Merge remote-tracking branch 'highfidelity/master' into zip_project

This commit is contained in:
elisa-lj11 2016-08-23 11:22:43 -07:00
commit cdc5dde40e
22 changed files with 1078 additions and 329 deletions

View file

@ -118,8 +118,8 @@ DomainServer::DomainServer(int argc, char* argv[]) :
setupNodeListAndAssignments();
if (_type == MetaverseDomain) {
// if we have a metaverse domain, we'll need an access token to heartbeat handle auto-networking
if (_type != NonMetaverse) {
// if we have a metaverse domain, we'll use an access token for API calls
resetAccountManagerAccessToken();
}
@ -469,8 +469,8 @@ bool DomainServer::resetAccountManagerAccessToken() {
if (accessTokenVariant && accessTokenVariant->canConvert(QMetaType::QString)) {
accessToken = accessTokenVariant->toString();
} else {
qDebug() << "A domain-server feature that requires authentication is enabled but no access token is present.";
qDebug() << "Set an access token via the web interface, in your user or master config"
qWarning() << "No access token is present. Some operations that use the metaverse API will fail.";
qDebug() << "Set an access token via the web interface, in your user config"
<< "at keypath metaverse.access_token or in your ENV at key DOMAIN_SERVER_ACCESS_TOKEN";
// clear any existing access token from AccountManager
@ -480,7 +480,7 @@ bool DomainServer::resetAccountManagerAccessToken() {
}
} else {
qDebug() << "Using access token from DOMAIN_SERVER_ACCESS_TOKEN in env. This overrides any access token present"
<< " in the user or master config.";
<< " in the user config.";
}
// give this access token to the AccountManager

View file

@ -1,10 +0,0 @@
import QtQuick 2.3
import QtQuick.Controls 1.2
import QtWebEngine 1.1
WebEngineView {
id: root
anchors.fill: parent
objectName: "webview"
url: "about:blank"
}

View file

@ -1068,70 +1068,23 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
// If the user clicks an an entity, we will check that it's an unlocked web entity, and if so, set the focus to it
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
connect(entityScriptingInterface.data(), &EntityScriptingInterface::clickDownOnEntity,
[this, entityScriptingInterface](const EntityItemID& entityItemID, const MouseEvent& event) {
if (_keyboardFocusedItem != entityItemID) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
auto properties = entityScriptingInterface->getEntityProperties(entityItemID);
if (EntityTypes::Web == properties.getType() && !properties.getLocked() && properties.getVisible()) {
auto entity = entityScriptingInterface->getEntityTree()->findEntityByID(entityItemID);
RenderableWebEntityItem* webEntity = dynamic_cast<RenderableWebEntityItem*>(entity.get());
if (webEntity) {
webEntity->setProxyWindow(_window->windowHandle());
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->pluginFocusOutEvent();
}
_keyboardFocusedItem = entityItemID;
_lastAcceptedKeyPress = usecTimestampNow();
if (_keyboardFocusHighlightID < 0 || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
_keyboardFocusHighlight = new Cube3DOverlay();
_keyboardFocusHighlight->setAlpha(1.0f);
_keyboardFocusHighlight->setBorderSize(1.0f);
_keyboardFocusHighlight->setColor({ 0xFF, 0xEF, 0x00 });
_keyboardFocusHighlight->setIsSolid(false);
_keyboardFocusHighlight->setPulseMin(0.5);
_keyboardFocusHighlight->setPulseMax(1.0);
_keyboardFocusHighlight->setColorPulse(1.0);
_keyboardFocusHighlight->setIgnoreRayIntersection(true);
_keyboardFocusHighlight->setDrawInFront(true);
}
_keyboardFocusHighlight->setRotation(webEntity->getRotation());
_keyboardFocusHighlight->setPosition(webEntity->getPosition());
_keyboardFocusHighlight->setDimensions(webEntity->getDimensions() * 1.05f);
_keyboardFocusHighlight->setVisible(true);
_keyboardFocusHighlightID = getOverlays().addOverlay(_keyboardFocusHighlight);
}
}
if (_keyboardFocusedItem == UNKNOWN_ENTITY_ID && _keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
}
[this](const EntityItemID& entityItemID, const PointerEvent& event) {
setKeyboardFocusEntity(entityItemID);
});
connect(entityScriptingInterface.data(), &EntityScriptingInterface::deletingEntity,
[=](const EntityItemID& entityItemID) {
if (entityItemID == _keyboardFocusedItem) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
connect(entityScriptingInterface.data(), &EntityScriptingInterface::deletingEntity, [=](const EntityItemID& entityItemID) {
if (entityItemID == _keyboardFocusedItem.get()) {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
}
});
// If the user clicks somewhere where there is NO entity at all, we will release focus
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity,
[=](const RayToEntityIntersectionResult& entityItemID, const QMouseEvent* event) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity, [=]() {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
});
connect(this, &Application::aboutToQuit, [=]() {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
});
// Add periodic checks to send user activity data
@ -1404,11 +1357,13 @@ void Application::cleanupBeforeQuit() {
// FIXME: once we move to shared pointer for the INputDevice we shoud remove this naked delete:
_applicationStateDevice.reset();
if (_keyboardFocusHighlightID > 0) {
getOverlays().deleteOverlay(_keyboardFocusHighlightID);
_keyboardFocusHighlightID = -1;
{
if (_keyboardFocusHighlightID > 0) {
getOverlays().deleteOverlay(_keyboardFocusHighlightID);
_keyboardFocusHighlightID = -1;
}
_keyboardFocusHighlight = nullptr;
}
_keyboardFocusHighlight = nullptr;
auto nodeList = DependencyManager::get<NodeList>();
@ -2125,16 +2080,16 @@ bool Application::event(QEvent* event) {
return true;
}
if (!_keyboardFocusedItem.isInvalidID()) {
switch (event->type()) {
{
if (!_keyboardFocusedItem.get().isInvalidID()) {
switch (event->type()) {
case QEvent::KeyPress:
case QEvent::KeyRelease: {
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
auto entity = entityScriptingInterface->getEntityTree()->findEntityByID(_keyboardFocusedItem);
RenderableWebEntityItem* webEntity = dynamic_cast<RenderableWebEntityItem*>(entity.get());
if (webEntity && webEntity->getEventHandler()) {
auto entity = getEntities()->getTree()->findEntityByID(_keyboardFocusedItem.get());
if (entity && entity->getEventHandler()) {
event->setAccepted(false);
QCoreApplication::sendEvent(webEntity->getEventHandler(), event);
QCoreApplication::sendEvent(entity->getEventHandler(), event);
if (event->isAccepted()) {
_lastAcceptedKeyPress = usecTimestampNow();
return true;
@ -2145,6 +2100,7 @@ bool Application::event(QEvent* event) {
default:
break;
}
}
}
@ -2696,7 +2652,10 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
event->screenPos(), button,
buttons, event->modifiers());
getEntities()->mouseMoveEvent(&mappedEvent);
if (compositor.getReticleVisible() || !isHMDMode() || !compositor.getReticleOverDesktop() ||
getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y()))) {
getEntities()->mouseMoveEvent(&mappedEvent);
}
_controllerScriptingInterface->emitMouseMoveEvent(&mappedEvent); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
@ -2986,14 +2945,6 @@ void Application::idle(float nsecsElapsed) {
_simCounter.increment();
PerformanceTimer perfTimer("idle");
// Drop focus from _keyboardFocusedItem if no keyboard messages for 30 seconds
if (!_keyboardFocusedItem.isInvalidID()) {
const quint64 LOSE_FOCUS_AFTER_ELAPSED_TIME = 30 * USECS_PER_SECOND; // if idle for 30 seconds, drop focus
quint64 elapsedSinceAcceptedKeyPress = usecTimestampNow() - _lastAcceptedKeyPress;
if (elapsedSinceAcceptedKeyPress > LOSE_FOCUS_AFTER_ELAPSED_TIME) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
}
}
// Normally we check PipelineWarnings, but since idle will often take more than 10ms we only show these idle timing
// details if we're in ExtraDebugging mode. However, the ::update() and its subcomponents will show their timing
@ -3007,6 +2958,27 @@ void Application::idle(float nsecsElapsed) {
static const float BIGGEST_DELTA_TIME_SECS = 0.25f;
update(glm::clamp(secondsSinceLastUpdate, 0.0f, BIGGEST_DELTA_TIME_SECS));
}
// Drop focus from _keyboardFocusedItem if no keyboard messages for 30 seconds
{
if (!_keyboardFocusedItem.get().isInvalidID()) {
const quint64 LOSE_FOCUS_AFTER_ELAPSED_TIME = 30 * USECS_PER_SECOND; // if idle for 30 seconds, drop focus
quint64 elapsedSinceAcceptedKeyPress = usecTimestampNow() - _lastAcceptedKeyPress;
if (elapsedSinceAcceptedKeyPress > LOSE_FOCUS_AFTER_ELAPSED_TIME) {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
} else {
// update position of highlight overlay
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
auto entity = getEntities()->getTree()->findEntityByID(_keyboardFocusedItem.get());
if (entity && _keyboardFocusHighlight) {
_keyboardFocusHighlight->setRotation(entity->getRotation());
_keyboardFocusHighlight->setPosition(entity->getPosition());
}
}
}
}
{
PerformanceTimer perfTimer("pluginIdle");
PerformanceWarning warn(showWarnings, "Application::idle()... pluginIdle()");
@ -3591,6 +3563,54 @@ void Application::rotationModeChanged() const {
}
}
QUuid Application::getKeyboardFocusEntity() const {
return _keyboardFocusedItem.get();
}
void Application::setKeyboardFocusEntity(QUuid id) {
EntityItemID entityItemID(id);
setKeyboardFocusEntity(entityItemID);
}
void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
if (_keyboardFocusedItem.get() != entityItemID) {
_keyboardFocusedItem.set(UNKNOWN_ENTITY_ID);
auto properties = entityScriptingInterface->getEntityProperties(entityItemID);
if (!properties.getLocked() && properties.getVisible()) {
auto entity = getEntities()->getTree()->findEntityByID(entityItemID);
if (entity && entity->wantsKeyboardFocus()) {
entity->setProxyWindow(_window->windowHandle());
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->pluginFocusOutEvent();
}
_keyboardFocusedItem.set(entityItemID);
_lastAcceptedKeyPress = usecTimestampNow();
if (_keyboardFocusHighlightID < 0 || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
_keyboardFocusHighlight = new Cube3DOverlay();
_keyboardFocusHighlight->setAlpha(1.0f);
_keyboardFocusHighlight->setBorderSize(1.0f);
_keyboardFocusHighlight->setColor({ 0xFF, 0xEF, 0x00 });
_keyboardFocusHighlight->setIsSolid(false);
_keyboardFocusHighlight->setPulseMin(0.5);
_keyboardFocusHighlight->setPulseMax(1.0);
_keyboardFocusHighlight->setColorPulse(1.0);
_keyboardFocusHighlight->setIgnoreRayIntersection(true);
_keyboardFocusHighlight->setDrawInFront(false);
}
_keyboardFocusHighlight->setRotation(entity->getRotation());
_keyboardFocusHighlight->setPosition(entity->getPosition());
_keyboardFocusHighlight->setDimensions(entity->getDimensions() * 1.05f);
_keyboardFocusHighlight->setVisible(true);
_keyboardFocusHighlightID = getOverlays().addOverlay(_keyboardFocusHighlight);
}
}
if (_keyboardFocusedItem.get() == UNKNOWN_ENTITY_ID && _keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
}
}
void Application::updateDialogs(float deltaTime) const {
PerformanceTimer perfTimer("updateDialogs");
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
@ -4946,7 +4966,7 @@ bool Application::askToSetAvatarUrl(const QString& url) {
modelLicense = simpleWordWrap(modelLicense, MAX_CHARACTERS_PER_LINE);
agreeToLicence = QMessageBox::Yes == OffscreenUi::question("Avatar Usage License",
modelLicense + "\nDo you argee to these terms?",
modelLicense + "\nDo you agree to these terms?",
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
}
@ -5646,3 +5666,48 @@ bool Application::makeRenderingContextCurrent() {
bool Application::isForeground() const {
return _isForeground && !_window->isMinimized();
}
void Application::sendMousePressOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->mousePressOnEntity(entityItemID, event);
}
void Application::sendMouseMoveOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->mouseMoveOnEntity(entityItemID, event);
}
void Application::sendMouseReleaseOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->mouseReleaseOnEntity(entityItemID, event);
}
void Application::sendClickDownOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->clickDownOnEntity(entityItemID, event);
}
void Application::sendHoldingClickOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->holdingClickOnEntity(entityItemID, event);
}
void Application::sendClickReleaseOnEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->clickReleaseOnEntity(entityItemID, event);
}
void Application::sendHoverEnterEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->hoverEnterEntity(entityItemID, event);
}
void Application::sendHoverOverEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->hoverOverEntity(entityItemID, event);
}
void Application::sendHoverLeaveEntity(QUuid id, PointerEvent event) {
EntityItemID entityItemID(id);
emit getEntities()->hoverLeaveEntity(entityItemID, event);
}

View file

@ -43,6 +43,7 @@
#include <ViewFrustum.h>
#include <AbstractUriHandler.h>
#include <shared/RateCounter.h>
#include <ThreadSafeValueCache.h>
#include "avatar/MyAvatar.h"
#include "Bookmarks.h"
@ -254,6 +255,18 @@ public:
gpu::TexturePointer getDefaultSkyboxTexture() const { return _defaultSkyboxTexture; }
gpu::TexturePointer getDefaultSkyboxAmbientTexture() const { return _defaultSkyboxAmbientTexture; }
Q_INVOKABLE void sendMousePressOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendMouseMoveOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendMouseReleaseOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendClickDownOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoldingClickOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendClickReleaseOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverEnterEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverOverEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverLeaveEntity(QUuid id, PointerEvent event);
signals:
void svoImportRequested(const QString& url);
@ -319,6 +332,10 @@ public slots:
static void runTests();
QUuid getKeyboardFocusEntity() const; // thread-safe
void setKeyboardFocusEntity(QUuid id);
void setKeyboardFocusEntity(EntityItemID entityItemID);
private slots:
void showDesktop();
void clearDomainOctreeDetails();
@ -531,7 +548,7 @@ private:
DialogsManagerScriptingInterface* _dialogsManagerScriptingInterface = new DialogsManagerScriptingInterface();
EntityItemID _keyboardFocusedItem;
ThreadSafeValueCache<EntityItemID> _keyboardFocusedItem;
quint64 _lastAcceptedKeyPress = 0;
bool _isForeground = true; // starts out assumed to be in foreground
bool _inPaint = false;

View file

@ -74,8 +74,8 @@ void Web3DOverlay::render(RenderArgs* args) {
if (!_webSurface) {
_webSurface = new OffscreenQmlSurface();
_webSurface->create(currentContext);
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/"));
_webSurface->load("WebEntity.qml");
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/controls/"));
_webSurface->load("WebView.qml");
_webSurface->resume();
_webSurface->getRootItem()->setProperty("url", _url);
_webSurface->resize(QSize(_resolution.x, _resolution.y));

View file

@ -48,7 +48,7 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
OctreeRenderer(),
_wantScripts(wantScripts),
_entitiesScriptEngine(NULL),
_lastMouseEventValid(false),
_lastPointerEventValid(false),
_viewState(viewState),
_scriptingServices(scriptingServices),
_displayModelBounds(false),
@ -195,9 +195,9 @@ void EntityTreeRenderer::update() {
// Even if we're not moving the mouse, if we started clicking on an entity and we have
// not yet released the hold then this is still considered a holdingClickOnEntity event
// and we want to simulate this message here as well as in mouse move
if (_lastMouseEventValid && !_currentClickingOnEntityID.isInvalidID()) {
emit holdingClickOnEntity(_currentClickingOnEntityID, _lastMouseEvent);
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "holdingClickOnEntity", _lastMouseEvent);
if (_lastPointerEventValid && !_currentClickingOnEntityID.isInvalidID()) {
emit holdingClickOnEntity(_currentClickingOnEntityID, _lastPointerEvent);
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "holdingClickOnEntity", _lastPointerEvent);
}
}
@ -599,18 +599,10 @@ RayToEntityIntersectionResult EntityTreeRenderer::findRayIntersectionWorker(cons
}
void EntityTreeRenderer::connectSignalsToSlots(EntityScriptingInterface* entityScriptingInterface) {
connect(this, &EntityTreeRenderer::mousePressOnEntity, entityScriptingInterface,
[=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event){
entityScriptingInterface->mousePressOnEntity(intersection.entityID, MouseEvent(*event));
});
connect(this, &EntityTreeRenderer::mouseMoveOnEntity, entityScriptingInterface,
[=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event) {
entityScriptingInterface->mouseMoveOnEntity(intersection.entityID, MouseEvent(*event));
});
connect(this, &EntityTreeRenderer::mouseReleaseOnEntity, entityScriptingInterface,
[=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event) {
entityScriptingInterface->mouseReleaseOnEntity(intersection.entityID, MouseEvent(*event));
});
connect(this, &EntityTreeRenderer::mousePressOnEntity, entityScriptingInterface, &EntityScriptingInterface::mousePressOnEntity);
connect(this, &EntityTreeRenderer::mouseMoveOnEntity, entityScriptingInterface, &EntityScriptingInterface::mouseMoveOnEntity);
connect(this, &EntityTreeRenderer::mouseReleaseOnEntity, entityScriptingInterface, &EntityScriptingInterface::mouseReleaseOnEntity);
connect(this, &EntityTreeRenderer::clickDownOnEntity, entityScriptingInterface, &EntityScriptingInterface::clickDownOnEntity);
connect(this, &EntityTreeRenderer::holdingClickOnEntity, entityScriptingInterface, &EntityScriptingInterface::holdingClickOnEntity);
@ -627,6 +619,59 @@ void EntityTreeRenderer::connectSignalsToSlots(EntityScriptingInterface* entityS
connect(DependencyManager::get<SceneScriptingInterface>().data(), &SceneScriptingInterface::shouldRenderEntitiesChanged, this, &EntityTreeRenderer::updateEntityRenderStatus, Qt::QueuedConnection);
}
static glm::vec2 projectOntoEntityXYPlane(EntityItemPointer entity, const PickRay& pickRay, const RayToEntityIntersectionResult& rayPickResult) {
if (entity) {
glm::vec3 entityPosition = entity->getPosition();
glm::quat entityRotation = entity->getRotation();
glm::vec3 entityDimensions = entity->getDimensions();
glm::vec3 entityRegistrationPoint = entity->getRegistrationPoint();
// project the intersection point onto the local xy plane of the object.
float distance;
glm::vec3 planePosition = entityPosition;
glm::vec3 planeNormal = entityRotation * Vectors::UNIT_Z;
glm::vec3 rayDirection = pickRay.direction;
glm::vec3 rayStart = pickRay.origin;
glm::vec3 p;
if (rayPlaneIntersection(planePosition, planeNormal, rayStart, rayDirection, distance)) {
p = rayStart + rayDirection * distance;
} else {
p = rayPickResult.intersection;
}
glm::vec3 localP = glm::inverse(entityRotation) * (p - entityPosition);
glm::vec3 normalizedP = (localP / entityDimensions) + entityRegistrationPoint;
return glm::vec2(normalizedP.x * entityDimensions.x,
(1.0f - normalizedP.y) * entityDimensions.y); // flip y-axis
} else {
return glm::vec2();
}
}
static uint32_t toPointerButtons(const QMouseEvent& event) {
uint32_t buttons = 0;
buttons |= event.buttons().testFlag(Qt::LeftButton) ? PointerEvent::PrimaryButton : 0;
buttons |= event.buttons().testFlag(Qt::RightButton) ? PointerEvent::SecondaryButton : 0;
buttons |= event.buttons().testFlag(Qt::MiddleButton) ? PointerEvent::TertiaryButton : 0;
return buttons;
}
static PointerEvent::Button toPointerButton(const QMouseEvent& event) {
switch (event.button()) {
case Qt::LeftButton:
return PointerEvent::PrimaryButton;
case Qt::RightButton:
return PointerEvent::SecondaryButton;
case Qt::MiddleButton:
return PointerEvent::TertiaryButton;
default:
return PointerEvent::NoButtons;
}
}
static const uint32_t MOUSE_POINTER_ID = 0;
void EntityTreeRenderer::mousePressEvent(QMouseEvent* event) {
// If we don't have a tree, or we're in the process of shutting down, then don't
// process these events.
@ -645,24 +690,32 @@ void EntityTreeRenderer::mousePressEvent(QMouseEvent* event) {
QUrl url = QUrl(urlString, QUrl::StrictMode);
if (url.isValid() && !url.isEmpty()){
DependencyManager::get<AddressManager>()->handleLookupString(urlString);
}
emit mousePressOnEntity(rayPickResult, event);
glm::vec2 pos2D = projectOntoEntityXYPlane(rayPickResult.entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Press, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit mousePressOnEntity(rayPickResult.entityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mousePressOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mousePressOnEntity", pointerEvent);
}
_currentClickingOnEntityID = rayPickResult.entityID;
emit clickDownOnEntity(_currentClickingOnEntityID, MouseEvent(*event));
emit clickDownOnEntity(_currentClickingOnEntityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "clickDownOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "clickDownOnEntity", pointerEvent);
}
_lastPointerEvent = pointerEvent;
_lastPointerEventValid = true;
} else {
emit mousePressOffEntity(rayPickResult, event);
emit mousePressOffEntity();
}
_lastMouseEvent = MouseEvent(*event);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event) {
@ -671,31 +724,48 @@ void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event) {
if (!_tree || _shuttingDown) {
return;
}
PerformanceTimer perfTimer("EntityTreeRenderer::mouseReleaseEvent");
PickRay ray = _viewState->computePickRay(event->x(), event->y());
bool precisionPicking = !_dontDoPrecisionPicking;
RayToEntityIntersectionResult rayPickResult = findRayIntersectionWorker(ray, Octree::Lock, precisionPicking);
if (rayPickResult.intersects) {
//qCDebug(entitiesrenderer) << "mouseReleaseEvent over entity:" << rayPickResult.entityID;
emit mouseReleaseOnEntity(rayPickResult, event);
glm::vec2 pos2D = projectOntoEntityXYPlane(rayPickResult.entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Release, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit mouseReleaseOnEntity(rayPickResult.entityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseReleaseOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseReleaseOnEntity", pointerEvent);
}
_lastPointerEvent = pointerEvent;
_lastPointerEventValid = true;
}
// Even if we're no longer intersecting with an entity, if we started clicking on it, and now
// we're releasing the button, then this is considered a clickOn event
if (!_currentClickingOnEntityID.isInvalidID()) {
emit clickReleaseOnEntity(_currentClickingOnEntityID, MouseEvent(*event));
auto entity = getTree()->findEntityByID(_currentClickingOnEntityID);
glm::vec2 pos2D = projectOntoEntityXYPlane(entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Release, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit clickReleaseOnEntity(_currentClickingOnEntityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "clickReleaseOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "clickReleaseOnEntity", pointerEvent);
}
}
// makes it the unknown ID, we just released so we can't be clicking on anything
_currentClickingOnEntityID = UNKNOWN_ENTITY_ID;
_lastMouseEvent = MouseEvent(*event);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event) {
@ -712,19 +782,35 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event) {
RayToEntityIntersectionResult rayPickResult = findRayIntersectionWorker(ray, Octree::TryLock, precisionPicking);
if (rayPickResult.intersects) {
glm::vec2 pos2D = projectOntoEntityXYPlane(rayPickResult.entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Move, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit mouseMoveOnEntity(rayPickResult.entityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseMoveEvent", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseMoveOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseMoveEvent", pointerEvent);
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "mouseMoveOnEntity", pointerEvent);
}
// handle the hover logic...
// if we were previously hovering over an entity, and this new entity is not the same as our previous entity
// then we need to send the hover leave.
if (!_currentHoverOverEntityID.isInvalidID() && rayPickResult.entityID != _currentHoverOverEntityID) {
emit hoverLeaveEntity(_currentHoverOverEntityID, MouseEvent(*event));
auto entity = getTree()->findEntityByID(_currentHoverOverEntityID);
glm::vec2 pos2D = projectOntoEntityXYPlane(entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Move, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit hoverLeaveEntity(_currentHoverOverEntityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(_currentHoverOverEntityID, "hoverLeaveEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(_currentHoverOverEntityID, "hoverLeaveEntity", pointerEvent);
}
}
@ -732,28 +818,39 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event) {
// this is true if the _currentHoverOverEntityID is known or unknown
if (rayPickResult.entityID != _currentHoverOverEntityID) {
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "hoverEnterEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "hoverEnterEntity", pointerEvent);
}
}
// and finally, no matter what, if we're intersecting an entity then we're definitely hovering over it, and
// we should send our hover over event
emit hoverOverEntity(rayPickResult.entityID, MouseEvent(*event));
emit hoverOverEntity(rayPickResult.entityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "hoverOverEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(rayPickResult.entityID, "hoverOverEntity", pointerEvent);
}
// remember what we're hovering over
_currentHoverOverEntityID = rayPickResult.entityID;
_lastPointerEvent = pointerEvent;
_lastPointerEventValid = true;
} else {
// handle the hover logic...
// if we were previously hovering over an entity, and we're no longer hovering over any entity then we need to
// send the hover leave for our previous entity
if (!_currentHoverOverEntityID.isInvalidID()) {
emit hoverLeaveEntity(_currentHoverOverEntityID, MouseEvent(*event));
auto entity = getTree()->findEntityByID(_currentHoverOverEntityID);
glm::vec2 pos2D = projectOntoEntityXYPlane(entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Move, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit hoverLeaveEntity(_currentHoverOverEntityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(_currentHoverOverEntityID, "hoverLeaveEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(_currentHoverOverEntityID, "hoverLeaveEntity", pointerEvent);
}
_currentHoverOverEntityID = UNKNOWN_ENTITY_ID; // makes it the unknown ID
}
@ -762,13 +859,19 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event) {
// Even if we're no longer intersecting with an entity, if we started clicking on an entity and we have
// not yet released the hold then this is still considered a holdingClickOnEntity event
if (!_currentClickingOnEntityID.isInvalidID()) {
emit holdingClickOnEntity(_currentClickingOnEntityID, MouseEvent(*event));
auto entity = getTree()->findEntityByID(_currentClickingOnEntityID);
glm::vec2 pos2D = projectOntoEntityXYPlane(entity, ray, rayPickResult);
PointerEvent pointerEvent(PointerEvent::Move, MOUSE_POINTER_ID,
pos2D, rayPickResult.intersection,
rayPickResult.surfaceNormal, ray.direction,
toPointerButton(*event), toPointerButtons(*event));
emit holdingClickOnEntity(_currentClickingOnEntityID, pointerEvent);
if (_entitiesScriptEngine) {
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "holdingClickOnEntity", MouseEvent(*event));
_entitiesScriptEngine->callEntityScriptMethod(_currentClickingOnEntityID, "holdingClickOnEntity", pointerEvent);
}
}
_lastMouseEvent = MouseEvent(*event);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::deletingEntity(const EntityItemID& entityID) {

View file

@ -18,7 +18,8 @@
#include <AbstractAudioInterface.h>
#include <EntityScriptingInterface.h> // for RayToEntityIntersectionResult
#include <EntityTree.h>
#include <MouseEvent.h>
#include <QMouseEvent>
#include <PointerEvent.h>
#include <OctreeRenderer.h>
#include <ScriptCache.h>
#include <TextureCache.h>
@ -98,18 +99,18 @@ public:
std::shared_ptr<ZoneEntityItem> myAvatarZone() { return _bestZone; }
signals:
void mousePressOnEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event);
void mousePressOffEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event);
void mouseMoveOnEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event);
void mouseReleaseOnEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event);
void mousePressOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void mouseMoveOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void mouseReleaseOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void mousePressOffEntity();
void clickDownOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void holdingClickOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void clickReleaseOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void clickDownOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void holdingClickOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void clickReleaseOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverEnterEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverOverEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverLeaveEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverEnterEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverOverEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverLeaveEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void enterEntity(const EntityItemID& entityItemID);
void leaveEntity(const EntityItemID& entityItemID);
@ -174,8 +175,8 @@ private:
void playEntityCollisionSound(const QUuid& myNodeID, EntityTreePointer entityTree,
const EntityItemID& id, const Collision& collision);
bool _lastMouseEventValid;
MouseEvent _lastMouseEvent;
bool _lastPointerEventValid;
PointerEvent _lastPointerEvent;
AbstractViewStateInterface* _viewState;
AbstractScriptingServicesInterface* _scriptingServices;
bool _displayModelBounds;

View file

@ -63,8 +63,8 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
QSurface * currentSurface = currentContext->surface();
_webSurface = new OffscreenQmlSurface();
_webSurface->create(currentContext);
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/"));
_webSurface->load("WebEntity.qml");
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "/qml/controls/"));
_webSurface->load("WebView.qml");
_webSurface->resume();
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
_connection = QObject::connect(_webSurface, &OffscreenQmlSurface::textureUpdated, [&](GLuint textureId) {
@ -73,91 +73,27 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
// Restore the original GL context
currentContext->makeCurrent(currentSurface);
auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event) {
// Ignore mouse interaction if we're locked
if (this->getLocked()) {
return;
}
if (event->button() == Qt::MouseButton::RightButton) {
if (event->type() == QEvent::MouseButtonPress) {
const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
_lastPress = toGlm(mouseEvent->pos());
}
}
if (intersection.entityID == getID()) {
if (event->button() == Qt::MouseButton::RightButton) {
if (event->type() == QEvent::MouseButtonRelease) {
const QMouseEvent* mouseEvent = static_cast<const QMouseEvent*>(event);
ivec2 dist = glm::abs(toGlm(mouseEvent->pos()) - _lastPress);
if (!glm::any(glm::greaterThan(dist, ivec2(1)))) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
QMetaObject::invokeMethod(_webSurface->getRootItem(), "goBack");
});
}
_lastPress = ivec2(INT_MIN);
}
return;
}
// FIXME doesn't work... double click events not received
if (event->type() == QEvent::MouseButtonDblClick) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
});
}
if (event->button() == Qt::MouseButton::MiddleButton) {
if (event->type() == QEvent::MouseButtonRelease) {
AbstractViewStateInterface::instance()->postLambdaEvent([this] {
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
});
}
return;
}
// Map the intersection point to an actual offscreen pixel
glm::vec3 point = intersection.intersection;
glm::vec3 dimensions = getDimensions();
point -= getPosition();
point = glm::inverse(getRotation()) * point;
point /= dimensions;
point += 0.5f;
point.y = 1.0f - point.y;
point *= dimensions * (METERS_TO_INCHES * DPI);
if (event->button() == Qt::MouseButton::LeftButton) {
if (event->type() == QEvent::MouseButtonPress) {
this->_pressed = true;
this->_lastMove = ivec2((int)point.x, (int)point.y);
} else if (event->type() == QEvent::MouseButtonRelease) {
this->_pressed = false;
}
}
if (event->type() == QEvent::MouseMove) {
this->_lastMove = ivec2((int)point.x, (int)point.y);
}
// Forward the mouse event.
QMouseEvent mappedEvent(event->type(),
QPoint((int)point.x, (int)point.y),
event->screenPos(), event->button(),
event->buttons(), event->modifiers());
QCoreApplication::sendEvent(_webSurface->getWindow(), &mappedEvent);
auto forwardPointerEvent = [=](const EntityItemID& entityItemID, const PointerEvent& event) {
if (entityItemID == getID()) {
handlePointerEvent(event);
}
};
_mousePressConnection = QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardMouseEvent);
_mouseReleaseConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardMouseEvent);
_mouseMoveConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardMouseEvent);
_hoverLeaveConnection = QObject::connect(renderer, &EntityTreeRenderer::hoverLeaveEntity, [=](const EntityItemID& entityItemID, const MouseEvent& event) {
_mousePressConnection = QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardPointerEvent);
_mouseReleaseConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardPointerEvent);
_mouseMoveConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardPointerEvent);
_hoverLeaveConnection = QObject::connect(renderer, &EntityTreeRenderer::hoverLeaveEntity, [=](const EntityItemID& entityItemID, const PointerEvent& event) {
if (this->_pressed && this->getID() == entityItemID) {
// If the user mouses off the entity while the button is down, simulate a mouse release
QMouseEvent mappedEvent(QEvent::MouseButtonRelease,
QPoint(_lastMove.x, _lastMove.y),
Qt::MouseButton::LeftButton,
Qt::MouseButtons(), Qt::KeyboardModifiers());
QCoreApplication::sendEvent(_webSurface->getWindow(), &mappedEvent);
// If the user mouses off the entity while the button is down, simulate a touch end.
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(Qt::TouchPointReleased);
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * DPI);
QPointF windowPoint(windowPos.x, windowPos.y);
point.setPos(windowPoint);
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.push_back(point);
QTouchEvent* touchEvent = new QTouchEvent(QEvent::TouchEnd, nullptr, Qt::NoModifier, Qt::TouchPointReleased, touchPoints);
QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
}
});
return true;
@ -242,6 +178,69 @@ QObject* RenderableWebEntityItem::getEventHandler() {
return _webSurface->getEventHandler();
}
void RenderableWebEntityItem::handlePointerEvent(const PointerEvent& event) {
// Ignore mouse interaction if we're locked
if (getLocked() || !_webSurface) {
return;
}
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * DPI);
QPointF windowPoint(windowPos.x, windowPos.y);
if (event.getType() == PointerEvent::Move) {
// Forward a mouse move event to webSurface
QMouseEvent* mouseEvent = new QMouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, Qt::NoButton, Qt::NoButton, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
}
{
// Forward a touch update event to webSurface
if (event.getType() == PointerEvent::Press) {
this->_pressed = true;
} else if (event.getType() == PointerEvent::Release) {
this->_pressed = false;
}
QEvent::Type type;
Qt::TouchPointState touchPointState;
switch (event.getType()) {
case PointerEvent::Press:
type = QEvent::TouchBegin;
touchPointState = Qt::TouchPointPressed;
break;
case PointerEvent::Release:
type = QEvent::TouchEnd;
touchPointState = Qt::TouchPointReleased;
break;
case PointerEvent::Move:
default:
type = QEvent::TouchUpdate;
touchPointState = Qt::TouchPointMoved;
break;
}
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(touchPointState);
point.setPos(windowPoint);
point.setScreenPos(windowPoint);
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.push_back(point);
QTouchEvent* touchEvent = new QTouchEvent(type);
touchEvent->setWindow(nullptr);
touchEvent->setDevice(nullptr);
touchEvent->setTarget(nullptr);
touchEvent->setTouchPoints(touchPoints);
touchEvent->setTouchPointStates(touchPointState);
_lastTouchEvent = *touchEvent;
QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
}
}
void RenderableWebEntityItem::destroyWebSurface() {
if (_webSurface) {
--_currentWebCount;

View file

@ -10,6 +10,9 @@
#define hifi_RenderableWebEntityItem_h
#include <QSharedPointer>
#include <QMouseEvent>
#include <QTouchEvent>
#include <PointerEvent.h>
#include <WebEntityItem.h>
@ -28,9 +31,13 @@ public:
virtual void render(RenderArgs* args) override;
virtual void setSourceUrl(const QString& value) override;
void setProxyWindow(QWindow* proxyWindow);
QObject* getEventHandler();
virtual bool wantsHandControllerPointerEvents() const override { return true; }
virtual bool wantsKeyboardFocus() const override { return true; }
virtual void setProxyWindow(QWindow* proxyWindow) override;
virtual QObject* getEventHandler() override;
void handlePointerEvent(const PointerEvent& event);
void update(const quint64& now) override;
bool needsToCallUpdate() const override { return _webSurface != nullptr; }
@ -46,7 +53,7 @@ private:
uint32_t _texture{ 0 };
ivec2 _lastPress{ INT_MIN };
bool _pressed{ false };
ivec2 _lastMove{ INT_MIN };
QTouchEvent _lastTouchEvent { QEvent::TouchUpdate };
uint64_t _lastRenderTime{ 0 };
QMetaObject::Connection _mousePressConnection;

View file

@ -17,6 +17,8 @@
#include <glm/glm.hpp>
#include <QtGui/QWindow>
#include <AnimationCache.h> // for Animation, AnimationCache, and AnimationPointer classes
#include <Octree.h> // for EncodeBitstreamParams class
#include <OctreeElement.h> // for OctreeElement::AppendState
@ -436,6 +438,11 @@ public:
static std::function<bool()> getEntitiesShouldFadeFunction() { return _entitiesShouldFadeFunction; }
virtual bool isTransparent() { return _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) < 1.0f : false; }
virtual bool wantsHandControllerPointerEvents() const { return false; }
virtual bool wantsKeyboardFocus() const { return false; }
virtual void setProxyWindow(QWindow* proxyWindow) {}
virtual QObject* getEventHandler() { return nullptr; }
protected:
void setSimulated(bool simulated) { _simulated = simulated; }

View file

@ -1230,6 +1230,65 @@ QVector<QUuid> EntityScriptingInterface::getChildrenIDsOfJoint(const QUuid& pare
return result;
}
QUuid EntityScriptingInterface::getKeyboardFocusEntity() const {
QUuid result;
QMetaObject::invokeMethod(qApp, "getKeyboardFocusEntity", Qt::DirectConnection, Q_RETURN_ARG(QUuid, result));
return result;
}
void EntityScriptingInterface::setKeyboardFocusEntity(QUuid id) {
QMetaObject::invokeMethod(qApp, "setKeyboardFocusEntity", Qt::QueuedConnection, Q_ARG(QUuid, id));
}
void EntityScriptingInterface::sendMousePressOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendMousePressOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendMouseMoveOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendMouseMoveOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendMouseReleaseOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendMouseReleaseOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendClickDownOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendClickDownOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendHoldingClickOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendHoldingClickOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendClickReleaseOnEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendClickReleaseOnEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendHoverEnterEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendHoverEnterEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendHoverOverEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendHoverOverEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
void EntityScriptingInterface::sendHoverLeaveEntity(QUuid id, PointerEvent event) {
QMetaObject::invokeMethod(qApp, "sendHoverLeaveEntity", Qt::QueuedConnection, Q_ARG(QUuid, id), Q_ARG(PointerEvent, event));
}
bool EntityScriptingInterface::wantsHandControllerPointerEvents(QUuid id) {
bool result = false;
if (_entityTree) {
_entityTree->withReadLock([&] {
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(EntityItemID(id));
if (entity) {
result = entity->wantsHandControllerPointerEvents();
}
});
}
return result;
}
float EntityScriptingInterface::calculateCost(float mass, float oldVelocity, float newVelocity) {
return std::abs(mass * (newVelocity - oldVelocity));
}

View file

@ -23,6 +23,7 @@
#include <Octree.h>
#include <OctreeScriptingInterface.h>
#include <RegisteredMetaTypes.h>
#include <PointerEvent.h>
#include "PolyVoxEntityItem.h"
#include "LineEntityItem.h"
@ -34,7 +35,6 @@
#include "EntityItemProperties.h"
class EntityTree;
class MouseEvent;
class RayToEntityIntersectionResult {
public:
@ -62,6 +62,8 @@ class EntityScriptingInterface : public OctreeScriptingInterface, public Depende
Q_PROPERTY(float currentAvatarEnergy READ getCurrentAvatarEnergy WRITE setCurrentAvatarEnergy)
Q_PROPERTY(float costMultiplier READ getCostMultiplier WRITE setCostMultiplier)
Q_PROPERTY(QUuid keyboardFocusEntity READ getKeyboardFocusEntity WRITE setKeyboardFocusEntity)
public:
EntityScriptingInterface(bool bidOnSimulationOwnership);
@ -186,6 +188,23 @@ public slots:
Q_INVOKABLE QVector<QUuid> getChildrenIDs(const QUuid& parentID);
Q_INVOKABLE QVector<QUuid> getChildrenIDsOfJoint(const QUuid& parentID, int jointIndex);
Q_INVOKABLE QUuid getKeyboardFocusEntity() const;
Q_INVOKABLE void setKeyboardFocusEntity(QUuid id);
Q_INVOKABLE void sendMousePressOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendMouseMoveOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendMouseReleaseOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendClickDownOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoldingClickOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendClickReleaseOnEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverEnterEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverOverEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverLeaveEntity(QUuid id, PointerEvent event);
Q_INVOKABLE bool wantsHandControllerPointerEvents(QUuid id);
signals:
void collisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
@ -193,17 +212,17 @@ signals:
void canRezChanged(bool canRez);
void canRezTmpChanged(bool canRez);
void mousePressOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void mouseMoveOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void mouseReleaseOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void mousePressOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void mouseMoveOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void mouseReleaseOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void clickDownOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void holdingClickOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void clickReleaseOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void clickDownOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void holdingClickOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void clickReleaseOnEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverEnterEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverOverEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverLeaveEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void hoverEnterEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverOverEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void hoverLeaveEntity(const EntityItemID& entityItemID, const PointerEvent& event);
void enterEntity(const EntityItemID& entityItemID);
void leaveEntity(const EntityItemID& entityItemID);

View file

@ -61,7 +61,7 @@ bool WebEntityItem::setProperties(const EntityItemProperties& properties) {
}
setLastEdited(properties._lastEdited);
}
return somethingChanged;
}
@ -91,27 +91,32 @@ void WebEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitst
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_SOURCE_URL, _sourceUrl);
}
bool WebEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
bool& keepSearching, OctreeElementPointer& element, float& distance,
BoxFace& face, glm::vec3& surfaceNormal,
void** intersectedObject, bool precisionPicking) const {
bool& keepSearching, OctreeElementPointer& element, float& distance,
BoxFace& face, glm::vec3& surfaceNormal,
void** intersectedObject, bool precisionPicking) const {
glm::vec3 dimensions = getDimensions();
glm::vec2 xyDimensions(dimensions.x, dimensions.y);
glm::quat rotation = getRotation();
glm::vec3 position = getPosition() + rotation *
(dimensions * (getRegistrationPoint() - ENTITY_ITEM_DEFAULT_REGISTRATION_POINT));
// FIXME - should set face and surfaceNormal
return findRayRectangleIntersection(origin, direction, rotation, position, xyDimensions, distance);
glm::vec3 position = getPosition() + rotation * (dimensions * (getRegistrationPoint() - ENTITY_ITEM_DEFAULT_REGISTRATION_POINT));
if (findRayRectangleIntersection(origin, direction, rotation, position, xyDimensions, distance)) {
surfaceNormal = rotation * Vectors::UNIT_Z;
face = glm::dot(surfaceNormal, direction) > 0 ? MIN_Z_FACE : MAX_Z_FACE;
return true;
} else {
return false;
}
}
void WebEntityItem::setSourceUrl(const QString& value) {
void WebEntityItem::setSourceUrl(const QString& value) {
if (_sourceUrl != value) {
_sourceUrl = value;
}

View file

@ -25,6 +25,8 @@
#include <NumericalConstants.h>
#include <Finally.h>
#include <PathUtils.h>
#include <AbstractUriHandler.h>
#include <AccountManager.h>
#include <NetworkAccessManager.h>
#include "OffscreenGLCanvas.h"
@ -32,6 +34,39 @@
#include "GLHelpers.h"
QString fixupHifiUrl(const QString& urlString) {
static const QString ACCESS_TOKEN_PARAMETER = "access_token";
static const QString ALLOWED_HOST = "metaverse.highfidelity.com";
QUrl url(urlString);
QUrlQuery query(url);
if (url.host() == ALLOWED_HOST && query.allQueryItemValues(ACCESS_TOKEN_PARAMETER).empty()) {
auto accountManager = DependencyManager::get<AccountManager>();
query.addQueryItem(ACCESS_TOKEN_PARAMETER, accountManager->getAccountInfo().getAccessToken().token);
url.setQuery(query.query());
return url.toString();
}
return urlString;
}
class UrlHandler : public QObject {
Q_OBJECT
public:
Q_INVOKABLE bool canHandleUrl(const QString& url) {
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
return handler->canAcceptURL(url);
}
Q_INVOKABLE bool handleUrl(const QString& url) {
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
return handler->acceptURL(url);
}
// FIXME hack for authentication, remove when we migrate to Qt 5.6
Q_INVOKABLE QString fixupUrl(const QString& originalUrl) {
return fixupHifiUrl(originalUrl);
}
};
// Time between receiving a request to render the offscreen UI actually triggering
// the render. Could possibly be increased depending on the framerate we expect to
// achieve.
@ -438,6 +473,9 @@ void OffscreenQmlSurface::create(QOpenGLContext* shareContext) {
QObject::connect(qApp, &QCoreApplication::aboutToQuit, this, &OffscreenQmlSurface::onAboutToQuit);
_updateTimer.setInterval(MIN_TIMER_MS);
_updateTimer.start();
auto rootContext = getRootContext();
rootContext->setContextProperty("urlHandler", new UrlHandler());
}
void OffscreenQmlSurface::resize(const QSize& newSize_, bool forceResize) {
@ -786,3 +824,5 @@ void OffscreenQmlSurface::setFocusText(bool newFocusText) {
emit focusTextChanged(_focusText);
}
}
#include "OffscreenQmlSurface.moc"

View file

@ -13,6 +13,7 @@
#include "KeyEvent.h"
#include "MouseEvent.h"
#include "SpatialEvent.h"
#include "PointerEvent.h"
#include "TouchEvent.h"
#include "WheelEvent.h"
@ -22,6 +23,7 @@ void registerEventTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, HFActionEvent::toScriptValue, HFActionEvent::fromScriptValue);
qScriptRegisterMetaType(engine, KeyEvent::toScriptValue, KeyEvent::fromScriptValue);
qScriptRegisterMetaType(engine, MouseEvent::toScriptValue, MouseEvent::fromScriptValue);
qScriptRegisterMetaType(engine, PointerEvent::toScriptValue, PointerEvent::fromScriptValue);
qScriptRegisterMetaType(engine, TouchEvent::toScriptValue, TouchEvent::fromScriptValue);
qScriptRegisterMetaType(engine, WheelEvent::toScriptValue, WheelEvent::fromScriptValue);
qScriptRegisterMetaType(engine, SpatialEvent::toScriptValue, SpatialEvent::fromScriptValue);

View file

@ -727,9 +727,9 @@ void ScriptEngine::addEventHandler(const EntityItemID& entityID, const QString&
};
};
using MouseHandler = std::function<void(const EntityItemID&, const MouseEvent&)>;
auto makeMouseHandler = [this](QString eventName) -> MouseHandler {
return [this, eventName](const EntityItemID& entityItemID, const MouseEvent& event) {
using PointerHandler = std::function<void(const EntityItemID&, const PointerEvent&)>;
auto makePointerHandler = [this](QString eventName) -> PointerHandler {
return [this, eventName](const EntityItemID& entityItemID, const PointerEvent& event) {
forwardHandlerCall(entityItemID, eventName, { entityItemID.toScriptValue(this), event.toScriptValue(this) });
};
};
@ -745,17 +745,17 @@ void ScriptEngine::addEventHandler(const EntityItemID& entityID, const QString&
connect(entities.data(), &EntityScriptingInterface::enterEntity, this, makeSingleEntityHandler("enterEntity"));
connect(entities.data(), &EntityScriptingInterface::leaveEntity, this, makeSingleEntityHandler("leaveEntity"));
connect(entities.data(), &EntityScriptingInterface::mousePressOnEntity, this, makeMouseHandler("mousePressOnEntity"));
connect(entities.data(), &EntityScriptingInterface::mouseMoveOnEntity, this, makeMouseHandler("mouseMoveOnEntity"));
connect(entities.data(), &EntityScriptingInterface::mouseReleaseOnEntity, this, makeMouseHandler("mouseReleaseOnEntity"));
connect(entities.data(), &EntityScriptingInterface::mousePressOnEntity, this, makePointerHandler("mousePressOnEntity"));
connect(entities.data(), &EntityScriptingInterface::mouseMoveOnEntity, this, makePointerHandler("mouseMoveOnEntity"));
connect(entities.data(), &EntityScriptingInterface::mouseReleaseOnEntity, this, makePointerHandler("mouseReleaseOnEntity"));
connect(entities.data(), &EntityScriptingInterface::clickDownOnEntity, this, makeMouseHandler("clickDownOnEntity"));
connect(entities.data(), &EntityScriptingInterface::holdingClickOnEntity, this, makeMouseHandler("holdingClickOnEntity"));
connect(entities.data(), &EntityScriptingInterface::clickReleaseOnEntity, this, makeMouseHandler("clickReleaseOnEntity"));
connect(entities.data(), &EntityScriptingInterface::clickDownOnEntity, this, makePointerHandler("clickDownOnEntity"));
connect(entities.data(), &EntityScriptingInterface::holdingClickOnEntity, this, makePointerHandler("holdingClickOnEntity"));
connect(entities.data(), &EntityScriptingInterface::clickReleaseOnEntity, this, makePointerHandler("clickReleaseOnEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverEnterEntity, this, makeMouseHandler("hoverEnterEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverOverEntity, this, makeMouseHandler("hoverOverEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverLeaveEntity, this, makeMouseHandler("hoverLeaveEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverEnterEntity, this, makePointerHandler("hoverEnterEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverOverEntity, this, makePointerHandler("hoverOverEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverLeaveEntity, this, makePointerHandler("hoverLeaveEntity"));
connect(entities.data(), &EntityScriptingInterface::collisionWithEntity, this, makeCollisionHandler("collisionWithEntity"));
}
@ -1550,7 +1550,7 @@ void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QS
}
}
void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const MouseEvent& event) {
void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const PointerEvent& event) {
if (QThread::currentThread() != thread()) {
#ifdef THREAD_DEBUGGING
qDebug() << "*** WARNING *** ScriptEngine::callEntityScriptMethod() called on wrong thread [" << QThread::currentThread() << "], invoking on correct thread [" << thread() << "] "
@ -1560,12 +1560,12 @@ void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QS
QMetaObject::invokeMethod(this, "callEntityScriptMethod",
Q_ARG(const EntityItemID&, entityID),
Q_ARG(const QString&, methodName),
Q_ARG(const MouseEvent&, event));
Q_ARG(const PointerEvent&, event));
return;
}
#ifdef THREAD_DEBUGGING
qDebug() << "ScriptEngine::callEntityScriptMethod() called on correct thread [" << thread() << "] "
"entityID:" << entityID << "methodName:" << methodName << "event: mouseEvent";
"entityID:" << entityID << "methodName:" << methodName << "event: pointerEvent";
#endif
refreshFileScript(entityID);

View file

@ -30,7 +30,7 @@
#include <EntityItemID.h>
#include <EntitiesScriptEngineProvider.h>
#include "MouseEvent.h"
#include "PointerEvent.h"
#include "ArrayBufferClass.h"
#include "AssetScriptingInterface.h"
#include "AudioScriptingInterface.h"
@ -140,7 +140,7 @@ public:
Q_INVOKABLE void unloadAllEntityScripts();
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName,
const QStringList& params = QStringList()) override;
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const MouseEvent& event);
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const PointerEvent& event);
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const EntityItemID& otherID, const Collision& collision);
Q_INVOKABLE void requestGarbageCollection() { collectGarbage(); }

View file

@ -113,6 +113,20 @@ int computeDirection(float xi, float yi, float xj, float yj, float xk, float yk)
// calculate the angle between a point on a sphere that is closest to the cone.
float coneSphereAngle(const glm::vec3& coneCenter, const glm::vec3& coneDirection, const glm::vec3& sphereCenter, float sphereRadius);
inline bool rayPlaneIntersection(const glm::vec3& planePosition, const glm::vec3& planeNormal,
const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distanceOut) {
float rayDirectionDotPlaneNormal = glm::dot(rayDirection, planeNormal);
const float PARALLEL_THRESHOLD = 0.0001f;
if (fabsf(rayDirectionDotPlaneNormal) > PARALLEL_THRESHOLD) {
float rayStartDotPlaneNormal = glm::dot(planePosition - rayStart, planeNormal);
distanceOut = rayStartDotPlaneNormal / rayDirectionDotPlaneNormal;
return true;
} else {
// ray is parallel to the plane
return false;
}
}
typedef glm::vec2 LineSegment2[2];
// Polygon Clipping routines inspired by, pseudo code found here: http://www.cs.rit.edu/~icss571/clipTrans/PolyClipBack.html

View file

@ -0,0 +1,163 @@
//
// PointerEvent.cpp
// script-engine/src
//
// Created by Anthony Thibault on 2016-8-11.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "PointerEvent.h"
#include <qscriptengine.h>
#include <qscriptvalue.h>
#include "RegisteredMetaTypes.h"
static bool areFlagsSet(uint32_t flags, uint32_t mask) {
return (flags & mask) != 0;
}
PointerEvent::PointerEvent() {
;
}
PointerEvent::PointerEvent(EventType type, uint32_t id,
const glm::vec2& pos2D, const glm::vec3& pos3D,
const glm::vec3& normal, const glm::vec3& direction,
Button button, uint32_t buttons) :
_type(type),
_id(id),
_pos2D(pos2D),
_pos3D(pos3D),
_normal(normal),
_direction(direction),
_button(button),
_buttons(buttons)
{
;
}
QScriptValue PointerEvent::toScriptValue(QScriptEngine* engine, const PointerEvent& event) {
QScriptValue obj = engine->newObject();
switch (event._type) {
case Press:
obj.setProperty("type", "Press");
break;
case Release:
obj.setProperty("type", "Release");
break;
default:
case Move:
obj.setProperty("type", "Move");
break;
};
obj.setProperty("id", event._id);
QScriptValue pos2D = engine->newObject();
pos2D.setProperty("x", event._pos2D.x);
pos2D.setProperty("y", event._pos2D.y);
obj.setProperty("pos2D", pos2D);
QScriptValue pos3D = engine->newObject();
pos3D.setProperty("x", event._pos3D.x);
pos3D.setProperty("y", event._pos3D.y);
pos3D.setProperty("z", event._pos3D.z);
obj.setProperty("pos3D", pos3D);
QScriptValue normal = engine->newObject();
normal.setProperty("x", event._normal.x);
normal.setProperty("y", event._normal.y);
normal.setProperty("z", event._normal.z);
obj.setProperty("pos3D", normal);
QScriptValue direction = engine->newObject();
direction.setProperty("x", event._direction.x);
direction.setProperty("y", event._direction.y);
direction.setProperty("z", event._direction.z);
obj.setProperty("pos3D", direction);
switch (event._button) {
case NoButtons:
obj.setProperty("button", "None");
break;
case PrimaryButton:
obj.setProperty("button", "Primary");
break;
case SecondaryButton:
obj.setProperty("button", "Secondary");
break;
case TertiaryButton:
obj.setProperty("button", "Tertiary");
break;
}
obj.setProperty("isLeftButton", areFlagsSet(event._buttons, PrimaryButton));
obj.setProperty("isRightButton", areFlagsSet(event._buttons, SecondaryButton));
obj.setProperty("isMiddleButton", areFlagsSet(event._buttons, TertiaryButton));
obj.setProperty("isPrimaryButton", areFlagsSet(event._buttons, PrimaryButton));
obj.setProperty("isSecondaryButton", areFlagsSet(event._buttons, SecondaryButton));
obj.setProperty("isTertiaryButton", areFlagsSet(event._buttons, TertiaryButton));
return obj;
}
void PointerEvent::fromScriptValue(const QScriptValue& object, PointerEvent& event) {
if (object.isObject()) {
QScriptValue type = object.property("type");
QString typeStr = type.isString() ? type.toString() : "Move";
if (typeStr == "Press") {
event._type = Press;
} else if (typeStr == "Release") {
event._type = Release;
} else {
event._type = Move;
}
QScriptValue id = object.property("id");
event._id = type.isNumber() ? (uint32_t)type.toNumber() : 0;
glm::vec2 pos2D;
vec2FromScriptValue(object.property("pos2D"), event._pos2D);
glm::vec3 pos3D;
vec3FromScriptValue(object.property("pos3D"), event._pos3D);
glm::vec3 normal;
vec3FromScriptValue(object.property("normal"), event._normal);
glm::vec3 direction;
vec3FromScriptValue(object.property("direction"), event._direction);
QScriptValue button = object.property("button");
QString buttonStr = type.isString() ? type.toString() : "NoButtons";
if (buttonStr == "Primary") {
event._button = PrimaryButton;
} else if (buttonStr == "Secondary") {
event._button = SecondaryButton;
} else if (buttonStr == "Tertiary") {
event._button = TertiaryButton;
} else {
event._button = NoButtons;
}
bool primary = object.property("isPrimary").toBool() || object.property("isLeftButton").toBool();
bool secondary = object.property("isSecondary").toBool() || object.property("isRightButton").toBool();
bool tertiary = object.property("isTertiary").toBool() || object.property("isMiddleButton").toBool();
event._buttons = 0;
if (primary) {
event._buttons |= PrimaryButton;
}
if (secondary) {
event._buttons |= SecondaryButton;
}
if (tertiary) {
event._buttons |= TertiaryButton;
}
}
}

View file

@ -0,0 +1,68 @@
//
// PointerEvent.h
// script-engine/src
//
// Created by Anthony Thibault on 2016-8-11.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_PointerEvent_h
#define hifi_PointerEvent_h
#include <stdint.h>
#include <glm/glm.hpp>
#include <QScriptValue>
class PointerEvent {
public:
enum Button {
NoButtons = 0x0,
PrimaryButton = 0x1,
SecondaryButton = 0x2,
TertiaryButton = 0x4
};
enum EventType {
Press, // A button has just been pressed
Release, // A button has just been released
Move // The pointer has just moved
};
PointerEvent();
PointerEvent(EventType type, uint32_t id,
const glm::vec2& pos2D, const glm::vec3& pos3D,
const glm::vec3& normal, const glm::vec3& direction,
Button button, uint32_t buttons);
static QScriptValue toScriptValue(QScriptEngine* engine, const PointerEvent& event);
static void fromScriptValue(const QScriptValue& object, PointerEvent& event);
QScriptValue toScriptValue(QScriptEngine* engine) const { return PointerEvent::toScriptValue(engine, *this); }
EventType getType() const { return _type; }
uint32_t getID() const { return _id; }
const glm::vec2& getPos2D() const { return _pos2D; }
const glm::vec3& getPos3D() const { return _pos3D; }
const glm::vec3& getNormal() const { return _normal; }
const glm::vec3& getDirection() const { return _direction; }
Button getButton() const { return _button; }
uint32_t getButtons() const { return _buttons; }
private:
EventType _type;
uint32_t _id; // used to identify the pointer. (left vs right hand, for example)
glm::vec2 _pos2D; // (in meters) projected onto the xy plane of entities dimension box, (0, 0) is upper right hand corner
glm::vec3 _pos3D; // surface location in world coordinates (in meters)
glm::vec3 _normal; // surface normal
glm::vec3 _direction; // incoming direction of pointer ray.
Button _button { NoButtons }; // button assosiated with this event, (if type is Press, this will be the button that is pressed)
uint32_t _buttons { NoButtons }; // the current state of all the buttons.
};
Q_DECLARE_METATYPE(PointerEvent)
#endif // hifi_PointerEvent_h

View file

@ -60,39 +60,6 @@ private:
bool _navigationFocusDisabled{ false };
};
QString fixupHifiUrl(const QString& urlString) {
static const QString ACCESS_TOKEN_PARAMETER = "access_token";
static const QString ALLOWED_HOST = "metaverse.highfidelity.com";
QUrl url(urlString);
QUrlQuery query(url);
if (url.host() == ALLOWED_HOST && query.allQueryItemValues(ACCESS_TOKEN_PARAMETER).empty()) {
auto accountManager = DependencyManager::get<AccountManager>();
query.addQueryItem(ACCESS_TOKEN_PARAMETER, accountManager->getAccountInfo().getAccessToken().token);
url.setQuery(query.query());
return url.toString();
}
return urlString;
}
class UrlHandler : public QObject {
Q_OBJECT
public:
Q_INVOKABLE bool canHandleUrl(const QString& url) {
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
return handler->canAcceptURL(url);
}
Q_INVOKABLE bool handleUrl(const QString& url) {
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
return handler->acceptURL(url);
}
// FIXME hack for authentication, remove when we migrate to Qt 5.6
Q_INVOKABLE QString fixupUrl(const QString& originalUrl) {
return fixupHifiUrl(originalUrl);
}
};
static OffscreenFlags* offscreenFlags { nullptr };
// This hack allows the QML UI to work with keys that are also bound as
@ -126,7 +93,6 @@ void OffscreenUi::create(QOpenGLContext* context) {
rootContext->setContextProperty("OffscreenUi", this);
rootContext->setContextProperty("offscreenFlags", offscreenFlags = new OffscreenFlags());
rootContext->setContextProperty("urlHandler", new UrlHandler());
rootContext->setContextProperty("fileDialogHelper", new FileDialogHelper());
}

View file

@ -136,6 +136,7 @@ var PICKS_PER_SECOND_PER_HAND = 60;
var MSECS_PER_SEC = 1000.0;
var GRABBABLE_PROPERTIES = [
"position",
"registrationPoint",
"rotation",
"gravity",
"collidesWith",
@ -173,6 +174,7 @@ var STATE_NEAR_GRABBING = 3;
var STATE_NEAR_TRIGGER = 4;
var STATE_FAR_TRIGGER = 5;
var STATE_HOLD = 6;
var STATE_ENTITY_TOUCHING = 7;
// "collidesWith" is specified by comma-separated list of group names
// the possible group names are: static, dynamic, kinematic, myAvatar, otherAvatar
@ -188,6 +190,8 @@ var delayedDeactivateEntityID;
var CONTROLLER_STATE_MACHINE = {};
var mostRecentSearchingHand = RIGHT_HAND;
CONTROLLER_STATE_MACHINE[STATE_OFF] = {
name: "off",
enterMethod: "offEnter",
@ -195,6 +199,7 @@ CONTROLLER_STATE_MACHINE[STATE_OFF] = {
};
CONTROLLER_STATE_MACHINE[STATE_SEARCHING] = {
name: "searching",
enterMethod: "searchEnter",
updateMethod: "search"
};
CONTROLLER_STATE_MACHINE[STATE_DISTANCE_HOLDING] = {
@ -222,6 +227,71 @@ CONTROLLER_STATE_MACHINE[STATE_FAR_TRIGGER] = {
enterMethod: "farTriggerEnter",
updateMethod: "farTrigger"
};
CONTROLLER_STATE_MACHINE[STATE_ENTITY_TOUCHING] = {
name: "entityTouching",
enterMethod: "entityTouchingEnter",
exitMethod: "entityTouchingExit",
updateMethod: "entityTouching"
};
function projectOntoEntityXYPlane(entityID, worldPos) {
var props = entityPropertiesCache.getProps(entityID);
var invRot = Quat.inverse(props.rotation);
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(worldPos, props.position));
var invDimensions = { x: 1 / props.dimensions.x,
y: 1 / props.dimensions.y,
z: 1 / props.dimensions.z };
var normalizedPos = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
return { x: normalizedPos.x * props.dimensions.x,
y: (1 - normalizedPos.y) * props.dimensions.y }; // flip y-axis
}
function handLaserIntersectEntity(entityID, hand) {
var standardControllerValue = (hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
var pose = Controller.getPoseValue(standardControllerValue);
var worldHandPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position);
var worldHandRotation = Quat.multiply(MyAvatar.orientation, pose.rotation);
var props = entityPropertiesCache.getProps(entityID);
if (props.position) {
var planePosition = props.position;
var planeNormal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1.0});
var rayStart = worldHandPosition;
var rayDirection = Quat.getUp(worldHandRotation);
var intersectionInfo = rayIntersectPlane(planePosition, planeNormal, rayStart, rayDirection);
var intersectionPoint = planePosition;
if (intersectionInfo.hit && intersectionInfo.distance > 0) {
intersectionPoint = Vec3.sum(rayStart, Vec3.multiply(intersectionInfo.distance, rayDirection));
} else {
intersectionPoint = planePosition;
}
intersectionInfo.point = intersectionPoint;
intersectionInfo.normal = planeNormal;
intersectionInfo.searchRay = {
origin: rayStart,
direction: rayDirection,
length: PICK_MAX_DISTANCE
};
return intersectionInfo;
} else {
// entity has been destroyed? or is no longer in cache
return null;
}
}
function rayIntersectPlane(planePosition, planeNormal, rayStart, rayDirection) {
var rayDirectionDotPlaneNormal = Vec3.dot(rayDirection, planeNormal);
if (rayDirectionDotPlaneNormal > 0.00001 || rayDirectionDotPlaneNormal < -0.00001) {
var rayStartDotPlaneNormal = Vec3.dot(Vec3.subtract(planePosition, rayStart), planeNormal);
var distance = rayStartDotPlaneNormal / rayDirectionDotPlaneNormal;
return {hit: true, distance: distance};
} else {
// ray is parallel to the plane
return {hit: false, distance: 0};
}
}
function stateToName(state) {
return CONTROLLER_STATE_MACHINE[state] ? CONTROLLER_STATE_MACHINE[state].name : "???";
@ -733,8 +803,6 @@ function MyController(hand) {
}
};
this.searchSphereOn = function(location, size, color) {
var rotation = Quat.lookAt(location, Camera.getPosition(), Vec3.UP);
@ -968,7 +1036,7 @@ function MyController(hand) {
} else if (potentialEquipHotspot && Vec3.distance(this.lastHapticPulseLocation, currentLocation) > HAPTIC_TEXTURE_DISTANCE) {
Controller.triggerHapticPulse(HAPTIC_TEXTURE_STRENGTH, HAPTIC_TEXTURE_DURATION, this.hand);
this.lastHapticPulseLocation = currentLocation;
}
}
this.prevPotentialEquipHotspot = potentialEquipHotspot;
};
@ -1022,7 +1090,9 @@ function MyController(hand) {
entityID: intersection.entityID,
overlayID: intersection.overlayID,
searchRay: pickRay,
distance: Vec3.distance(pickRay.origin, intersection.intersection)
distance: Vec3.distance(pickRay.origin, intersection.intersection),
intersection: intersection.intersection,
normal: intersection.surfaceNormal
};
} else {
return result;
@ -1245,6 +1315,10 @@ function MyController(hand) {
}
};
this.searchEnter = function() {
mostRecentSearchingHand = this.hand;
};
this.search = function(deltaTime, timestamp) {
var _this = this;
var name;
@ -1262,6 +1336,12 @@ function MyController(hand) {
var handPosition = this.getHandPosition();
var rayPickInfo = this.calcRayPickInfo(this.hand);
if (rayPickInfo.entityID) {
entityPropertiesCache.addEntity(rayPickInfo.entityID);
}
var candidateEntities = Entities.findEntities(handPosition, NEAR_GRAB_RADIUS);
entityPropertiesCache.addEntities(candidateEntities);
@ -1279,10 +1359,8 @@ function MyController(hand) {
return _this.entityIsNearGrabbable(entity, handPosition, NEAR_GRAB_MAX_DISTANCE);
});
var rayPickInfo = this.calcRayPickInfo(this.hand);
if (rayPickInfo.entityID) {
this.intersectionDistance = rayPickInfo.distance;
entityPropertiesCache.addEntity(rayPickInfo.entityID);
if (this.entityIsGrabbable(rayPickInfo.entityID) && rayPickInfo.distance < NEAR_GRAB_PICK_RADIUS) {
grabbableEntities.push(rayPickInfo.entityID);
}
@ -1331,6 +1409,68 @@ function MyController(hand) {
}
}
var pointerEvent;
if (rayPickInfo.entityID && Entities.wantsHandControllerPointerEvents(rayPickInfo.entityID)) {
entity = rayPickInfo.entityID;
name = entityPropertiesCache.getProps(entity).name;
if (Entities.keyboardFocusEntity != entity) {
Entities.keyboardFocusEntity = entity;
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None",
isPrimaryButton: false,
isSecondaryButton: false,
isTertiaryButton: false
};
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(entity, pointerEvent);
}
// send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None",
isPrimaryButton: false,
isSecondaryButton: false,
isTertiaryButton: false
};
Entities.sendMouseMoveOnEntity(entity, pointerEvent);
Entities.sendHoverOverEntity(entity, pointerEvent);
}
if (this.triggerSmoothedGrab() && !isEditing()) {
this.grabbedEntity = entity;
this.setState(STATE_ENTITY_TOUCHING, "begin touching entity '" + name + "'");
return;
}
} else if (this.hoverEntity) {
pointerEvent = {
type: "Move",
id: this.hand + 1
};
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
this.hoverEntity = null;
}
if (rayPickInfo.entityID) {
entity = rayPickInfo.entityID;
name = entityPropertiesCache.getProps(entity).name;
@ -1361,7 +1501,6 @@ function MyController(hand) {
equipHotspotBuddy.highlightHotspot(potentialEquipHotspot);
}
this.searchIndicatorOn(rayPickInfo.searchRay);
Reticle.setVisible(false);
};
@ -1446,8 +1585,8 @@ function MyController(hand) {
};
this.distanceHolding = function(deltaTime, timestamp) {
if (!this.triggerClicked) {
if (!this.triggerClicked) {
this.callEntityMethodOnGrabbed("releaseGrab");
this.setState(STATE_OFF, "trigger released");
return;
@ -1537,9 +1676,9 @@ function MyController(hand) {
// visualizations
var rayPickInfo = this.calcRayPickInfo(this.hand);
var rayPickInfo = this.calcRayPickInfo(this.hand);
this.overlayLineOn(rayPickInfo.searchRay.origin, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
this.overlayLineOn(rayPickInfo.searchRay.origin, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
@ -1674,12 +1813,12 @@ function MyController(hand) {
var handRotation = (this.hand === RIGHT_HAND) ? MyAvatar.getRightPalmRotation() : MyAvatar.getLeftPalmRotation();
var handPosition = this.getHandPosition();
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, this.grabbedEntity, DEFAULT_GRABBABLE_DATA);
this.ignoreIK = grabbableData.ignoreIK ? grabbableData.ignoreIK : false;
var hasPresetPosition = false;
if (this.state == STATE_HOLD && this.grabbedHotspot) {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, this.grabbedEntity, DEFAULT_GRABBABLE_DATA);
// if an object is "equipped" and has a predefined offset, use it.
this.ignoreIK = grabbableData.ignoreIK ? grabbableData.ignoreIK : false;
var offsets = USE_ATTACH_POINT_SETTINGS && getAttachPointForHotspotFromSettings(this.grabbedHotspot, this.hand);
if (offsets) {
this.offsetPosition = offsets[0];
@ -1694,8 +1833,6 @@ function MyController(hand) {
}
}
} else {
this.ignoreIK = false;
var objectRotation = grabbedProperties.rotation;
this.offsetRotation = Quat.multiply(Quat.inverse(handRotation), objectRotation);
@ -1972,6 +2109,93 @@ function MyController(hand) {
this.release();
};
this.entityTouchingEnter = function() {
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity, this.hand);
if (intersectInfo) {
var pointerEvent = {
type: "Press",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
button: "Primary",
isPrimaryButton: true,
isSecondaryButton: false,
isTertiaryButton: false
};
Entities.sendMousePressOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendClickDownOnEntity(this.grabbedEntity, pointerEvent);
}
};
this.entityTouchingExit = function() {
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity, this.hand);
if (intersectInfo) {
var pointerEvent = {
type: "Release",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
button: "Primary",
isPrimaryButton: true,
isSecondaryButton: false,
isTertiaryButton: false
};
Entities.sendMouseReleaseOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendClickReleaseOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendHoverLeaveEntity(this.grabbedEntity, pointerEvent);
this.focusedEntity = null;
}
};
this.entityTouching = function() {
entityPropertiesCache.addEntity(this.grabbedEntity);
if (!this.triggerSmoothedGrab()) {
this.setState(STATE_OFF, "released trigger");
return;
}
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity, this.hand);
if (intersectInfo) {
if (Entities.keyboardFocusEntity != this.grabbedEntity) {
Entities.keyboardFocusEntity = this.grabbedEntity;
}
var pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
button: "NoButtons",
isPrimaryButton: true,
isSecondaryButton: false,
isTertiaryButton: false
};
Entities.sendMouseMoveOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendHoldingClickOnEntity(this.grabbedEntity, pointerEvent);
this.intersectionDistance = intersectInfo.distance;
this.searchIndicatorOn(intersectInfo.searchRay);
Reticle.setVisible(false);
} else {
this.setState(STATE_OFF, "grabbed entity was destroyed");
return;
}
};
this.release = function() {
Messages.sendLocalMessage('Hifi-Teleport-Disabler','none');
this.turnOffVisualizations();