userModel.setProperty(userIndex, "avgAudioLevel", avgAudioLevel);
|
||||||
|
userModelData[userIndex].avgAudioLevel = avgAudioLevel;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 'clearLocalQMLData':
|
case 'clearLocalQMLData':
|
||||||
ignored = {};
|
ignored = {};
|
||||||
gainSliderValueDB = {};
|
|
||||||
break;
|
break;
|
||||||
case 'avatarDisconnected':
|
case 'avatarDisconnected':
|
||||||
var sessionID = message.params[0];
|
var sessionID = message.params[0];
|
||||||
|
|
|
@ -318,5 +318,15 @@ Item {
|
||||||
readonly property string deg: "\\"
|
readonly property string deg: "\\"
|
||||||
readonly property string px: "|"
|
readonly property string px: "|"
|
||||||
readonly property string editPencil: "\ue00d"
|
readonly property string editPencil: "\ue00d"
|
||||||
|
readonly property string vol_0: "\ue00e"
|
||||||
|
readonly property string vol_1: "\ue00f"
|
||||||
|
readonly property string vol_2: "\ue010"
|
||||||
|
readonly property string vol_3: "\ue011"
|
||||||
|
readonly property string vol_4: "\ue012"
|
||||||
|
readonly property string vol_x_0: "\ue013"
|
||||||
|
readonly property string vol_x_1: "\ue014"
|
||||||
|
readonly property string vol_x_2: "\ue015"
|
||||||
|
readonly property string vol_x_3: "\ue016"
|
||||||
|
readonly property string vol_x_4: "\ue017"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -549,6 +549,7 @@ const float DEFAULT_DESKTOP_TABLET_SCALE_PERCENT = 75.0f;
|
||||||
const bool DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR = true;
|
const bool DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR = true;
|
||||||
const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
|
const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
|
||||||
const bool DEFAULT_TABLET_VISIBLE_TO_OTHERS = false;
|
const bool DEFAULT_TABLET_VISIBLE_TO_OTHERS = false;
|
||||||
|
const bool DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS = false;
|
||||||
|
|
||||||
Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bool runServer, QString runServerPathOption) :
|
Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bool runServer, QString runServerPathOption) :
|
||||||
QApplication(argc, argv),
|
QApplication(argc, argv),
|
||||||
|
@ -572,6 +573,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
||||||
_desktopTabletBecomesToolbarSetting("desktopTabletBecomesToolbar", DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR),
|
_desktopTabletBecomesToolbarSetting("desktopTabletBecomesToolbar", DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR),
|
||||||
_hmdTabletBecomesToolbarSetting("hmdTabletBecomesToolbar", DEFAULT_HMD_TABLET_BECOMES_TOOLBAR),
|
_hmdTabletBecomesToolbarSetting("hmdTabletBecomesToolbar", DEFAULT_HMD_TABLET_BECOMES_TOOLBAR),
|
||||||
_tabletVisibleToOthersSetting("tabletVisibleToOthers", DEFAULT_TABLET_VISIBLE_TO_OTHERS),
|
_tabletVisibleToOthersSetting("tabletVisibleToOthers", DEFAULT_TABLET_VISIBLE_TO_OTHERS),
|
||||||
|
_preferAvatarFingerOverStylusSetting("preferAvatarFingerOverStylus", DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS),
|
||||||
_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
|
_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
|
||||||
_scaleMirror(1.0f),
|
_scaleMirror(1.0f),
|
||||||
_rotateMirror(0.0f),
|
_rotateMirror(0.0f),
|
||||||
|
@ -2362,6 +2364,10 @@ void Application::setTabletVisibleToOthersSetting(bool value) {
|
||||||
updateSystemTabletMode();
|
updateSystemTabletMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Application::setPreferAvatarFingerOverStylus(bool value) {
|
||||||
|
_preferAvatarFingerOverStylusSetting.set(value);
|
||||||
|
}
|
||||||
|
|
||||||
void Application::setSettingConstrainToolbarPosition(bool setting) {
|
void Application::setSettingConstrainToolbarPosition(bool setting) {
|
||||||
_constrainToolbarPosition.set(setting);
|
_constrainToolbarPosition.set(setting);
|
||||||
DependencyManager::get<OffscreenUi>()->setConstrainToolbarToCenterX(setting);
|
DependencyManager::get<OffscreenUi>()->setConstrainToolbarToCenterX(setting);
|
||||||
|
@ -2918,10 +2924,12 @@ void Application::keyPressEvent(QKeyEvent* event) {
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Qt::Key_P: {
|
case Qt::Key_P: {
|
||||||
bool isFirstPersonChecked = Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson);
|
if (!(isShifted || isMeta || isOption)) {
|
||||||
Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, !isFirstPersonChecked);
|
bool isFirstPersonChecked = Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson);
|
||||||
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, isFirstPersonChecked);
|
Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, !isFirstPersonChecked);
|
||||||
cameraMenuChanged();
|
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, isFirstPersonChecked);
|
||||||
|
cameraMenuChanged();
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -220,6 +220,8 @@ public:
|
||||||
void setHmdTabletBecomesToolbarSetting(bool value);
|
void setHmdTabletBecomesToolbarSetting(bool value);
|
||||||
bool getTabletVisibleToOthersSetting() { return _tabletVisibleToOthersSetting.get(); }
|
bool getTabletVisibleToOthersSetting() { return _tabletVisibleToOthersSetting.get(); }
|
||||||
void setTabletVisibleToOthersSetting(bool value);
|
void setTabletVisibleToOthersSetting(bool value);
|
||||||
|
bool getPreferAvatarFingerOverStylus() { return _preferAvatarFingerOverStylusSetting.get(); }
|
||||||
|
void setPreferAvatarFingerOverStylus(bool value);
|
||||||
|
|
||||||
float getSettingConstrainToolbarPosition() { return _constrainToolbarPosition.get(); }
|
float getSettingConstrainToolbarPosition() { return _constrainToolbarPosition.get(); }
|
||||||
void setSettingConstrainToolbarPosition(bool setting);
|
void setSettingConstrainToolbarPosition(bool setting);
|
||||||
|
@ -565,6 +567,7 @@ private:
|
||||||
Setting::Handle<bool> _desktopTabletBecomesToolbarSetting;
|
Setting::Handle<bool> _desktopTabletBecomesToolbarSetting;
|
||||||
Setting::Handle<bool> _hmdTabletBecomesToolbarSetting;
|
Setting::Handle<bool> _hmdTabletBecomesToolbarSetting;
|
||||||
Setting::Handle<bool> _tabletVisibleToOthersSetting;
|
Setting::Handle<bool> _tabletVisibleToOthersSetting;
|
||||||
|
Setting::Handle<bool> _preferAvatarFingerOverStylusSetting;
|
||||||
Setting::Handle<bool> _constrainToolbarPosition;
|
Setting::Handle<bool> _constrainToolbarPosition;
|
||||||
|
|
||||||
float _scaleMirror;
|
float _scaleMirror;
|
||||||
|
|
|
@ -577,7 +577,7 @@ Menu::Menu() {
|
||||||
nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool)));
|
nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool)));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
// Developer >> Tests >>>
|
// Developer >> Tests >>>
|
||||||
MenuWrapper* testMenu = developerMenu->addMenu("Tests");
|
MenuWrapper* testMenu = developerMenu->addMenu("Tests");
|
||||||
addActionToQMenuAndActionHash(testMenu, MenuOption::RunClientScriptTests, 0, dialogsManager.data(), SLOT(showTestingResults()));
|
addActionToQMenuAndActionHash(testMenu, MenuOption::RunClientScriptTests, 0, dialogsManager.data(), SLOT(showTestingResults()));
|
||||||
|
@ -628,9 +628,9 @@ Menu::Menu() {
|
||||||
|
|
||||||
auto scope = DependencyManager::get<AudioScope>();
|
auto scope = DependencyManager::get<AudioScope>();
|
||||||
MenuWrapper* audioScopeMenu = audioDebugMenu->addMenu("Audio Scope");
|
MenuWrapper* audioScopeMenu = audioDebugMenu->addMenu("Audio Scope");
|
||||||
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScope, Qt::CTRL | Qt::Key_P, false,
|
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScope, Qt::CTRL | Qt::Key_F2, false,
|
||||||
scope.data(), SLOT(toggle()));
|
scope.data(), SLOT(toggle()));
|
||||||
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScopePause, Qt::CTRL | Qt::SHIFT | Qt::Key_P, false,
|
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScopePause, Qt::CTRL | Qt::SHIFT | Qt::Key_F2, false,
|
||||||
scope.data(), SLOT(togglePause()));
|
scope.data(), SLOT(togglePause()));
|
||||||
|
|
||||||
addDisabledActionAndSeparator(audioScopeMenu, "Display Frames");
|
addDisabledActionAndSeparator(audioScopeMenu, "Display Frames");
|
||||||
|
|
|
@ -348,6 +348,8 @@ void Avatar::simulate(float deltaTime, bool inView) {
|
||||||
PROFILE_RANGE(simulation, "updateJoints");
|
PROFILE_RANGE(simulation, "updateJoints");
|
||||||
if (inView && _hasNewJointData) {
|
if (inView && _hasNewJointData) {
|
||||||
_skeletonModel->getRig()->copyJointsFromJointData(_jointData);
|
_skeletonModel->getRig()->copyJointsFromJointData(_jointData);
|
||||||
|
glm::mat4 rootTransform = glm::scale(_skeletonModel->getScale()) * glm::translate(_skeletonModel->getOffset());
|
||||||
|
_skeletonModel->getRig()->computeExternalPoses(rootTransform);
|
||||||
_jointDataSimulationRate.increment();
|
_jointDataSimulationRate.increment();
|
||||||
|
|
||||||
_skeletonModel->simulate(deltaTime, true);
|
_skeletonModel->simulate(deltaTime, true);
|
||||||
|
|
|
@ -107,6 +107,12 @@ void setupPreferences() {
|
||||||
auto setter = [](bool value) { qApp->setTabletVisibleToOthersSetting(value); };
|
auto setter = [](bool value) { qApp->setTabletVisibleToOthersSetting(value); };
|
||||||
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Tablet Is Visible To Others", getter, setter));
|
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Tablet Is Visible To Others", getter, setter));
|
||||||
}
|
}
|
||||||
|
{
|
||||||
|
auto getter = []()->bool { return qApp->getPreferAvatarFingerOverStylus(); };
|
||||||
|
auto setter = [](bool value) { qApp->setPreferAvatarFingerOverStylus(value); };
|
||||||
|
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Prefer Avatar Finger Over Stylus", getter, setter));
|
||||||
|
}
|
||||||
|
|
||||||
// Snapshots
|
// Snapshots
|
||||||
static const QString SNAPSHOTS { "Snapshots" };
|
static const QString SNAPSHOTS { "Snapshots" };
|
||||||
{
|
{
|
||||||
|
|
|
@ -23,10 +23,15 @@ Line3DOverlay::Line3DOverlay() :
|
||||||
|
|
||||||
Line3DOverlay::Line3DOverlay(const Line3DOverlay* line3DOverlay) :
|
Line3DOverlay::Line3DOverlay(const Line3DOverlay* line3DOverlay) :
|
||||||
Base3DOverlay(line3DOverlay),
|
Base3DOverlay(line3DOverlay),
|
||||||
_start(line3DOverlay->_start),
|
|
||||||
_end(line3DOverlay->_end),
|
|
||||||
_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
|
_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
|
||||||
{
|
{
|
||||||
|
setParentID(line3DOverlay->getParentID());
|
||||||
|
setParentJointIndex(line3DOverlay->getParentJointIndex());
|
||||||
|
setLocalTransform(line3DOverlay->getLocalTransform());
|
||||||
|
_direction = line3DOverlay->getDirection();
|
||||||
|
_length = line3DOverlay->getLength();
|
||||||
|
_endParentID = line3DOverlay->getEndParentID();
|
||||||
|
_endParentJointIndex = line3DOverlay->getEndJointIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
Line3DOverlay::~Line3DOverlay() {
|
Line3DOverlay::~Line3DOverlay() {
|
||||||
|
@ -37,17 +42,23 @@ Line3DOverlay::~Line3DOverlay() {
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec3 Line3DOverlay::getStart() const {
|
glm::vec3 Line3DOverlay::getStart() const {
|
||||||
bool success;
|
return getPosition();
|
||||||
glm::vec3 worldStart = localToWorld(_start, getParentID(), getParentJointIndex(), success);
|
|
||||||
if (!success) {
|
|
||||||
qDebug() << "Line3DOverlay::getStart failed";
|
|
||||||
}
|
|
||||||
return worldStart;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::vec3 Line3DOverlay::getEnd() const {
|
glm::vec3 Line3DOverlay::getEnd() const {
|
||||||
bool success;
|
bool success;
|
||||||
glm::vec3 worldEnd = localToWorld(_end, getParentID(), getParentJointIndex(), success);
|
glm::vec3 localEnd;
|
||||||
|
glm::vec3 worldEnd;
|
||||||
|
|
||||||
|
if (_endParentID != QUuid()) {
|
||||||
|
glm::vec3 localOffset = _direction * _length;
|
||||||
|
bool success;
|
||||||
|
worldEnd = localToWorld(localOffset, _endParentID, _endParentJointIndex, success);
|
||||||
|
return worldEnd;
|
||||||
|
}
|
||||||
|
|
||||||
|
localEnd = getLocalEnd();
|
||||||
|
worldEnd = localToWorld(localEnd, getParentID(), getParentJointIndex(), success);
|
||||||
if (!success) {
|
if (!success) {
|
||||||
qDebug() << "Line3DOverlay::getEnd failed";
|
qDebug() << "Line3DOverlay::getEnd failed";
|
||||||
}
|
}
|
||||||
|
@ -55,27 +66,55 @@ glm::vec3 Line3DOverlay::getEnd() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Line3DOverlay::setStart(const glm::vec3& start) {
|
void Line3DOverlay::setStart(const glm::vec3& start) {
|
||||||
bool success;
|
setPosition(start);
|
||||||
_start = worldToLocal(start, getParentID(), getParentJointIndex(), success);
|
|
||||||
if (!success) {
|
|
||||||
qDebug() << "Line3DOverlay::setStart failed";
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Line3DOverlay::setEnd(const glm::vec3& end) {
|
void Line3DOverlay::setEnd(const glm::vec3& end) {
|
||||||
bool success;
|
bool success;
|
||||||
_end = worldToLocal(end, getParentID(), getParentJointIndex(), success);
|
glm::vec3 localStart;
|
||||||
|
glm::vec3 localEnd;
|
||||||
|
glm::vec3 offset;
|
||||||
|
|
||||||
|
if (_endParentID != QUuid()) {
|
||||||
|
offset = worldToLocal(end, _endParentID, _endParentJointIndex, success);
|
||||||
|
} else {
|
||||||
|
localStart = getLocalStart();
|
||||||
|
localEnd = worldToLocal(end, getParentID(), getParentJointIndex(), success);
|
||||||
|
offset = localEnd - localStart;
|
||||||
|
}
|
||||||
if (!success) {
|
if (!success) {
|
||||||
qDebug() << "Line3DOverlay::setEnd failed";
|
qDebug() << "Line3DOverlay::setEnd failed";
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_length = glm::length(offset);
|
||||||
|
if (_length > 0.0f) {
|
||||||
|
_direction = glm::normalize(offset);
|
||||||
|
} else {
|
||||||
|
_direction = glm::vec3(0.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Line3DOverlay::setLocalEnd(const glm::vec3& localEnd) {
|
||||||
|
glm::vec3 offset;
|
||||||
|
if (_endParentID != QUuid()) {
|
||||||
|
offset = localEnd;
|
||||||
|
} else {
|
||||||
|
glm::vec3 localStart = getLocalStart();
|
||||||
|
offset = localEnd - localStart;
|
||||||
|
}
|
||||||
|
_length = glm::length(offset);
|
||||||
|
if (_length > 0.0f) {
|
||||||
|
_direction = glm::normalize(offset);
|
||||||
|
} else {
|
||||||
|
_direction = glm::vec3(0.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AABox Line3DOverlay::getBounds() const {
|
AABox Line3DOverlay::getBounds() const {
|
||||||
auto extents = Extents{};
|
auto extents = Extents{};
|
||||||
extents.addPoint(_start);
|
extents.addPoint(getStart());
|
||||||
extents.addPoint(_end);
|
extents.addPoint(getEnd());
|
||||||
extents.transform(getTransform());
|
|
||||||
|
|
||||||
return AABox(extents);
|
return AABox(extents);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -90,18 +129,20 @@ void Line3DOverlay::render(RenderArgs* args) {
|
||||||
glm::vec4 colorv4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
|
glm::vec4 colorv4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
|
||||||
auto batch = args->_batch;
|
auto batch = args->_batch;
|
||||||
if (batch) {
|
if (batch) {
|
||||||
batch->setModelTransform(getTransform());
|
batch->setModelTransform(Transform());
|
||||||
|
glm::vec3 start = getStart();
|
||||||
|
glm::vec3 end = getEnd();
|
||||||
|
|
||||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||||
if (getIsDashedLine()) {
|
if (getIsDashedLine()) {
|
||||||
// TODO: add support for color to renderDashedLine()
|
// TODO: add support for color to renderDashedLine()
|
||||||
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
|
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
|
||||||
geometryCache->renderDashedLine(*batch, _start, _end, colorv4, _geometryCacheID);
|
geometryCache->renderDashedLine(*batch, start, end, colorv4, _geometryCacheID);
|
||||||
} else if (_glow > 0.0f) {
|
} else if (_glow > 0.0f) {
|
||||||
geometryCache->renderGlowLine(*batch, _start, _end, colorv4, _glow, _glowWidth, _geometryCacheID);
|
geometryCache->renderGlowLine(*batch, start, end, colorv4, _glow, _glowWidth, _geometryCacheID);
|
||||||
} else {
|
} else {
|
||||||
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
|
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
|
||||||
geometryCache->renderLine(*batch, _start, _end, colorv4, _geometryCacheID);
|
geometryCache->renderLine(*batch, start, end, colorv4, _geometryCacheID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -116,6 +157,10 @@ const render::ShapeKey Line3DOverlay::getShapeKey() {
|
||||||
|
|
||||||
void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
|
void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
|
||||||
QVariantMap properties = originalProperties;
|
QVariantMap properties = originalProperties;
|
||||||
|
glm::vec3 newStart(0.0f);
|
||||||
|
bool newStartSet { false };
|
||||||
|
glm::vec3 newEnd(0.0f);
|
||||||
|
bool newEndSet { false };
|
||||||
|
|
||||||
auto start = properties["start"];
|
auto start = properties["start"];
|
||||||
// if "start" property was not there, check to see if they included aliases: startPoint
|
// if "start" property was not there, check to see if they included aliases: startPoint
|
||||||
|
@ -123,30 +168,57 @@ void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
|
||||||
start = properties["startPoint"];
|
start = properties["startPoint"];
|
||||||
}
|
}
|
||||||
if (start.isValid()) {
|
if (start.isValid()) {
|
||||||
setStart(vec3FromVariant(start));
|
newStart = vec3FromVariant(start);
|
||||||
|
newStartSet = true;
|
||||||
}
|
}
|
||||||
properties.remove("start"); // so that Base3DOverlay doesn't respond to it
|
properties.remove("start"); // so that Base3DOverlay doesn't respond to it
|
||||||
|
|
||||||
auto localStart = properties["localStart"];
|
|
||||||
if (localStart.isValid()) {
|
|
||||||
_start = vec3FromVariant(localStart);
|
|
||||||
}
|
|
||||||
properties.remove("localStart"); // so that Base3DOverlay doesn't respond to it
|
|
||||||
|
|
||||||
auto end = properties["end"];
|
auto end = properties["end"];
|
||||||
// if "end" property was not there, check to see if they included aliases: endPoint
|
// if "end" property was not there, check to see if they included aliases: endPoint
|
||||||
if (!end.isValid()) {
|
if (!end.isValid()) {
|
||||||
end = properties["endPoint"];
|
end = properties["endPoint"];
|
||||||
}
|
}
|
||||||
if (end.isValid()) {
|
if (end.isValid()) {
|
||||||
setEnd(vec3FromVariant(end));
|
newEnd = vec3FromVariant(end);
|
||||||
|
newEndSet = true;
|
||||||
|
}
|
||||||
|
properties.remove("end"); // so that Base3DOverlay doesn't respond to it
|
||||||
|
|
||||||
|
auto length = properties["length"];
|
||||||
|
if (length.isValid()) {
|
||||||
|
_length = length.toFloat();
|
||||||
|
}
|
||||||
|
|
||||||
|
Base3DOverlay::setProperties(properties);
|
||||||
|
|
||||||
|
auto endParentIDProp = properties["endParentID"];
|
||||||
|
if (endParentIDProp.isValid()) {
|
||||||
|
_endParentID = QUuid(endParentIDProp.toString());
|
||||||
|
}
|
||||||
|
auto endParentJointIndexProp = properties["endParentJointIndex"];
|
||||||
|
if (endParentJointIndexProp.isValid()) {
|
||||||
|
_endParentJointIndex = endParentJointIndexProp.toInt();
|
||||||
|
}
|
||||||
|
|
||||||
|
auto localStart = properties["localStart"];
|
||||||
|
if (localStart.isValid()) {
|
||||||
|
glm::vec3 tmpLocalEnd = getLocalEnd();
|
||||||
|
setLocalStart(vec3FromVariant(localStart));
|
||||||
|
setLocalEnd(tmpLocalEnd);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto localEnd = properties["localEnd"];
|
auto localEnd = properties["localEnd"];
|
||||||
if (localEnd.isValid()) {
|
if (localEnd.isValid()) {
|
||||||
_end = vec3FromVariant(localEnd);
|
setLocalEnd(vec3FromVariant(localEnd));
|
||||||
|
}
|
||||||
|
|
||||||
|
// these are saved until after Base3DOverlay::setProperties so parenting infomation can be set, first
|
||||||
|
if (newStartSet) {
|
||||||
|
setStart(newStart);
|
||||||
|
}
|
||||||
|
if (newEndSet) {
|
||||||
|
setEnd(newEnd);
|
||||||
}
|
}
|
||||||
properties.remove("localEnd"); // so that Base3DOverlay doesn't respond to it
|
|
||||||
|
|
||||||
auto glow = properties["glow"];
|
auto glow = properties["glow"];
|
||||||
if (glow.isValid()) {
|
if (glow.isValid()) {
|
||||||
|
@ -161,7 +233,6 @@ void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
|
||||||
setGlow(glowWidth.toFloat());
|
setGlow(glowWidth.toFloat());
|
||||||
}
|
}
|
||||||
|
|
||||||
Base3DOverlay::setProperties(properties);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
QVariant Line3DOverlay::getProperty(const QString& property) {
|
QVariant Line3DOverlay::getProperty(const QString& property) {
|
||||||
|
@ -171,6 +242,15 @@ QVariant Line3DOverlay::getProperty(const QString& property) {
|
||||||
if (property == "end" || property == "endPoint" || property == "p2") {
|
if (property == "end" || property == "endPoint" || property == "p2") {
|
||||||
return vec3toVariant(getEnd());
|
return vec3toVariant(getEnd());
|
||||||
}
|
}
|
||||||
|
if (property == "localStart") {
|
||||||
|
return vec3toVariant(getLocalStart());
|
||||||
|
}
|
||||||
|
if (property == "localEnd") {
|
||||||
|
return vec3toVariant(getLocalEnd());
|
||||||
|
}
|
||||||
|
if (property == "length") {
|
||||||
|
return QVariant(getLength());
|
||||||
|
}
|
||||||
|
|
||||||
return Base3DOverlay::getProperty(property);
|
return Base3DOverlay::getProperty(property);
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
|
|
||||||
class Line3DOverlay : public Base3DOverlay {
|
class Line3DOverlay : public Base3DOverlay {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static QString const TYPE;
|
static QString const TYPE;
|
||||||
virtual QString getType() const override { return TYPE; }
|
virtual QString getType() const override { return TYPE; }
|
||||||
|
@ -37,6 +37,9 @@ public:
|
||||||
void setStart(const glm::vec3& start);
|
void setStart(const glm::vec3& start);
|
||||||
void setEnd(const glm::vec3& end);
|
void setEnd(const glm::vec3& end);
|
||||||
|
|
||||||
|
void setLocalStart(const glm::vec3& localStart) { setLocalPosition(localStart); }
|
||||||
|
void setLocalEnd(const glm::vec3& localEnd);
|
||||||
|
|
||||||
void setGlow(const float& glow) { _glow = glow; }
|
void setGlow(const float& glow) { _glow = glow; }
|
||||||
void setGlowWidth(const float& glowWidth) { _glowWidth = glowWidth; }
|
void setGlowWidth(const float& glowWidth) { _glowWidth = glowWidth; }
|
||||||
|
|
||||||
|
@ -47,13 +50,26 @@ public:
|
||||||
|
|
||||||
virtual void locationChanged(bool tellPhysics = true) override;
|
virtual void locationChanged(bool tellPhysics = true) override;
|
||||||
|
|
||||||
protected:
|
glm::vec3 getDirection() const { return _direction; }
|
||||||
glm::vec3 _start;
|
float getLength() const { return _length; }
|
||||||
glm::vec3 _end;
|
glm::vec3 getLocalStart() const { return getLocalPosition(); }
|
||||||
|
glm::vec3 getLocalEnd() const { return getLocalStart() + _direction * _length; }
|
||||||
|
QUuid getEndParentID() const { return _endParentID; }
|
||||||
|
quint16 getEndJointIndex() const { return _endParentJointIndex; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
QUuid _endParentID;
|
||||||
|
quint16 _endParentJointIndex { INVALID_JOINT_INDEX };
|
||||||
|
|
||||||
|
// _direction and _length are in the parent's frame. If _endParentID is set, they are
|
||||||
|
// relative to that. Otherwise, they are relative to the local-start-position (which is the
|
||||||
|
// same as localPosition)
|
||||||
|
glm::vec3 _direction; // in parent frame
|
||||||
|
float _length { 1.0 }; // in parent frame
|
||||||
|
|
||||||
float _glow { 0.0 };
|
float _glow { 0.0 };
|
||||||
float _glowWidth { 0.0 };
|
float _glowWidth { 0.0 };
|
||||||
int _geometryCacheID;
|
int _geometryCacheID;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif // hifi_Line3DOverlay_h
|
#endif // hifi_Line3DOverlay_h
|
||||||
|
|
|
@ -198,18 +198,27 @@ void Web3DOverlay::render(RenderArgs* args) {
|
||||||
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
|
_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
|
||||||
currentContext->makeCurrent(currentSurface);
|
currentContext->makeCurrent(currentSurface);
|
||||||
|
|
||||||
|
auto selfOverlayID = getOverlayID();
|
||||||
|
std::weak_ptr<Web3DOverlay> weakSelf = std::dynamic_pointer_cast<Web3DOverlay>(qApp->getOverlays().getOverlay(selfOverlayID));
|
||||||
auto forwardPointerEvent = [=](OverlayID overlayID, const PointerEvent& event) {
|
auto forwardPointerEvent = [=](OverlayID overlayID, const PointerEvent& event) {
|
||||||
if (overlayID == getOverlayID()) {
|
auto self = weakSelf.lock();
|
||||||
handlePointerEvent(event);
|
if (!self) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (overlayID == selfOverlayID) {
|
||||||
|
self->handlePointerEvent(event);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
_mousePressConnection = connect(&(qApp->getOverlays()), &Overlays::mousePressOnOverlay, forwardPointerEvent);
|
_mousePressConnection = connect(&(qApp->getOverlays()), &Overlays::mousePressOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
|
||||||
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, forwardPointerEvent);
|
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
|
||||||
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, forwardPointerEvent);
|
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
|
||||||
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay,
|
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay, this, [=](OverlayID overlayID, const PointerEvent& event) {
|
||||||
[=](OverlayID overlayID, const PointerEvent& event) {
|
auto self = weakSelf.lock();
|
||||||
if (this->_pressed && this->getOverlayID() == overlayID) {
|
if (!self) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (self->_pressed && overlayID == selfOverlayID) {
|
||||||
// If the user mouses off the overlay while the button is down, simulate a touch end.
|
// If the user mouses off the overlay while the button is down, simulate a touch end.
|
||||||
QTouchEvent::TouchPoint point;
|
QTouchEvent::TouchPoint point;
|
||||||
point.setId(event.getID());
|
point.setId(event.getID());
|
||||||
|
@ -222,12 +231,12 @@ void Web3DOverlay::render(RenderArgs* args) {
|
||||||
touchPoints.push_back(point);
|
touchPoints.push_back(point);
|
||||||
QTouchEvent* touchEvent = new QTouchEvent(QEvent::TouchEnd, nullptr, Qt::NoModifier, Qt::TouchPointReleased,
|
QTouchEvent* touchEvent = new QTouchEvent(QEvent::TouchEnd, nullptr, Qt::NoModifier, Qt::TouchPointReleased,
|
||||||
touchPoints);
|
touchPoints);
|
||||||
touchEvent->setWindow(_webSurface->getWindow());
|
touchEvent->setWindow(self->_webSurface->getWindow());
|
||||||
touchEvent->setDevice(&_touchDevice);
|
touchEvent->setDevice(&_touchDevice);
|
||||||
touchEvent->setTarget(_webSurface->getRootItem());
|
touchEvent->setTarget(self->_webSurface->getRootItem());
|
||||||
QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
|
QCoreApplication::postEvent(self->_webSurface->getWindow(), touchEvent);
|
||||||
}
|
}
|
||||||
});
|
}, Qt::DirectConnection);
|
||||||
|
|
||||||
_emitScriptEventConnection = connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
|
_emitScriptEventConnection = connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
|
||||||
_webEventReceivedConnection = connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
|
_webEventReceivedConnection = connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
|
||||||
|
|
|
@ -1346,8 +1346,13 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
|
||||||
_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();
|
_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Rig::computeExternalPoses(const glm::mat4& modelOffsetMat) {
|
||||||
|
_modelOffset = AnimPose(modelOffsetMat);
|
||||||
|
_geometryToRigTransform = _modelOffset * _geometryOffset;
|
||||||
|
_rigToGeometryTransform = glm::inverse(_geometryToRigTransform);
|
||||||
|
|
||||||
// build absolute poses and copy to externalPoseSet
|
|
||||||
buildAbsoluteRigPoses(_internalPoseSet._relativePoses, _internalPoseSet._absolutePoses);
|
buildAbsoluteRigPoses(_internalPoseSet._relativePoses, _internalPoseSet._absolutePoses);
|
||||||
QWriteLocker writeLock(&_externalPoseSetLock);
|
QWriteLocker writeLock(&_externalPoseSetLock);
|
||||||
_externalPoseSet = _internalPoseSet;
|
_externalPoseSet = _internalPoseSet;
|
||||||
|
|
|
@ -210,6 +210,7 @@ public:
|
||||||
|
|
||||||
void copyJointsIntoJointData(QVector<JointData>& jointDataVec) const;
|
void copyJointsIntoJointData(QVector<JointData>& jointDataVec) const;
|
||||||
void copyJointsFromJointData(const QVector<JointData>& jointDataVec);
|
void copyJointsFromJointData(const QVector<JointData>& jointDataVec);
|
||||||
|
void computeExternalPoses(const glm::mat4& modelOffsetMat);
|
||||||
|
|
||||||
void computeAvatarBoundingCapsule(const FBXGeometry& geometry, float& radiusOut, float& heightOut, glm::vec3& offsetOut) const;
|
void computeAvatarBoundingCapsule(const FBXGeometry& geometry, float& radiusOut, float& heightOut, glm::vec3& offsetOut) const;
|
||||||
|
|
||||||
|
|
|
@ -37,6 +37,8 @@ static uint64_t MAX_NO_RENDER_INTERVAL = 30 * USECS_PER_SECOND;
|
||||||
|
|
||||||
static int MAX_WINDOW_SIZE = 4096;
|
static int MAX_WINDOW_SIZE = 4096;
|
||||||
static float OPAQUE_ALPHA_THRESHOLD = 0.99f;
|
static float OPAQUE_ALPHA_THRESHOLD = 0.99f;
|
||||||
|
static int DEFAULT_MAX_FPS = 10;
|
||||||
|
static int YOUTUBE_MAX_FPS = 30;
|
||||||
|
|
||||||
EntityItemPointer RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
|
EntityItemPointer RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
|
||||||
EntityItemPointer entity{ new RenderableWebEntityItem(entityID) };
|
EntityItemPointer entity{ new RenderableWebEntityItem(entityID) };
|
||||||
|
@ -113,7 +115,7 @@ bool RenderableWebEntityItem::buildWebSurface(QSharedPointer<EntityTreeRenderer>
|
||||||
|
|
||||||
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
|
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
|
||||||
// and the current rendering load)
|
// and the current rendering load)
|
||||||
_webSurface->setMaxFps(10);
|
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
|
||||||
|
|
||||||
// The lifetime of the QML surface MUST be managed by the main thread
|
// The lifetime of the QML surface MUST be managed by the main thread
|
||||||
// Additionally, we MUST use local variables copied by value, rather than
|
// Additionally, we MUST use local variables copied by value, rather than
|
||||||
|
@ -256,9 +258,18 @@ void RenderableWebEntityItem::loadSourceURL() {
|
||||||
_sourceUrl.toLower().endsWith(".htm") || _sourceUrl.toLower().endsWith(".html")) {
|
_sourceUrl.toLower().endsWith(".htm") || _sourceUrl.toLower().endsWith(".html")) {
|
||||||
_contentType = htmlContent;
|
_contentType = htmlContent;
|
||||||
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "qml/controls/"));
|
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "qml/controls/"));
|
||||||
|
|
||||||
|
// We special case YouTube URLs since we know they are videos that we should play with at least 30 FPS.
|
||||||
|
if (sourceUrl.host().endsWith("youtube.com", Qt::CaseInsensitive)) {
|
||||||
|
_webSurface->setMaxFps(YOUTUBE_MAX_FPS);
|
||||||
|
} else {
|
||||||
|
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
|
||||||
|
}
|
||||||
|
|
||||||
_webSurface->load("WebView.qml", [&](QQmlContext* context, QObject* obj) {
|
_webSurface->load("WebView.qml", [&](QQmlContext* context, QObject* obj) {
|
||||||
context->setContextProperty("eventBridgeJavaScriptToInject", QVariant(_javaScriptToInject));
|
context->setContextProperty("eventBridgeJavaScriptToInject", QVariant(_javaScriptToInject));
|
||||||
});
|
});
|
||||||
|
|
||||||
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
|
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
|
||||||
_webSurface->getRootContext()->setContextProperty("desktop", QVariant());
|
_webSurface->getRootContext()->setContextProperty("desktop", QVariant());
|
||||||
|
|
||||||
|
|
|
@ -49,7 +49,7 @@ NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort)
|
||||||
setCustomDeleter([](Dependency* dependency){
|
setCustomDeleter([](Dependency* dependency){
|
||||||
static_cast<NodeList*>(dependency)->deleteLater();
|
static_cast<NodeList*>(dependency)->deleteLater();
|
||||||
});
|
});
|
||||||
|
|
||||||
auto addressManager = DependencyManager::get<AddressManager>();
|
auto addressManager = DependencyManager::get<AddressManager>();
|
||||||
|
|
||||||
// handle domain change signals from AddressManager
|
// handle domain change signals from AddressManager
|
||||||
|
@ -85,8 +85,8 @@ NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort)
|
||||||
connect(&_domainHandler, &DomainHandler::icePeerSocketsReceived, this, &NodeList::pingPunchForDomainServer);
|
connect(&_domainHandler, &DomainHandler::icePeerSocketsReceived, this, &NodeList::pingPunchForDomainServer);
|
||||||
|
|
||||||
auto accountManager = DependencyManager::get<AccountManager>();
|
auto accountManager = DependencyManager::get<AccountManager>();
|
||||||
|
|
||||||
// assume that we may need to send a new DS check in anytime a new keypair is generated
|
// assume that we may need to send a new DS check in anytime a new keypair is generated
|
||||||
connect(accountManager.data(), &AccountManager::newKeypair, this, &NodeList::sendDomainServerCheckIn);
|
connect(accountManager.data(), &AccountManager::newKeypair, this, &NodeList::sendDomainServerCheckIn);
|
||||||
|
|
||||||
// clear out NodeList when login is finished
|
// clear out NodeList when login is finished
|
||||||
|
@ -101,7 +101,7 @@ NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort)
|
||||||
|
|
||||||
// anytime we get a new node we may need to re-send our set of ignored node IDs to it
|
// anytime we get a new node we may need to re-send our set of ignored node IDs to it
|
||||||
connect(this, &LimitedNodeList::nodeActivated, this, &NodeList::maybeSendIgnoreSetToNode);
|
connect(this, &LimitedNodeList::nodeActivated, this, &NodeList::maybeSendIgnoreSetToNode);
|
||||||
|
|
||||||
// setup our timer to send keepalive pings (it's started and stopped on domain connect/disconnect)
|
// setup our timer to send keepalive pings (it's started and stopped on domain connect/disconnect)
|
||||||
_keepAlivePingTimer.setInterval(KEEPALIVE_PING_INTERVAL_MS); // 1s, Qt::CoarseTimer acceptable
|
_keepAlivePingTimer.setInterval(KEEPALIVE_PING_INTERVAL_MS); // 1s, Qt::CoarseTimer acceptable
|
||||||
connect(&_keepAlivePingTimer, &QTimer::timeout, this, &NodeList::sendKeepAlivePings);
|
connect(&_keepAlivePingTimer, &QTimer::timeout, this, &NodeList::sendKeepAlivePings);
|
||||||
|
@ -161,11 +161,11 @@ qint64 NodeList::sendStatsToDomainServer(QJsonObject statsObject) {
|
||||||
|
|
||||||
void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer& sendingNode) {
|
void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer& sendingNode) {
|
||||||
PingType_t pingType;
|
PingType_t pingType;
|
||||||
|
|
||||||
quint64 ourOriginalTime, othersReplyTime;
|
quint64 ourOriginalTime, othersReplyTime;
|
||||||
|
|
||||||
message.seek(0);
|
message.seek(0);
|
||||||
|
|
||||||
message.readPrimitive(&pingType);
|
message.readPrimitive(&pingType);
|
||||||
message.readPrimitive(&ourOriginalTime);
|
message.readPrimitive(&ourOriginalTime);
|
||||||
message.readPrimitive(&othersReplyTime);
|
message.readPrimitive(&othersReplyTime);
|
||||||
|
@ -199,7 +199,7 @@ void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer&
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||||
|
|
||||||
// send back a reply
|
// send back a reply
|
||||||
auto replyPacket = constructPingReplyPacket(*message);
|
auto replyPacket = constructPingReplyPacket(*message);
|
||||||
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
|
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
|
||||||
|
@ -252,6 +252,11 @@ void NodeList::reset() {
|
||||||
_personalMutedNodeIDs.clear();
|
_personalMutedNodeIDs.clear();
|
||||||
_personalMutedSetLock.unlock();
|
_personalMutedSetLock.unlock();
|
||||||
|
|
||||||
|
// lock and clear out set of avatarGains
|
||||||
|
_avatarGainMapLock.lockForWrite();
|
||||||
|
_avatarGainMap.clear();
|
||||||
|
_avatarGainMapLock.unlock();
|
||||||
|
|
||||||
// refresh the owner UUID to the NULL UUID
|
// refresh the owner UUID to the NULL UUID
|
||||||
setSessionUUID(QUuid());
|
setSessionUUID(QUuid());
|
||||||
|
|
||||||
|
@ -329,7 +334,7 @@ void NodeList::sendDomainServerCheckIn() {
|
||||||
}
|
}
|
||||||
|
|
||||||
auto domainPacket = NLPacket::create(domainPacketType);
|
auto domainPacket = NLPacket::create(domainPacketType);
|
||||||
|
|
||||||
QDataStream packetStream(domainPacket.get());
|
QDataStream packetStream(domainPacket.get());
|
||||||
|
|
||||||
if (domainPacketType == PacketType::DomainConnectRequest) {
|
if (domainPacketType == PacketType::DomainConnectRequest) {
|
||||||
|
@ -488,7 +493,7 @@ void NodeList::processDomainServerPathResponse(QSharedPointer<ReceivedMessage> m
|
||||||
qCDebug(networking) << "Could not read query path from DomainServerPathQueryResponse. Bailing.";
|
qCDebug(networking) << "Could not read query path from DomainServerPathQueryResponse. Bailing.";
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
QString pathQuery = QString::fromUtf8(message->getRawMessage() + message->getPosition(), numPathBytes);
|
QString pathQuery = QString::fromUtf8(message->getRawMessage() + message->getPosition(), numPathBytes);
|
||||||
message->seek(message->getPosition() + numPathBytes);
|
message->seek(message->getPosition() + numPathBytes);
|
||||||
|
|
||||||
|
@ -500,10 +505,10 @@ void NodeList::processDomainServerPathResponse(QSharedPointer<ReceivedMessage> m
|
||||||
qCDebug(networking) << "Could not read resulting viewpoint from DomainServerPathQueryReponse. Bailing";
|
qCDebug(networking) << "Could not read resulting viewpoint from DomainServerPathQueryReponse. Bailing";
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// pull the viewpoint from the packet
|
// pull the viewpoint from the packet
|
||||||
QString viewpoint = QString::fromUtf8(message->getRawMessage() + message->getPosition(), numViewpointBytes);
|
QString viewpoint = QString::fromUtf8(message->getRawMessage() + message->getPosition(), numViewpointBytes);
|
||||||
|
|
||||||
// Hand it off to the AddressManager so it can handle it as a relative viewpoint
|
// Hand it off to the AddressManager so it can handle it as a relative viewpoint
|
||||||
if (DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pathQuery)) {
|
if (DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pathQuery)) {
|
||||||
qCDebug(networking) << "Going to viewpoint" << viewpoint << "which was the lookup result for path" << pathQuery;
|
qCDebug(networking) << "Going to viewpoint" << viewpoint << "which was the lookup result for path" << pathQuery;
|
||||||
|
@ -664,16 +669,16 @@ void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::sendAssignment(Assignment& assignment) {
|
void NodeList::sendAssignment(Assignment& assignment) {
|
||||||
|
|
||||||
PacketType assignmentPacketType = assignment.getCommand() == Assignment::CreateCommand
|
PacketType assignmentPacketType = assignment.getCommand() == Assignment::CreateCommand
|
||||||
? PacketType::CreateAssignment
|
? PacketType::CreateAssignment
|
||||||
: PacketType::RequestAssignment;
|
: PacketType::RequestAssignment;
|
||||||
|
|
||||||
auto assignmentPacket = NLPacket::create(assignmentPacketType);
|
auto assignmentPacket = NLPacket::create(assignmentPacketType);
|
||||||
|
|
||||||
QDataStream packetStream(assignmentPacket.get());
|
QDataStream packetStream(assignmentPacket.get());
|
||||||
packetStream << assignment;
|
packetStream << assignment;
|
||||||
|
|
||||||
sendPacket(std::move(assignmentPacket), _assignmentServerSocket);
|
sendPacket(std::move(assignmentPacket), _assignmentServerSocket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -833,7 +838,7 @@ void NodeList::ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled) {
|
||||||
_ignoredNodeIDs.insert(nodeID);
|
_ignoredNodeIDs.insert(nodeID);
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
||||||
// add this nodeID to our set of personal muted IDs
|
// add this nodeID to our set of personal muted IDs
|
||||||
_personalMutedNodeIDs.insert(nodeID);
|
_personalMutedNodeIDs.insert(nodeID);
|
||||||
}
|
}
|
||||||
|
@ -896,7 +901,7 @@ void NodeList::personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled
|
||||||
|
|
||||||
|
|
||||||
if (muteEnabled) {
|
if (muteEnabled) {
|
||||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
||||||
// add this nodeID to our set of personal muted IDs
|
// add this nodeID to our set of personal muted IDs
|
||||||
_personalMutedNodeIDs.insert(nodeID);
|
_personalMutedNodeIDs.insert(nodeID);
|
||||||
} else {
|
} else {
|
||||||
|
@ -981,7 +986,7 @@ void NodeList::setAvatarGain(const QUuid& nodeID, float gain) {
|
||||||
if (audioMixer) {
|
if (audioMixer) {
|
||||||
// setup the packet
|
// setup the packet
|
||||||
auto setAvatarGainPacket = NLPacket::create(PacketType::PerAvatarGainSet, NUM_BYTES_RFC4122_UUID + sizeof(float), true);
|
auto setAvatarGainPacket = NLPacket::create(PacketType::PerAvatarGainSet, NUM_BYTES_RFC4122_UUID + sizeof(float), true);
|
||||||
|
|
||||||
// write the node ID to the packet
|
// write the node ID to the packet
|
||||||
setAvatarGainPacket->write(nodeID.toRfc4122());
|
setAvatarGainPacket->write(nodeID.toRfc4122());
|
||||||
// We need to convert the gain in dB (from the script) to an amplitude before packing it.
|
// We need to convert the gain in dB (from the script) to an amplitude before packing it.
|
||||||
|
@ -990,6 +995,9 @@ void NodeList::setAvatarGain(const QUuid& nodeID, float gain) {
|
||||||
qCDebug(networking) << "Sending Set Avatar Gain packet UUID: " << uuidStringWithoutCurlyBraces(nodeID) << "Gain:" << gain;
|
qCDebug(networking) << "Sending Set Avatar Gain packet UUID: " << uuidStringWithoutCurlyBraces(nodeID) << "Gain:" << gain;
|
||||||
|
|
||||||
sendPacket(std::move(setAvatarGainPacket), *audioMixer);
|
sendPacket(std::move(setAvatarGainPacket), *audioMixer);
|
||||||
|
QWriteLocker{ &_avatarGainMapLock };
|
||||||
|
_avatarGainMap[nodeID] = gain;
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
qWarning() << "Couldn't find audio mixer to send set gain request";
|
qWarning() << "Couldn't find audio mixer to send set gain request";
|
||||||
}
|
}
|
||||||
|
@ -998,6 +1006,15 @@ void NodeList::setAvatarGain(const QUuid& nodeID, float gain) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float NodeList::getAvatarGain(const QUuid& nodeID) {
|
||||||
|
QReadLocker{ &_avatarGainMapLock };
|
||||||
|
auto it = _avatarGainMap.find(nodeID);
|
||||||
|
if (it != _avatarGainMap.cend()) {
|
||||||
|
return it->second;
|
||||||
|
}
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
void NodeList::kickNodeBySessionID(const QUuid& nodeID) {
|
void NodeList::kickNodeBySessionID(const QUuid& nodeID) {
|
||||||
// send a request to domain-server to kick the node with the given session ID
|
// send a request to domain-server to kick the node with the given session ID
|
||||||
// the domain-server will handle the persistence of the kick (via username or IP)
|
// the domain-server will handle the persistence of the kick (via username or IP)
|
||||||
|
@ -1036,7 +1053,7 @@ void NodeList::muteNodeBySessionID(const QUuid& nodeID) {
|
||||||
mutePacket->write(nodeID.toRfc4122());
|
mutePacket->write(nodeID.toRfc4122());
|
||||||
|
|
||||||
qCDebug(networking) << "Sending packet to mute node" << uuidStringWithoutCurlyBraces(nodeID);
|
qCDebug(networking) << "Sending packet to mute node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||||
|
|
||||||
sendPacket(std::move(mutePacket), *audioMixer);
|
sendPacket(std::move(mutePacket), *audioMixer);
|
||||||
} else {
|
} else {
|
||||||
qWarning() << "Couldn't find audio mixer to send node mute request";
|
qWarning() << "Couldn't find audio mixer to send node mute request";
|
||||||
|
|
|
@ -68,7 +68,7 @@ public:
|
||||||
|
|
||||||
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
|
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
|
||||||
void sendAssignment(Assignment& assignment);
|
void sendAssignment(Assignment& assignment);
|
||||||
|
|
||||||
void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
|
void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
|
||||||
|
|
||||||
void ignoreNodesInRadius(bool enabled = true);
|
void ignoreNodesInRadius(bool enabled = true);
|
||||||
|
@ -83,6 +83,7 @@ public:
|
||||||
void personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled);
|
void personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled);
|
||||||
bool isPersonalMutingNode(const QUuid& nodeID) const;
|
bool isPersonalMutingNode(const QUuid& nodeID) const;
|
||||||
void setAvatarGain(const QUuid& nodeID, float gain);
|
void setAvatarGain(const QUuid& nodeID, float gain);
|
||||||
|
float getAvatarGain(const QUuid& nodeID);
|
||||||
|
|
||||||
void kickNodeBySessionID(const QUuid& nodeID);
|
void kickNodeBySessionID(const QUuid& nodeID);
|
||||||
void muteNodeBySessionID(const QUuid& nodeID);
|
void muteNodeBySessionID(const QUuid& nodeID);
|
||||||
|
@ -103,7 +104,7 @@ public slots:
|
||||||
void processDomainServerPathResponse(QSharedPointer<ReceivedMessage> message);
|
void processDomainServerPathResponse(QSharedPointer<ReceivedMessage> message);
|
||||||
|
|
||||||
void processDomainServerConnectionTokenPacket(QSharedPointer<ReceivedMessage> message);
|
void processDomainServerConnectionTokenPacket(QSharedPointer<ReceivedMessage> message);
|
||||||
|
|
||||||
void processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
|
void processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
|
||||||
void processPingReplyPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
|
void processPingReplyPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
|
||||||
|
|
||||||
|
@ -131,11 +132,11 @@ private slots:
|
||||||
void handleNodePingTimeout();
|
void handleNodePingTimeout();
|
||||||
|
|
||||||
void pingPunchForDomainServer();
|
void pingPunchForDomainServer();
|
||||||
|
|
||||||
void sendKeepAlivePings();
|
void sendKeepAlivePings();
|
||||||
|
|
||||||
void maybeSendIgnoreSetToNode(SharedNodePointer node);
|
void maybeSendIgnoreSetToNode(SharedNodePointer node);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
NodeList() : LimitedNodeList(INVALID_PORT, INVALID_PORT) { assert(false); } // Not implemented, needed for DependencyManager templates compile
|
NodeList() : LimitedNodeList(INVALID_PORT, INVALID_PORT) { assert(false); } // Not implemented, needed for DependencyManager templates compile
|
||||||
NodeList(char ownerType, int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
|
NodeList(char ownerType, int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
|
||||||
|
@ -148,7 +149,7 @@ private:
|
||||||
void timePingReply(ReceivedMessage& message, const SharedNodePointer& sendingNode);
|
void timePingReply(ReceivedMessage& message, const SharedNodePointer& sendingNode);
|
||||||
|
|
||||||
void sendDSPathQuery(const QString& newPath);
|
void sendDSPathQuery(const QString& newPath);
|
||||||
|
|
||||||
void parseNodeFromPacketStream(QDataStream& packetStream);
|
void parseNodeFromPacketStream(QDataStream& packetStream);
|
||||||
|
|
||||||
void pingPunchForInactiveNode(const SharedNodePointer& node);
|
void pingPunchForInactiveNode(const SharedNodePointer& node);
|
||||||
|
@ -170,6 +171,8 @@ private:
|
||||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
|
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
|
||||||
mutable QReadWriteLock _personalMutedSetLock;
|
mutable QReadWriteLock _personalMutedSetLock;
|
||||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _personalMutedNodeIDs;
|
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _personalMutedNodeIDs;
|
||||||
|
mutable QReadWriteLock _avatarGainMapLock;
|
||||||
|
tbb::concurrent_unordered_map<QUuid, float, UUIDHasher> _avatarGainMap;
|
||||||
|
|
||||||
void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
|
void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
|
||||||
Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", true };
|
Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", true };
|
||||||
|
|
|
@ -19,6 +19,16 @@
|
||||||
#include <QObject>
|
#include <QObject>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* A Quaternion
|
||||||
|
*
|
||||||
|
* @typedef Quat
|
||||||
|
* @property {float} x imaginary component i.
|
||||||
|
* @property {float} y imaginary component j.
|
||||||
|
* @property {float} z imaginary component k.
|
||||||
|
* @property {float} w real component.
|
||||||
|
*/
|
||||||
|
|
||||||
/// Scriptable interface a Quaternion helper class object. Used exclusively in the JavaScript API
|
/// Scriptable interface a Quaternion helper class object. Used exclusively in the JavaScript API
|
||||||
class Quat : public QObject {
|
class Quat : public QObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
|
@ -34,6 +34,7 @@
|
||||||
#include <AudioConstants.h>
|
#include <AudioConstants.h>
|
||||||
#include <AudioEffectOptions.h>
|
#include <AudioEffectOptions.h>
|
||||||
#include <AvatarData.h>
|
#include <AvatarData.h>
|
||||||
|
#include <DebugDraw.h>
|
||||||
#include <EntityScriptingInterface.h>
|
#include <EntityScriptingInterface.h>
|
||||||
#include <MessagesClient.h>
|
#include <MessagesClient.h>
|
||||||
#include <NetworkAccessManager.h>
|
#include <NetworkAccessManager.h>
|
||||||
|
@ -630,6 +631,8 @@ void ScriptEngine::init() {
|
||||||
registerGlobalObject("Tablet", DependencyManager::get<TabletScriptingInterface>().data());
|
registerGlobalObject("Tablet", DependencyManager::get<TabletScriptingInterface>().data());
|
||||||
registerGlobalObject("Assets", &_assetScriptingInterface);
|
registerGlobalObject("Assets", &_assetScriptingInterface);
|
||||||
registerGlobalObject("Resources", DependencyManager::get<ResourceScriptingInterface>().data());
|
registerGlobalObject("Resources", DependencyManager::get<ResourceScriptingInterface>().data());
|
||||||
|
|
||||||
|
registerGlobalObject("DebugDraw", &DebugDraw::getInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptEngine::registerValue(const QString& valueName, QScriptValue value) {
|
void ScriptEngine::registerValue(const QString& valueName, QScriptValue value) {
|
||||||
|
|
|
@ -47,6 +47,10 @@ void UsersScriptingInterface::setAvatarGain(const QUuid& nodeID, float gain) {
|
||||||
DependencyManager::get<NodeList>()->setAvatarGain(nodeID, gain);
|
DependencyManager::get<NodeList>()->setAvatarGain(nodeID, gain);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float UsersScriptingInterface::getAvatarGain(const QUuid& nodeID) {
|
||||||
|
return DependencyManager::get<NodeList>()->getAvatarGain(nodeID);
|
||||||
|
}
|
||||||
|
|
||||||
void UsersScriptingInterface::kick(const QUuid& nodeID) {
|
void UsersScriptingInterface::kick(const QUuid& nodeID) {
|
||||||
// ask the NodeList to kick the user with the given session ID
|
// ask the NodeList to kick the user with the given session ID
|
||||||
DependencyManager::get<NodeList>()->kickNodeBySessionID(nodeID);
|
DependencyManager::get<NodeList>()->kickNodeBySessionID(nodeID);
|
||||||
|
@ -88,4 +92,4 @@ bool UsersScriptingInterface::getRequestsDomainListData() {
|
||||||
}
|
}
|
||||||
void UsersScriptingInterface::setRequestsDomainListData(bool isRequesting) {
|
void UsersScriptingInterface::setRequestsDomainListData(bool isRequesting) {
|
||||||
DependencyManager::get<NodeList>()->setRequestsDomainListData(isRequesting);
|
DependencyManager::get<NodeList>()->setRequestsDomainListData(isRequesting);
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,6 +70,14 @@ public slots:
|
||||||
*/
|
*/
|
||||||
void setAvatarGain(const QUuid& nodeID, float gain);
|
void setAvatarGain(const QUuid& nodeID, float gain);
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* Gets an avatar's gain for you and you only.
|
||||||
|
* @function Users.getAvatarGain
|
||||||
|
* @param {nodeID} nodeID The node or session ID of the user whose gain you want to get.
|
||||||
|
* @return {float} gain (in dB)
|
||||||
|
*/
|
||||||
|
float getAvatarGain(const QUuid& nodeID);
|
||||||
|
|
||||||
/**jsdoc
|
/**jsdoc
|
||||||
* Kick another user.
|
* Kick another user.
|
||||||
* @function Users.kick
|
* @function Users.kick
|
||||||
|
|
|
@ -37,6 +37,15 @@
|
||||||
* @property {float} z Z-coordinate of the vector.
|
* @property {float} z Z-coordinate of the vector.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* A 4-dimensional vector.
|
||||||
|
*
|
||||||
|
* @typedef Vec4
|
||||||
|
* @property {float} x X-coordinate of the vector.
|
||||||
|
* @property {float} y Y-coordinate of the vector.
|
||||||
|
* @property {float} z Z-coordinate of the vector.
|
||||||
|
* @property {float} w W-coordinate of the vector.
|
||||||
|
*/
|
||||||
|
|
||||||
/// Scriptable interface a Vec3ernion helper class object. Used exclusively in the JavaScript API
|
/// Scriptable interface a Vec3ernion helper class object. Used exclusively in the JavaScript API
|
||||||
class Vec3 : public QObject {
|
class Vec3 : public QObject {
|
||||||
|
|
|
@ -10,6 +10,8 @@
|
||||||
#include "DebugDraw.h"
|
#include "DebugDraw.h"
|
||||||
#include "SharedUtil.h"
|
#include "SharedUtil.h"
|
||||||
|
|
||||||
|
using Lock = std::unique_lock<std::mutex>;
|
||||||
|
|
||||||
DebugDraw& DebugDraw::getInstance() {
|
DebugDraw& DebugDraw::getInstance() {
|
||||||
static DebugDraw* instance = globalInstance<DebugDraw>("com.highfidelity.DebugDraw");
|
static DebugDraw* instance = globalInstance<DebugDraw>("com.highfidelity.DebugDraw");
|
||||||
return *instance;
|
return *instance;
|
||||||
|
@ -25,22 +27,50 @@ DebugDraw::~DebugDraw() {
|
||||||
|
|
||||||
// world space line, drawn only once
|
// world space line, drawn only once
|
||||||
void DebugDraw::drawRay(const glm::vec3& start, const glm::vec3& end, const glm::vec4& color) {
|
void DebugDraw::drawRay(const glm::vec3& start, const glm::vec3& end, const glm::vec4& color) {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
_rays.push_back(Ray(start, end, color));
|
_rays.push_back(Ray(start, end, color));
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugDraw::addMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
|
void DebugDraw::addMarker(const QString& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
_markers[key] = MarkerInfo(rotation, position, color);
|
_markers[key] = MarkerInfo(rotation, position, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugDraw::removeMarker(const std::string& key) {
|
void DebugDraw::removeMarker(const QString& key) {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
_markers.erase(key);
|
_markers.erase(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugDraw::addMyAvatarMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
|
void DebugDraw::addMyAvatarMarker(const QString& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
_myAvatarMarkers[key] = MarkerInfo(rotation, position, color);
|
_myAvatarMarkers[key] = MarkerInfo(rotation, position, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugDraw::removeMyAvatarMarker(const std::string& key) {
|
void DebugDraw::removeMyAvatarMarker(const QString& key) {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
_myAvatarMarkers.erase(key);
|
_myAvatarMarkers.erase(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// accessors used by renderer
|
||||||
|
//
|
||||||
|
|
||||||
|
DebugDraw::MarkerMap DebugDraw::getMarkerMap() const {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
|
return _markers;
|
||||||
|
}
|
||||||
|
|
||||||
|
DebugDraw::MarkerMap DebugDraw::getMyAvatarMarkerMap() const {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
|
return _myAvatarMarkers;
|
||||||
|
}
|
||||||
|
|
||||||
|
DebugDraw::Rays DebugDraw::getRays() const {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
|
return _rays;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DebugDraw::clearRays() {
|
||||||
|
Lock lock(_mapMutex);
|
||||||
|
_rays.clear();
|
||||||
|
}
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#ifndef hifi_DebugDraw_h
|
#ifndef hifi_DebugDraw_h
|
||||||
#define hifi_DebugDraw_h
|
#define hifi_DebugDraw_h
|
||||||
|
|
||||||
|
#include <mutex>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
@ -17,26 +18,69 @@
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
#include <glm/gtc/quaternion.hpp>
|
#include <glm/gtc/quaternion.hpp>
|
||||||
|
|
||||||
class DebugDraw {
|
#include <QObject>
|
||||||
|
#include <QString>
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* Helper functions to render ephemeral debug markers and lines.
|
||||||
|
* DebugDraw markers and lines are only visible locally, they are not visible by other users.
|
||||||
|
* @namespace DebugDraw
|
||||||
|
*/
|
||||||
|
class DebugDraw : public QObject {
|
||||||
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
static DebugDraw& getInstance();
|
static DebugDraw& getInstance();
|
||||||
|
|
||||||
DebugDraw();
|
DebugDraw();
|
||||||
~DebugDraw();
|
~DebugDraw();
|
||||||
|
|
||||||
// world space line, drawn only once
|
/**jsdoc
|
||||||
void drawRay(const glm::vec3& start, const glm::vec3& end, const glm::vec4& color);
|
* Draws a line in world space, but it will only be visible for a single frame.
|
||||||
|
* @function DebugDraw.drawRay
|
||||||
|
* @param {Vec3} start - start position of line in world space.
|
||||||
|
* @param {Vec3} end - end position of line in world space.
|
||||||
|
* @param {Vec4} color - color of line, each component should be in the zero to one range. x = red, y = blue, z = green, w = alpha.
|
||||||
|
*/
|
||||||
|
Q_INVOKABLE void drawRay(const glm::vec3& start, const glm::vec3& end, const glm::vec4& color);
|
||||||
|
|
||||||
// world space maker, marker drawn every frame until it is removed.
|
/**jsdoc
|
||||||
void addMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color);
|
* Adds a debug marker to the world. This marker will be drawn every frame until it is removed with DebugDraw.removeMarker.
|
||||||
void removeMarker(const std::string& key);
|
* This can be called repeatedly to change the position of the marker.
|
||||||
|
* @function DebugDraw.addMarker
|
||||||
|
* @param {string} key - name to uniquely identify this marker, later used for DebugDraw.removeMarker.
|
||||||
|
* @param {Quat} rotation - start position of line in world space.
|
||||||
|
* @param {Vec3} position - position of the marker in world space.
|
||||||
|
* @param {Vec4} color - color of the marker.
|
||||||
|
*/
|
||||||
|
Q_INVOKABLE void addMarker(const QString& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color);
|
||||||
|
|
||||||
// myAvatar relative marker, maker is drawn every frame until it is removed.
|
/**jsdoc
|
||||||
void addMyAvatarMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color);
|
* Removes debug marker from the world. Once a marker is removed, it will no longer be visible.
|
||||||
void removeMyAvatarMarker(const std::string& key);
|
* @function DebugDraw.removeMarker
|
||||||
|
* @param {string} key - name of marker to remove.
|
||||||
|
*/
|
||||||
|
Q_INVOKABLE void removeMarker(const QString& key);
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* Adds a debug marker to the world, this marker will be drawn every frame until it is removed with DebugDraw.removeMyAvatarMarker.
|
||||||
|
* This can be called repeatedly to change the position of the marker.
|
||||||
|
* @function DebugDraw.addMyAvatarMarker
|
||||||
|
* @param {string} key - name to uniquely identify this marker, later used for DebugDraw.removeMyAvatarMarker.
|
||||||
|
* @param {Quat} rotation - start position of line in avatar space.
|
||||||
|
* @param {Vec3} position - position of the marker in avatar space.
|
||||||
|
* @param {Vec4} color - color of the marker.
|
||||||
|
*/
|
||||||
|
Q_INVOKABLE void addMyAvatarMarker(const QString& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color);
|
||||||
|
|
||||||
|
/**jsdoc
|
||||||
|
* Removes debug marker from the world. Once a marker is removed, it will no longer be visible
|
||||||
|
* @function DebugDraw.removeMyAvatarMarker
|
||||||
|
* @param {string} key - name of marker to remove.
|
||||||
|
*/
|
||||||
|
Q_INVOKABLE void removeMyAvatarMarker(const QString& key);
|
||||||
|
|
||||||
using MarkerInfo = std::tuple<glm::quat, glm::vec3, glm::vec4>;
|
using MarkerInfo = std::tuple<glm::quat, glm::vec3, glm::vec4>;
|
||||||
using MarkerMap = std::unordered_map<std::string, MarkerInfo>;
|
using MarkerMap = std::map<QString, MarkerInfo>;
|
||||||
using Ray = std::tuple<glm::vec3, glm::vec3, glm::vec4>;
|
using Ray = std::tuple<glm::vec3, glm::vec3, glm::vec4>;
|
||||||
using Rays = std::vector<Ray>;
|
using Rays = std::vector<Ray>;
|
||||||
|
|
||||||
|
@ -44,16 +88,17 @@ public:
|
||||||
// accessors used by renderer
|
// accessors used by renderer
|
||||||
//
|
//
|
||||||
|
|
||||||
const MarkerMap& getMarkerMap() const { return _markers; }
|
MarkerMap getMarkerMap() const;
|
||||||
const MarkerMap& getMyAvatarMarkerMap() const { return _myAvatarMarkers; }
|
MarkerMap getMyAvatarMarkerMap() const;
|
||||||
void updateMyAvatarPos(const glm::vec3& pos) { _myAvatarPos = pos; }
|
void updateMyAvatarPos(const glm::vec3& pos) { _myAvatarPos = pos; }
|
||||||
const glm::vec3& getMyAvatarPos() const { return _myAvatarPos; }
|
const glm::vec3& getMyAvatarPos() const { return _myAvatarPos; }
|
||||||
void updateMyAvatarRot(const glm::quat& rot) { _myAvatarRot = rot; }
|
void updateMyAvatarRot(const glm::quat& rot) { _myAvatarRot = rot; }
|
||||||
const glm::quat& getMyAvatarRot() const { return _myAvatarRot; }
|
const glm::quat& getMyAvatarRot() const { return _myAvatarRot; }
|
||||||
const Rays getRays() const { return _rays; }
|
Rays getRays() const;
|
||||||
void clearRays() { _rays.clear(); }
|
void clearRays();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
mutable std::mutex _mapMutex;
|
||||||
MarkerMap _markers;
|
MarkerMap _markers;
|
||||||
MarkerMap _myAvatarMarkers;
|
MarkerMap _myAvatarMarkers;
|
||||||
glm::quat _myAvatarRot;
|
glm::quat _myAvatarRot;
|
||||||
|
|
|
@ -74,6 +74,10 @@ var WEB_TOUCH_Y_OFFSET = 0.05; // how far forward (or back with a negative numbe
|
||||||
var WEB_TOUCH_TOO_CLOSE = 0.03; // if the stylus is pushed far though the web surface, don't consider it touching
|
var WEB_TOUCH_TOO_CLOSE = 0.03; // if the stylus is pushed far though the web surface, don't consider it touching
|
||||||
var WEB_TOUCH_Y_TOUCH_DEADZONE_SIZE = 0.01;
|
var WEB_TOUCH_Y_TOUCH_DEADZONE_SIZE = 0.01;
|
||||||
|
|
||||||
|
var FINGER_TOUCH_Y_OFFSET = -0.02;
|
||||||
|
var FINGER_TOUCH_MIN = -0.01 - FINGER_TOUCH_Y_OFFSET;
|
||||||
|
var FINGER_TOUCH_MAX = 0.01 - FINGER_TOUCH_Y_OFFSET;
|
||||||
|
|
||||||
//
|
//
|
||||||
// distant manipulation
|
// distant manipulation
|
||||||
//
|
//
|
||||||
|
@ -205,14 +209,15 @@ var HARDWARE_MOUSE_ID = 0; // Value reserved for hardware mouse.
|
||||||
var STATE_OFF = 0;
|
var STATE_OFF = 0;
|
||||||
var STATE_SEARCHING = 1;
|
var STATE_SEARCHING = 1;
|
||||||
var STATE_DISTANCE_HOLDING = 2;
|
var STATE_DISTANCE_HOLDING = 2;
|
||||||
var STATE_NEAR_GRABBING = 3;
|
var STATE_DISTANCE_ROTATING = 3;
|
||||||
var STATE_NEAR_TRIGGER = 4;
|
var STATE_NEAR_GRABBING = 4;
|
||||||
var STATE_FAR_TRIGGER = 5;
|
var STATE_NEAR_TRIGGER = 5;
|
||||||
var STATE_HOLD = 6;
|
var STATE_FAR_TRIGGER = 6;
|
||||||
var STATE_ENTITY_STYLUS_TOUCHING = 7;
|
var STATE_HOLD = 7;
|
||||||
var STATE_ENTITY_LASER_TOUCHING = 8;
|
var STATE_ENTITY_STYLUS_TOUCHING = 8;
|
||||||
var STATE_OVERLAY_STYLUS_TOUCHING = 9;
|
var STATE_ENTITY_LASER_TOUCHING = 9;
|
||||||
var STATE_OVERLAY_LASER_TOUCHING = 10;
|
var STATE_OVERLAY_STYLUS_TOUCHING = 10;
|
||||||
|
var STATE_OVERLAY_LASER_TOUCHING = 11;
|
||||||
|
|
||||||
var CONTROLLER_STATE_MACHINE = {};
|
var CONTROLLER_STATE_MACHINE = {};
|
||||||
|
|
||||||
|
@ -231,6 +236,11 @@ CONTROLLER_STATE_MACHINE[STATE_DISTANCE_HOLDING] = {
|
||||||
enterMethod: "distanceHoldingEnter",
|
enterMethod: "distanceHoldingEnter",
|
||||||
updateMethod: "distanceHolding"
|
updateMethod: "distanceHolding"
|
||||||
};
|
};
|
||||||
|
CONTROLLER_STATE_MACHINE[STATE_DISTANCE_ROTATING] = {
|
||||||
|
name: "distance_rotating",
|
||||||
|
enterMethod: "distanceRotatingEnter",
|
||||||
|
updateMethod: "distanceRotating"
|
||||||
|
};
|
||||||
CONTROLLER_STATE_MACHINE[STATE_NEAR_GRABBING] = {
|
CONTROLLER_STATE_MACHINE[STATE_NEAR_GRABBING] = {
|
||||||
name: "near_grabbing",
|
name: "near_grabbing",
|
||||||
enterMethod: "nearGrabbingEnter",
|
enterMethod: "nearGrabbingEnter",
|
||||||
|
@ -252,20 +262,73 @@ CONTROLLER_STATE_MACHINE[STATE_FAR_TRIGGER] = {
|
||||||
updateMethod: "farTrigger"
|
updateMethod: "farTrigger"
|
||||||
};
|
};
|
||||||
CONTROLLER_STATE_MACHINE[STATE_ENTITY_STYLUS_TOUCHING] = {
|
CONTROLLER_STATE_MACHINE[STATE_ENTITY_STYLUS_TOUCHING] = {
|
||||||
name: "entityTouching",
|
name: "entityStylusTouching",
|
||||||
|
enterMethod: "entityTouchingEnter",
|
||||||
|
exitMethod: "entityTouchingExit",
|
||||||
|
updateMethod: "entityTouching"
|
||||||
|
};
|
||||||
|
CONTROLLER_STATE_MACHINE[STATE_ENTITY_LASER_TOUCHING] = {
|
||||||
|
name: "entityLaserTouching",
|
||||||
enterMethod: "entityTouchingEnter",
|
enterMethod: "entityTouchingEnter",
|
||||||
exitMethod: "entityTouchingExit",
|
exitMethod: "entityTouchingExit",
|
||||||
updateMethod: "entityTouching"
|
updateMethod: "entityTouching"
|
||||||
};
|
};
|
||||||
CONTROLLER_STATE_MACHINE[STATE_ENTITY_LASER_TOUCHING] = CONTROLLER_STATE_MACHINE[STATE_ENTITY_STYLUS_TOUCHING];
|
|
||||||
CONTROLLER_STATE_MACHINE[STATE_OVERLAY_STYLUS_TOUCHING] = {
|
CONTROLLER_STATE_MACHINE[STATE_OVERLAY_STYLUS_TOUCHING] = {
|
||||||
name: "overlayTouching",
|
name: "overlayStylusTouching",
|
||||||
|
enterMethod: "overlayTouchingEnter",
|
||||||
|
exitMethod: "overlayTouchingExit",
|
||||||
|
updateMethod: "overlayTouching"
|
||||||
|
};
|
||||||
|
CONTROLLER_STATE_MACHINE[STATE_OVERLAY_LASER_TOUCHING] = {
|
||||||
|
name: "overlayLaserTouching",
|
||||||
enterMethod: "overlayTouchingEnter",
|
enterMethod: "overlayTouchingEnter",
|
||||||
exitMethod: "overlayTouchingExit",
|
exitMethod: "overlayTouchingExit",
|
||||||
updateMethod: "overlayTouching"
|
updateMethod: "overlayTouching"
|
||||||
};
|
};
|
||||||
CONTROLLER_STATE_MACHINE[STATE_OVERLAY_LASER_TOUCHING] = CONTROLLER_STATE_MACHINE[STATE_OVERLAY_STYLUS_TOUCHING];
|
|
||||||
|
|
||||||
|
function getFingerWorldLocation(hand) {
|
||||||
|
var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
|
||||||
|
|
||||||
|
var fingerJointIndex = MyAvatar.getJointIndex(fingerJointName);
|
||||||
|
var fingerPosition = MyAvatar.getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
|
||||||
|
var fingerRotation = MyAvatar.getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
|
||||||
|
var worldFingerRotation = Quat.multiply(MyAvatar.orientation, fingerRotation);
|
||||||
|
var worldFingerPosition = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, fingerPosition));
|
||||||
|
|
||||||
|
// local y offset.
|
||||||
|
var localYOffset = Vec3.multiplyQbyV(worldFingerRotation, {x: 0, y: FINGER_TOUCH_Y_OFFSET, z: 0});
|
||||||
|
|
||||||
|
var offsetWorldFingerPosition = Vec3.sum(worldFingerPosition, localYOffset);
|
||||||
|
|
||||||
|
return {
|
||||||
|
position: offsetWorldFingerPosition,
|
||||||
|
orientation: worldFingerRotation,
|
||||||
|
rotation: worldFingerRotation,
|
||||||
|
valid: true
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Object assign polyfill
|
||||||
|
if (typeof Object.assign != 'function') {
|
||||||
|
Object.assign = function(target, varArgs) {
|
||||||
|
'use strict';
|
||||||
|
if (target == null) {
|
||||||
|
throw new TypeError('Cannot convert undefined or null to object');
|
||||||
|
}
|
||||||
|
var to = Object(target);
|
||||||
|
for (var index = 1; index < arguments.length; index++) {
|
||||||
|
var nextSource = arguments[index];
|
||||||
|
if (nextSource != null) {
|
||||||
|
for (var nextKey in nextSource) {
|
||||||
|
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
|
||||||
|
to[nextKey] = nextSource[nextKey];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return to;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
function distanceBetweenPointAndEntityBoundingBox(point, entityProps) {
|
function distanceBetweenPointAndEntityBoundingBox(point, entityProps) {
|
||||||
var entityXform = new Xform(entityProps.rotation, entityProps.position);
|
var entityXform = new Xform(entityProps.rotation, entityProps.position);
|
||||||
|
@ -347,6 +410,7 @@ function handLaserIntersectItem(position, rotation, start) {
|
||||||
direction: rayDirection,
|
direction: rayDirection,
|
||||||
length: PICK_MAX_DISTANCE
|
length: PICK_MAX_DISTANCE
|
||||||
};
|
};
|
||||||
|
|
||||||
return intersectionInfo;
|
return intersectionInfo;
|
||||||
} else {
|
} else {
|
||||||
// entity has been destroyed? or is no longer in cache
|
// entity has been destroyed? or is no longer in cache
|
||||||
|
@ -413,16 +477,18 @@ function entityIsGrabbedByOther(entityID) {
|
||||||
var actionID = actionIDs[actionIndex];
|
var actionID = actionIDs[actionIndex];
|
||||||
var actionArguments = Entities.getActionArguments(entityID, actionID);
|
var actionArguments = Entities.getActionArguments(entityID, actionID);
|
||||||
var tag = actionArguments.tag;
|
var tag = actionArguments.tag;
|
||||||
if (tag == getTag()) {
|
if (tag === getTag()) {
|
||||||
// we see a grab-*uuid* shaped tag, but it's our tag, so that's okay.
|
// we see a grab-*uuid* shaped tag, but it's our tag, so that's okay.
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (tag.slice(0, 5) == "grab-") {
|
var GRAB_PREFIX_LENGTH = 5;
|
||||||
|
var UUID_LENGTH = 38;
|
||||||
|
if (tag && tag.slice(0, GRAB_PREFIX_LENGTH) == "grab-") {
|
||||||
// we see a grab-*uuid* shaped tag and it's not ours, so someone else is grabbing it.
|
// we see a grab-*uuid* shaped tag and it's not ours, so someone else is grabbing it.
|
||||||
return true;
|
return tag.slice(GRAB_PREFIX_LENGTH, GRAB_PREFIX_LENGTH + UUID_LENGTH - 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
function propsArePhysical(props) {
|
function propsArePhysical(props) {
|
||||||
|
@ -740,6 +806,10 @@ function MyController(hand) {
|
||||||
this.stylus = null;
|
this.stylus = null;
|
||||||
this.homeButtonTouched = false;
|
this.homeButtonTouched = false;
|
||||||
|
|
||||||
|
this.controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
||||||
|
"_CONTROLLER_RIGHTHAND" :
|
||||||
|
"_CONTROLLER_LEFTHAND");
|
||||||
|
|
||||||
// Until there is some reliable way to keep track of a "stack" of parentIDs, we'll have problems
|
// Until there is some reliable way to keep track of a "stack" of parentIDs, we'll have problems
|
||||||
// when more than one avatar does parenting grabs on things. This script tries to work
|
// when more than one avatar does parenting grabs on things. This script tries to work
|
||||||
// around this with two associative arrays: previousParentID and previousParentJointIndex. If
|
// around this with two associative arrays: previousParentID and previousParentJointIndex. If
|
||||||
|
@ -791,10 +861,10 @@ function MyController(hand) {
|
||||||
|
|
||||||
// for visualizations
|
// for visualizations
|
||||||
this.overlayLine = null;
|
this.overlayLine = null;
|
||||||
|
|
||||||
// for lights
|
|
||||||
this.overlayLine = null;
|
|
||||||
this.searchSphere = null;
|
this.searchSphere = null;
|
||||||
|
this.otherGrabbingLine = null;
|
||||||
|
|
||||||
|
this.otherGrabbingUUID = null;
|
||||||
|
|
||||||
this.waitForTriggerRelease = false;
|
this.waitForTriggerRelease = false;
|
||||||
|
|
||||||
|
@ -816,6 +886,8 @@ function MyController(hand) {
|
||||||
this.tabletStabbedPos2D = null;
|
this.tabletStabbedPos2D = null;
|
||||||
this.tabletStabbedPos3D = null;
|
this.tabletStabbedPos3D = null;
|
||||||
|
|
||||||
|
this.useFingerInsteadOfStylus = false;
|
||||||
|
|
||||||
var _this = this;
|
var _this = this;
|
||||||
|
|
||||||
var suppressedIn2D = [STATE_OFF, STATE_SEARCHING];
|
var suppressedIn2D = [STATE_OFF, STATE_SEARCHING];
|
||||||
|
@ -829,10 +901,22 @@ function MyController(hand) {
|
||||||
this.updateSmoothedTrigger();
|
this.updateSmoothedTrigger();
|
||||||
this.maybeScaleMyAvatar();
|
this.maybeScaleMyAvatar();
|
||||||
|
|
||||||
|
var DEFAULT_USE_FINGER_AS_STYLUS = false;
|
||||||
|
var USE_FINGER_AS_STYLUS = Settings.getValue("preferAvatarFingerOverStylus");
|
||||||
|
if (USE_FINGER_AS_STYLUS === "") {
|
||||||
|
USE_FINGER_AS_STYLUS = DEFAULT_USE_FINGER_AS_STYLUS;
|
||||||
|
}
|
||||||
|
if (USE_FINGER_AS_STYLUS && MyAvatar.getJointIndex("LeftHandIndex4") !== -1) {
|
||||||
|
this.useFingerInsteadOfStylus = true;
|
||||||
|
} else {
|
||||||
|
this.useFingerInsteadOfStylus = false;
|
||||||
|
}
|
||||||
|
|
||||||
if (this.ignoreInput()) {
|
if (this.ignoreInput()) {
|
||||||
|
|
||||||
// Most hand input is disabled, because we are interacting with the 2d hud.
|
// Most hand input is disabled, because we are interacting with the 2d hud.
|
||||||
// However, we still should check for collisions of the stylus with the web overlay.
|
// However, we still should check for collisions of the stylus with the web overlay.
|
||||||
|
|
||||||
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
this.processStylus(controllerLocation.position);
|
this.processStylus(controllerLocation.position);
|
||||||
|
|
||||||
|
@ -869,7 +953,8 @@ function MyController(hand) {
|
||||||
newState !== STATE_OVERLAY_LASER_TOUCHING)) {
|
newState !== STATE_OVERLAY_LASER_TOUCHING)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
setGrabCommunications((newState === STATE_DISTANCE_HOLDING) || (newState === STATE_NEAR_GRABBING));
|
setGrabCommunications((newState === STATE_DISTANCE_HOLDING) || (newState === STATE_DISTANCE_ROTATING)
|
||||||
|
|| (newState === STATE_NEAR_GRABBING));
|
||||||
if (WANT_DEBUG || WANT_DEBUG_STATE) {
|
if (WANT_DEBUG || WANT_DEBUG_STATE) {
|
||||||
var oldStateName = stateToName(this.state);
|
var oldStateName = stateToName(this.state);
|
||||||
var newStateName = stateToName(newState);
|
var newStateName = stateToName(newState);
|
||||||
|
@ -920,9 +1005,7 @@ function MyController(hand) {
|
||||||
ignoreRayIntersection: true,
|
ignoreRayIntersection: true,
|
||||||
drawInFront: false,
|
drawInFront: false,
|
||||||
parentID: AVATAR_SELF_ID,
|
parentID: AVATAR_SELF_ID,
|
||||||
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
parentJointIndex: this.controllerJointIndex
|
||||||
"_CONTROLLER_RIGHTHAND" :
|
|
||||||
"_CONTROLLER_LEFTHAND")
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -1007,32 +1090,38 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
this.overlayLineOn = function(closePoint, farPoint, color) {
|
this.overlayLineOn = function(closePoint, farPoint, color, farParentID) {
|
||||||
if (this.overlayLine === null) {
|
if (this.overlayLine === null) {
|
||||||
var lineProperties = {
|
var lineProperties = {
|
||||||
name: "line",
|
name: "line",
|
||||||
glow: 1.0,
|
glow: 1.0,
|
||||||
start: closePoint,
|
|
||||||
end: farPoint,
|
|
||||||
color: color,
|
|
||||||
ignoreRayIntersection: true, // always ignore this
|
|
||||||
drawInFront: true, // Even when burried inside of something, show it.
|
|
||||||
visible: true,
|
|
||||||
alpha: 1
|
|
||||||
};
|
|
||||||
this.overlayLine = Overlays.addOverlay("line3d", lineProperties);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
Overlays.editOverlay(this.overlayLine, {
|
|
||||||
lineWidth: 5,
|
lineWidth: 5,
|
||||||
start: closePoint,
|
start: closePoint,
|
||||||
end: farPoint,
|
end: farPoint,
|
||||||
color: color,
|
color: color,
|
||||||
visible: true,
|
|
||||||
ignoreRayIntersection: true, // always ignore this
|
ignoreRayIntersection: true, // always ignore this
|
||||||
drawInFront: true, // Even when burried inside of something, show it.
|
drawInFront: true, // Even when burried inside of something, show it.
|
||||||
alpha: 1
|
visible: true,
|
||||||
});
|
alpha: 1,
|
||||||
|
parentID: AVATAR_SELF_ID,
|
||||||
|
parentJointIndex: this.controllerJointIndex,
|
||||||
|
endParentID: farParentID
|
||||||
|
};
|
||||||
|
this.overlayLine = Overlays.addOverlay("line3d", lineProperties);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
if (farParentID && farParentID != NULL_UUID) {
|
||||||
|
Overlays.editOverlay(this.overlayLine, {
|
||||||
|
color: color,
|
||||||
|
endParentID: farParentID
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
Overlays.editOverlay(this.overlayLine, {
|
||||||
|
length: Vec3.distance(farPoint, closePoint),
|
||||||
|
color: color,
|
||||||
|
endParentID: farParentID
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1061,6 +1150,29 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
this.otherGrabbingLineOn = function(avatarPosition, entityPosition, color) {
|
||||||
|
if (this.otherGrabbingLine === null) {
|
||||||
|
var lineProperties = {
|
||||||
|
lineWidth: 5,
|
||||||
|
start: avatarPosition,
|
||||||
|
end: entityPosition,
|
||||||
|
color: color,
|
||||||
|
glow: 1.0,
|
||||||
|
ignoreRayIntersection: true,
|
||||||
|
drawInFront: true,
|
||||||
|
visible: true,
|
||||||
|
alpha: 1
|
||||||
|
};
|
||||||
|
this.otherGrabbingLine = Overlays.addOverlay("line3d", lineProperties);
|
||||||
|
} else {
|
||||||
|
Overlays.editOverlay(this.otherGrabbingLine, {
|
||||||
|
start: avatarPosition,
|
||||||
|
end: entityPosition,
|
||||||
|
color: color
|
||||||
|
});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
this.evalLightWorldTransform = function(modelPos, modelRot) {
|
this.evalLightWorldTransform = function(modelPos, modelRot) {
|
||||||
|
|
||||||
var MODEL_LIGHT_POSITION = {
|
var MODEL_LIGHT_POSITION = {
|
||||||
|
@ -1104,14 +1216,20 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
this.turnOffVisualizations = function() {
|
this.otherGrabbingLineOff = function() {
|
||||||
|
if (this.otherGrabbingLine !== null) {
|
||||||
|
Overlays.deleteOverlay(this.otherGrabbingLine);
|
||||||
|
}
|
||||||
|
this.otherGrabbingLine = null;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.turnOffVisualizations = function() {
|
||||||
this.overlayLineOff();
|
this.overlayLineOff();
|
||||||
this.grabPointSphereOff();
|
this.grabPointSphereOff();
|
||||||
this.lineOff();
|
this.lineOff();
|
||||||
this.searchSphereOff();
|
this.searchSphereOff();
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
restore2DMode();
|
restore2DMode();
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
this.triggerPress = function(value) {
|
this.triggerPress = function(value) {
|
||||||
|
@ -1174,30 +1292,54 @@ function MyController(hand) {
|
||||||
};
|
};
|
||||||
|
|
||||||
this.processStylus = function(worldHandPosition) {
|
this.processStylus = function(worldHandPosition) {
|
||||||
// see if the hand is near a tablet or web-entity
|
|
||||||
var candidateEntities = Entities.findEntities(worldHandPosition, WEB_DISPLAY_STYLUS_DISTANCE);
|
var performRayTest = false;
|
||||||
entityPropertiesCache.addEntities(candidateEntities);
|
if (this.useFingerInsteadOfStylus) {
|
||||||
var nearWeb = false;
|
this.hideStylus();
|
||||||
for (var i = 0; i < candidateEntities.length; i++) {
|
performRayTest = true;
|
||||||
var props = entityPropertiesCache.getProps(candidateEntities[i]);
|
} else {
|
||||||
if (props && (props.type == "Web" || this.isTablet(candidateEntities[i]))) {
|
var i;
|
||||||
nearWeb = true;
|
|
||||||
break;
|
// see if the hand is near a tablet or web-entity
|
||||||
|
var candidateEntities = Entities.findEntities(worldHandPosition, WEB_DISPLAY_STYLUS_DISTANCE);
|
||||||
|
entityPropertiesCache.addEntities(candidateEntities);
|
||||||
|
for (i = 0; i < candidateEntities.length; i++) {
|
||||||
|
var props = entityPropertiesCache.getProps(candidateEntities[i]);
|
||||||
|
if (props && (props.type == "Web" || this.isTablet(candidateEntities[i]))) {
|
||||||
|
performRayTest = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!performRayTest) {
|
||||||
|
var candidateOverlays = Overlays.findOverlays(worldHandPosition, WEB_DISPLAY_STYLUS_DISTANCE);
|
||||||
|
for (i = 0; i < candidateOverlays.length; i++) {
|
||||||
|
if (this.isTablet(candidateOverlays[i])) {
|
||||||
|
performRayTest = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (performRayTest) {
|
||||||
|
this.showStylus();
|
||||||
|
} else {
|
||||||
|
this.hideStylus();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var candidateOverlays = Overlays.findOverlays(worldHandPosition, WEB_DISPLAY_STYLUS_DISTANCE);
|
if (performRayTest) {
|
||||||
for (var j = 0; j < candidateOverlays.length; j++) {
|
var rayPickInfo = this.calcRayPickInfo(this.hand, this.useFingerInsteadOfStylus);
|
||||||
if (this.isTablet(candidateOverlays[j])) {
|
var max, min;
|
||||||
nearWeb = true;
|
if (this.useFingerInsteadOfStylus) {
|
||||||
|
max = FINGER_TOUCH_MAX;
|
||||||
|
min = FINGER_TOUCH_MIN;
|
||||||
|
} else {
|
||||||
|
max = WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET;
|
||||||
|
min = WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_TOO_CLOSE;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (nearWeb) {
|
if (rayPickInfo.distance < max && rayPickInfo.distance > min) {
|
||||||
this.showStylus();
|
|
||||||
var rayPickInfo = this.calcRayPickInfo(this.hand);
|
|
||||||
if (rayPickInfo.distance < WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET &&
|
|
||||||
rayPickInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_TOO_CLOSE) {
|
|
||||||
this.handleStylusOnHomeButton(rayPickInfo);
|
this.handleStylusOnHomeButton(rayPickInfo);
|
||||||
if (this.handleStylusOnWebEntity(rayPickInfo)) {
|
if (this.handleStylusOnWebEntity(rayPickInfo)) {
|
||||||
return;
|
return;
|
||||||
|
@ -1206,10 +1348,8 @@ function MyController(hand) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.homeButtonTouched = false;
|
this.homeButtonTouched = false;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
this.hideStylus();
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1324,10 +1464,17 @@ function MyController(hand) {
|
||||||
|
|
||||||
// Performs ray pick test from the hand controller into the world
|
// Performs ray pick test from the hand controller into the world
|
||||||
// @param {number} which hand to use, RIGHT_HAND or LEFT_HAND
|
// @param {number} which hand to use, RIGHT_HAND or LEFT_HAND
|
||||||
|
// @param {bool} if true use the world position/orientation of the index finger to cast the ray from.
|
||||||
// @returns {object} returns object with two keys entityID and distance
|
// @returns {object} returns object with two keys entityID and distance
|
||||||
//
|
//
|
||||||
this.calcRayPickInfo = function(hand) {
|
this.calcRayPickInfo = function(hand, useFingerInsteadOfController) {
|
||||||
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
|
||||||
|
var controllerLocation;
|
||||||
|
if (useFingerInsteadOfController) {
|
||||||
|
controllerLocation = getFingerWorldLocation(hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
var worldHandPosition = controllerLocation.position;
|
var worldHandPosition = controllerLocation.position;
|
||||||
var worldHandRotation = controllerLocation.orientation;
|
var worldHandRotation = controllerLocation.orientation;
|
||||||
|
|
||||||
|
@ -1439,9 +1586,10 @@ function MyController(hand) {
|
||||||
var props = entityPropertiesCache.getProps(hotspot.entityID);
|
var props = entityPropertiesCache.getProps(hotspot.entityID);
|
||||||
var debug = (WANT_DEBUG_SEARCH_NAME && props.name === WANT_DEBUG_SEARCH_NAME);
|
var debug = (WANT_DEBUG_SEARCH_NAME && props.name === WANT_DEBUG_SEARCH_NAME);
|
||||||
|
|
||||||
var okToEquipFromOtherHand = ((this.getOtherHandController().state == STATE_NEAR_GRABBING ||
|
var otherHandControllerState = this.getOtherHandController().state;
|
||||||
this.getOtherHandController().state == STATE_DISTANCE_HOLDING) &&
|
var okToEquipFromOtherHand = ((otherHandControllerState === STATE_NEAR_GRABBING
|
||||||
this.getOtherHandController().grabbedThingID == hotspot.entityID);
|
|| otherHandControllerState === STATE_DISTANCE_HOLDING || otherHandControllerState === STATE_DISTANCE_ROTATING)
|
||||||
|
&& this.getOtherHandController().grabbedThingID === hotspot.entityID);
|
||||||
var hasParent = true;
|
var hasParent = true;
|
||||||
if (props.parentID === NULL_UUID) {
|
if (props.parentID === NULL_UUID) {
|
||||||
hasParent = false;
|
hasParent = false;
|
||||||
|
@ -1455,7 +1603,18 @@ function MyController(hand) {
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
};
|
};
|
||||||
|
this.entityIsCloneable = function(entityID) {
|
||||||
|
var entityProps = entityPropertiesCache.getGrabbableProps(entityID);
|
||||||
|
var props = entityPropertiesCache.getProps(entityID);
|
||||||
|
if (!props) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (entityProps.hasOwnProperty("cloneable")) {
|
||||||
|
return entityProps.cloneable;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
this.entityIsGrabbable = function(entityID) {
|
this.entityIsGrabbable = function(entityID) {
|
||||||
var grabbableProps = entityPropertiesCache.getGrabbableProps(entityID);
|
var grabbableProps = entityPropertiesCache.getGrabbableProps(entityID);
|
||||||
var props = entityPropertiesCache.getProps(entityID);
|
var props = entityPropertiesCache.getProps(entityID);
|
||||||
|
@ -1522,7 +1681,8 @@ function MyController(hand) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (entityIsGrabbedByOther(entityID)) {
|
this.otherGrabbingUUID = entityIsGrabbedByOther(entityID);
|
||||||
|
if (this.otherGrabbingUUID !== null) {
|
||||||
// don't distance grab something that is already grabbed.
|
// don't distance grab something that is already grabbed.
|
||||||
if (debug) {
|
if (debug) {
|
||||||
print("distance grab is skipping '" + props.name + "': already grabbed by another.");
|
print("distance grab is skipping '" + props.name + "': already grabbed by another.");
|
||||||
|
@ -1535,7 +1695,7 @@ function MyController(hand) {
|
||||||
|
|
||||||
this.entityIsNearGrabbable = function(entityID, handPosition, maxDistance) {
|
this.entityIsNearGrabbable = function(entityID, handPosition, maxDistance) {
|
||||||
|
|
||||||
if (!this.entityIsGrabbable(entityID)) {
|
if (!this.entityIsCloneable(entityID) && !this.entityIsGrabbable(entityID)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1726,17 +1886,40 @@ function MyController(hand) {
|
||||||
} else {
|
} else {
|
||||||
// potentialFarTriggerEntity = entity;
|
// potentialFarTriggerEntity = entity;
|
||||||
}
|
}
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
} else if (this.entityIsDistanceGrabbable(rayPickInfo.entityID, handPosition)) {
|
} else if (this.entityIsDistanceGrabbable(rayPickInfo.entityID, handPosition)) {
|
||||||
if (this.triggerSmoothedGrab() && !isEditing() && farGrabEnabled && farSearching) {
|
if (this.triggerSmoothedGrab() && !isEditing() && farGrabEnabled && farSearching) {
|
||||||
this.grabbedThingID = entity;
|
this.grabbedThingID = entity;
|
||||||
this.grabbedIsOverlay = false;
|
this.grabbedIsOverlay = false;
|
||||||
this.grabbedDistance = rayPickInfo.distance;
|
this.grabbedDistance = rayPickInfo.distance;
|
||||||
|
if (this.getOtherHandController().state === STATE_DISTANCE_HOLDING) {
|
||||||
|
this.setState(STATE_DISTANCE_ROTATING, "distance rotate '" + name + "'");
|
||||||
|
} else {
|
||||||
this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
|
this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
// potentialFarGrabEntity = entity;
|
// potentialFarGrabEntity = entity;
|
||||||
}
|
}
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
|
} else if (this.otherGrabbingUUID !== null) {
|
||||||
|
if (this.triggerSmoothedGrab() && !isEditing() && farGrabEnabled && farSearching) {
|
||||||
|
var avatar = AvatarList.getAvatar(this.otherGrabbingUUID);
|
||||||
|
var IN_FRONT_OF_AVATAR = { x: 0, y: 0.2, z: 0.4 }; // Up from hips and in front of avatar.
|
||||||
|
var startPosition = Vec3.sum(avatar.position, Vec3.multiplyQbyV(avatar.rotation, IN_FRONT_OF_AVATAR));
|
||||||
|
var finishPisition = Vec3.sum(rayPickInfo.properties.position, // Entity's centroid.
|
||||||
|
Vec3.multiplyQbyV(rayPickInfo.properties.rotation ,
|
||||||
|
Vec3.multiplyVbyV(rayPickInfo.properties.dimensions,
|
||||||
|
Vec3.subtract(DEFAULT_REGISTRATION_POINT, rayPickInfo.properties.registrationPoint))));
|
||||||
|
this.otherGrabbingLineOn(startPosition, finishPisition, COLORS_GRAB_DISTANCE_HOLD);
|
||||||
|
} else {
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.updateEquipHaptics(potentialEquipHotspot, handPosition);
|
this.updateEquipHaptics(potentialEquipHotspot, handPosition);
|
||||||
|
@ -2036,6 +2219,19 @@ function MyController(hand) {
|
||||||
return (dimensions.x * dimensions.y * dimensions.z) * density;
|
return (dimensions.x * dimensions.y * dimensions.z) * density;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
this.ensureDynamic = function () {
|
||||||
|
// if we distance hold something and keep it very still before releasing it, it ends up
|
||||||
|
// non-dynamic in bullet. If it's too still, give it a little bounce so it will fall.
|
||||||
|
var props = Entities.getEntityProperties(this.grabbedThingID, ["velocity", "dynamic", "parentID"]);
|
||||||
|
if (props.dynamic && props.parentID == NULL_UUID) {
|
||||||
|
var velocity = props.velocity;
|
||||||
|
if (Vec3.length(velocity) < 0.05) { // see EntityMotionState.cpp DYNAMIC_LINEAR_VELOCITY_THRESHOLD
|
||||||
|
velocity = { x: 0.0, y: 0.2, z: 0.0 };
|
||||||
|
Entities.editEntity(this.grabbedThingID, { velocity: velocity });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
this.distanceHoldingEnter = function() {
|
this.distanceHoldingEnter = function() {
|
||||||
this.clearEquipHaptics();
|
this.clearEquipHaptics();
|
||||||
this.grabPointSphereOff();
|
this.grabPointSphereOff();
|
||||||
|
@ -2102,25 +2298,20 @@ function MyController(hand) {
|
||||||
this.previousRoomControllerPosition = roomControllerPosition;
|
this.previousRoomControllerPosition = roomControllerPosition;
|
||||||
};
|
};
|
||||||
|
|
||||||
this.ensureDynamic = function() {
|
|
||||||
// if we distance hold something and keep it very still before releasing it, it ends up
|
|
||||||
// non-dynamic in bullet. If it's too still, give it a little bounce so it will fall.
|
|
||||||
var props = Entities.getEntityProperties(this.grabbedThingID, ["velocity", "dynamic", "parentID"]);
|
|
||||||
if (props.dynamic && props.parentID == NULL_UUID) {
|
|
||||||
var velocity = props.velocity;
|
|
||||||
if (Vec3.length(velocity) < 0.05) { // see EntityMotionState.cpp DYNAMIC_LINEAR_VELOCITY_THRESHOLD
|
|
||||||
velocity = { x: 0.0, y: 0.2, z:0.0 };
|
|
||||||
Entities.editEntity(this.grabbedThingID, { velocity: velocity });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
this.distanceHolding = function(deltaTime, timestamp) {
|
this.distanceHolding = function(deltaTime, timestamp) {
|
||||||
|
|
||||||
if (!this.triggerClicked) {
|
if (!this.triggerClicked) {
|
||||||
this.callEntityMethodOnGrabbed("releaseGrab");
|
this.callEntityMethodOnGrabbed("releaseGrab");
|
||||||
this.ensureDynamic();
|
this.ensureDynamic();
|
||||||
this.setState(STATE_OFF, "trigger released");
|
this.setState(STATE_OFF, "trigger released");
|
||||||
|
if (this.getOtherHandController().state === STATE_DISTANCE_ROTATING) {
|
||||||
|
this.getOtherHandController().setState(STATE_SEARCHING, "trigger released on holding controller");
|
||||||
|
// Can't set state of other controller to STATE_DISTANCE_HOLDING because then either:
|
||||||
|
// (a) The entity would jump to line up with the formerly rotating controller's orientation, or
|
||||||
|
// (b) The grab beam would need an orientation offset to the controller's true orientation.
|
||||||
|
// Neither of these options is good, so instead set STATE_SEARCHING and subsequently let the formerly distance
|
||||||
|
// rotating controller start distance holding the entity if it happens to be pointing at the entity.
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2209,11 +2400,13 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
|
|
||||||
this.maybeScale(grabbedProperties);
|
this.maybeScale(grabbedProperties);
|
||||||
|
|
||||||
// visualizations
|
// visualizations
|
||||||
|
|
||||||
var rayPickInfo = this.calcRayPickInfo(this.hand);
|
var rayPickInfo = this.calcRayPickInfo(this.hand);
|
||||||
|
this.overlayLineOn(rayPickInfo.searchRay.origin,
|
||||||
this.overlayLineOn(rayPickInfo.searchRay.origin, Vec3.subtract(grabbedProperties.position, this.offsetPosition), COLORS_GRAB_DISTANCE_HOLD);
|
Vec3.subtract(grabbedProperties.position, this.offsetPosition),
|
||||||
|
COLORS_GRAB_DISTANCE_HOLD,
|
||||||
|
this.grabbedThingID);
|
||||||
|
|
||||||
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
|
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
|
||||||
var success = Entities.updateAction(this.grabbedThingID, this.actionID, {
|
var success = Entities.updateAction(this.grabbedThingID, this.actionID, {
|
||||||
|
@ -2232,6 +2425,64 @@ function MyController(hand) {
|
||||||
this.previousRoomControllerPosition = roomControllerPosition;
|
this.previousRoomControllerPosition = roomControllerPosition;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
this.distanceRotatingEnter = function() {
|
||||||
|
this.clearEquipHaptics();
|
||||||
|
this.grabPointSphereOff();
|
||||||
|
|
||||||
|
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
var worldControllerPosition = controllerLocation.position;
|
||||||
|
var worldControllerRotation = controllerLocation.orientation;
|
||||||
|
|
||||||
|
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
|
||||||
|
this.currentObjectPosition = grabbedProperties.position;
|
||||||
|
this.grabRadius = this.grabbedDistance;
|
||||||
|
|
||||||
|
// Offset between controller vector at the grab radius and the entity position.
|
||||||
|
var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
|
||||||
|
targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
|
||||||
|
this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
|
||||||
|
|
||||||
|
// Initial controller rotation.
|
||||||
|
this.previousWorldControllerRotation = worldControllerRotation;
|
||||||
|
|
||||||
|
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
|
||||||
|
this.turnOffVisualizations();
|
||||||
|
};
|
||||||
|
|
||||||
|
this.distanceRotating = function(deltaTime, timestamp) {
|
||||||
|
|
||||||
|
if (!this.triggerClicked) {
|
||||||
|
this.callEntityMethodOnGrabbed("releaseGrab");
|
||||||
|
this.ensureDynamic();
|
||||||
|
this.setState(STATE_OFF, "trigger released");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
|
||||||
|
|
||||||
|
// Delta rotation of grabbing controller since last update.
|
||||||
|
var worldControllerRotation = getControllerWorldLocation(this.handToController(), true).orientation;
|
||||||
|
var controllerRotationDelta = Quat.multiply(worldControllerRotation, Quat.inverse(this.previousWorldControllerRotation));
|
||||||
|
|
||||||
|
// Rotate entity by twice the delta rotation.
|
||||||
|
controllerRotationDelta = Quat.multiply(controllerRotationDelta, controllerRotationDelta);
|
||||||
|
|
||||||
|
// Perform the rotation in the translation controller's action update.
|
||||||
|
this.getOtherHandController().currentObjectRotation = Quat.multiply(controllerRotationDelta,
|
||||||
|
this.getOtherHandController().currentObjectRotation);
|
||||||
|
|
||||||
|
// Rotate about the translation controller's target position.
|
||||||
|
this.offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta, this.offsetPosition);
|
||||||
|
this.getOtherHandController().offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta,
|
||||||
|
this.getOtherHandController().offsetPosition);
|
||||||
|
|
||||||
|
var rayPickInfo = this.calcRayPickInfo(this.hand);
|
||||||
|
this.overlayLineOn(rayPickInfo.searchRay.origin, Vec3.subtract(grabbedProperties.position, this.offsetPosition),
|
||||||
|
COLORS_GRAB_DISTANCE_HOLD, this.grabbedThingID);
|
||||||
|
|
||||||
|
this.previousWorldControllerRotation = worldControllerRotation;
|
||||||
|
}
|
||||||
|
|
||||||
this.setupHoldAction = function() {
|
this.setupHoldAction = function() {
|
||||||
this.actionID = Entities.addAction("hold", this.grabbedThingID, {
|
this.actionID = Entities.addAction("hold", this.grabbedThingID, {
|
||||||
hand: this.hand === RIGHT_HAND ? "right" : "left",
|
hand: this.hand === RIGHT_HAND ? "right" : "left",
|
||||||
|
@ -2314,6 +2565,7 @@ function MyController(hand) {
|
||||||
this.lineOff();
|
this.lineOff();
|
||||||
this.overlayLineOff();
|
this.overlayLineOff();
|
||||||
this.searchSphereOff();
|
this.searchSphereOff();
|
||||||
|
this.otherGrabbingLineOff();
|
||||||
|
|
||||||
this.dropGestureReset();
|
this.dropGestureReset();
|
||||||
this.clearEquipHaptics();
|
this.clearEquipHaptics();
|
||||||
|
@ -2385,6 +2637,9 @@ function MyController(hand) {
|
||||||
this.offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, this.offsetRotation)), offset);
|
this.offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, this.offsetRotation)), offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This boolean is used to check if the object that is grabbed has just been cloned
|
||||||
|
// It is only set true, if the object that is grabbed creates a new clone.
|
||||||
|
var isClone = false;
|
||||||
var isPhysical = propsArePhysical(grabbedProperties) ||
|
var isPhysical = propsArePhysical(grabbedProperties) ||
|
||||||
(!this.grabbedIsOverlay && entityHasActions(this.grabbedThingID));
|
(!this.grabbedIsOverlay && entityHasActions(this.grabbedThingID));
|
||||||
if (isPhysical && this.state == STATE_NEAR_GRABBING && grabbedProperties.parentID === NULL_UUID) {
|
if (isPhysical && this.state == STATE_NEAR_GRABBING && grabbedProperties.parentID === NULL_UUID) {
|
||||||
|
@ -2402,9 +2657,7 @@ function MyController(hand) {
|
||||||
this.actionID = null;
|
this.actionID = null;
|
||||||
var handJointIndex;
|
var handJointIndex;
|
||||||
if (this.ignoreIK) {
|
if (this.ignoreIK) {
|
||||||
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
handJointIndex = this.controllerJointIndex;
|
||||||
"_CONTROLLER_RIGHTHAND" :
|
|
||||||
"_CONTROLLER_LEFTHAND");
|
|
||||||
} else {
|
} else {
|
||||||
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
|
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
|
||||||
}
|
}
|
||||||
|
@ -2423,6 +2676,54 @@ function MyController(hand) {
|
||||||
if (this.grabbedIsOverlay) {
|
if (this.grabbedIsOverlay) {
|
||||||
Overlays.editOverlay(this.grabbedThingID, reparentProps);
|
Overlays.editOverlay(this.grabbedThingID, reparentProps);
|
||||||
} else {
|
} else {
|
||||||
|
if (grabbedProperties.userData.length > 0) {
|
||||||
|
try{
|
||||||
|
var userData = JSON.parse(grabbedProperties.userData);
|
||||||
|
var grabInfo = userData.grabbableKey;
|
||||||
|
if (grabInfo && grabInfo.cloneable) {
|
||||||
|
// Check if
|
||||||
|
var worldEntities = Entities.findEntitiesInBox(Vec3.subtract(MyAvatar.position, {x:25,y:25, z:25}), {x:50, y: 50, z: 50})
|
||||||
|
var count = 0;
|
||||||
|
worldEntities.forEach(function(item) {
|
||||||
|
var item = Entities.getEntityProperties(item, ["name"]);
|
||||||
|
if (item.name === grabbedProperties.name) {
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
})
|
||||||
|
var cloneableProps = Entities.getEntityProperties(grabbedProperties.id);
|
||||||
|
var lifetime = grabInfo.cloneLifetime ? grabInfo.cloneLifetime : 300;
|
||||||
|
var limit = grabInfo.cloneLimit ? grabInfo.cloneLimit : 10;
|
||||||
|
var dynamic = grabInfo.cloneDynamic ? grabInfo.cloneDynamic : false;
|
||||||
|
var cUserData = Object.assign({}, userData);
|
||||||
|
var cProperties = Object.assign({}, cloneableProps);
|
||||||
|
isClone = true;
|
||||||
|
|
||||||
|
if (count > limit) {
|
||||||
|
delete cloneableProps;
|
||||||
|
delete lifetime;
|
||||||
|
delete cUserData;
|
||||||
|
delete cProperties;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
delete cUserData.grabbableKey.cloneLifetime;
|
||||||
|
delete cUserData.grabbableKey.cloneable;
|
||||||
|
delete cUserData.grabbableKey.cloneDynamic;
|
||||||
|
delete cUserData.grabbableKey.cloneLimit;
|
||||||
|
delete cProperties.id
|
||||||
|
|
||||||
|
cProperties.dynamic = dynamic;
|
||||||
|
cProperties.locked = false;
|
||||||
|
cUserData.grabbableKey.triggerable = true;
|
||||||
|
cUserData.grabbableKey.grabbable = true;
|
||||||
|
cProperties.lifetime = lifetime;
|
||||||
|
cProperties.userData = JSON.stringify(cUserData);
|
||||||
|
var cloneID = Entities.addEntity(cProperties);
|
||||||
|
this.grabbedThingID = cloneID;
|
||||||
|
grabbedProperties = Entities.getEntityProperties(cloneID);
|
||||||
|
}
|
||||||
|
}catch(e) {}
|
||||||
|
}
|
||||||
Entities.editEntity(this.grabbedThingID, reparentProps);
|
Entities.editEntity(this.grabbedThingID, reparentProps);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2434,7 +2735,6 @@ function MyController(hand) {
|
||||||
this.previousParentID[this.grabbedThingID] = grabbedProperties.parentID;
|
this.previousParentID[this.grabbedThingID] = grabbedProperties.parentID;
|
||||||
this.previousParentJointIndex[this.grabbedThingID] = grabbedProperties.parentJointIndex;
|
this.previousParentJointIndex[this.grabbedThingID] = grabbedProperties.parentJointIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
|
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
|
||||||
action: 'equip',
|
action: 'equip',
|
||||||
grabbedEntity: this.grabbedThingID,
|
grabbedEntity: this.grabbedThingID,
|
||||||
|
@ -2450,22 +2750,37 @@ function MyController(hand) {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.state == STATE_NEAR_GRABBING) {
|
var _this = this;
|
||||||
this.callEntityMethodOnGrabbed("startNearGrab");
|
/*
|
||||||
} else { // this.state == STATE_HOLD
|
* Setting context for function that is either called via timer or directly, depending if
|
||||||
this.callEntityMethodOnGrabbed("startEquip");
|
* if the object in question is a clone. If it is a clone, we need to make sure that the intial equipment event
|
||||||
|
* is called correctly, as these just freshly created entity may not have completely initialized.
|
||||||
|
*/
|
||||||
|
var grabEquipCheck = function () {
|
||||||
|
if (_this.state == STATE_NEAR_GRABBING) {
|
||||||
|
_this.callEntityMethodOnGrabbed("startNearGrab");
|
||||||
|
} else { // this.state == STATE_HOLD
|
||||||
|
_this.callEntityMethodOnGrabbed("startEquip");
|
||||||
|
}
|
||||||
|
|
||||||
|
_this.currentHandControllerTipPosition =
|
||||||
|
(_this.hand === RIGHT_HAND) ? MyAvatar.rightHandTipPosition : MyAvatar.leftHandTipPosition;
|
||||||
|
_this.currentObjectTime = Date.now();
|
||||||
|
|
||||||
|
_this.currentObjectPosition = grabbedProperties.position;
|
||||||
|
_this.currentObjectRotation = grabbedProperties.rotation;
|
||||||
|
_this.currentVelocity = ZERO_VEC;
|
||||||
|
_this.currentAngularVelocity = ZERO_VEC;
|
||||||
|
|
||||||
|
_this.prevDropDetected = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.currentHandControllerTipPosition =
|
if (isClone) {
|
||||||
(this.hand === RIGHT_HAND) ? MyAvatar.rightHandTipPosition : MyAvatar.leftHandTipPosition;
|
// 100 ms seems to be sufficient time to force the check even occur after the object has been initialized.
|
||||||
this.currentObjectTime = Date.now();
|
Script.setTimeout(grabEquipCheck, 100);
|
||||||
|
} else {
|
||||||
this.currentObjectPosition = grabbedProperties.position;
|
grabEquipCheck();
|
||||||
this.currentObjectRotation = grabbedProperties.rotation;
|
}
|
||||||
this.currentVelocity = ZERO_VEC;
|
|
||||||
this.currentAngularVelocity = ZERO_VEC;
|
|
||||||
|
|
||||||
this.prevDropDetected = false;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
this.nearGrabbing = function(deltaTime, timestamp) {
|
this.nearGrabbing = function(deltaTime, timestamp) {
|
||||||
|
@ -2783,8 +3098,13 @@ function MyController(hand) {
|
||||||
|
|
||||||
this.entityTouchingEnter = function() {
|
this.entityTouchingEnter = function() {
|
||||||
// test for intersection between controller laser and web entity plane.
|
// test for intersection between controller laser and web entity plane.
|
||||||
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
|
var controllerLocation;
|
||||||
getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_ENTITY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
var pointerEvent = {
|
var pointerEvent = {
|
||||||
type: "Press",
|
type: "Press",
|
||||||
|
@ -2820,8 +3140,13 @@ function MyController(hand) {
|
||||||
|
|
||||||
this.entityTouchingExit = function() {
|
this.entityTouchingExit = function() {
|
||||||
// test for intersection between controller laser and web entity plane.
|
// test for intersection between controller laser and web entity plane.
|
||||||
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
|
var controllerLocation;
|
||||||
getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_ENTITY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
var pointerEvent;
|
var pointerEvent;
|
||||||
if (this.deadspotExpired) {
|
if (this.deadspotExpired) {
|
||||||
|
@ -2861,12 +3186,24 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// test for intersection between controller laser and web entity plane.
|
// test for intersection between controller laser and web entity plane.
|
||||||
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
|
var controllerLocation;
|
||||||
getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_ENTITY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
|
|
||||||
|
var max;
|
||||||
|
if (this.useFingerInsteadOfStylus && this.state === STATE_ENTITY_STYLUS_TOUCHING) {
|
||||||
|
max = FINGER_TOUCH_MAX;
|
||||||
|
} else {
|
||||||
|
max = WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET;
|
||||||
|
}
|
||||||
|
|
||||||
if (this.state == STATE_ENTITY_STYLUS_TOUCHING &&
|
if (this.state == STATE_ENTITY_STYLUS_TOUCHING &&
|
||||||
intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
|
intersectInfo.distance > max) {
|
||||||
this.setState(STATE_OFF, "pulled away from web entity");
|
this.setState(STATE_OFF, "pulled away from web entity");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -2909,8 +3246,13 @@ function MyController(hand) {
|
||||||
|
|
||||||
this.overlayTouchingEnter = function () {
|
this.overlayTouchingEnter = function () {
|
||||||
// Test for intersection between controller laser and Web overlay plane.
|
// Test for intersection between controller laser and Web overlay plane.
|
||||||
var intersectInfo =
|
var controllerLocation;
|
||||||
handLaserIntersectOverlay(this.grabbedOverlay, getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_OVERLAY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectOverlay(this.grabbedOverlay, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
var pointerEvent = {
|
var pointerEvent = {
|
||||||
type: "Press",
|
type: "Press",
|
||||||
|
@ -2945,8 +3287,13 @@ function MyController(hand) {
|
||||||
|
|
||||||
this.overlayTouchingExit = function () {
|
this.overlayTouchingExit = function () {
|
||||||
// Test for intersection between controller laser and Web overlay plane.
|
// Test for intersection between controller laser and Web overlay plane.
|
||||||
var intersectInfo =
|
var controllerLocation;
|
||||||
handLaserIntersectOverlay(this.grabbedOverlay, getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_OVERLAY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectOverlay(this.grabbedOverlay, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
var pointerEvent;
|
var pointerEvent;
|
||||||
|
|
||||||
|
@ -3003,12 +3350,25 @@ function MyController(hand) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Test for intersection between controller laser and Web overlay plane.
|
// Test for intersection between controller laser and Web overlay plane.
|
||||||
var intersectInfo =
|
var controllerLocation;
|
||||||
handLaserIntersectOverlay(this.grabbedOverlay, getControllerWorldLocation(this.handToController(), true));
|
if (this.useFingerInsteadOfStylus && this.state === STATE_OVERLAY_STYLUS_TOUCHING) {
|
||||||
|
controllerLocation = getFingerWorldLocation(this.hand);
|
||||||
|
} else {
|
||||||
|
controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||||
|
}
|
||||||
|
var intersectInfo = handLaserIntersectOverlay(this.grabbedOverlay, controllerLocation);
|
||||||
if (intersectInfo) {
|
if (intersectInfo) {
|
||||||
|
|
||||||
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
|
var max, min;
|
||||||
intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET + WEB_TOUCH_Y_TOUCH_DEADZONE_SIZE) {
|
if (this.useFingerInsteadOfStylus && this.state === STATE_OVERLAY_STYLUS_TOUCHING) {
|
||||||
|
max = FINGER_TOUCH_MAX;
|
||||||
|
min = FINGER_TOUCH_MIN;
|
||||||
|
} else {
|
||||||
|
max = WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET + WEB_TOUCH_Y_TOUCH_DEADZONE_SIZE;
|
||||||
|
min = WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_TOO_CLOSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING && intersectInfo.distance > max) {
|
||||||
this.grabbedThingID = null;
|
this.grabbedThingID = null;
|
||||||
this.setState(STATE_OFF, "pulled away from overlay");
|
this.setState(STATE_OFF, "pulled away from overlay");
|
||||||
return;
|
return;
|
||||||
|
@ -3019,7 +3379,7 @@ function MyController(hand) {
|
||||||
|
|
||||||
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
|
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
|
||||||
!this.tabletStabbed &&
|
!this.tabletStabbed &&
|
||||||
intersectInfo.distance < WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_TOO_CLOSE) {
|
intersectInfo.distance < min) {
|
||||||
// they've stabbed the tablet, don't send events until they pull back
|
// they've stabbed the tablet, don't send events until they pull back
|
||||||
this.tabletStabbed = true;
|
this.tabletStabbed = true;
|
||||||
this.tabletStabbedPos2D = pos2D;
|
this.tabletStabbedPos2D = pos2D;
|
||||||
|
@ -3149,9 +3509,7 @@ function MyController(hand) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
var controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
var controllerJointIndex = this.controllerJointIndex;
|
||||||
"_CONTROLLER_RIGHTHAND" :
|
|
||||||
"_CONTROLLER_LEFTHAND");
|
|
||||||
if (props.parentJointIndex == controllerJointIndex) {
|
if (props.parentJointIndex == controllerJointIndex) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -3177,9 +3535,7 @@ function MyController(hand) {
|
||||||
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, handJointIndex));
|
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, handJointIndex));
|
||||||
|
|
||||||
// find children of faux controller joint
|
// find children of faux controller joint
|
||||||
var controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
|
var controllerJointIndex = this.controllerJointIndex;
|
||||||
"_CONTROLLER_RIGHTHAND" :
|
|
||||||
"_CONTROLLER_LEFTHAND");
|
|
||||||
children = children.concat(Entities.getChildrenIDsOfJoint(MyAvatar.sessionUUID, controllerJointIndex));
|
children = children.concat(Entities.getChildrenIDsOfJoint(MyAvatar.sessionUUID, controllerJointIndex));
|
||||||
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerJointIndex));
|
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerJointIndex));
|
||||||
|
|
||||||
|
@ -3191,7 +3547,8 @@ function MyController(hand) {
|
||||||
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerCRJointIndex));
|
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerCRJointIndex));
|
||||||
|
|
||||||
children.forEach(function(childID) {
|
children.forEach(function(childID) {
|
||||||
if (childID !== _this.stylus) {
|
if (childID !== _this.stylus &&
|
||||||
|
childID !== _this.overlayLine) {
|
||||||
// we appear to be holding something and this script isn't in a state that would be holding something.
|
// we appear to be holding something and this script isn't in a state that would be holding something.
|
||||||
// unhook it. if we previously took note of this entity's parent, put it back where it was. This
|
// unhook it. if we previously took note of this entity's parent, put it back where it was. This
|
||||||
// works around some problems that happen when more than one hand or avatar is passing something around.
|
// works around some problems that happen when more than one hand or avatar is passing something around.
|
||||||
|
@ -3287,6 +3644,7 @@ Messages.subscribe('Hifi-Hand-Disabler');
|
||||||
Messages.subscribe('Hifi-Hand-Grab');
|
Messages.subscribe('Hifi-Hand-Grab');
|
||||||
Messages.subscribe('Hifi-Hand-RayPick-Blacklist');
|
Messages.subscribe('Hifi-Hand-RayPick-Blacklist');
|
||||||
Messages.subscribe('Hifi-Object-Manipulation');
|
Messages.subscribe('Hifi-Object-Manipulation');
|
||||||
|
Messages.subscribe('Hifi-Hand-Drop');
|
||||||
|
|
||||||
var handleHandMessages = function(channel, message, sender) {
|
var handleHandMessages = function(channel, message, sender) {
|
||||||
var data;
|
var data;
|
||||||
|
@ -3372,6 +3730,15 @@ var handleHandMessages = function(channel, message, sender) {
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
print("WARNING: handControllerGrab.js -- error parsing Hifi-Hand-RayPick-Blacklist message: " + message);
|
print("WARNING: handControllerGrab.js -- error parsing Hifi-Hand-RayPick-Blacklist message: " + message);
|
||||||
}
|
}
|
||||||
|
} else if (channel === 'Hifi-Hand-Drop') {
|
||||||
|
if (message === 'left') {
|
||||||
|
leftController.release();
|
||||||
|
} else if (message === 'right') {
|
||||||
|
rightController.release();
|
||||||
|
} else if (message === 'both') {
|
||||||
|
leftController.release();
|
||||||
|
rightController.release();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -56,6 +56,7 @@ selectionManager.addEventListener(function () {
|
||||||
lightOverlayManager.updatePositions();
|
lightOverlayManager.updatePositions();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
|
||||||
var DEGREES_TO_RADIANS = Math.PI / 180.0;
|
var DEGREES_TO_RADIANS = Math.PI / 180.0;
|
||||||
var RADIANS_TO_DEGREES = 180.0 / Math.PI;
|
var RADIANS_TO_DEGREES = 180.0 / Math.PI;
|
||||||
var epsilon = 0.001;
|
var epsilon = 0.001;
|
||||||
|
@ -843,7 +844,6 @@ function setupModelMenus() {
|
||||||
});
|
});
|
||||||
modelMenuAddedDelete = true;
|
modelMenuAddedDelete = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Menu.addMenuItem({
|
Menu.addMenuItem({
|
||||||
menuName: "Edit",
|
menuName: "Edit",
|
||||||
menuItemName: "Entity List...",
|
menuItemName: "Entity List...",
|
||||||
|
@ -851,11 +851,25 @@ function setupModelMenus() {
|
||||||
afterItem: "Entities",
|
afterItem: "Entities",
|
||||||
grouping: "Advanced"
|
grouping: "Advanced"
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Menu.addMenuItem({
|
||||||
|
menuName: "Edit",
|
||||||
|
menuItemName: "Parent Entity to Last",
|
||||||
|
afterItem: "Entity List...",
|
||||||
|
grouping: "Advanced"
|
||||||
|
});
|
||||||
|
|
||||||
|
Menu.addMenuItem({
|
||||||
|
menuName: "Edit",
|
||||||
|
menuItemName: "Unparent Entity",
|
||||||
|
afterItem: "Parent Entity to Last",
|
||||||
|
grouping: "Advanced"
|
||||||
|
});
|
||||||
Menu.addMenuItem({
|
Menu.addMenuItem({
|
||||||
menuName: "Edit",
|
menuName: "Edit",
|
||||||
menuItemName: "Allow Selecting of Large Models",
|
menuItemName: "Allow Selecting of Large Models",
|
||||||
shortcutKey: "CTRL+META+L",
|
shortcutKey: "CTRL+META+L",
|
||||||
afterItem: "Entity List...",
|
afterItem: "Unparent Entity",
|
||||||
isCheckable: true,
|
isCheckable: true,
|
||||||
isChecked: true,
|
isChecked: true,
|
||||||
grouping: "Advanced"
|
grouping: "Advanced"
|
||||||
|
@ -958,6 +972,8 @@ function cleanupModelMenus() {
|
||||||
Menu.removeMenuItem("Edit", "Delete");
|
Menu.removeMenuItem("Edit", "Delete");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Menu.removeMenuItem("Edit", "Parent Entity to Last");
|
||||||
|
Menu.removeMenuItem("Edit", "Unparent Entity");
|
||||||
Menu.removeMenuItem("Edit", "Entity List...");
|
Menu.removeMenuItem("Edit", "Entity List...");
|
||||||
Menu.removeMenuItem("Edit", "Allow Selecting of Large Models");
|
Menu.removeMenuItem("Edit", "Allow Selecting of Large Models");
|
||||||
Menu.removeMenuItem("Edit", "Allow Selecting of Small Models");
|
Menu.removeMenuItem("Edit", "Allow Selecting of Small Models");
|
||||||
|
@ -990,6 +1006,9 @@ Script.scriptEnding.connect(function () {
|
||||||
|
|
||||||
Overlays.deleteOverlay(importingSVOImageOverlay);
|
Overlays.deleteOverlay(importingSVOImageOverlay);
|
||||||
Overlays.deleteOverlay(importingSVOTextOverlay);
|
Overlays.deleteOverlay(importingSVOTextOverlay);
|
||||||
|
|
||||||
|
Controller.keyReleaseEvent.disconnect(keyReleaseEvent);
|
||||||
|
Controller.keyPressEvent.disconnect(keyPressEvent);
|
||||||
});
|
});
|
||||||
|
|
||||||
var lastOrientation = null;
|
var lastOrientation = null;
|
||||||
|
@ -1101,7 +1120,68 @@ function recursiveDelete(entities, childrenList) {
|
||||||
Entities.deleteEntity(entityID);
|
Entities.deleteEntity(entityID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
function unparentSelectedEntities() {
|
||||||
|
if (SelectionManager.hasSelection()) {
|
||||||
|
var selectedEntities = selectionManager.selections;
|
||||||
|
var parentCheck = false;
|
||||||
|
|
||||||
|
if (selectedEntities.length < 1) {
|
||||||
|
Window.notifyEditError("You must have an entity selected inorder to unparent it.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
selectedEntities.forEach(function (id, index) {
|
||||||
|
var parentId = Entities.getEntityProperties(id, ["parentID"]).parentID;
|
||||||
|
if (parentId !== null && parentId.length > 0 && parentId !== "{00000000-0000-0000-0000-000000000000}") {
|
||||||
|
parentCheck = true;
|
||||||
|
}
|
||||||
|
Entities.editEntity(id, {parentID: null})
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
if (parentCheck) {
|
||||||
|
if (selectedEntities.length > 1) {
|
||||||
|
Window.notify("Entities unparented");
|
||||||
|
} else {
|
||||||
|
Window.notify("Entity unparented");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (selectedEntities.length > 1) {
|
||||||
|
Window.notify("Selected Entities have no parents");
|
||||||
|
} else {
|
||||||
|
Window.notify("Selected Entity does not have a parent");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Window.notifyEditError("You have nothing selected to unparent");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
function parentSelectedEntities() {
|
||||||
|
if (SelectionManager.hasSelection()) {
|
||||||
|
var selectedEntities = selectionManager.selections;
|
||||||
|
if (selectedEntities.length <= 1) {
|
||||||
|
Window.notifyEditError("You must have multiple entities selected in order to parent them");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var parentCheck = false;
|
||||||
|
var lastEntityId = selectedEntities[selectedEntities.length-1];
|
||||||
|
selectedEntities.forEach(function (id, index) {
|
||||||
|
if (lastEntityId !== id) {
|
||||||
|
var parentId = Entities.getEntityProperties(id, ["parentID"]).parentID;
|
||||||
|
if (parentId !== lastEntityId) {
|
||||||
|
parentCheck = true;
|
||||||
|
}
|
||||||
|
Entities.editEntity(id, {parentID: lastEntityId})
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if(parentCheck) {
|
||||||
|
Window.notify("Entities parented");
|
||||||
|
}else {
|
||||||
|
Window.notify("Entities are already parented to last");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Window.notifyEditError("You have nothing selected to parent");
|
||||||
|
}
|
||||||
|
}
|
||||||
function deleteSelectedEntities() {
|
function deleteSelectedEntities() {
|
||||||
if (SelectionManager.hasSelection()) {
|
if (SelectionManager.hasSelection()) {
|
||||||
selectedParticleEntity = 0;
|
selectedParticleEntity = 0;
|
||||||
|
@ -1164,6 +1244,10 @@ function handeMenuEvent(menuItem) {
|
||||||
Entities.setLightsArePickable(Menu.isOptionChecked("Allow Selecting of Lights"));
|
Entities.setLightsArePickable(Menu.isOptionChecked("Allow Selecting of Lights"));
|
||||||
} else if (menuItem === "Delete") {
|
} else if (menuItem === "Delete") {
|
||||||
deleteSelectedEntities();
|
deleteSelectedEntities();
|
||||||
|
} else if (menuItem === "Parent Entity to Last") {
|
||||||
|
parentSelectedEntities();
|
||||||
|
} else if (menuItem === "Unparent Entity") {
|
||||||
|
unparentSelectedEntities();
|
||||||
} else if (menuItem === "Export Entities") {
|
} else if (menuItem === "Export Entities") {
|
||||||
if (!selectionManager.hasSelection()) {
|
if (!selectionManager.hasSelection()) {
|
||||||
Window.notifyEditError("No entities have been selected.");
|
Window.notifyEditError("No entities have been selected.");
|
||||||
|
@ -1289,13 +1373,12 @@ Window.svoImportRequested.connect(importSVO);
|
||||||
|
|
||||||
Menu.menuItemEvent.connect(handeMenuEvent);
|
Menu.menuItemEvent.connect(handeMenuEvent);
|
||||||
|
|
||||||
Controller.keyPressEvent.connect(function (event) {
|
var keyPressEvent = function (event) {
|
||||||
if (isActive) {
|
if (isActive) {
|
||||||
cameraManager.keyPressEvent(event);
|
cameraManager.keyPressEvent(event);
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
|
var keyReleaseEvent = function (event) {
|
||||||
Controller.keyReleaseEvent.connect(function (event) {
|
|
||||||
if (isActive) {
|
if (isActive) {
|
||||||
cameraManager.keyReleaseEvent(event);
|
cameraManager.keyReleaseEvent(event);
|
||||||
}
|
}
|
||||||
|
@ -1329,8 +1412,16 @@ Controller.keyReleaseEvent.connect(function (event) {
|
||||||
});
|
});
|
||||||
grid.setPosition(newPosition);
|
grid.setPosition(newPosition);
|
||||||
}
|
}
|
||||||
|
} else if (event.key === KEY_P && event.isControl && !event.isAutoRepeat ) {
|
||||||
|
if (event.isShifted) {
|
||||||
|
unparentSelectedEntities();
|
||||||
|
} else {
|
||||||
|
parentSelectedEntities();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
|
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||||
|
Controller.keyPressEvent.connect(keyPressEvent);
|
||||||
|
|
||||||
function recursiveAdd(newParentID, parentData) {
|
function recursiveAdd(newParentID, parentData) {
|
||||||
var children = parentData.children;
|
var children = parentData.children;
|
||||||
|
@ -1580,6 +1671,10 @@ var PropertiesTool = function (opts) {
|
||||||
}
|
}
|
||||||
pushCommandForSelections();
|
pushCommandForSelections();
|
||||||
selectionManager._update();
|
selectionManager._update();
|
||||||
|
} else if(data.type === 'parent') {
|
||||||
|
parentSelectedEntities();
|
||||||
|
} else if(data.type === 'unparent') {
|
||||||
|
unparentSelectedEntities();
|
||||||
} else if(data.type === 'saveUserData'){
|
} else if(data.type === 'saveUserData'){
|
||||||
//the event bridge and json parsing handle our avatar id string differently.
|
//the event bridge and json parsing handle our avatar id string differently.
|
||||||
var actualID = data.id.split('"')[1];
|
var actualID = data.id.split('"')[1];
|
||||||
|
@ -1837,6 +1932,9 @@ var PopupMenu = function () {
|
||||||
for (var i = 0; i < overlays.length; i++) {
|
for (var i = 0; i < overlays.length; i++) {
|
||||||
Overlays.deleteOverlay(overlays[i]);
|
Overlays.deleteOverlay(overlays[i]);
|
||||||
}
|
}
|
||||||
|
Controller.mousePressEvent.disconnect(self.mousePressEvent);
|
||||||
|
Controller.mouseMoveEvent.disconnect(self.mouseMoveEvent);
|
||||||
|
Controller.mouseReleaseEvent.disconnect(self.mouseReleaseEvent);
|
||||||
}
|
}
|
||||||
|
|
||||||
Controller.mousePressEvent.connect(self.mousePressEvent);
|
Controller.mousePressEvent.connect(self.mousePressEvent);
|
||||||
|
@ -1864,7 +1962,11 @@ var particleExplorerTool = new ParticleExplorerTool();
|
||||||
var selectedParticleEntity = 0;
|
var selectedParticleEntity = 0;
|
||||||
entityListTool.webView.webEventReceived.connect(function (data) {
|
entityListTool.webView.webEventReceived.connect(function (data) {
|
||||||
data = JSON.parse(data);
|
data = JSON.parse(data);
|
||||||
if (data.type === "selectionUpdate") {
|
if(data.type === 'parent') {
|
||||||
|
parentSelectedEntities();
|
||||||
|
} else if(data.type === 'unparent') {
|
||||||
|
unparentSelectedEntities();
|
||||||
|
} else if (data.type === "selectionUpdate") {
|
||||||
var ids = data.entityIds;
|
var ids = data.entityIds;
|
||||||
if (ids.length === 1) {
|
if (ids.length === 1) {
|
||||||
if (Entities.getEntityProperties(ids[0], "type").type === "ParticleEffect") {
|
if (Entities.getEntityProperties(ids[0], "type").type === "ParticleEffect") {
|
||||||
|
|
|
@ -89,6 +89,7 @@
|
||||||
</tr>
|
</tr>
|
||||||
</tfoot>
|
</tfoot>
|
||||||
</table>
|
</table>
|
||||||
|
|
||||||
<div id="no-entities">
|
<div id="no-entities">
|
||||||
No entities found <span id="no-entities-in-view">in view</span> within a <span id="no-entities-radius">100</span> meter radius. Try moving to a different location and refreshing.
|
No entities found <span id="no-entities-in-view">in view</span> within a <span id="no-entities-radius">100</span> meter radius. Try moving to a different location and refreshing.
|
||||||
</div>
|
</div>
|
||||||
|
|
|
@ -61,7 +61,7 @@
|
||||||
<label for="property-description">Description</label>
|
<label for="property-description">Description</label>
|
||||||
<input type="text" id="property-description">
|
<input type="text" id="property-description">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="property textarea">
|
<div class="property textarea">
|
||||||
<label for="property-user-data">User data</label>
|
<label for="property-user-data">User data</label>
|
||||||
<br>
|
<br>
|
||||||
|
@ -295,12 +295,29 @@
|
||||||
<input type="checkbox" id="property-wants-trigger">
|
<input type="checkbox" id="property-wants-trigger">
|
||||||
<label for="property-wants-trigger">Triggerable</label>
|
<label for="property-wants-trigger">Triggerable</label>
|
||||||
</div>
|
</div>
|
||||||
|
<div class="property checkbox">
|
||||||
|
<input type="checkbox" id="property-cloneable">
|
||||||
|
<label for="property-cloneable">Cloneable</label>
|
||||||
|
</div>
|
||||||
<div class="property checkbox">
|
<div class="property checkbox">
|
||||||
<input type="checkbox" id="property-ignore-ik">
|
<input type="checkbox" id="property-ignore-ik">
|
||||||
<label for="property-ignore-ik">Ignore inverse kinematics</label>
|
<label for="property-ignore-ik">Ignore inverse kinematics</label>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
<div class="column" id="group-cloneable-group" style="display:none;">
|
||||||
|
<div class="sub-section-header">
|
||||||
|
<span>Cloneable Settings</span>
|
||||||
|
</div>
|
||||||
|
<div class="cloneable-group property gen">
|
||||||
|
<div><label>Clone Lifetime</label><input type="number" data-user-data-type="cloneLifetime" id="property-cloneable-lifetime"></div>
|
||||||
|
<div><label>Clone Limit</label><input type="number" data-user-data-type="cloneLimit" id="property-cloneable-limit"></div>
|
||||||
|
<div class="property checkbox">
|
||||||
|
<input type="checkbox" id="property-cloneable-dynamic">
|
||||||
|
<label for="property-cloneable-dynamic">Clone Dynamic</label>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<hr class="behavior-group" />
|
<hr class="behavior-group" />
|
||||||
<div class="behavior-group property url ">
|
<div class="behavior-group property url ">
|
||||||
|
|
|
@ -19,6 +19,7 @@ const VISIBLE_GLYPH = "";
|
||||||
const TRANSPARENCY_GLYPH = "";
|
const TRANSPARENCY_GLYPH = "";
|
||||||
const SCRIPT_GLYPH = "k";
|
const SCRIPT_GLYPH = "k";
|
||||||
const DELETE = 46; // Key code for the delete key.
|
const DELETE = 46; // Key code for the delete key.
|
||||||
|
const KEY_P = 80; // Key code for letter p used for Parenting hotkey.
|
||||||
const MAX_ITEMS = Number.MAX_VALUE; // Used to set the max length of the list of discovered entities.
|
const MAX_ITEMS = Number.MAX_VALUE; // Used to set the max length of the list of discovered entities.
|
||||||
|
|
||||||
debugPrint = function (message) {
|
debugPrint = function (message) {
|
||||||
|
@ -26,7 +27,7 @@ debugPrint = function (message) {
|
||||||
};
|
};
|
||||||
|
|
||||||
function loaded() {
|
function loaded() {
|
||||||
openEventBridge(function() {
|
openEventBridge(function() {
|
||||||
entityList = new List('entity-list', { valueNames: ['name', 'type', 'url', 'locked', 'visible'], page: MAX_ITEMS});
|
entityList = new List('entity-list', { valueNames: ['name', 'type', 'url', 'locked', 'visible'], page: MAX_ITEMS});
|
||||||
entityList.clear();
|
entityList.clear();
|
||||||
elEntityTable = document.getElementById("entity-table");
|
elEntityTable = document.getElementById("entity-table");
|
||||||
|
@ -48,7 +49,7 @@ function loaded() {
|
||||||
elNoEntitiesInView = document.getElementById("no-entities-in-view");
|
elNoEntitiesInView = document.getElementById("no-entities-in-view");
|
||||||
elNoEntitiesRadius = document.getElementById("no-entities-radius");
|
elNoEntitiesRadius = document.getElementById("no-entities-radius");
|
||||||
elEntityTableScroll = document.getElementById("entity-table-scroll");
|
elEntityTableScroll = document.getElementById("entity-table-scroll");
|
||||||
|
|
||||||
document.getElementById("entity-name").onclick = function() {
|
document.getElementById("entity-name").onclick = function() {
|
||||||
setSortColumn('name');
|
setSortColumn('name');
|
||||||
};
|
};
|
||||||
|
@ -90,7 +91,7 @@ function loaded() {
|
||||||
selection = selection.concat(selectedEntities);
|
selection = selection.concat(selectedEntities);
|
||||||
} else if (clickEvent.shiftKey && selectedEntities.length > 0) {
|
} else if (clickEvent.shiftKey && selectedEntities.length > 0) {
|
||||||
var previousItemFound = -1;
|
var previousItemFound = -1;
|
||||||
var clickedItemFound = -1;
|
var clickedItemFound = -1;
|
||||||
for (var entity in entityList.visibleItems) {
|
for (var entity in entityList.visibleItems) {
|
||||||
if (clickedItemFound === -1 && this.dataset.entityId == entityList.visibleItems[entity].values().id) {
|
if (clickedItemFound === -1 && this.dataset.entityId == entityList.visibleItems[entity].values().id) {
|
||||||
clickedItemFound = entity;
|
clickedItemFound = entity;
|
||||||
|
@ -113,11 +114,11 @@ function loaded() {
|
||||||
selection = selection.concat(betweenItems, selectedEntities);
|
selection = selection.concat(betweenItems, selectedEntities);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
selectedEntities = selection;
|
selectedEntities = selection;
|
||||||
|
|
||||||
this.className = 'selected';
|
this.className = 'selected';
|
||||||
|
|
||||||
EventBridge.emitWebEvent(JSON.stringify({
|
EventBridge.emitWebEvent(JSON.stringify({
|
||||||
type: "selectionUpdate",
|
type: "selectionUpdate",
|
||||||
focus: false,
|
focus: false,
|
||||||
|
@ -126,7 +127,7 @@ function loaded() {
|
||||||
|
|
||||||
refreshFooter();
|
refreshFooter();
|
||||||
}
|
}
|
||||||
|
|
||||||
function onRowDoubleClicked() {
|
function onRowDoubleClicked() {
|
||||||
EventBridge.emitWebEvent(JSON.stringify({
|
EventBridge.emitWebEvent(JSON.stringify({
|
||||||
type: "selectionUpdate",
|
type: "selectionUpdate",
|
||||||
|
@ -134,7 +135,7 @@ function loaded() {
|
||||||
entityIds: [this.dataset.entityId],
|
entityIds: [this.dataset.entityId],
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
const BYTES_PER_MEGABYTE = 1024 * 1024;
|
const BYTES_PER_MEGABYTE = 1024 * 1024;
|
||||||
|
|
||||||
function decimalMegabytes(number) {
|
function decimalMegabytes(number) {
|
||||||
|
@ -173,7 +174,7 @@ function loaded() {
|
||||||
currentElement.onclick = onRowClicked;
|
currentElement.onclick = onRowClicked;
|
||||||
currentElement.ondblclick = onRowDoubleClicked;
|
currentElement.ondblclick = onRowDoubleClicked;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (refreshEntityListTimer) {
|
if (refreshEntityListTimer) {
|
||||||
clearTimeout(refreshEntityListTimer);
|
clearTimeout(refreshEntityListTimer);
|
||||||
}
|
}
|
||||||
|
@ -183,13 +184,13 @@ function loaded() {
|
||||||
item.values({ name: name, url: filename, locked: locked, visible: visible });
|
item.values({ name: name, url: filename, locked: locked, visible: visible });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function clearEntities() {
|
function clearEntities() {
|
||||||
entities = {};
|
entities = {};
|
||||||
entityList.clear();
|
entityList.clear();
|
||||||
refreshFooter();
|
refreshFooter();
|
||||||
}
|
}
|
||||||
|
|
||||||
var elSortOrder = {
|
var elSortOrder = {
|
||||||
name: document.querySelector('#entity-name .sort-order'),
|
name: document.querySelector('#entity-name .sort-order'),
|
||||||
type: document.querySelector('#entity-type .sort-order'),
|
type: document.querySelector('#entity-type .sort-order'),
|
||||||
|
@ -215,12 +216,12 @@ function loaded() {
|
||||||
entityList.sort(currentSortColumn, { order: currentSortOrder });
|
entityList.sort(currentSortColumn, { order: currentSortOrder });
|
||||||
}
|
}
|
||||||
setSortColumn('type');
|
setSortColumn('type');
|
||||||
|
|
||||||
function refreshEntities() {
|
function refreshEntities() {
|
||||||
clearEntities();
|
clearEntities();
|
||||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'refresh' }));
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'refresh' }));
|
||||||
}
|
}
|
||||||
|
|
||||||
function refreshFooter() {
|
function refreshFooter() {
|
||||||
if (selectedEntities.length > 1) {
|
if (selectedEntities.length > 1) {
|
||||||
elFooter.firstChild.nodeValue = selectedEntities.length + " entities selected";
|
elFooter.firstChild.nodeValue = selectedEntities.length + " entities selected";
|
||||||
|
@ -239,7 +240,7 @@ function loaded() {
|
||||||
entityList.search(elFilter.value);
|
entityList.search(elFilter.value);
|
||||||
refreshFooter();
|
refreshFooter();
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateSelectedEntities(selectedIDs) {
|
function updateSelectedEntities(selectedIDs) {
|
||||||
var notFound = false;
|
var notFound = false;
|
||||||
for (var id in entities) {
|
for (var id in entities) {
|
||||||
|
@ -262,7 +263,7 @@ function loaded() {
|
||||||
|
|
||||||
return notFound;
|
return notFound;
|
||||||
}
|
}
|
||||||
|
|
||||||
elRefresh.onclick = function() {
|
elRefresh.onclick = function() {
|
||||||
refreshEntities();
|
refreshEntities();
|
||||||
}
|
}
|
||||||
|
@ -282,7 +283,7 @@ function loaded() {
|
||||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
|
||||||
refreshEntities();
|
refreshEntities();
|
||||||
}
|
}
|
||||||
|
|
||||||
document.addEventListener("keydown", function (keyDownEvent) {
|
document.addEventListener("keydown", function (keyDownEvent) {
|
||||||
if (keyDownEvent.target.nodeName === "INPUT") {
|
if (keyDownEvent.target.nodeName === "INPUT") {
|
||||||
return;
|
return;
|
||||||
|
@ -292,8 +293,15 @@ function loaded() {
|
||||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
|
||||||
refreshEntities();
|
refreshEntities();
|
||||||
}
|
}
|
||||||
|
if (keyDownEvent.keyCode === KEY_P && keyDownEvent.ctrlKey) {
|
||||||
|
if (keyDownEvent.shiftKey) {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
|
||||||
|
} else {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
|
||||||
|
}
|
||||||
|
}
|
||||||
}, false);
|
}, false);
|
||||||
|
|
||||||
var isFilterInView = false;
|
var isFilterInView = false;
|
||||||
var FILTER_IN_VIEW_ATTRIBUTE = "pressed";
|
var FILTER_IN_VIEW_ATTRIBUTE = "pressed";
|
||||||
elNoEntitiesInView.style.display = "none";
|
elNoEntitiesInView.style.display = "none";
|
||||||
|
@ -320,7 +328,7 @@ function loaded() {
|
||||||
if (window.EventBridge !== undefined) {
|
if (window.EventBridge !== undefined) {
|
||||||
EventBridge.scriptEventReceived.connect(function(data) {
|
EventBridge.scriptEventReceived.connect(function(data) {
|
||||||
data = JSON.parse(data);
|
data = JSON.parse(data);
|
||||||
|
|
||||||
if (data.type === "clearEntityList") {
|
if (data.type === "clearEntityList") {
|
||||||
clearEntities();
|
clearEntities();
|
||||||
} else if (data.type == "selectionUpdate") {
|
} else if (data.type == "selectionUpdate") {
|
||||||
|
@ -426,4 +434,3 @@ function loaded() {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
}, false);
|
}, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -24,9 +24,10 @@ var ICON_FOR_TYPE = {
|
||||||
}
|
}
|
||||||
|
|
||||||
var EDITOR_TIMEOUT_DURATION = 1500;
|
var EDITOR_TIMEOUT_DURATION = 1500;
|
||||||
|
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
|
||||||
var colorPickers = [];
|
var colorPickers = [];
|
||||||
var lastEntityID = null;
|
var lastEntityID = null;
|
||||||
|
|
||||||
debugPrint = function(message) {
|
debugPrint = function(message) {
|
||||||
EventBridge.emitWebEvent(
|
EventBridge.emitWebEvent(
|
||||||
JSON.stringify({
|
JSON.stringify({
|
||||||
|
@ -273,7 +274,7 @@ function updateCheckedSubProperty(propertyName, propertyValue, subPropertyElemen
|
||||||
propertyValue += subPropertyString + ',';
|
propertyValue += subPropertyString + ',';
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// We've unchecked, so remove
|
// We've unchecked, so remove
|
||||||
propertyValue = propertyValue.replace(subPropertyString + ",", "");
|
propertyValue = propertyValue.replace(subPropertyString + ",", "");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -323,13 +324,9 @@ function setUserDataFromEditor(noUpdate) {
|
||||||
})
|
})
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
function multiDataUpdater(groupName, updateKeyPair, userDataElement, defaults) {
|
||||||
function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, defaultValue) {
|
|
||||||
var properties = {};
|
var properties = {};
|
||||||
var parsedData = {};
|
var parsedData = {};
|
||||||
try {
|
try {
|
||||||
|
@ -339,17 +336,31 @@ function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, d
|
||||||
} else {
|
} else {
|
||||||
parsedData = JSON.parse(userDataElement.value);
|
parsedData = JSON.parse(userDataElement.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
} catch (e) {}
|
} catch (e) {}
|
||||||
|
|
||||||
if (!(groupName in parsedData)) {
|
if (!(groupName in parsedData)) {
|
||||||
parsedData[groupName] = {}
|
parsedData[groupName] = {}
|
||||||
}
|
}
|
||||||
delete parsedData[groupName][keyName];
|
var keys = Object.keys(updateKeyPair);
|
||||||
if (checkBoxElement.checked !== defaultValue) {
|
keys.forEach(function (key) {
|
||||||
parsedData[groupName][keyName] = checkBoxElement.checked;
|
delete parsedData[groupName][key];
|
||||||
}
|
if (updateKeyPair[key] !== null && updateKeyPair[key] !== "null") {
|
||||||
|
if (updateKeyPair[key] instanceof Element) {
|
||||||
|
if(updateKeyPair[key].type === "checkbox") {
|
||||||
|
if (updateKeyPair[key].checked !== defaults[key]) {
|
||||||
|
parsedData[groupName][key] = updateKeyPair[key].checked;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
var val = isNaN(updateKeyPair[key].value) ? updateKeyPair[key].value : parseInt(updateKeyPair[key].value);
|
||||||
|
if (val !== defaults[key]) {
|
||||||
|
parsedData[groupName][key] = val;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
parsedData[groupName][key] = updateKeyPair[key];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
if (Object.keys(parsedData[groupName]).length == 0) {
|
if (Object.keys(parsedData[groupName]).length == 0) {
|
||||||
delete parsedData[groupName];
|
delete parsedData[groupName];
|
||||||
}
|
}
|
||||||
|
@ -368,6 +379,12 @@ function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, d
|
||||||
properties: properties,
|
properties: properties,
|
||||||
})
|
})
|
||||||
);
|
);
|
||||||
|
}
|
||||||
|
function userDataChanger(groupName, keyName, values, userDataElement, defaultValue) {
|
||||||
|
var val = {}, def = {};
|
||||||
|
val[keyName] = values;
|
||||||
|
def[keyName] = defaultValue;
|
||||||
|
multiDataUpdater(groupName, val, userDataElement, def);
|
||||||
};
|
};
|
||||||
|
|
||||||
function setTextareaScrolling(element) {
|
function setTextareaScrolling(element) {
|
||||||
|
@ -521,6 +538,7 @@ function unbindAllInputs() {
|
||||||
|
|
||||||
function loaded() {
|
function loaded() {
|
||||||
openEventBridge(function() {
|
openEventBridge(function() {
|
||||||
|
|
||||||
var allSections = [];
|
var allSections = [];
|
||||||
var elID = document.getElementById("property-id");
|
var elID = document.getElementById("property-id");
|
||||||
var elType = document.getElementById("property-type");
|
var elType = document.getElementById("property-type");
|
||||||
|
@ -584,6 +602,13 @@ function loaded() {
|
||||||
var elCollisionSoundURL = document.getElementById("property-collision-sound-url");
|
var elCollisionSoundURL = document.getElementById("property-collision-sound-url");
|
||||||
|
|
||||||
var elGrabbable = document.getElementById("property-grabbable");
|
var elGrabbable = document.getElementById("property-grabbable");
|
||||||
|
|
||||||
|
var elCloneable = document.getElementById("property-cloneable");
|
||||||
|
var elCloneableDynamic = document.getElementById("property-cloneable-dynamic");
|
||||||
|
var elCloneableGroup = document.getElementById("group-cloneable-group");
|
||||||
|
var elCloneableLifetime = document.getElementById("property-cloneable-lifetime");
|
||||||
|
var elCloneableLimit = document.getElementById("property-cloneable-limit");
|
||||||
|
|
||||||
var elWantsTrigger = document.getElementById("property-wants-trigger");
|
var elWantsTrigger = document.getElementById("property-wants-trigger");
|
||||||
var elIgnoreIK = document.getElementById("property-ignore-ik");
|
var elIgnoreIK = document.getElementById("property-ignore-ik");
|
||||||
|
|
||||||
|
@ -780,7 +805,7 @@ function loaded() {
|
||||||
if (lastEntityID !== '"' + properties.id + '"' && lastEntityID !== null && editor !== null) {
|
if (lastEntityID !== '"' + properties.id + '"' && lastEntityID !== null && editor !== null) {
|
||||||
saveJSONUserData(true);
|
saveJSONUserData(true);
|
||||||
}
|
}
|
||||||
//the event bridge and json parsing handle our avatar id string differently.
|
//the event bridge and json parsing handle our avatar id string differently.
|
||||||
|
|
||||||
lastEntityID = '"' + properties.id + '"';
|
lastEntityID = '"' + properties.id + '"';
|
||||||
elID.innerHTML = properties.id;
|
elID.innerHTML = properties.id;
|
||||||
|
@ -847,8 +872,16 @@ function loaded() {
|
||||||
elCollideOtherAvatar.checked = properties.collidesWith.indexOf("otherAvatar") > -1;
|
elCollideOtherAvatar.checked = properties.collidesWith.indexOf("otherAvatar") > -1;
|
||||||
|
|
||||||
elGrabbable.checked = properties.dynamic;
|
elGrabbable.checked = properties.dynamic;
|
||||||
|
|
||||||
elWantsTrigger.checked = false;
|
elWantsTrigger.checked = false;
|
||||||
elIgnoreIK.checked = true;
|
elIgnoreIK.checked = true;
|
||||||
|
|
||||||
|
elCloneable.checked = false;
|
||||||
|
elCloneableDynamic.checked = false;
|
||||||
|
elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
|
||||||
|
elCloneableLimit.value = 10;
|
||||||
|
elCloneableLifetime.value = 300;
|
||||||
|
|
||||||
var parsedUserData = {}
|
var parsedUserData = {}
|
||||||
try {
|
try {
|
||||||
parsedUserData = JSON.parse(properties.userData);
|
parsedUserData = JSON.parse(properties.userData);
|
||||||
|
@ -863,8 +896,25 @@ function loaded() {
|
||||||
if ("ignoreIK" in parsedUserData["grabbableKey"]) {
|
if ("ignoreIK" in parsedUserData["grabbableKey"]) {
|
||||||
elIgnoreIK.checked = parsedUserData["grabbableKey"].ignoreIK;
|
elIgnoreIK.checked = parsedUserData["grabbableKey"].ignoreIK;
|
||||||
}
|
}
|
||||||
|
if ("cloneable" in parsedUserData["grabbableKey"]) {
|
||||||
|
elCloneable.checked = parsedUserData["grabbableKey"].cloneable;
|
||||||
|
elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
|
||||||
|
elCloneableLimit.value = elCloneable.checked ? 10: 0;
|
||||||
|
elCloneableLifetime.value = elCloneable.checked ? 300: 0;
|
||||||
|
elCloneableDynamic.checked = parsedUserData["grabbableKey"].cloneDynamic ? parsedUserData["grabbableKey"].cloneDynamic : properties.dynamic;
|
||||||
|
elDynamic.checked = elCloneable.checked ? false: properties.dynamic;
|
||||||
|
if (elCloneable.checked) {
|
||||||
|
if ("cloneLifetime" in parsedUserData["grabbableKey"]) {
|
||||||
|
elCloneableLifetime.value = parsedUserData["grabbableKey"].cloneLifetime ? parsedUserData["grabbableKey"].cloneLifetime : 300;
|
||||||
|
}
|
||||||
|
if ("cloneLimit" in parsedUserData["grabbableKey"]) {
|
||||||
|
elCloneableLimit.value = parsedUserData["grabbableKey"].cloneLimit ? parsedUserData["grabbableKey"].cloneLimit : 10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} catch (e) {}
|
} catch (e) {
|
||||||
|
}
|
||||||
|
|
||||||
elCollisionSoundURL.value = properties.collisionSoundURL;
|
elCollisionSoundURL.value = properties.collisionSoundURL;
|
||||||
elLifetime.value = properties.lifetime;
|
elLifetime.value = properties.lifetime;
|
||||||
|
@ -1154,8 +1204,38 @@ function loaded() {
|
||||||
});
|
});
|
||||||
|
|
||||||
elGrabbable.addEventListener('change', function() {
|
elGrabbable.addEventListener('change', function() {
|
||||||
|
if(elCloneable.checked) {
|
||||||
|
elGrabbable.checked = false;
|
||||||
|
}
|
||||||
userDataChanger("grabbableKey", "grabbable", elGrabbable, elUserData, properties.dynamic);
|
userDataChanger("grabbableKey", "grabbable", elGrabbable, elUserData, properties.dynamic);
|
||||||
});
|
});
|
||||||
|
elCloneableDynamic.addEventListener('change', function (event){
|
||||||
|
userDataChanger("grabbableKey", "cloneDynamic", event.target, elUserData, -1);
|
||||||
|
});
|
||||||
|
elCloneable.addEventListener('change', function (event) {
|
||||||
|
var checked = event.target.checked;
|
||||||
|
if (checked) {
|
||||||
|
multiDataUpdater("grabbableKey",
|
||||||
|
{cloneLifetime: elCloneableLifetime, cloneLimit: elCloneableLimit, cloneDynamic: elCloneableDynamic, cloneable: event.target},
|
||||||
|
elUserData, {});
|
||||||
|
elCloneableGroup.style.display = "block";
|
||||||
|
EventBridge.emitWebEvent(
|
||||||
|
'{"id":' + lastEntityID + ', "type":"update", "properties":{"dynamic":false, "grabbable": false}}'
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
multiDataUpdater("grabbableKey",
|
||||||
|
{cloneLifetime: null, cloneLimit: null, cloneDynamic: null, cloneable: false},
|
||||||
|
elUserData, {});
|
||||||
|
elCloneableGroup.style.display = "none";
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var numberListener = function (event) {
|
||||||
|
userDataChanger("grabbableKey", event.target.getAttribute("data-user-data-type"), parseInt(event.target.value), elUserData, false);
|
||||||
|
};
|
||||||
|
elCloneableLifetime.addEventListener('change', numberListener);
|
||||||
|
elCloneableLimit.addEventListener('change', numberListener);
|
||||||
|
|
||||||
elWantsTrigger.addEventListener('change', function() {
|
elWantsTrigger.addEventListener('change', function() {
|
||||||
userDataChanger("grabbableKey", "wantsTrigger", elWantsTrigger, elUserData, false);
|
userDataChanger("grabbableKey", "wantsTrigger", elWantsTrigger, elUserData, false);
|
||||||
});
|
});
|
||||||
|
@ -1390,7 +1470,7 @@ function loaded() {
|
||||||
elZoneFlyingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('flyingAllowed'));
|
elZoneFlyingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('flyingAllowed'));
|
||||||
elZoneGhostingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('ghostingAllowed'));
|
elZoneGhostingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('ghostingAllowed'));
|
||||||
elZoneFilterURL.addEventListener('change', createEmitTextPropertyUpdateFunction('filterURL'));
|
elZoneFilterURL.addEventListener('change', createEmitTextPropertyUpdateFunction('filterURL'));
|
||||||
|
|
||||||
var voxelVolumeSizeChangeFunction = createEmitVec3PropertyUpdateFunction(
|
var voxelVolumeSizeChangeFunction = createEmitVec3PropertyUpdateFunction(
|
||||||
'voxelVolumeSize', elVoxelVolumeSizeX, elVoxelVolumeSizeY, elVoxelVolumeSizeZ);
|
'voxelVolumeSize', elVoxelVolumeSizeX, elVoxelVolumeSizeY, elVoxelVolumeSizeZ);
|
||||||
elVoxelVolumeSizeX.addEventListener('change', voxelVolumeSizeChangeFunction);
|
elVoxelVolumeSizeX.addEventListener('change', voxelVolumeSizeChangeFunction);
|
||||||
|
@ -1441,7 +1521,15 @@ function loaded() {
|
||||||
}));
|
}));
|
||||||
});
|
});
|
||||||
|
|
||||||
|
document.addEventListener("keydown", function (keyDown) {
|
||||||
|
if (keyDown.keyCode === KEY_P && keyDown.ctrlKey) {
|
||||||
|
if (keyDown.shiftKey) {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
|
||||||
|
} else {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
window.onblur = function() {
|
window.onblur = function() {
|
||||||
// Fake a change event
|
// Fake a change event
|
||||||
var ev = document.createEvent("HTMLEvents");
|
var ev = document.createEvent("HTMLEvents");
|
||||||
|
|
|
@ -6,6 +6,8 @@
|
||||||
// Distributed under the Apache License, Version 2.0.
|
// Distributed under the Apache License, Version 2.0.
|
||||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
|
||||||
|
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
|
||||||
|
|
||||||
function loaded() {
|
function loaded() {
|
||||||
openEventBridge(function() {
|
openEventBridge(function() {
|
||||||
elPosY = document.getElementById("horiz-y");
|
elPosY = document.getElementById("horiz-y");
|
||||||
|
@ -131,10 +133,17 @@ function loaded() {
|
||||||
|
|
||||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'init' }));
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'init' }));
|
||||||
});
|
});
|
||||||
|
document.addEventListener("keydown", function (keyDown) {
|
||||||
|
if (keyDown.keyCode === KEY_P && keyDown.ctrlKey) {
|
||||||
|
if (keyDown.shiftKey) {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
|
||||||
|
} else {
|
||||||
|
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
// Disable right-click context menu which is not visible in the HMD and makes it seem like the app has locked
|
// Disable right-click context menu which is not visible in the HMD and makes it seem like the app has locked
|
||||||
document.addEventListener("contextmenu", function (event) {
|
document.addEventListener("contextmenu", function (event) {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
}, false);
|
}, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1170,14 +1170,14 @@ SelectionDisplay = (function() {
|
||||||
// determine which bottom corner we are closest to
|
// determine which bottom corner we are closest to
|
||||||
/*------------------------------
|
/*------------------------------
|
||||||
example:
|
example:
|
||||||
|
|
||||||
BRF +--------+ BLF
|
BRF +--------+ BLF
|
||||||
| |
|
| |
|
||||||
| |
|
| |
|
||||||
BRN +--------+ BLN
|
BRN +--------+ BLN
|
||||||
|
|
||||||
*
|
*
|
||||||
|
|
||||||
------------------------------*/
|
------------------------------*/
|
||||||
|
|
||||||
var cameraPosition = Camera.getPosition();
|
var cameraPosition = Camera.getPosition();
|
||||||
|
@ -2189,8 +2189,12 @@ SelectionDisplay = (function() {
|
||||||
offset = Vec3.multiplyQbyV(properties.rotation, offset);
|
offset = Vec3.multiplyQbyV(properties.rotation, offset);
|
||||||
var boxPosition = Vec3.sum(properties.position, offset);
|
var boxPosition = Vec3.sum(properties.position, offset);
|
||||||
|
|
||||||
|
var color = {red: 255, green: 128, blue: 0};
|
||||||
|
if (i >= selectionManager.selections.length - 1) color = {red: 255, green: 255, blue: 64};
|
||||||
|
|
||||||
Overlays.editOverlay(selectionBoxes[i], {
|
Overlays.editOverlay(selectionBoxes[i], {
|
||||||
position: boxPosition,
|
position: boxPosition,
|
||||||
|
color: color,
|
||||||
rotation: properties.rotation,
|
rotation: properties.rotation,
|
||||||
dimensions: properties.dimensions,
|
dimensions: properties.dimensions,
|
||||||
visible: true,
|
visible: true,
|
||||||
|
@ -2395,7 +2399,7 @@ SelectionDisplay = (function() {
|
||||||
if (wantDebug) {
|
if (wantDebug) {
|
||||||
print("Start Elevation: " + translateXZTool.startingElevation + ", elevation: " + elevation);
|
print("Start Elevation: " + translateXZTool.startingElevation + ", elevation: " + elevation);
|
||||||
}
|
}
|
||||||
if ((translateXZTool.startingElevation > 0.0 && elevation < MIN_ELEVATION) ||
|
if ((translateXZTool.startingElevation > 0.0 && elevation < MIN_ELEVATION) ||
|
||||||
(translateXZTool.startingElevation < 0.0 && elevation > -MIN_ELEVATION)) {
|
(translateXZTool.startingElevation < 0.0 && elevation > -MIN_ELEVATION)) {
|
||||||
if (wantDebug) {
|
if (wantDebug) {
|
||||||
print("too close to horizon!");
|
print("too close to horizon!");
|
||||||
|
@ -3857,7 +3861,7 @@ SelectionDisplay = (function() {
|
||||||
};
|
};
|
||||||
|
|
||||||
that.mousePressEvent = function(event) {
|
that.mousePressEvent = function(event) {
|
||||||
var wantDebug = false;
|
var wantDebug = false;
|
||||||
if (!event.isLeftButton && !that.triggered) {
|
if (!event.isLeftButton && !that.triggered) {
|
||||||
// if another mouse button than left is pressed ignore it
|
// if another mouse button than left is pressed ignore it
|
||||||
return false;
|
return false;
|
||||||
|
@ -3889,7 +3893,7 @@ SelectionDisplay = (function() {
|
||||||
|
|
||||||
if (result.intersects) {
|
if (result.intersects) {
|
||||||
|
|
||||||
|
|
||||||
if (wantDebug) {
|
if (wantDebug) {
|
||||||
print("something intersects... ");
|
print("something intersects... ");
|
||||||
print(" result.overlayID:" + result.overlayID + "[" + overlayNames[result.overlayID] + "]");
|
print(" result.overlayID:" + result.overlayID + "[" + overlayNames[result.overlayID] + "]");
|
||||||
|
@ -3989,7 +3993,7 @@ SelectionDisplay = (function() {
|
||||||
if (wantDebug) {
|
if (wantDebug) {
|
||||||
print("rotate handle case...");
|
print("rotate handle case...");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// After testing our stretch handles, then check out rotate handles
|
// After testing our stretch handles, then check out rotate handles
|
||||||
Overlays.editOverlay(yawHandle, {
|
Overlays.editOverlay(yawHandle, {
|
||||||
|
@ -4211,7 +4215,7 @@ SelectionDisplay = (function() {
|
||||||
case selectionBox:
|
case selectionBox:
|
||||||
activeTool = translateXZTool;
|
activeTool = translateXZTool;
|
||||||
translateXZTool.pickPlanePosition = result.intersection;
|
translateXZTool.pickPlanePosition = result.intersection;
|
||||||
translateXZTool.greatestDimension = Math.max(Math.max(SelectionManager.worldDimensions.x, SelectionManager.worldDimensions.y),
|
translateXZTool.greatestDimension = Math.max(Math.max(SelectionManager.worldDimensions.x, SelectionManager.worldDimensions.y),
|
||||||
SelectionManager.worldDimensions.z);
|
SelectionManager.worldDimensions.z);
|
||||||
if (wantDebug) {
|
if (wantDebug) {
|
||||||
print("longest dimension: " + translateXZTool.greatestDimension);
|
print("longest dimension: " + translateXZTool.greatestDimension);
|
||||||
|
@ -4220,7 +4224,7 @@ SelectionDisplay = (function() {
|
||||||
translateXZTool.startingElevation = translateXZTool.elevation(pickRay.origin, translateXZTool.pickPlanePosition);
|
translateXZTool.startingElevation = translateXZTool.elevation(pickRay.origin, translateXZTool.pickPlanePosition);
|
||||||
print(" starting elevation: " + translateXZTool.startingElevation);
|
print(" starting elevation: " + translateXZTool.startingElevation);
|
||||||
}
|
}
|
||||||
|
|
||||||
mode = translateXZTool.mode;
|
mode = translateXZTool.mode;
|
||||||
activeTool.onBegin(event);
|
activeTool.onBegin(event);
|
||||||
somethingClicked = 'selectionBox';
|
somethingClicked = 'selectionBox';
|
||||||
|
|
|
@ -521,6 +521,9 @@ function onEditError(msg) {
|
||||||
createNotification(wordWrap(msg), NotificationType.EDIT_ERROR);
|
createNotification(wordWrap(msg), NotificationType.EDIT_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function onNotify(msg) {
|
||||||
|
createNotification(wordWrap(msg), NotificationType.UNKNOWN); // Needs a generic notification system for user feedback, thus using this
|
||||||
|
}
|
||||||
|
|
||||||
function onSnapshotTaken(pathStillSnapshot, pathAnimatedSnapshot, notify) {
|
function onSnapshotTaken(pathStillSnapshot, pathAnimatedSnapshot, notify) {
|
||||||
if (notify) {
|
if (notify) {
|
||||||
|
@ -637,6 +640,7 @@ Window.domainConnectionRefused.connect(onDomainConnectionRefused);
|
||||||
Window.snapshotTaken.connect(onSnapshotTaken);
|
Window.snapshotTaken.connect(onSnapshotTaken);
|
||||||
Window.processingGif.connect(processingGif);
|
Window.processingGif.connect(processingGif);
|
||||||
Window.notifyEditError = onEditError;
|
Window.notifyEditError = onEditError;
|
||||||
|
Window.notify = onNotify;
|
||||||
|
|
||||||
setup();
|
setup();
|
||||||
|
|
||||||
|
|
|
@ -207,6 +207,17 @@ HighlightedEntity.updateOverlays = function updateHighlightedEntities() {
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/* this contains current gain for a given node (by session id). More efficient than
|
||||||
|
* querying it, plus there isn't a getGain function so why write one */
|
||||||
|
var sessionGains = {};
|
||||||
|
function convertDbToLinear(decibels) {
|
||||||
|
// +20db = 10x, 0dB = 1x, -10dB = 0.1x, etc...
|
||||||
|
// but, your perception is that something 2x as loud is +10db
|
||||||
|
// so we go from -60 to +20 or 1/64x to 4x. For now, we can
|
||||||
|
// maybe scale the signal this way??
|
||||||
|
return Math.pow(2, decibels/10.0);
|
||||||
|
}
|
||||||
|
|
||||||
function fromQml(message) { // messages are {method, params}, like json-rpc. See also sendToQml.
|
function fromQml(message) { // messages are {method, params}, like json-rpc. See also sendToQml.
|
||||||
var data;
|
var data;
|
||||||
switch (message.method) {
|
switch (message.method) {
|
||||||
|
@ -246,18 +257,6 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See
|
||||||
populateUserList(message.params.selected);
|
populateUserList(message.params.selected);
|
||||||
UserActivityLogger.palAction("refresh", "");
|
UserActivityLogger.palAction("refresh", "");
|
||||||
break;
|
break;
|
||||||
case 'updateGain':
|
|
||||||
data = message.params;
|
|
||||||
if (data['isReleased']) {
|
|
||||||
// isReleased=true happens once at the end of a cycle of dragging
|
|
||||||
// the slider about, but with same gain as last isReleased=false so
|
|
||||||
// we don't set the gain in that case, and only here do we want to
|
|
||||||
// send an analytic event.
|
|
||||||
UserActivityLogger.palAction("avatar_gain_changed", data['sessionId']);
|
|
||||||
} else {
|
|
||||||
Users.setAvatarGain(data['sessionId'], data['gain']);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 'displayNameUpdate':
|
case 'displayNameUpdate':
|
||||||
if (MyAvatar.displayName !== message.params) {
|
if (MyAvatar.displayName !== message.params) {
|
||||||
MyAvatar.displayName = message.params;
|
MyAvatar.displayName = message.params;
|
||||||
|
@ -324,6 +323,7 @@ function populateUserList(selectData) {
|
||||||
userName: '',
|
userName: '',
|
||||||
sessionId: id || '',
|
sessionId: id || '',
|
||||||
audioLevel: 0.0,
|
audioLevel: 0.0,
|
||||||
|
avgAudioLevel: 0.0,
|
||||||
admin: false,
|
admin: false,
|
||||||
personalMute: !!id && Users.getPersonalMuteStatus(id), // expects proper boolean, not null
|
personalMute: !!id && Users.getPersonalMuteStatus(id), // expects proper boolean, not null
|
||||||
ignore: !!id && Users.getIgnoreStatus(id) // ditto
|
ignore: !!id && Users.getIgnoreStatus(id) // ditto
|
||||||
|
@ -617,41 +617,54 @@ function receiveMessage(channel, messageString, senderID) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
var AVERAGING_RATIO = 0.05;
|
var AVERAGING_RATIO = 0.05;
|
||||||
var LOUDNESS_FLOOR = 11.0;
|
var LOUDNESS_FLOOR = 11.0;
|
||||||
var LOUDNESS_SCALE = 2.8 / 5.0;
|
var LOUDNESS_SCALE = 2.8 / 5.0;
|
||||||
var LOG2 = Math.log(2.0);
|
var LOG2 = Math.log(2.0);
|
||||||
|
var AUDIO_PEAK_DECAY = 0.02;
|
||||||
var myData = {}; // we're not includied in ExtendedOverlay.get.
|
var myData = {}; // we're not includied in ExtendedOverlay.get.
|
||||||
|
|
||||||
|
function scaleAudio(val) {
|
||||||
|
var audioLevel = 0.0;
|
||||||
|
if (val <= LOUDNESS_FLOOR) {
|
||||||
|
audioLevel = val / LOUDNESS_FLOOR * LOUDNESS_SCALE;
|
||||||
|
} else {
|
||||||
|
audioLevel = (val -(LOUDNESS_FLOOR -1 )) * LOUDNESS_SCALE;
|
||||||
|
}
|
||||||
|
if (audioLevel > 1.0) {
|
||||||
|
audioLevel = 1;
|
||||||
|
}
|
||||||
|
return audioLevel;
|
||||||
|
}
|
||||||
|
|
||||||
function getAudioLevel(id) {
|
function getAudioLevel(id) {
|
||||||
// the VU meter should work similarly to the one in AvatarInputs: log scale, exponentially averaged
|
// the VU meter should work similarly to the one in AvatarInputs: log scale, exponentially averaged
|
||||||
// But of course it gets the data at a different rate, so we tweak the averaging ratio and frequency
|
// But of course it gets the data at a different rate, so we tweak the averaging ratio and frequency
|
||||||
// of updating (the latter for efficiency too).
|
// of updating (the latter for efficiency too).
|
||||||
var avatar = AvatarList.getAvatar(id);
|
var avatar = AvatarList.getAvatar(id);
|
||||||
var audioLevel = 0.0;
|
var audioLevel = 0.0;
|
||||||
|
var avgAudioLevel = 0.0;
|
||||||
var data = id ? ExtendedOverlay.get(id) : myData;
|
var data = id ? ExtendedOverlay.get(id) : myData;
|
||||||
if (!data) {
|
if (data) {
|
||||||
return audioLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
// we will do exponential moving average by taking some the last loudness and averaging
|
// we will do exponential moving average by taking some the last loudness and averaging
|
||||||
data.accumulatedLevel = AVERAGING_RATIO * (data.accumulatedLevel || 0) + (1 - AVERAGING_RATIO) * (avatar.audioLoudness);
|
data.accumulatedLevel = AVERAGING_RATIO * (data.accumulatedLevel || 0) + (1 - AVERAGING_RATIO) * (avatar.audioLoudness);
|
||||||
|
|
||||||
// add 1 to insure we don't go log() and hit -infinity. Math.log is
|
// add 1 to insure we don't go log() and hit -infinity. Math.log is
|
||||||
// natural log, so to get log base 2, just divide by ln(2).
|
// natural log, so to get log base 2, just divide by ln(2).
|
||||||
var logLevel = Math.log(data.accumulatedLevel + 1) / LOG2;
|
audioLevel = scaleAudio(Math.log(data.accumulatedLevel + 1) / LOG2);
|
||||||
|
|
||||||
if (logLevel <= LOUDNESS_FLOOR) {
|
// decay avgAudioLevel
|
||||||
audioLevel = logLevel / LOUDNESS_FLOOR * LOUDNESS_SCALE;
|
avgAudioLevel = Math.max((1-AUDIO_PEAK_DECAY) * (data.avgAudioLevel || 0), audioLevel);
|
||||||
} else {
|
|
||||||
audioLevel = (logLevel - (LOUDNESS_FLOOR - 1.0)) * LOUDNESS_SCALE;
|
data.avgAudioLevel = avgAudioLevel;
|
||||||
|
data.audioLevel = audioLevel;
|
||||||
|
|
||||||
|
// now scale for the gain. Also, asked to boost the low end, so one simple way is
|
||||||
|
// to take sqrt of the value. Lets try that, see how it feels.
|
||||||
|
avgAudioLevel = Math.min(1.0, Math.sqrt(avgAudioLevel *(sessionGains[id] || 0.75)));
|
||||||
}
|
}
|
||||||
if (audioLevel > 1.0) {
|
return [audioLevel, avgAudioLevel];
|
||||||
audioLevel = 1;
|
|
||||||
}
|
|
||||||
data.audioLevel = audioLevel;
|
|
||||||
return audioLevel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function createAudioInterval(interval) {
|
function createAudioInterval(interval) {
|
||||||
|
|
|
@ -21,6 +21,7 @@ exports.handlers = {
|
||||||
'../../libraries/networking/src',
|
'../../libraries/networking/src',
|
||||||
'../../libraries/animation/src',
|
'../../libraries/animation/src',
|
||||||
'../../libraries/entities/src',
|
'../../libraries/entities/src',
|
||||||
|
'../../libraries/shared/src'
|
||||||
];
|
];
|
||||||
var exts = ['.h', '.cpp'];
|
var exts = ['.h', '.cpp'];
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue