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Merge pull request #14159 from alexiamandeville/WoodyUpdate
Updating Woody avatar for new UV seams
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25 changed files with 32 additions and 0 deletions
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interface/resources/meshes/mannequin/Eyes.texmeta.json
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interface/resources/meshes/mannequin/Eyes.texmeta.json
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{
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"compressed": {
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"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC": "../Eyes_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.ktx",
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"COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT": "../Eyes_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT.ktx"
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},
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"original": "../Eyes.png",
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"uncompressed": ""
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interface/resources/meshes/mannequin/lambert1_Base_Color.png
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interface/resources/meshes/mannequin/lambert1_Base_Color.png
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{
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"compressed": {
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"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC": "../lambert1_Base_Color_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.ktx",
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"COMPRESSED_SRGB_S3TC_DXT1_EXT": "../lambert1_Base_Color_COMPRESSED_SRGB_S3TC_DXT1_EXT.ktx"
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},
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"original": "../lambert1_Base_Color.png",
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"uncompressed": ""
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}
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interface/resources/meshes/mannequin/lambert1_Normal_OpenGL.png
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interface/resources/meshes/mannequin/lambert1_Normal_OpenGL.png
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{
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"compressed": {
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"COMPRESSED_RG11_EAC": "../lambert1_Normal_OpenGL_COMPRESSED_RG11_EAC.ktx",
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"COMPRESSED_RG_RGTC2": "../lambert1_Normal_OpenGL_COMPRESSED_RG_RGTC2.ktx"
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},
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"original": "../lambert1_Normal_OpenGL.png",
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{
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"compressed": {
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"COMPRESSED_R11_EAC": "../lambert1_Roughness_COMPRESSED_R11_EAC.ktx",
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"COMPRESSED_RED_RGTC1": "../lambert1_Roughness_COMPRESSED_RED_RGTC1.ktx"
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"original": "../lambert1_Roughness.png",
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"uncompressed": ""
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}
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