fix crash on exit related to AvatarManager using TextureCach resources

This commit is contained in:
ZappoMan 2015-03-11 16:30:21 -07:00
parent 48aca5c46f
commit cab6cc8c75

View file

@ -612,7 +612,8 @@ Application::~Application() {
// stop the glWidget frame timer so it doesn't call paintGL
_glWidget->stopFrameTimer();
DependencyManager::destroy<AvatarManager>();
DependencyManager::destroy<AnimationCache>();
DependencyManager::destroy<TextureCache>();
DependencyManager::destroy<GeometryCache>();