mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 09:44:21 +02:00
Not going down that path.
This commit is contained in:
parent
ffb3cf53aa
commit
cb1e1cc3dd
2 changed files with 2 additions and 16 deletions
|
@ -299,13 +299,11 @@ void Application::paintGL() {
|
|||
|
||||
} else if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) {
|
||||
_myCamera.setTargetPosition(_myAvatar.getSpringyHeadPosition());
|
||||
_myCamera.setTargetRotation(_gyroEyeOffset->isChecked() ? _myAvatar.getWorldAlignedOrientation() :
|
||||
_myAvatar.getHead().getWorldAlignedOrientation());
|
||||
_myCamera.setTargetRotation(_myAvatar.getHead().getWorldAlignedOrientation());
|
||||
|
||||
} else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
|
||||
_myCamera.setTargetPosition(_myAvatar.getHeadPosition());
|
||||
_myCamera.setTargetRotation(_gyroEyeOffset->isChecked() ? _myAvatar.getWorldAlignedOrientation() :
|
||||
_myAvatar.getHead().getWorldAlignedOrientation());
|
||||
_myCamera.setTargetRotation(_myAvatar.getHead().getWorldAlignedOrientation());
|
||||
}
|
||||
|
||||
// important...
|
||||
|
@ -1126,7 +1124,6 @@ void Application::initMenu() {
|
|||
optionsMenu->addAction("Noise", this, SLOT(setNoise(bool)), Qt::Key_N)->setCheckable(true);
|
||||
(_gyroLook = optionsMenu->addAction("Gyro Look"))->setCheckable(true);
|
||||
_gyroLook->setChecked(true);
|
||||
(_gyroEyeOffset = optionsMenu->addAction("Gyro Eye Offset"))->setCheckable(true);
|
||||
(_mouseLook = optionsMenu->addAction("Mouse Look"))->setCheckable(true);
|
||||
_mouseLook->setChecked(false);
|
||||
(_showHeadMouse = optionsMenu->addAction("Head Mouse"))->setCheckable(true);
|
||||
|
@ -1297,12 +1294,6 @@ void Application::updateAvatar(float deltaTime) {
|
|||
_headMouseY = max(_headMouseY, 0);
|
||||
_headMouseY = min(_headMouseY, _glWidget->height());
|
||||
|
||||
if (_gyroEyeOffset->isChecked()) {
|
||||
_eyeOffsetVelocity += _serialPort.getLastAcceleration() * deltaTime;
|
||||
_myCamera.setEyeOffsetPosition(_myCamera.getEyeOffsetPosition() + _eyeOffsetVelocity * deltaTime);
|
||||
resizeGL(_glWidget->width(), _glWidget->height());
|
||||
}
|
||||
|
||||
if (OculusManager::isConnected()) {
|
||||
float yaw, pitch, roll;
|
||||
OculusManager::getEulerAngles(yaw, pitch, roll);
|
||||
|
@ -2095,9 +2086,6 @@ void Application::resetSensors() {
|
|||
QCursor::setPos(_headMouseX, _headMouseY);
|
||||
_myAvatar.reset();
|
||||
_myTransmitter.resetLevels();
|
||||
_myCamera.setEyeOffsetPosition(glm::vec3(0.0f, 0.0f, 0.0f));
|
||||
_eyeOffsetVelocity = glm::vec3(0.0f, 0.0f, 0.0f);
|
||||
resizeGL(_glWidget->width(), _glWidget->height());
|
||||
}
|
||||
|
||||
static void setShortcutsEnabled(QWidget* widget, bool enabled) {
|
||||
|
|
|
@ -143,7 +143,6 @@ private:
|
|||
QAction* _lookingInMirror; // Are we currently rendering one's own head as if in mirror?
|
||||
QAction* _echoAudioMode; // Are we asking the mixer to echo back our audio?
|
||||
QAction* _gyroLook; // Whether to allow the gyro data from head to move your view
|
||||
QAction* _gyroEyeOffset; // Whether to allow the gyro data to move your eye offset
|
||||
QAction* _mouseLook; // Whether the have the mouse near edge of screen move your view
|
||||
QAction* _showHeadMouse; // Whether the have the mouse near edge of screen move your view
|
||||
QAction* _transmitterDrives; // Whether to have Transmitter data move/steer the Avatar
|
||||
|
@ -207,7 +206,6 @@ private:
|
|||
|
||||
Camera _myCamera; // My view onto the world
|
||||
Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
|
||||
glm::vec3 _eyeOffsetVelocity;
|
||||
|
||||
Environment _environment;
|
||||
|
||||
|
|
Loading…
Reference in a new issue