From c891bcb8cdc26a4cc265b13f59b897065b079191 Mon Sep 17 00:00:00 2001 From: samcake Date: Thu, 17 Dec 2015 17:44:40 -0800 Subject: [PATCH] FIxing the diffuse contribution bug maybe --- libraries/render-utils/src/DeferredLighting.slh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/DeferredLighting.slh b/libraries/render-utils/src/DeferredLighting.slh index f4863bbadf..cf03861c2f 100755 --- a/libraries/render-utils/src/DeferredLighting.slh +++ b/libraries/render-utils/src/DeferredLighting.slh @@ -32,7 +32,7 @@ vec4 evalPBRShading(vec3 fragNormal, vec3 fragLightDir, vec3 fragEyeDir, vec3 sp vec3 fresnel = specular * (1.0 - shlickPower5) + vec3(shlickPower5); vec3 reflect = specularPower * fresnel * diffuse; - return vec4(reflect, diffuse * (1 - fresnel.x))); + return vec4(reflect, diffuse * (1 - fresnel.x)); } <@endfunc@>