From cfc8c0fb099edd2d7eb76e56fbdaa92a5e71c7e0 Mon Sep 17 00:00:00 2001 From: Zach Fox Date: Wed, 27 Jun 2018 14:07:04 -0700 Subject: [PATCH] Implement MS16257: Remove 'clear overlay when moving' setting and code --- interface/src/avatar/MyAvatar.cpp | 2 -- interface/src/avatar/MyAvatar.h | 11 ----------- interface/src/ui/OverlayConductor.cpp | 11 ----------- interface/src/ui/PreferencesDialog.cpp | 6 ------ scripts/system/snapshot.js | 12 ------------ 5 files changed, 42 deletions(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index b0369303e9..4c78c88d8d 100755 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -1068,7 +1068,6 @@ void MyAvatar::saveData() { settings.setValue("displayName", _displayName); settings.setValue("collisionSoundURL", _collisionSoundURL); settings.setValue("useSnapTurn", _useSnapTurn); - settings.setValue("clearOverlayWhenMoving", _clearOverlayWhenMoving); settings.setValue("userHeight", getUserHeight()); settings.endGroup(); @@ -1223,7 +1222,6 @@ void MyAvatar::loadData() { setDisplayName(settings.value("displayName").toString()); setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString()); setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool()); - setClearOverlayWhenMoving(settings.value("clearOverlayWhenMoving", _clearOverlayWhenMoving).toBool()); setDominantHand(settings.value("dominantHand", _dominantHand).toString().toLower()); setUserHeight(settings.value("userHeight", DEFAULT_AVATAR_HEIGHT).toDouble()); settings.endGroup(); diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 1a6feb142a..356f734564 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -469,16 +469,6 @@ public: * @param {boolean} on */ Q_INVOKABLE void setSnapTurn(bool on) { _useSnapTurn = on; } - /**jsdoc - * @function MyAvatar.getClearOverlayWhenMoving - * @returns {boolean} - */ - Q_INVOKABLE bool getClearOverlayWhenMoving() const { return _clearOverlayWhenMoving; } - /**jsdoc - * @function MyAvatar.setClearOverlayWhenMoving - * @param {boolean} on - */ - Q_INVOKABLE void setClearOverlayWhenMoving(bool on) { _clearOverlayWhenMoving = on; } /**jsdoc @@ -1495,7 +1485,6 @@ private: ThreadSafeValueCache _prefOverrideAnimGraphUrl; QUrl _fstAnimGraphOverrideUrl; bool _useSnapTurn { true }; - bool _clearOverlayWhenMoving { true }; QString _dominantHand { DOMINANT_RIGHT_HAND }; const float ROLL_CONTROL_DEAD_ZONE_DEFAULT = 8.0f; // degrees diff --git a/interface/src/ui/OverlayConductor.cpp b/interface/src/ui/OverlayConductor.cpp index d131bb3467..551a5adb2e 100644 --- a/interface/src/ui/OverlayConductor.cpp +++ b/interface/src/ui/OverlayConductor.cpp @@ -93,17 +93,6 @@ void OverlayConductor::update(float dt) { bool shouldRecenter = false; - if (_flags & SuppressedByMove) { - if (!isMoving) { - _flags &= ~SuppressedByMove; - shouldRecenter = true; - } - } else { - if (myAvatar->getClearOverlayWhenMoving() && isMoving) { - _flags |= SuppressedByMove; - } - } - if (_flags & SuppressedByHead) { if (isAtRest) { _flags &= ~SuppressedByHead; diff --git a/interface/src/ui/PreferencesDialog.cpp b/interface/src/ui/PreferencesDialog.cpp index 3d3c432e92..e7c010fc31 100644 --- a/interface/src/ui/PreferencesDialog.cpp +++ b/interface/src/ui/PreferencesDialog.cpp @@ -161,12 +161,6 @@ void setupPreferences() { preferences->addPreference(new CheckPreference(UI_CATEGORY, "Use reticle cursor instead of arrow", getter, setter)); } - { - auto getter = [=]()->bool { return myAvatar->getClearOverlayWhenMoving(); }; - auto setter = [=](bool value) { myAvatar->setClearOverlayWhenMoving(value); }; - preferences->addPreference(new CheckPreference(UI_CATEGORY, "Clear overlays when moving", getter, setter)); - } - static const QString VIEW_CATEGORY{ "View" }; { auto getter = [=]()->float { return myAvatar->getRealWorldFieldOfView(); }; diff --git a/scripts/system/snapshot.js b/scripts/system/snapshot.js index 9b540aefc8..f16dd04715 100644 --- a/scripts/system/snapshot.js +++ b/scripts/system/snapshot.js @@ -17,7 +17,6 @@ var SNAPSHOT_DELAY = 500; // 500ms var FINISH_SOUND_DELAY = 350; var resetOverlays; var reticleVisible; -var clearOverlayWhenMoving; var buttonName = "SNAP"; var buttonConnected = false; @@ -438,11 +437,6 @@ function takeSnapshot() { isUploadingPrintableStill = true; updatePrintPermissions(); - // Raising the desktop for the share dialog at end will interact badly with clearOverlayWhenMoving. - // Turn it off now, before we start futzing with things (and possibly moving). - clearOverlayWhenMoving = MyAvatar.getClearOverlayWhenMoving(); // Do not use Settings. MyAvatar keeps a separate copy. - MyAvatar.setClearOverlayWhenMoving(false); - // We will record snapshots based on the starting location. That could change, e.g., when recording a .gif. // Even the domainID could change (e.g., if the user falls into a teleporter while recording). href = location.href; @@ -544,9 +538,6 @@ function stillSnapshotTaken(pathStillSnapshot, notify) { // last element in data array tells dialog whether we can share or not Settings.setValue("previousStillSnapPath", pathStillSnapshot); - if (clearOverlayWhenMoving) { - MyAvatar.setClearOverlayWhenMoving(true); // not until after the share dialog - } HMD.openTablet(); isDomainOpen(domainID, function (canShare) { @@ -590,9 +581,6 @@ function processingGifStarted(pathStillSnapshot) { } Settings.setValue("previousStillSnapPath", pathStillSnapshot); - if (clearOverlayWhenMoving) { - MyAvatar.setClearOverlayWhenMoving(true); // not until after the share dialog - } HMD.openTablet(); isDomainOpen(domainID, function (canShare) {