initial version of the lobby script to jump to locations

This commit is contained in:
Stephen Birarda 2014-10-29 13:43:59 -07:00
parent 7ad590c578
commit cb4ae5f1bb
2 changed files with 119 additions and 87 deletions

119
examples/lobby.js Normal file
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//
// lobby.js
// examples
//
// Created by Stephen Birarda on October 17, 2014
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var panelWall = false;
var avatarStickPosition = {};
var panelsNaturalExtentsMin = { x: -1181, y: -326, z: 56 };
var panelsNaturalExtentsMax = { x: 1181, y: 576, z: 1183 };
var panelsNaturalDimensions = Vec3.subtract(panelsNaturalExtentsMax, panelsNaturalExtentsMin);
var SCALING_FACTOR = 0.01;
var panelsDimensions = Vec3.multiply(panelsNaturalDimensions, SCALING_FACTOR);
function drawLobby() {
if (!panelWall) {
print("Adding an overlay for the lobby panel wall.")
var front = Quat.getFront(Camera.getOrientation());
front.y = 0
front = Vec3.normalize(front)
var cameraEuler = Quat.safeEulerAngles(Camera.getOrientation());
var panelWallProps = {
url: "https://s3.amazonaws.com/hifi-public/models/sets/Lobby/LobbyPrototype/PanelWall3.fbx",
position: Vec3.sum(Camera.getPosition(), Vec3.multiply(front, 0.5)),
rotation: Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0}),
dimensions: panelsDimensions
}
avatarStickPosition = MyAvatar.position
panelWall = Overlays.addOverlay("model", panelWallProps)
}
}
var locations = {}
function changeLobbyTextures() {
var req = new XMLHttpRequest();
req.open("GET", "https://data.highfidelity.io/api/v1/locations?limit=21", false);
req.send();
locations = JSON.parse(req.responseText).data.locations
var NUM_PANELS = locations.length;
var textureProp = {
textures: {}
};
for (var j = 0; j < NUM_PANELS; j++) {
textureProp["textures"]["file" + (j + 1)] = "http:" + locations[j].thumbnail_url
}
Overlays.editOverlay(panelWall, textureProp)
}
function cleanupLobby() {
Overlays.deleteOverlay(panelWall)
panelWall = false
locations = {}
}
function actionStartEvent(event) {
if (panelWall) {
// we've got an action event and our panel wall is up
// check if we hit a panel and if we should jump there
var pickRay = Camera.computePickRay(event.x, event.y);
var result = Overlays.findRayIntersection(pickRay);
if (result.intersects && result.overlayID == panelWall) {
var panelName = result.extraInfo
var panelStringIndex = panelName.indexOf("Panel")
if (panelStringIndex != -1) {
var panelIndex = parseInt(panelName.slice(5)) - 1
if (panelIndex < locations.length) {
var actionLocation = locations[panelIndex]
print("Jumping to " + actionLocation.name + " at " + actionLocation.path + " in " + actionLocation.domain.name)
Window.location = actionLocation
maybeCleanupLobby()
}
}
}
}
}
function backStartEvent() {
if (!panelWall) {
drawLobby()
changeLobbyTextures()
} else {
cleanupLobby()
}
}
var CLEANUP_EPSILON_DISTANCE = 0.025
function maybeCleanupLobby() {
if (Vec3.length(Vec3.subtract(avatarStickPosition, MyAvatar.position)) > CLEANUP_EPSILON_DISTANCE) {
cleanupLobby()
}
}
Controller.actionStartEvent.connect(actionStartEvent)
Controller.backStartEvent.connect(backStartEvent)
Script.update.connect(maybeCleanupLobby)
Script.scriptEnding.connect(maybeCleanupLobby);

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var position = Vec3.sum(MyAvatar.position, { x: 0, y: -1, z: 0});
var scalingFactor = 0.01;
var sphereNaturalExtentsMin = { x: -1230, y: -1223, z: -1210 };
var sphereNaturalExtentsMax = { x: 1230, y: 1229, z: 1223 };
var panelsNaturalExtentsMin = { x: -1181, y: -326, z: 56 };
var panelsNaturalExtentsMax = { x: 1181, y: 576, z: 1183 };
var sphereNaturalDimensions = Vec3.subtract(sphereNaturalExtentsMax, sphereNaturalExtentsMin);
var panelsNaturalDimensions = Vec3.subtract(panelsNaturalExtentsMax, panelsNaturalExtentsMin);
Vec3.print("sphereNaturalDimensions:", sphereNaturalDimensions);
Vec3.print("panelsNaturalDimensions:", panelsNaturalDimensions);
var sphereNaturalCenter = Vec3.sum(sphereNaturalExtentsMin, Vec3.multiply(sphereNaturalDimensions, 0.5));
var panelsNaturalCenter = Vec3.sum(panelsNaturalExtentsMin, Vec3.multiply(panelsNaturalDimensions, 0.5));
Vec3.print("sphereNaturalCenter:", sphereNaturalCenter);
Vec3.print("panelsNaturalCenter:", panelsNaturalCenter);
var sphereDimensions = Vec3.multiply(sphereNaturalDimensions, scalingFactor);
var panelsDimensions = Vec3.multiply(panelsNaturalDimensions, scalingFactor);
Vec3.print("sphereDimensions:", sphereDimensions);
Vec3.print("panelsDimensions:", panelsDimensions);
var sphereCenter = Vec3.multiply(sphereNaturalCenter, scalingFactor);
var panelsCenter = Vec3.multiply(panelsNaturalCenter, scalingFactor);
Vec3.print("sphereCenter:", sphereCenter);
Vec3.print("panelsCenter:", panelsCenter);
var centerShift = Vec3.subtract(panelsCenter, sphereCenter);
Vec3.print("centerShift:", centerShift);
var spherePosition = position;
Vec3.print("spherePosition:", spherePosition);
var panelsPosition = Vec3.sum(spherePosition, centerShift);
Vec3.print("panelsPosition:", panelsPosition);
var screensOverlay = Overlays.addOverlay("model", {
position: panelsPosition,
dimensions: panelsDimensions,
url: "https://s3.amazonaws.com/hifi-public/models/sets/Lobby/LobbyConcepts/Lobby5_IsolatedPanelsFreezeTransforms.fbx"
});
var structureOverlay = Overlays.addOverlay("model", {
position: spherePosition,
dimensions: sphereDimensions,
url: "https://s3.amazonaws.com/hifi-public/models/sets/Lobby/LobbyConcepts/Lobby5_OrbShellOnly.fbx",
ignoreRayIntersection: true, // we don't want to ray pick against any of this
});
var statusText = Overlays.addOverlay("text", {
x: 200,
y: 100,
width: 200,
height: 20,
backgroundColor: { red: 0, green: 0, blue: 0},
alpha: 1.0,
color: { red: 255, green: 255, blue: 255},
topMargin: 4,
leftMargin: 4,
text: "",
});
Controller.mouseMoveEvent.connect(function(event){
var pickRay = Camera.computePickRay(event.x, event.y);
var result = Overlays.findRayIntersection(pickRay);
if (result.intersects) {
if (result.overlayID == screensOverlay) {
Overlays.editOverlay(statusText, { text: "You are pointing at: " + result.extraInfo });
} else {
Overlays.editOverlay(statusText, { text: "You are not pointing at a panel..." });
}
} else {
Overlays.editOverlay(statusText, { text: "You are not pointing at a panel..." });
}
});
Script.scriptEnding.connect(function(){
Overlays.deleteOverlay(screensOverlay);
Overlays.deleteOverlay(structureOverlay);
Overlays.deleteOverlay(statusText);
});