From c958ae8cfbdf4d502ad9e71630dd22783af83586 Mon Sep 17 00:00:00 2001 From: Brad Hefta-Gaub Date: Fri, 14 Mar 2014 17:47:19 -0700 Subject: [PATCH] fix LocalVoxelsOverlay types to match --- interface/src/ui/LocalVoxelsOverlay.cpp | 2 +- interface/src/ui/LocalVoxelsOverlay.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/ui/LocalVoxelsOverlay.cpp b/interface/src/ui/LocalVoxelsOverlay.cpp index 9ad1428535..7eaf9ed5c5 100644 --- a/interface/src/ui/LocalVoxelsOverlay.cpp +++ b/interface/src/ui/LocalVoxelsOverlay.cpp @@ -41,7 +41,7 @@ void LocalVoxelsOverlay::update(float deltatime) { } _tree->lockForRead(); - if (_visible && _voxelCount != (int)_tree->getOctreeElementsCount()) { + if (_visible && _voxelCount != _tree->getOctreeElementsCount()) { _voxelCount = _tree->getOctreeElementsCount(); _voxelSystem->forceRedrawEntireTree(); } diff --git a/interface/src/ui/LocalVoxelsOverlay.h b/interface/src/ui/LocalVoxelsOverlay.h index c5582a54eb..2b3ba1f535 100644 --- a/interface/src/ui/LocalVoxelsOverlay.h +++ b/interface/src/ui/LocalVoxelsOverlay.h @@ -43,7 +43,7 @@ private: QString _treeName; StrongVoxelTreePointer _tree; // so that the tree doesn't get freed - int _voxelCount; + unsigned long _voxelCount; StrongVoxelSystemPointer _voxelSystem; };