From ca0f6a4d105a1b66491a3674a4a07ff2bf8e2004 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Thu, 11 Jul 2013 09:30:45 -0700 Subject: [PATCH] header re-arranging and changing --- animation-server/src/main.cpp | 10 ++++++---- libraries/voxels/src/SceneUtils.cpp | 7 +++++-- libraries/voxels/src/SquarePixelMap.cpp | 9 ++++++--- 3 files changed, 17 insertions(+), 9 deletions(-) diff --git a/animation-server/src/main.cpp b/animation-server/src/main.cpp index 963d8f73b8..8123fa439c 100644 --- a/animation-server/src/main.cpp +++ b/animation-server/src/main.cpp @@ -10,14 +10,16 @@ #include #include #include -#include +#include + +#include #include #include -#include -#include -#include +#include #include #include +#include +#include #ifdef _WIN32 #include "Syssocket.h" diff --git a/libraries/voxels/src/SceneUtils.cpp b/libraries/voxels/src/SceneUtils.cpp index da92734350..bd126ebf31 100644 --- a/libraries/voxels/src/SceneUtils.cpp +++ b/libraries/voxels/src/SceneUtils.cpp @@ -3,12 +3,15 @@ // hifi // // Created by Brad Hefta-Gaub on 5/7/2013. -// +// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // -#include "SceneUtils.h" +#include + #include +#include "SceneUtils.h" + void addCornersAndAxisLines(VoxelTree* tree) { // We want our corner voxels to be about 1/2 meter high, and our TREE_SCALE is in meters, so... float voxelSize = 0.5f / TREE_SCALE; diff --git a/libraries/voxels/src/SquarePixelMap.cpp b/libraries/voxels/src/SquarePixelMap.cpp index bdc97624a7..f37bee4757 100644 --- a/libraries/voxels/src/SquarePixelMap.cpp +++ b/libraries/voxels/src/SquarePixelMap.cpp @@ -3,12 +3,15 @@ // hifi // // Created by Tomáš Horáček on 6/25/13. -// +// Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // -#include "SquarePixelMap.h" -#include +#include +#include #include +#include + +#include "SquarePixelMap.h" #define CHILD_COORD_X_IS_1 0x1 #define CHILD_COORD_Y_IS_1 0x2