fixed initial rave glove mode

This commit is contained in:
Jeffrey Ventrella 2013-08-05 17:24:31 -07:00
parent 4ceba28632
commit cba42808c1

View file

@ -43,7 +43,7 @@ void Hand::init() {
_ballColor = glm::vec3(0.0, 0.0, 0.4); _ballColor = glm::vec3(0.0, 0.0, 0.4);
} }
_raveGloveEffectsMode = RAVE_GLOVE_EFFECTS_MODE_NULL; _raveGloveEffectsMode = RAVE_GLOVE_EFFECTS_MODE_FIRE;
_raveGloveEffectsModeChanged = false; _raveGloveEffectsModeChanged = false;
} }
@ -362,7 +362,6 @@ void Hand::updateRaveGloveParticles(float deltaTime) {
} }
void Hand::setRaveGloveMode(int mode) { void Hand::setRaveGloveMode(int mode) {
_raveGloveMode = mode; _raveGloveMode = mode;