From cfcfacfbdbfe20a34224cfa2d369855a03ff26fd Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Wed, 1 May 2013 18:25:42 -0700 Subject: [PATCH] cleanup --- libraries/voxels/src/VoxelNode.h | 7 ------- 1 file changed, 7 deletions(-) diff --git a/libraries/voxels/src/VoxelNode.h b/libraries/voxels/src/VoxelNode.h index cbd9b8af47..26edb87e79 100644 --- a/libraries/voxels/src/VoxelNode.h +++ b/libraries/voxels/src/VoxelNode.h @@ -23,11 +23,9 @@ private: nodeColor _currentColor; bool _falseColored; #endif - glBufferIndex _glBufferIndex; bool _isDirty; bool _shouldRender; - public: VoxelNode(); ~VoxelNode(); @@ -46,19 +44,14 @@ public: bool isLeaf() const; void getAABox(AABox& box) const; void printDebugDetails(const char* label) const; - bool isDirty() const { return _isDirty; }; void clearDirtyBit() { _isDirty = false; }; - glBufferIndex getBufferIndex() const { return _glBufferIndex; }; bool isKnownBufferIndex() const { return (_glBufferIndex != GLBUFFER_INDEX_UNKNOWN); }; void setBufferIndex(glBufferIndex index) { _glBufferIndex = index; }; - - // whether or not we should render void setShouldRender(bool shouldRender); bool getShouldRender() const { return _shouldRender; } - #ifndef NO_FALSE_COLOR // !NO_FALSE_COLOR means, does have false color void setFalseColor(colorPart red, colorPart green, colorPart blue); void setFalseColored(bool isFalseColored);