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Small changes to respect coding rules
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1 changed files with 1 additions and 1 deletions
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@ -594,7 +594,7 @@ void FadeJob::run(const render::RenderContextPointer& renderContext, FadeJob::Ou
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if (update(*jobConfig, scene, transaction, state, deltaTime)) {
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hasTransaction = true;
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}
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if (isFirstItem && jobConfig->manualFade && state.threshold!=jobConfig->threshold) {
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if (isFirstItem && jobConfig->manualFade && (state.threshold != jobConfig->threshold)) {
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jobConfig->setProperty("threshold", state.threshold);
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isFirstItem = false;
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}
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