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use loadCollisionModelURLFinished when collisions model is finished
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@ -112,7 +112,7 @@ Model::Model(RigPointer rig, QObject* parent) :
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setSnapModelToRegistrationPoint(true, glm::vec3(0.5f));
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setSnapModelToRegistrationPoint(true, glm::vec3(0.5f));
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connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, &Model::loadURLFinished);
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connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, &Model::loadURLFinished);
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connect(&_collisionWatcher, &GeometryResourceWatcher::finished, this, &Model::loadURLFinished);
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connect(&_collisionWatcher, &GeometryResourceWatcher::finished, this, &Model::loadCollisionModelURLFinished);
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}
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}
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Model::~Model() {
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Model::~Model() {
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