re-enabled ik off by default on Desktop

This commit is contained in:
amantley 2019-02-25 12:23:03 -08:00
parent dc6bdfae8a
commit cff0fd470a

View file

@ -1064,6 +1064,7 @@ void Rig::computeMotionAnimationState(float deltaTime, const glm::vec3& worldPos
t += deltaTime; t += deltaTime;
if (_enableInverseKinematics != _lastEnableInverseKinematics) {
if (_enableInverseKinematics) { if (_enableInverseKinematics) {
_animVars.set("ikOverlayAlpha", 1.0f); _animVars.set("ikOverlayAlpha", 1.0f);
_animVars.set("splineIKEnabled", true); _animVars.set("splineIKEnabled", true);
@ -1087,6 +1088,7 @@ void Rig::computeMotionAnimationState(float deltaTime, const glm::vec3& worldPos
} }
_lastEnableInverseKinematics = _enableInverseKinematics; _lastEnableInverseKinematics = _enableInverseKinematics;
} }
}
_lastForward = forward; _lastForward = forward;
_lastPosition = worldPosition; _lastPosition = worldPosition;
_lastVelocity = workingVelocity; _lastVelocity = workingVelocity;