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don't render any audio stats if no _audioOutput, closes #1783
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@ -539,7 +539,7 @@ void Audio::toggleMute() {
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}
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void Audio::render(int screenWidth, int screenHeight) {
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if (_audioInput) {
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if (_audioInput && _audioOutput) {
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glLineWidth(2.0);
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glBegin(GL_LINES);
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glColor3f(.93f, .93f, .93f);
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