diff --git a/libraries/physics/src/PhysicalEntitySimulation.cpp b/libraries/physics/src/PhysicalEntitySimulation.cpp index 4086369f4c..e666b353f3 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.cpp +++ b/libraries/physics/src/PhysicalEntitySimulation.cpp @@ -658,15 +658,6 @@ void PhysicalEntitySimulation::removeDynamic(const QUuid dynamicID) { _dynamicsToRemove += dynamicID; } -/* -void PhysicalEntitySimulation::removeDynamics(QList dynamicIDsToRemove) { - QMutexLocker lock(&_dynamicsMutex); - foreach(QUuid uuid, dynamicIDsToRemove) { - _dynamicsToRemove.insert(uuid); - } -} -*/ - void PhysicalEntitySimulation::applyDynamicChanges() { QList dynamicsFailedToAdd; if (_physicsEngine) { diff --git a/libraries/physics/src/PhysicalEntitySimulation.h b/libraries/physics/src/PhysicalEntitySimulation.h index 14ace6eac2..ed530ba9b2 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.h +++ b/libraries/physics/src/PhysicalEntitySimulation.h @@ -61,7 +61,6 @@ public: void addDynamic(EntityDynamicPointer dynamic) override; void removeDynamic(const QUuid dynamicID) override; - //void removeDynamics(QList dynamicIDsToRemove); void applyDynamicChanges() override; virtual void takeDeadEntities(SetOfEntities& deadEntities) override;