Re-order hfm::Model variables and add shapeTransforms list

This commit is contained in:
sabrina-shanman 2019-09-11 16:56:29 -07:00
parent b944db3e79
commit ccdfb11de2

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@ -315,14 +315,14 @@ public:
std::vector<Shape> shapes;
std::vector<Mesh> meshes;
std::vector<Material> materials;
std::vector<ShapeTransform> shapeTransforms;
std::vector<Joint> joints;
QHash<QString, int> jointIndices; ///< 1-based, so as to more easily detect missing indices
bool hasSkeletonJoints;
QVector<QString> scripts;
std::vector<Material> materials;
glm::mat4 offset; // This includes offset, rotation, and scale as specified by the FST file
glm::vec3 neckPivot;