mirror of
https://github.com/overte-org/overte.git
synced 2025-07-24 00:24:00 +02:00
Merge branch 'master' of https://github.com/worklist/hifi
This commit is contained in:
commit
c882104046
15 changed files with 84 additions and 95 deletions
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@ -807,7 +807,7 @@ AnimationServer::AnimationServer(int &argc, char **argv) :
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pthread_create(&::animateVoxelThread, NULL, animateVoxels, NULL);
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pthread_create(&::animateVoxelThread, NULL, animateVoxels, NULL);
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NodeList::getInstance()->setNodeTypesOfInterest(&NODE_TYPE_VOXEL_SERVER, 1);
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NodeList::getInstance()->addNodeTypeToInterestSet(NODE_TYPE_VOXEL_SERVER);
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QTimer* domainServerTimer = new QTimer(this);
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QTimer* domainServerTimer = new QTimer(this);
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connect(domainServerTimer, SIGNAL(timeout()), nodeList, SLOT(sendDomainServerCheckIn()));
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connect(domainServerTimer, SIGNAL(timeout()), nodeList, SLOT(sendDomainServerCheckIn()));
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@ -52,13 +52,7 @@ void Agent::run() {
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NodeList* nodeList = NodeList::getInstance();
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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// XXXBHG - this seems less than ideal. There might be classes (like jurisdiction listeners, that need access to
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nodeList->addSetOfNodeTypesToNodeInterestSet(QSet<NODE_TYPE>() << NODE_TYPE_AUDIO_MIXER << NODE_TYPE_AVATAR_MIXER);
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// other node types, but for them to get access to those node types, we have to add them here. It seems like
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// NodeList should support adding types of interest
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const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER,
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NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER };
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nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));
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// figure out the URL for the script for this agent assignment
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// figure out the URL for the script for this agent assignment
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QString scriptURLString("http://%1:8080/assignment/%2");
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QString scriptURLString("http://%1:8080/assignment/%2");
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@ -241,8 +241,7 @@ void AudioMixer::run() {
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NodeList* nodeList = NodeList::getInstance();
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NodeList* nodeList = NodeList::getInstance();
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const char AUDIO_MIXER_NODE_TYPES_OF_INTEREST[2] = { NODE_TYPE_AGENT, NODE_TYPE_AUDIO_INJECTOR };
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nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
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nodeList->setNodeTypesOfInterest(AUDIO_MIXER_NODE_TYPES_OF_INTEREST, sizeof(AUDIO_MIXER_NODE_TYPES_OF_INTEREST));
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nodeList->linkedDataCreateCallback = attachNewBufferToNode;
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nodeList->linkedDataCreateCallback = attachNewBufferToNode;
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@ -149,7 +149,7 @@ void AvatarMixer::run() {
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commonInit(AVATAR_MIXER_LOGGING_NAME, NODE_TYPE_AVATAR_MIXER);
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commonInit(AVATAR_MIXER_LOGGING_NAME, NODE_TYPE_AVATAR_MIXER);
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NodeList* nodeList = NodeList::getInstance();
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
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nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
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nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
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nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
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@ -109,7 +109,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_window(new QMainWindow(desktop())),
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_window(new QMainWindow(desktop())),
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_glWidget(new GLCanvas()),
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_glWidget(new GLCanvas()),
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_nodeThread(new QThread(this)),
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_nodeThread(new QThread(this)),
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_datagramProcessor(new DatagramProcessor()),
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_datagramProcessor(),
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_frameCount(0),
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_frameCount(0),
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_fps(120.0f),
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_fps(120.0f),
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_justStarted(true),
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_justStarted(true),
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@ -174,20 +174,20 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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listenPort = atoi(portStr);
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listenPort = atoi(portStr);
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}
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}
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// put the NodeList and datagram processing on the node thread
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// start the nodeThread so its event loop is running
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NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AGENT, listenPort);
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_nodeThread->start();
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nodeList->moveToThread(_nodeThread);
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_datagramProcessor->moveToThread(_nodeThread);
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// connect the DataProcessor processDatagrams slot to the QUDPSocket readyRead() signal
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connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), _datagramProcessor, SLOT(processDatagrams()));
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// make sure the node thread is given highest priority
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// make sure the node thread is given highest priority
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_nodeThread->setPriority(QThread::TimeCriticalPriority);
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_nodeThread->setPriority(QThread::TimeCriticalPriority);
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// start the nodeThread so its event loop is running
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// put the NodeList and datagram processing on the node thread
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_nodeThread->start();
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NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AGENT, listenPort);
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nodeList->moveToThread(_nodeThread);
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_datagramProcessor.moveToThread(_nodeThread);
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// connect the DataProcessor processDatagrams slot to the QUDPSocket readyRead() signal
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connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), &_datagramProcessor, SLOT(processDatagrams()));
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// put the audio processing on a separate thread
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// put the audio processing on a separate thread
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QThread* audioThread = new QThread(this);
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QThread* audioThread = new QThread(this);
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@ -231,12 +231,12 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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#endif
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#endif
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// tell the NodeList instance who to tell the domain server we care about
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// tell the NodeList instance who to tell the domain server we care about
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const char nodeTypesOfInterest[] = {NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER, NODE_TYPE_VOXEL_SERVER,
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nodeList->addSetOfNodeTypesToNodeInterestSet(QSet<NODE_TYPE>() << NODE_TYPE_AUDIO_MIXER << NODE_TYPE_AVATAR_MIXER
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NODE_TYPE_PARTICLE_SERVER, NODE_TYPE_METAVOXEL_SERVER};
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<< NODE_TYPE_VOXEL_SERVER << NODE_TYPE_PARTICLE_SERVER
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nodeList->setNodeTypesOfInterest(nodeTypesOfInterest, sizeof(nodeTypesOfInterest));
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<< NODE_TYPE_METAVOXEL_SERVER);
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// move the silentNodeTimer to the _nodeThread
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// move the silentNodeTimer to the _nodeThread
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QTimer* silentNodeTimer = new QTimer(this);
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QTimer* silentNodeTimer = new QTimer();
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connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
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connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
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silentNodeTimer->moveToThread(_nodeThread);
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silentNodeTimer->moveToThread(_nodeThread);
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silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
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silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
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@ -286,14 +286,32 @@ Application::~Application() {
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// make sure we don't call the idle timer any more
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// make sure we don't call the idle timer any more
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delete idleTimer;
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delete idleTimer;
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Menu::getInstance()->saveSettings();
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_rearMirrorTools->saveSettings(_settings);
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_settings->sync();
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// let the avatar mixer know we're out
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NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
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// ask the datagram processing thread to quit and wait until it is done
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// ask the datagram processing thread to quit and wait until it is done
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_nodeThread->thread()->quit();
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_nodeThread->quit();
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_nodeThread->thread()->wait();
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_nodeThread->wait();
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// ask the audio thread to quit and wait until it is done
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// ask the audio thread to quit and wait until it is done
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_audio.thread()->quit();
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_audio.thread()->quit();
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_audio.thread()->wait();
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_audio.thread()->wait();
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_voxelProcessor.terminate();
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_voxelHideShowThread.terminate();
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_voxelEditSender.terminate();
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_particleEditSender.terminate();
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if (_persistThread) {
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_persistThread->terminate();
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_persistThread->deleteLater();
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_persistThread = NULL;
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}
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storeSizeAndPosition();
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storeSizeAndPosition();
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saveScripts();
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saveScripts();
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_sharedVoxelSystem.changeTree(new VoxelTree);
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_sharedVoxelSystem.changeTree(new VoxelTree);
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@ -377,9 +395,6 @@ void Application::initializeGL() {
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qDebug("Voxel parsing thread created.");
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qDebug("Voxel parsing thread created.");
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}
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}
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// call terminate before exiting
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connect(this, SIGNAL(aboutToQuit()), SLOT(terminate()));
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// call our timer function every second
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// call our timer function every second
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QTimer* timer = new QTimer(this);
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QTimer* timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), SLOT(timer()));
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connect(timer, SIGNAL(timeout()), SLOT(timer()));
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@ -1329,11 +1344,11 @@ void Application::timer() {
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_fps = (float)_frameCount / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_fps = (float)_frameCount / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_packetsPerSecond = (float) _datagramProcessor->getPacketCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_packetsPerSecond = (float) _datagramProcessor.getPacketCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_bytesPerSecond = (float) _datagramProcessor->getByteCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_bytesPerSecond = (float) _datagramProcessor.getByteCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_frameCount = 0;
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_frameCount = 0;
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_datagramProcessor->resetCounters();
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_datagramProcessor.resetCounters();
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gettimeofday(&_timerStart, NULL);
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gettimeofday(&_timerStart, NULL);
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@ -1412,28 +1427,6 @@ void Application::idle() {
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}
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}
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}
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}
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void Application::terminate() {
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// Close serial port
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// close(serial_fd);
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|
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Menu::getInstance()->saveSettings();
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_rearMirrorTools->saveSettings(_settings);
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_settings->sync();
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// let the avatar mixer know we're out
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|
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NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
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_voxelProcessor.terminate();
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_voxelHideShowThread.terminate();
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_voxelEditSender.terminate();
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_particleEditSender.terminate();
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if (_persistThread) {
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|
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_persistThread->terminate();
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|
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_persistThread->deleteLater();
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|
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_persistThread = NULL;
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|
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}
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|
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}
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|
||||||
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|
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void Application::checkBandwidthMeterClick() {
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void Application::checkBandwidthMeterClick() {
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// ... to be called upon button release
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// ... to be called upon button release
|
||||||
|
|
||||||
|
|
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@ -230,7 +230,6 @@ private slots:
|
||||||
|
|
||||||
void timer();
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void timer();
|
||||||
void idle();
|
void idle();
|
||||||
void terminate();
|
|
||||||
|
|
||||||
void setFullscreen(bool fullscreen);
|
void setFullscreen(bool fullscreen);
|
||||||
void setEnable3DTVMode(bool enable3DTVMode);
|
void setEnable3DTVMode(bool enable3DTVMode);
|
||||||
|
@ -333,7 +332,7 @@ private:
|
||||||
BandwidthMeter _bandwidthMeter;
|
BandwidthMeter _bandwidthMeter;
|
||||||
|
|
||||||
QThread* _nodeThread;
|
QThread* _nodeThread;
|
||||||
DatagramProcessor* _datagramProcessor;
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DatagramProcessor _datagramProcessor;
|
||||||
|
|
||||||
QNetworkAccessManager* _networkAccessManager;
|
QNetworkAccessManager* _networkAccessManager;
|
||||||
QSettings* _settings;
|
QSettings* _settings;
|
||||||
|
|
|
@ -443,6 +443,15 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
|
||||||
QByteArray outputBuffer;
|
QByteArray outputBuffer;
|
||||||
outputBuffer.resize(numRequiredOutputSamples * sizeof(int16_t));
|
outputBuffer.resize(numRequiredOutputSamples * sizeof(int16_t));
|
||||||
|
|
||||||
|
|
||||||
|
if (!_ringBuffer.isStarved() && _audioOutput->bytesFree() == _audioOutput->bufferSize()) {
|
||||||
|
// we don't have any audio data left in the output buffer
|
||||||
|
// we just starved
|
||||||
|
qDebug() << "Audio output just starved.";
|
||||||
|
_ringBuffer.setIsStarved(true);
|
||||||
|
_numFramesDisplayStarve = 10;
|
||||||
|
}
|
||||||
|
|
||||||
// if there is anything in the ring buffer, decide what to do
|
// if there is anything in the ring buffer, decide what to do
|
||||||
if (_ringBuffer.samplesAvailable() > 0) {
|
if (_ringBuffer.samplesAvailable() > 0) {
|
||||||
if (!_ringBuffer.isNotStarvedOrHasMinimumSamples(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO
|
if (!_ringBuffer.isNotStarvedOrHasMinimumSamples(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO
|
||||||
|
@ -515,12 +524,6 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (_audioOutput->bytesFree() == _audioOutput->bufferSize()) {
|
|
||||||
// we don't have any audio data left in the output buffer, and the ring buffer from
|
|
||||||
// the network has nothing in it either - we just starved
|
|
||||||
qDebug() << "Audio output just starved.";
|
|
||||||
_ringBuffer.setIsStarved(true);
|
|
||||||
_numFramesDisplayStarve = 10;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Application::getInstance()->getBandwidthMeter()->inputStream(BandwidthMeter::AUDIO).updateValue(audioByteArray.size());
|
Application::getInstance()->getBandwidthMeter()->inputStream(BandwidthMeter::AUDIO).updateValue(audioByteArray.size());
|
||||||
|
|
|
@ -569,8 +569,7 @@ void OctreeServer::run() {
|
||||||
nodeList->setOwnerType(getMyNodeType());
|
nodeList->setOwnerType(getMyNodeType());
|
||||||
|
|
||||||
// we need to ask the DS about agents so we can ping/reply with them
|
// we need to ask the DS about agents so we can ping/reply with them
|
||||||
const char nodeTypesOfInterest[] = { NODE_TYPE_AGENT, NODE_TYPE_ANIMATION_SERVER};
|
nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
|
||||||
nodeList->setNodeTypesOfInterest(nodeTypesOfInterest, sizeof(nodeTypesOfInterest));
|
|
||||||
|
|
||||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||||
|
|
||||||
|
|
|
@ -23,6 +23,9 @@ JurisdictionListener::JurisdictionListener(NODE_TYPE type, PacketSenderNotify* n
|
||||||
|
|
||||||
connect(NodeList::getInstance(), &NodeList::nodeKilled, this, &JurisdictionListener::nodeKilled);
|
connect(NodeList::getInstance(), &NodeList::nodeKilled, this, &JurisdictionListener::nodeKilled);
|
||||||
//qDebug("JurisdictionListener::JurisdictionListener(NODE_TYPE type=%c)", type);
|
//qDebug("JurisdictionListener::JurisdictionListener(NODE_TYPE type=%c)", type);
|
||||||
|
|
||||||
|
// tell our NodeList we want to hear about nodes with our node type
|
||||||
|
NodeList::getInstance()->addNodeTypeToInterestSet(type);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JurisdictionListener::nodeKilled(SharedNodePointer node) {
|
void JurisdictionListener::nodeKilled(SharedNodePointer node) {
|
||||||
|
|
|
@ -74,8 +74,6 @@ const char* Node::getTypeName() const {
|
||||||
return NODE_TYPE_NAME_AUDIO_MIXER;
|
return NODE_TYPE_NAME_AUDIO_MIXER;
|
||||||
case NODE_TYPE_AVATAR_MIXER:
|
case NODE_TYPE_AVATAR_MIXER:
|
||||||
return NODE_TYPE_NAME_AVATAR_MIXER;
|
return NODE_TYPE_NAME_AVATAR_MIXER;
|
||||||
case NODE_TYPE_AUDIO_INJECTOR:
|
|
||||||
return NODE_TYPE_NAME_AUDIO_INJECTOR;
|
|
||||||
case NODE_TYPE_ANIMATION_SERVER:
|
case NODE_TYPE_ANIMATION_SERVER:
|
||||||
return NODE_TYPE_NAME_ANIMATION_SERVER;
|
return NODE_TYPE_NAME_ANIMATION_SERVER;
|
||||||
case NODE_TYPE_UNASSIGNED:
|
case NODE_TYPE_UNASSIGNED:
|
||||||
|
|
|
@ -61,7 +61,7 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
||||||
_domainSockAddr(HifiSockAddr(QHostAddress::Null, DEFAULT_DOMAIN_SERVER_PORT)),
|
_domainSockAddr(HifiSockAddr(QHostAddress::Null, DEFAULT_DOMAIN_SERVER_PORT)),
|
||||||
_nodeSocket(this),
|
_nodeSocket(this),
|
||||||
_ownerType(newOwnerType),
|
_ownerType(newOwnerType),
|
||||||
_nodeTypesOfInterest(NULL),
|
_nodeTypesOfInterest(),
|
||||||
_ownerUUID(QUuid::createUuid()),
|
_ownerUUID(QUuid::createUuid()),
|
||||||
_numNoReplyDomainCheckIns(0),
|
_numNoReplyDomainCheckIns(0),
|
||||||
_assignmentServerSocket(),
|
_assignmentServerSocket(),
|
||||||
|
@ -75,8 +75,6 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
||||||
|
|
||||||
|
|
||||||
NodeList::~NodeList() {
|
NodeList::~NodeList() {
|
||||||
delete _nodeTypesOfInterest;
|
|
||||||
|
|
||||||
clear();
|
clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -236,7 +234,11 @@ int NodeList::updateNodeWithData(Node *node, const HifiSockAddr& senderSockAddr,
|
||||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||||
|
|
||||||
if (!senderSockAddr.isNull()) {
|
if (!senderSockAddr.isNull()) {
|
||||||
activateSocketFromNodeCommunication(senderSockAddr);
|
if (senderSockAddr == node->getPublicSocket()) {
|
||||||
|
node->activatePublicSocket();
|
||||||
|
} else if (senderSockAddr == node->getLocalSocket()) {
|
||||||
|
node->activateLocalSocket();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (node->getActiveSocket() || senderSockAddr.isNull()) {
|
if (node->getActiveSocket() || senderSockAddr.isNull()) {
|
||||||
|
@ -293,19 +295,18 @@ void NodeList::reset() {
|
||||||
clear();
|
clear();
|
||||||
_numNoReplyDomainCheckIns = 0;
|
_numNoReplyDomainCheckIns = 0;
|
||||||
|
|
||||||
delete _nodeTypesOfInterest;
|
_nodeTypesOfInterest.clear();
|
||||||
_nodeTypesOfInterest = NULL;
|
|
||||||
|
|
||||||
// refresh the owner UUID
|
// refresh the owner UUID
|
||||||
_ownerUUID = QUuid::createUuid();
|
_ownerUUID = QUuid::createUuid();
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest) {
|
void NodeList::addNodeTypeToInterestSet(NODE_TYPE nodeTypeToAdd) {
|
||||||
delete _nodeTypesOfInterest;
|
_nodeTypesOfInterest << nodeTypeToAdd;
|
||||||
|
}
|
||||||
|
|
||||||
_nodeTypesOfInterest = new char[numNodeTypesOfInterest + sizeof(char)];
|
void NodeList::addSetOfNodeTypesToNodeInterestSet(const QSet<NODE_TYPE>& setOfNodeTypes) {
|
||||||
memcpy(_nodeTypesOfInterest, nodeTypesOfInterest, numNodeTypesOfInterest);
|
_nodeTypesOfInterest.unite(setOfNodeTypes);
|
||||||
_nodeTypesOfInterest[numNodeTypesOfInterest] = '\0';
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const uint32_t RFC_5389_MAGIC_COOKIE = 0x2112A442;
|
const uint32_t RFC_5389_MAGIC_COOKIE = 0x2112A442;
|
||||||
|
@ -522,7 +523,7 @@ void NodeList::sendDomainServerCheckIn() {
|
||||||
sendSTUNRequest();
|
sendSTUNRequest();
|
||||||
} else {
|
} else {
|
||||||
// construct the DS check in packet if we need to
|
// construct the DS check in packet if we need to
|
||||||
int numBytesNodesOfInterest = _nodeTypesOfInterest ? strlen((char*) _nodeTypesOfInterest) : 0;
|
int numBytesNodesOfInterest = _nodeTypesOfInterest.size();
|
||||||
|
|
||||||
const int IP_ADDRESS_BYTES = 4;
|
const int IP_ADDRESS_BYTES = 4;
|
||||||
|
|
||||||
|
@ -563,11 +564,8 @@ void NodeList::sendDomainServerCheckIn() {
|
||||||
*(packetPosition++) = numBytesNodesOfInterest;
|
*(packetPosition++) = numBytesNodesOfInterest;
|
||||||
|
|
||||||
// copy over the bytes for node types of interest, if required
|
// copy over the bytes for node types of interest, if required
|
||||||
if (numBytesNodesOfInterest > 0) {
|
foreach (NODE_TYPE nodeTypeOfInterest, _nodeTypesOfInterest) {
|
||||||
memcpy(packetPosition,
|
*(packetPosition++) = nodeTypeOfInterest;
|
||||||
_nodeTypesOfInterest,
|
|
||||||
numBytesNodesOfInterest);
|
|
||||||
packetPosition += numBytesNodesOfInterest;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_nodeSocket.writeDatagram((char*) checkInPacket, packetPosition - checkInPacket,
|
_nodeSocket.writeDatagram((char*) checkInPacket, packetPosition - checkInPacket,
|
||||||
|
@ -754,7 +752,7 @@ unsigned NodeList::broadcastToNodes(unsigned char* broadcastData, size_t dataByt
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::pingInactiveNodes() {
|
void NodeList::pingInactiveNodes() {
|
||||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||||
if (!node->getActiveSocket()) {
|
if (!node->getActiveSocket()) {
|
||||||
// we don't have an active link to this node, ping it to set that up
|
// we don't have an active link to this node, ping it to set that up
|
||||||
pingPublicAndLocalSocketsForInactiveNode(node.data());
|
pingPublicAndLocalSocketsForInactiveNode(node.data());
|
||||||
|
@ -791,7 +789,7 @@ void NodeList::activateSocketFromNodeCommunication(const HifiSockAddr& nodeAddre
|
||||||
SharedNodePointer NodeList::soloNodeOfType(char nodeType) {
|
SharedNodePointer NodeList::soloNodeOfType(char nodeType) {
|
||||||
|
|
||||||
if (memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES)) != NULL) {
|
if (memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES)) != NULL) {
|
||||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||||
if (node->getType() == nodeType) {
|
if (node->getType() == nodeType) {
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,6 +22,7 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <QtCore/QMutex>
|
#include <QtCore/QMutex>
|
||||||
|
#include <QtCore/QSet>
|
||||||
#include <QtCore/QSettings>
|
#include <QtCore/QSettings>
|
||||||
#include <QtCore/QSharedPointer>
|
#include <QtCore/QSharedPointer>
|
||||||
#include <QtNetwork/QHostAddress>
|
#include <QtNetwork/QHostAddress>
|
||||||
|
@ -87,10 +88,10 @@ public:
|
||||||
|
|
||||||
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
|
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
|
||||||
|
|
||||||
void clear();
|
|
||||||
void reset();
|
void reset();
|
||||||
|
|
||||||
void setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest);
|
void addNodeTypeToInterestSet(NODE_TYPE nodeTypeToAdd);
|
||||||
|
void addSetOfNodeTypesToNodeInterestSet(const QSet<NODE_TYPE>& setOfNodeTypes);
|
||||||
|
|
||||||
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
|
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
|
||||||
|
|
||||||
|
@ -151,7 +152,7 @@ private:
|
||||||
HifiSockAddr _domainSockAddr;
|
HifiSockAddr _domainSockAddr;
|
||||||
QUdpSocket _nodeSocket;
|
QUdpSocket _nodeSocket;
|
||||||
char _ownerType;
|
char _ownerType;
|
||||||
char* _nodeTypesOfInterest;
|
QSet<NODE_TYPE> _nodeTypesOfInterest;
|
||||||
QUuid _ownerUUID;
|
QUuid _ownerUUID;
|
||||||
int _numNoReplyDomainCheckIns;
|
int _numNoReplyDomainCheckIns;
|
||||||
HifiSockAddr _assignmentServerSocket;
|
HifiSockAddr _assignmentServerSocket;
|
||||||
|
@ -163,6 +164,7 @@ private:
|
||||||
void timePingReply(const HifiSockAddr& nodeAddress, unsigned char *packetData);
|
void timePingReply(const HifiSockAddr& nodeAddress, unsigned char *packetData);
|
||||||
void resetDomainData(char domainField[], const char* domainData);
|
void resetDomainData(char domainField[], const char* domainData);
|
||||||
void domainLookup();
|
void domainLookup();
|
||||||
|
void clear();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* defined(__hifi__NodeList__) */
|
#endif /* defined(__hifi__NodeList__) */
|
||||||
|
|
|
@ -25,7 +25,6 @@ const NODE_TYPE NODE_TYPE_ENVIRONMENT_SERVER = 'E';
|
||||||
const NODE_TYPE NODE_TYPE_AGENT = 'I';
|
const NODE_TYPE NODE_TYPE_AGENT = 'I';
|
||||||
const NODE_TYPE NODE_TYPE_AUDIO_MIXER = 'M';
|
const NODE_TYPE NODE_TYPE_AUDIO_MIXER = 'M';
|
||||||
const NODE_TYPE NODE_TYPE_AVATAR_MIXER = 'W';
|
const NODE_TYPE NODE_TYPE_AVATAR_MIXER = 'W';
|
||||||
const NODE_TYPE NODE_TYPE_AUDIO_INJECTOR = 'A';
|
|
||||||
const NODE_TYPE NODE_TYPE_ANIMATION_SERVER = 'a';
|
const NODE_TYPE NODE_TYPE_ANIMATION_SERVER = 'a';
|
||||||
const NODE_TYPE NODE_TYPE_UNASSIGNED = 1;
|
const NODE_TYPE NODE_TYPE_UNASSIGNED = 1;
|
||||||
|
|
||||||
|
|
|
@ -68,4 +68,6 @@ void VoxelServer::beforeRun() {
|
||||||
qDebug("Using Minimal Environment=%s", debug::valueOf(_sendMinimalEnvironment));
|
qDebug("Using Minimal Environment=%s", debug::valueOf(_sendMinimalEnvironment));
|
||||||
}
|
}
|
||||||
qDebug("Sending environments=%s", debug::valueOf(_sendEnvironments));
|
qDebug("Sending environments=%s", debug::valueOf(_sendEnvironments));
|
||||||
|
|
||||||
|
NodeList::getInstance()->addNodeTypeToInterestSet(NODE_TYPE_ANIMATION_SERVER);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue