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Add send-to-tutorial logic for Oculus Touch
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@ -1392,7 +1392,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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bool hasTutorialContent = contentVersion >= 1;
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Setting::Handle<bool> firstRun { Settings::firstRun, true };
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bool hasHMDAndHandControllers = PluginUtils::isHMDAvailable("OpenVR (Vive)") && PluginUtils::isHandControllerAvailable();
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bool hasHMDAndHandControllers = PluginUtils::isHMDAvailable() && PluginUtils::isHandControllerAvailable();
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Setting::Handle<bool> tutorialComplete { "tutorialComplete", false };
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bool shouldGoToTutorial = hasHMDAndHandControllers && hasTutorialContent && !tutorialComplete.get();
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